diff --git a/SQF/dayz_server/compile/server_playerDied.sqf b/SQF/dayz_server/compile/server_playerDied.sqf index 1966fb5d9..4a87c0008 100644 --- a/SQF/dayz_server/compile/server_playerDied.sqf +++ b/SQF/dayz_server/compile/server_playerDied.sqf @@ -17,6 +17,7 @@ _method = toString (_this select 9); //Mark player as dead so we bypass the ghost system dayz_died set [count dayz_died, _playerID]; +_newObject setVariable ["inCombat",0,false]; _newObject setVariable ["processedDeath",diag_tickTime]; _newObject setVariable ["bodyName",_playerName,true]; _pos = getPosATL _newObject;