+ added animation to crafting
+ added staged deconstruction of buildables.
+ allow new buildables to be saved to db
+ add R3F files to other mission files.
+ add dynamic_vehicle.sqf to mission files
This commit is contained in:
vbawol
2013-02-21 11:29:12 -06:00
parent 70be2b1dae
commit 68481f75b4
178 changed files with 20726 additions and 28 deletions

View File

@@ -78,11 +78,11 @@ if (!isNull cursorTarget and !_inVehicle and (player distance cursorTarget < 6))
_rawmeat = meatraw;
_hasRawMeat = false;
{
if (_x in magazines player) then {
_hasRawMeat = true;
};
} forEach _rawmeat;
{
if (_x in magazines player) then {
_hasRawMeat = true;
};
} forEach _rawmeat;
if (_hasFuelE) then {
_isFuel = (cursorTarget isKindOf "Land_Ind_TankSmall") or (cursorTarget isKindOf "Land_fuel_tank_big") or (cursorTarget isKindOf "Land_fuel_tank_stairs") or (cursorTarget isKindOf "Land_fuel_tank_stairs_ep1") or (cursorTarget isKindOf "Land_wagon_tanker") or (cursorTarget isKindOf "Land_fuelstation") or (cursorTarget isKindOf "Land_fuelstation_army");