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Fixed Deathscreen
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@@ -108,7 +108,7 @@ _body setVariable["combattimeout", 0, true];
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//["dayzFlies",player] call broadcastRpcCallAll;
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//["dayzFlies",player] call broadcastRpcCallAll;
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sleep 2;
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sleep 2;
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1 cutRsc ["DeathScreen_DZ","BLACK OUT",3];
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1 cutRsc ["DeathScreen","BLACK OUT",3];
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playMusic "dayz_track_death_1";
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playMusic "dayz_track_death_1";
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