From 66a04831c0b49345592cae55a68c01dae7ed2e32 Mon Sep 17 00:00:00 2001 From: worldwidesorrow Date: Wed, 12 Feb 2020 04:53:29 -0600 Subject: [PATCH] Update player_updateGuiEpoch.sqf --- .../compile/player_updateGuiEpoch.sqf | 22 +++++++++++++++---- 1 file changed, 18 insertions(+), 4 deletions(-) diff --git a/SQF/dayz_code/compile/player_updateGuiEpoch.sqf b/SQF/dayz_code/compile/player_updateGuiEpoch.sqf index b3cb367c1..575ac5d04 100644 --- a/SQF/dayz_code/compile/player_updateGuiEpoch.sqf +++ b/SQF/dayz_code/compile/player_updateGuiEpoch.sqf @@ -1,4 +1,4 @@ -private ["_flash","_display","_ctrlBlood","_ctrlBleed","_bloodVal","_humanityName","_ctrlFood","_ctrlThirst","_thirstVal","_foodVal","_ctrlTemp","_tempVal","_combatVal","_ctrlEar","_ctrlEye","_ctrlCombat","_ctrlFracture","_visualText","_visual","_audibleText","_audible","_blood","_thirstLvl","_foodLvl","_tempImg","_thirst","_food","_temp","_bloodLvl","_tempLvl","_color","_string","_humanity","_size","_friendlies","_id","_rID","_rfriendlies","_rfriendlyTo","_distance","_targetControl"]; +private ["_ctrlCombatBorder","_ctrlBloodOuter","_ctrlFoodBorder","_ctrlThirstBorder","_ctrlTempBorder","_flash","_display","_ctrlBlood","_ctrlBleed","_bloodVal","_humanityName","_ctrlFood","_ctrlThirst","_thirstVal","_foodVal","_ctrlTemp","_tempVal","_combatVal","_ctrlEar","_ctrlEye","_ctrlCombat","_ctrlFracture","_visualText","_visual","_audibleText","_audible","_blood","_thirstLvl","_foodLvl","_tempImg","_thirst","_food","_temp","_bloodLvl","_tempLvl","_color","_string","_humanity","_size","_friendlies","_id","_rID","_rfriendlies","_rfriendlyTo","_distance","_targetControl"]; _flash = { if (ctrlShown _this) then { @@ -18,6 +18,20 @@ _combatVal = if (player getVariable["combattimeout",0] >= diag_tickTime) then {0 _display = uiNamespace getVariable 'DAYZ_GUI_display'; if (isNil "_display") exitWith {}; // not ready +if (toLower DZE_UI == "whiteborders") then { + _ctrlBloodOuter = _display displayCtrl 1200; + _ctrlFoodBorder = _display displayCtrl 1201; + _ctrlThirstBorder = _display displayCtrl 1202; + _ctrlTempBorder = _display displayCtrl 1208; + _ctrlCombatBorder = _display displayCtrl 1207; + // Set border colors to white so they show up better against a green background. + _ctrlBloodOuter ctrlSetTextColor [1,1,1,1]; + _ctrlFoodBorder ctrlSetTextColor [1,1,1,1]; + _ctrlThirstBorder ctrlSetTextColor [1,1,1,1]; + _ctrlTempBorder ctrlSetTextColor [1,1,1,1]; + _ctrlCombatBorder ctrlSetTextColor [1,1,1,1]; +}; + _ctrlBlood = _display displayCtrl 1300; _ctrlBleed = _display displayCtrl 1303; _bloodVal = r_player_blood / r_player_bloodTotal; @@ -101,13 +115,13 @@ _ctrlTemp ctrlSetText _temp; // Visual: _visualtext = ""; _visual = (round((dayz_disVisual / 100) * 4)) min 5; -if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status\val_" + str(_visual) + "_ca.paa"}; +if (_visual > 0) then {_visualtext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_visual) + "_ca.paa"}; _ctrlEye ctrlSetText _visualtext; // Audible _audibletext = ""; _audible = (round((dayz_disAudial / 50) * 4)) min 5; -if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status\val_" + str(_audible) + "_ca.paa"}; +if (_audible > 0) then {_audibletext = "\z\addons\dayz_code\gui\status_epoch\val_" + str(_audible) + "_ca.paa"}; _ctrlEar ctrlSetText _audibletext; // Fracture/Broken Legs @@ -229,4 +243,4 @@ if (dayz_humanitytarget != _string) then { _targetControl = _display displayCtrl 1199; _targetControl ctrlSetStructuredText (parseText _string); dayz_humanitytarget = _string; -}; \ No newline at end of file +};