diff --git a/SQF/dayz_code/compile/zombie_generate.sqf b/SQF/dayz_code/compile/zombie_generate.sqf index bd860b2e1..467c5373d 100644 --- a/SQF/dayz_code/compile/zombie_generate.sqf +++ b/SQF/dayz_code/compile/zombie_generate.sqf @@ -89,9 +89,15 @@ if ((dayz_spawnZombies < _maxControlledZombies) && (dayz_CurrentNearByZombies < _lootType = configFile >> "CfgVehicles" >> _type >> "zombieLoot"; if (isText _lootType) then { _array = []; - { - _array set [count _array, _x select 0] - } forEach getArray (configFile >> "cfgLoot" >> getText(_lootType)); + if (DZE_MissionLootTable) then { + { + _array set [count _array, _x select 0] + } forEach getArray (missionConfigFile >> "cfgLoot" >> getText(_lootType)); + } else { + { + _array set [count _array, _x select 0] + } forEach getArray (configFile >> "cfgLoot" >> getText(_lootType)); + }; if (count _array > 0) then { _index = dayz_CLBase find getText(_lootType); _weights = dayz_CLChances select _index;