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Remove upgrade option from dayz police car
Also added setvariable.txt exceptions for missing police car hitpoints Fixes #1929
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@@ -24,6 +24,7 @@
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[FIXED] Unable to sell classic 'ItemBloodbag' at traders. @oiad
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[FIXED] The player building a shed, tent or other unlocked storage was unable to use its gear until relog when DZE_GodModeBase=true; @oiad
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[FIXED] Death message killer inaccurate when player is caused to bleed by one unit and then killed by a different unit shortly after. @oiad
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[FIXED] The DayZ police car can no longer be upgraded to car_sedan_DZE1. #1929 @F507DMT
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[NOTE] Fixes below are included in the mission file and server pbo as part of server package 1.0.6.1A (March 10th 2017)
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[FIXED] Fixed food and drink going down 10x faster from melee and other "working" actions.
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@@ -13,6 +13,12 @@ class car_sedan : SkodaBase {
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};
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};
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class policecar: car_sedan {
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class Upgrades {
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ItemORP[] = {};
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};
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};
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// Performance 1
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class car_sedan_DZE1: car_sedan {
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original = "car_sedan";
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@@ -3,7 +3,7 @@
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5 ^USEC_!=USEC_(BloodQty|infected|injured|inPain|isCardiac|isDead|lowBlood|Sepsis)
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5 ^NORRN_ !=NORRN_(LoadVcl|unconscious|unit_dragged)
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5 ^bis_ !=bis_greeted(by(evil|languages|people|times)|languages|people|times) !=BIS_noCoreConversations
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5 ^hit_ !=hit_(Pelvis|aimpoint|lelbow|relbow|RightFoot|LeftFoot|neck|pilot|hands|svetlo|vez|zbran) !=hit_(hands|legs) !=hit_arms !="hit_(elektronika|engine|fueltank|glass[0-9]+|karoserie|(mala|velka) vrtule|motor|munice|netrup|palivo)" !="hit_(pravy (predni|zadni) tlumic|[lp] svetlo|sklo predni [lp]|svetlo l|wheel_[12]_[1-4]_steering|wheel_[12]_damper)" !=hit_telo !="hit_\?" !="hit_(light_nav_(right|top|left|back)|light_1_(1_dir|1_pos|2_dir|2_pos)|LandLeft|LandRight)" !="hit_(NEmotor|NEtelo|pas_L|pas_P)"
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5 ^hit_ !=hit_(Pelvis|aimpoint|lelbow|relbow|RightFoot|LeftFoot|neck|pilot|hands|svetlo|vez|zbran) !=hit_(hands|legs) !=hit_arms !="hit_(elektronika|engine|fueltank|glass[0-9]+|karoserie|(mala|velka) vrtule|motor|munice|netrup|palivo)" !="hit_(pravy (predni|zadni) tlumic|[lp] svetlo|sklo predni [lp]|svetlo l|wheel_[12]_[1-4]_steering|wheel_[12]_damper)" !=hit_telo !="hit_\?" !="hit_(light_nav_(right|top|left|back)|light_1_(1_dir|1_pos|2_dir|2_pos)|LandLeft|LandRight)" !="hit_(NEmotor|NEtelo|pas_L|pas_P)" !="hit_door_(fl|rl|fr|rr)"
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1=hit_(Pelvis|aimpoint|lelbow|relbow|RightFoot|LeftFoot|neck|pilot) // Bleeding Limbs (optional)
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1=hit_(hands|legs) // Breaking Limbs (optional)
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1 USEC_
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