diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index ab55cb098..ab41d1d89 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -25,7 +25,7 @@ spawnArea= 1500; // Default = 1500 MaxHeliCrashes= 5; // Default = 5 MaxVehicleLimit = 200; // Default = 50 MaxDynamicDebris = 500; // Default = 100 -dayz_MapArea = 15000; // Default = 10000 +dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40 // DayZ Epoch TRADERS diff --git a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf index 462a77462..8ea02010d 100644 --- a/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf +++ b/MPMissions/DayZ_Epoch_11.Chernarus/mission.sqf @@ -149,10 +149,10 @@ if (true) then _vehicle_54 = objNull; if (true) then { - _this = createVehicle ["Land_CncBlock_D", [11468.502, 11367.604, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_CncBlock_D", [11469.931, 11372.668, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_54 = _this; - _this setDir -53.03801; - _this setPos [11468.502, 11367.604, -3.0517578e-005]; + _this setDir -74.974533; + _this setPos [11469.931, 11372.668, -3.0517578e-005]; }; _vehicle_58 = objNull; @@ -175,9 +175,10 @@ if (true) then _vehicle_62 = objNull; if (true) then { - _this = createVehicle ["LADAWreck", [11469.056, 11372.622, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["LADAWreck", [11467.6, 11368.56, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_62 = _this; - _this setPos [11469.056, 11372.622, -6.1035156e-005]; + _this setDir -135.02602; + _this setPos [11467.6, 11368.56, -6.1035156e-005]; }; _vehicle_66 = objNull; @@ -226,29 +227,18 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [11455.97, 11359.461, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_2 = _this; _this setDir -36.831402; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (true) then {_group_1 selectLeader _this;}; }; -_unit_3 = objNull; -if (true) then -{ - _this = _group_1 createUnit ["Worker3", [11462.148, 11365.335], [], 0, "CAN_COLLIDE"]; - _unit_3 = _this; - _this setDir -81.038002; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; - _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; -}; - _unit_4 = objNull; if (true) then { _this = _group_1 createUnit ["RU_WorkWoman5", [11454.423, 11355.335, 0.95015752], [], 0, "CAN_COLLIDE"]; _unit_4 = _this; _this setDir -45.235744; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -259,7 +249,7 @@ if (true) then _this = _group_1 createUnit ["Woodlander3", [11450.471, 11353.678, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_6 = _this; _this setDir -52.951427; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -270,7 +260,7 @@ if (true) then _this = _group_1 createUnit ["Dr_Hladik_EP1", [11455.754, 11376.51], [], 0, "CAN_COLLIDE"]; _unit_9 = _this; _this setDir 123.76955; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -281,7 +271,7 @@ if (true) then _this = _group_1 createUnit ["RU_Functionary1", [11453.513, 11372.992, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_12 = _this; _this setDir 135.79054; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -289,10 +279,10 @@ if (true) then _unit_13 = objNull; if (true) then { - _this = _group_1 createUnit ["Profiteer4", [11467.375, 11371.316, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["Profiteer4", [11462.399, 11365.393, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _unit_13 = _this; - _this setDir -104.86948; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setDir -104.7984; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -303,7 +293,7 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [11450.914, 11370.678, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _unit_14 = _this; _this setDir 125.58413; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -314,7 +304,7 @@ if (true) then _this = _group_1 createUnit ["RU_Villager3", [9761.8506, 1751.7081, 8.1777573e-005], [], 0, "CAN_COLLIDE"]; _unit_17 = _this; _this setDir 13.985736; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -409,24 +399,13 @@ if (true) then _this setPos [11452.136, 11375.075, 3.0517578e-005]; }; -_unit_55 = objNull; -if (true) then -{ - _this = _group_1 createUnit ["Profiteer4", [4057.7134, 11682.522], [], 0, "CAN_COLLIDE"]; - _unit_55 = _this; - _this setDir 159.71814; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; - _this setUnitAbility 0.60000002; - if (false) then {_group_1 selectLeader _this;}; -}; - _unit_56 = objNull; if (true) then { _this = _group_1 createUnit ["Worker3", [4063.0964, 11682.222, 0.22387695], [], 0, "CAN_COLLIDE"]; _unit_56 = _this; _this setDir 189.45943; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -437,7 +416,7 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4075.0955, 11679.541, -0.038146973], [], 0, "CAN_COLLIDE"]; _unit_57 = _this; _this setDir 181.09763; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (true) then {_group_1 selectLeader _this;}; }; @@ -445,10 +424,10 @@ if (true) then _unit_58 = objNull; if (true) then { - _this = _group_1 createUnit ["RU_WorkWoman5", [4084.4521, 11677.78, 0.54440308], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["RU_WorkWoman5", [4083.6765, 11677.628, 0.54440308], [], 0, "CAN_COLLIDE"]; _unit_58 = _this; _this setDir 202.8716; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -459,7 +438,7 @@ if (true) then _this = _group_1 createUnit ["Woodlander3", [4055.772, 11665.541, -0.51617432], [], 0, "CAN_COLLIDE"]; _unit_59 = _this; _this setDir 394.84546; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -470,7 +449,7 @@ if (true) then _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4071.2229, 11678.851, 0.33944702], [], 0, "CAN_COLLIDE"]; _unit_60 = _this; _this setDir 172.56062; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -481,7 +460,7 @@ if (true) then _this = _group_1 createUnit ["RU_Functionary1", [4051.1519, 11671.435, 0.38604736], [], 0, "CAN_COLLIDE"]; _unit_61 = _this; _this setDir 452.00577; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -489,10 +468,10 @@ if (true) then _unit_62 = objNull; if (true) then { - _this = _group_1 createUnit ["Dr_Hladik_EP1", [4084.6304, 11664.334, 0.4241333], [], 0, "CAN_COLLIDE"]; + _this = _group_1 createUnit ["Dr_Hladik_EP1", [4047.479, 11676.521, 0.4241333], [], 0, "CAN_COLLIDE"]; _unit_62 = _this; - _this setDir 287.306; - _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setDir 504.14603; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setUnitAbility 0.60000002; if (false) then {_group_1 selectLeader _this;}; }; @@ -550,10 +529,10 @@ if (true) then _vehicle_106 = objNull; if (true) then { - _this = createVehicle ["Hhedgehog_concreteBig", [4089.2061, 11663.905], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Hhedgehog_concreteBig", [4091.2783, 11667.3], [], 0, "CAN_COLLIDE"]; _vehicle_106 = _this; _this setDir -62.714931; - _this setPos [4089.2061, 11663.905]; + _this setPos [4091.2783, 11667.3]; }; _vehicle_109 = objNull; @@ -568,10 +547,10 @@ if (true) then _vehicle_114 = objNull; if (true) then { - _this = createVehicle ["ZavoraAnim", [4084.2976, 11661.323, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["ZavoraAnim", [4084.6602, 11660.786, -0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_114 = _this; - _this setDir -61.065529; - _this setPos [4084.2976, 11661.323, -0.00012207031]; + _this setDir -60.360134; + _this setPos [4084.6602, 11660.786, -0.00012207031]; }; _vehicle_115 = objNull; @@ -586,9 +565,10 @@ if (true) then _vehicle_118 = objNull; if (true) then { - _this = createVehicle ["UH1Wreck", [4093.9443, 11671.1, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["UH1Wreck", [4095.2363, 11675.375, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_118 = _this; - _this setPos [4093.9443, 11671.1, -3.0517578e-005]; + _this setDir 49.615555; + _this setPos [4095.2363, 11675.375, -3.0517578e-005]; }; _vehicle_119 = objNull; @@ -637,10 +617,10 @@ if (true) then _vehicle_127 = objNull; if (true) then { - _this = createVehicle ["Sign_1L_Firstaid", [4083.6951, 11666.112], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Sign_1L_Firstaid", [4051.072, 11676.716], [], 0, "CAN_COLLIDE"]; _vehicle_127 = _this; - _this setDir -249.38158; - _this setPos [4083.6951, 11666.112]; + _this setDir -54.858234; + _this setPos [4051.072, 11676.716]; }; _vehicle_128 = objNull; @@ -741,18 +721,18 @@ if (true) then _vehicle_164 = objNull; if (true) then { - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4071.6218, 11680.502, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4068.406, 11679.545, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_164 = _this; _this setDir 76.025261; - _this setPos [4071.6218, 11680.502, -3.0517578e-005]; + _this setPos [4068.406, 11679.545, -3.0517578e-005]; }; _vehicle_165 = objNull; if (true) then { - _this = createVehicle ["Misc_Backpackheap", [4089.7021, 11675.041, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Misc_Backpackheap", [4091.8164, 11674.063, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_165 = _this; - _this setPos [4089.7021, 11675.041, -9.1552734e-005]; + _this setPos [4091.8164, 11674.063, -9.1552734e-005]; }; _vehicle_166 = objNull; @@ -802,10 +782,10 @@ if (true) then _vehicle_173 = objNull; if (true) then { - _this = createVehicle ["Land_GuardShed", [4084.3162, 11664.472, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_GuardShed", [4088.0989, 11660.668, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_173 = _this; _this setDir -67.0504; - _this setPos [4084.3162, 11664.472, -6.1035156e-005]; + _this setPos [4088.0989, 11660.668, -6.1035156e-005]; }; _vehicle_177 = objNull; @@ -846,9 +826,9 @@ if (true) then _vehicle_195 = objNull; if (true) then { - _this = createVehicle ["Land_Pillow_EP1", [4084.3977, 11678.569, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Pillow_EP1", [4083.7507, 11678.72, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_195 = _this; - _this setPos [4084.3977, 11678.569, -6.1035156e-005]; + _this setPos [4083.7507, 11678.72, -6.1035156e-005]; }; _vehicle_197 = objNull; @@ -1049,10 +1029,10 @@ if (true) then _vehicle_241 = objNull; if (true) then { - _this = createVehicle ["Misc_TyreHeapEP1", [4051.7783, 11664.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Misc_TyreHeapEP1", [4066.7231, 11683.679, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_241 = _this; - _this setDir -51.524368; - _this setPos [4051.7783, 11664.04, -6.1035156e-005]; + _this setDir -50.481022; + _this setPos [4066.7231, 11683.679, -6.1035156e-005]; }; _vehicle_243 = objNull; @@ -1105,14 +1085,6 @@ if (true) then _this setPos [4069.7522, 11681.854, -0.00012207031]; }; -_vehicle_253 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_DZ", [4090.8525, 11678.677], [], 0, "CAN_COLLIDE"]; - _vehicle_253 = _this; - _this setPos [4090.8525, 11678.677]; -}; - _vehicle_257 = objNull; if (true) then { @@ -1142,9 +1114,10 @@ if (true) then _vehicle_263 = objNull; if (true) then { - _this = createVehicle ["Land_Fire_barrel", [4066.3438, 11678.854, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Fire_barrel", [4056.6187, 11677.058, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_263 = _this; - _this setPos [4066.3438, 11678.854, 3.0517578e-005]; + _this setDir -76.113144; + _this setPos [4056.6187, 11677.058, 3.0517578e-005]; }; _vehicle_265 = objNull; @@ -1158,10 +1131,10 @@ if (true) then _vehicle_267 = objNull; if (true) then { - _this = createVehicle ["Land_Fire_barrel", [4053.9827, 11668.699, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Fire_barrel", [4051.7969, 11667.024, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_267 = _this; - _this setDir -146.76918; - _this setPos [4053.9827, 11668.699, -3.0517578e-005]; + _this setDir -149.19844; + _this setPos [4051.7969, 11667.024, -3.0517578e-005]; }; _vehicle_277 = objNull; @@ -1185,10 +1158,10 @@ if (true) then _vehicle_281 = objNull; if (true) then { - _this = createVehicle ["Land_Chair_EP1", [4047.5313, 11677.1, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Chair_EP1", [4048.8801, 11676.356, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_281 = _this; - _this setDir 65.688515; - _this setPos [4047.5313, 11677.1, 3.0517578e-005]; + _this setDir 149.93571; + _this setPos [4048.8801, 11676.356, 3.0517578e-005]; }; _vehicle_283 = objNull; @@ -1253,10 +1226,10 @@ if (true) then _vehicle_302 = objNull; if (true) then { - _this = createVehicle ["Land_Cabinet_EP1", [4044.6904, 11676.485, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _this = createVehicle ["Land_Cabinet_EP1", [4044.6665, 11676.482, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_302 = _this; _this setDir 2.9116678; - _this setPos [4044.6904, 11676.485, 6.1035156e-005]; + _this setPos [4044.6665, 11676.482, 6.1035156e-005]; }; _vehicle_304 = objNull; @@ -1276,15 +1249,6 @@ if (true) then _this setPos [4086.9695, 11681.138, -9.1552734e-005]; }; -_vehicle_306 = objNull; -if (true) then -{ - _this = createVehicle ["Fort_Crate_wood", [4083.4312, 11664.807, -0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_306 = _this; - _this setDir 22.070166; - _this setPos [4083.4312, 11664.807, -0.00012207031]; -}; - _vehicle_331 = objNull; if (true) then { @@ -1311,68 +1275,6 @@ if (true) then _this setPos [4045.6313, 11669.213, 6.1035156e-005]; }; -_vehicle_346 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_DZ", [4071.0632, 11674.104, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_346 = _this; - _this setDir 247.11978; - _this setPos [4071.0632, 11674.104, -9.1552734e-005]; -}; - -_vehicle_349 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_DZ", [4076.4436, 11674.214, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_349 = _this; - _this setPos [4076.4436, 11674.214, -3.0517578e-005]; -}; - -_vehicle_352 = objNull; -if (true) then -{ - _this = createVehicle ["Sandbag1_DZ", [4073.8003, 11673.817, -0.00015258789], [], 0, "CAN_COLLIDE"]; - _vehicle_352 = _this; - _this setDir 4.2042041; - _this setPos [4073.8003, 11673.817, -0.00015258789]; -}; - -_vehicle_356 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_DZ", [4060.5444, 11667.022, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_356 = _this; - _this setDir 165.26155; - _this setPos [4060.5444, 11667.022, -6.1035156e-005]; -}; - -_vehicle_358 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_DZ", [4057.8943, 11670.355, -0.010345459], [], 0, "CAN_COLLIDE"]; - _vehicle_358 = _this; - _this setDir -81.85833; - _this setPos [4057.8943, 11670.355, -0.010345459]; -}; - -_vehicle_365 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_DZ", [4081.208, 11672.41, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_365 = _this; - _this setDir 265.52505; - _this setPos [4081.208, 11672.41, -3.0517578e-005]; -}; - -_vehicle_372 = objNull; -if (true) then -{ - _this = createVehicle ["Hedgehog_DZ", [4080.6211, 11663.269, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_372 = _this; - _this setDir 18.405315; - _this setPos [4080.6211, 11663.269, -3.0517578e-005]; -}; - _vehicle_379 = objNull; if (true) then { @@ -1383,4 +1285,70 @@ if (true) then _this setPos [10158.258, 1686.7931, 0.0062988698]; }; +_vehicle_380 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4073.9636, 11674.354], [], 0, "CAN_COLLIDE"]; + _vehicle_380 = _this; + _this setPos [4073.9636, 11674.354]; +}; + +_vehicle_389 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4056.2847, 11668.778, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_389 = _this; + _this setDir 73.406197; + _this setPos [4056.2847, 11668.778, -6.1035156e-005]; +}; + +_vehicle_396 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [4091.0466, 11679.077], [], 0, "CAN_COLLIDE"]; + _vehicle_396 = _this; + _this setDir 30.332708; + _this setPos [4091.0466, 11679.077]; +}; + +_vehicle_405 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [4056.7549, 11680.813, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_405 = _this; + _this setDir -26.828587; + _this setPos [4056.7549, 11680.813, 3.0517578e-005]; +}; + +_unit_73 = objNull; +if (true) then +{ + _this = _group_1 createUnit ["RU_Functionary1", [9761.8955, 1759.4219, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _unit_73 = _this; + _this setDir 92.75209; + _this setVehicleInit "this allowDammage false;"; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; + _this setUnitAbility 0.60000002; + if (false) then {_group_1 selectLeader _this;}; +}; + +_vehicle_410 = objNull; +if (true) then +{ + _this = createVehicle ["Fishing_Boat", [9767.4473, 1759.0052, 0.21176842], [], 0, "CAN_COLLIDE"]; + _vehicle_410 = _this; + _this setDir 130.63431; + _this setFuel 0; + _this setVehicleAmmo 0; + _this setVehicleLock "LOCKED"; + _this setPos [9767.4473, 1759.0052, 0.21176842]; +}; + +_vehicle_412 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBUAVterminal_EP1", [9759.3662, 1760.9692, -0.00019788742], [], 0, "CAN_COLLIDE"]; + _vehicle_412 = _this; + _this setPos [9759.3662, 1760.9692, -0.00019788742]; +}; + processInitCommands; diff --git a/dayz/dayz/PboPrefix.txt b/dayz/PboPrefix.txt similarity index 100% rename from dayz/dayz/PboPrefix.txt rename to dayz/PboPrefix.txt diff --git a/dayz/dayz/characters/annie_original.p3d b/dayz/characters/annie_original.p3d similarity index 100% rename from dayz/dayz/characters/annie_original.p3d rename to dayz/characters/annie_original.p3d diff --git a/dayz/dayz/characters/man_bandit.p3d b/dayz/characters/man_bandit.p3d similarity index 100% rename from dayz/dayz/characters/man_bandit.p3d rename to dayz/characters/man_bandit.p3d diff --git a/dayz/dayz/characters/man_hero.p3d b/dayz/characters/man_hero.p3d similarity index 100% rename from dayz/dayz/characters/man_hero.p3d rename to dayz/characters/man_hero.p3d diff --git a/dayz/dayz/characters/man_survivor.p3d b/dayz/characters/man_survivor.p3d similarity index 100% rename from dayz/dayz/characters/man_survivor.p3d rename to dayz/characters/man_survivor.p3d diff --git a/dayz/dayz/characters/woman_bandit.p3d b/dayz/characters/woman_bandit.p3d similarity index 100% rename from dayz/dayz/characters/woman_bandit.p3d rename to dayz/characters/woman_bandit.p3d diff --git a/dayz/dayz/config.cpp b/dayz/config.cpp similarity index 100% rename from dayz/dayz/config.cpp rename to dayz/config.cpp diff --git a/dayz/dayz/credits.txt b/dayz/credits.txt similarity index 100% rename from dayz/dayz/credits.txt rename to dayz/credits.txt diff --git a/dayz/dayz/model/BasicColide.p3d b/dayz/model/BasicColide.p3d similarity index 100% rename from dayz/dayz/model/BasicColide.p3d rename to dayz/model/BasicColide.p3d diff --git a/dayz/dayz/objects/Barbedwire.p3d b/dayz/objects/Barbedwire.p3d similarity index 100% rename from dayz/dayz/objects/Barbedwire.p3d rename to dayz/objects/Barbedwire.p3d diff --git a/dayz/dayz/objects/dead_soldier_0.p3d b/dayz/objects/dead_soldier_0.p3d similarity index 100% rename from dayz/dayz/objects/dead_soldier_0.p3d rename to dayz/objects/dead_soldier_0.p3d diff --git a/dayz/dayz/objects/dead_soldier_1.p3d b/dayz/objects/dead_soldier_1.p3d similarity index 100% rename from dayz/dayz/objects/dead_soldier_1.p3d rename to dayz/objects/dead_soldier_1.p3d diff --git a/dayz/dayz/objects/dead_soldier_template.p3d b/dayz/objects/dead_soldier_template.p3d similarity index 100% rename from dayz/dayz/objects/dead_soldier_template.p3d rename to dayz/objects/dead_soldier_template.p3d diff --git a/dayz/dayz/objects/dog.p3d b/dayz/objects/dog.p3d similarity index 100% rename from dayz/dayz/objects/dog.p3d rename to dayz/objects/dog.p3d diff --git a/dayz/dayz/objects/proxy_man.p3d b/dayz/objects/proxy_man.p3d similarity index 100% rename from dayz/dayz/objects/proxy_man.p3d rename to dayz/objects/proxy_man.p3d diff --git a/dayz/dayz/texHeaders.bin b/dayz/texHeaders.bin similarity index 100% rename from dayz/dayz/texHeaders.bin rename to dayz/texHeaders.bin diff --git a/dayz/dayz/textures/capb.rvmat b/dayz/textures/capb.rvmat similarity index 100% rename from dayz/dayz/textures/capb.rvmat rename to dayz/textures/capb.rvmat diff --git a/dayz/dayz/textures/capb_black_co.paa b/dayz/textures/capb_black_co.paa similarity index 100% rename from dayz/dayz/textures/capb_black_co.paa rename to dayz/textures/capb_black_co.paa diff --git a/dayz/dayz/textures/capb_nohq.paa b/dayz/textures/capb_nohq.paa similarity index 100% rename from dayz/dayz/textures/capb_nohq.paa rename to dayz/textures/capb_nohq.paa diff --git a/dayz/dayz/textures/capb_ti_ca.paa b/dayz/textures/capb_ti_ca.paa similarity index 100% rename from dayz/dayz/textures/capb_ti_ca.paa rename to dayz/textures/capb_ti_ca.paa diff --git a/dayz/dayz/textures/clothes/bandit_tex1_co.paa b/dayz/textures/clothes/bandit_tex1_co.paa similarity index 100% rename from dayz/dayz/textures/clothes/bandit_tex1_co.paa rename to dayz/textures/clothes/bandit_tex1_co.paa diff --git a/dayz/dayz/textures/clothes/doctor_co.paa b/dayz/textures/clothes/doctor_co.paa similarity index 100% rename from dayz/dayz/textures/clothes/doctor_co.paa rename to dayz/textures/clothes/doctor_co.paa diff --git a/dayz/dayz/textures/clothes/teacher_co.paa b/dayz/textures/clothes/teacher_co.paa similarity index 100% rename from dayz/dayz/textures/clothes/teacher_co.paa rename to dayz/textures/clothes/teacher_co.paa diff --git a/dayz/dayz/textures/faces/zombie_01_co.paa b/dayz/textures/faces/zombie_01_co.paa similarity index 100% rename from dayz/dayz/textures/faces/zombie_01_co.paa rename to dayz/textures/faces/zombie_01_co.paa diff --git a/dayz/dayz/textures/faces/zombie_02_co.paa b/dayz/textures/faces/zombie_02_co.paa similarity index 100% rename from dayz/dayz/textures/faces/zombie_02_co.paa rename to dayz/textures/faces/zombie_02_co.paa diff --git a/dayz/dayz/textures/faces/zombie_03_co.paa b/dayz/textures/faces/zombie_03_co.paa similarity index 100% rename from dayz/dayz/textures/faces/zombie_03_co.paa rename to dayz/textures/faces/zombie_03_co.paa diff --git a/dayz/dayz/ui/screen_death_ca.paa b/dayz/ui/screen_death_ca.paa similarity index 100% rename from dayz/dayz/ui/screen_death_ca.paa rename to dayz/ui/screen_death_ca.paa diff --git a/dayz/dayz/ui/screen_title_ca.paa b/dayz/ui/screen_title_ca.paa similarity index 100% rename from dayz/dayz/ui/screen_title_ca.paa rename to dayz/ui/screen_title_ca.paa diff --git a/dayz_weapons.pbo b/dayz_weapons.pbo deleted file mode 100644 index dc6962111..000000000 Binary files a/dayz_weapons.pbo and /dev/null differ