diff --git a/SQF/dayz_code/actions/player_mineStone.sqf b/SQF/dayz_code/actions/player_mineStone.sqf index 99037d17a..544249232 100644 --- a/SQF/dayz_code/actions/player_mineStone.sqf +++ b/SQF/dayz_code/actions/player_mineStone.sqf @@ -30,7 +30,7 @@ if (!isNull _findNearestRock) then { _mineChance = dayz_HarvestingChance call fn_chance; while {_isOk} do { - [player,(getPosATL player),20,"minestone"] spawn fnc_alertZombies; + //[player,(getPosATL player),20,"minestone"] spawn fnc_alertZombies; _finished = ["Medic",1] call fn_loopAction; _weapons = weapons player;