Update combattimeout from time to diag_tickTime

Also organized change log
This commit is contained in:
ebaydayz
2016-04-12 21:04:17 -04:00
parent 27d57283a0
commit 652ca51c2c
12 changed files with 113 additions and 112 deletions

View File

@@ -21,15 +21,13 @@ if (uiNamespace getVariable ["DZ_displayUI", 0] == 1) exitWith {
_array
};
if(dayz_combat == 1) then {
_combattimeout = player getVariable["combattimeout",0];
_timeleft = _combattimeout - time;
_combatVal = 0;
_combattimeout = player getVariable["combattimeout",0];
if (_combattimeout > 0) then {
_timeleft = _combattimeout - diag_tickTime;
_combatVal = (_timeleft/30);
} else {
_combatVal = 0;
};
_audible = (dayz_disAudial / 50);
_visual = (dayz_disVisual / 100);
_bloodVal = r_player_blood / r_player_bloodTotal;