diff --git a/SQF/dayz_code/actions/player_wearClothes.sqf b/SQF/dayz_code/actions/player_wearClothes.sqf index 571172ce2..78e04efdc 100644 --- a/SQF/dayz_code/actions/player_wearClothes.sqf +++ b/SQF/dayz_code/actions/player_wearClothes.sqf @@ -9,7 +9,7 @@ TradeInprogress = true; // cannot change clothes when another player is nearby _playerNear = {isPlayer _x} count (player nearEntities ["CAManBase", 12]) > 1; -if(_playerNear) exitWith { TradeInprogress = false; cutText ["Cannot change clothes when another player is nearby." , "PLAIN DOWN"]; }; +if(_playerNear) exitWith { TradeInprogress = false; cutText ["\n\nCannot change clothes when another player is nearby." , "PLAIN DOWN"]; }; _item = _this; call gear_ui_init;