mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 21:29:59 +03:00
Localization additions
Adds some more text to localization, Moves sandbags around so they are all next to each other.
This commit is contained in:
@@ -84,11 +84,10 @@ class BagFenceRound_DZ_kit : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "Round Sandbag Fence";
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displayName = $STR_EQUIP_NAME_21_ROUND;
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descriptionShort = $STR_EQUIP_DESC_21;
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model = "\dayz_equip\models\sandbags.p3d";
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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descriptionShort = $STR_EQUIP_DESC_21;
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class ItemActions {
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class Build {
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text = $STR_EPOCH_PLAYER_299;
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@@ -113,8 +112,8 @@ class sandbag_nest_kit: CA_Magazine
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scope = public;
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count = 1;
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type = 256;
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displayName = "Sandbag Nest";
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descriptionShort = "Sandbag Nest: A buildable fortification object, can be removed.";
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displayName = $STR_EQUIP_NAME_21_NEST;
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descriptionShort = $STR_EQUIP_DESC_21_NEST;
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model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
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weight = 50;
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@@ -134,10 +133,10 @@ class ItemSandbagLarge : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "H-barrier cube";
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displayName = $STR_EQUIP_NAME_21_HBARRIER;
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descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes.";
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weight = 50;
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class ItemActions {
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class Build {
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@@ -162,10 +161,10 @@ class ItemSandbagExLarge : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "3 x H-barrier cube";
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displayName = $STR_EQUIP_NAME_21_3XHBARRIER;
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descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes.";
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weight = 150;
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class ItemActions {
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class Build {
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@@ -190,10 +189,10 @@ class ItemSandbagExLarge5x : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = "5 x H-barrier cube";
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displayName = $STR_EQUIP_NAME_21_5XHBARRIER;
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descriptionShort = $STR_EQUIP_DESC_21_HBARRIER;
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model = "\dayz_equip\models\sandbags.p3d"; // TODO model
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picture = "\dayz_equip\textures\equip_sandbag_ca.paa";
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descriptionShort = "Hesco berrier: A buildable object that is used for fortification purposes.";
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weight = 200;
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class ItemActions {
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class Build {
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@@ -1,8 +1,8 @@
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class ItemFertilizer: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "Fertilizer";
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descriptionShort = "Fertilizer";
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displayName = $STR_CRAFT_NAME_FERTILIZER;
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descriptionShort = $STR_CRAFT_DESC_FERTILIZER;
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weight = 0.1;
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model = "z\addons\dayz_communityassets\models\mre.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_communityassets\pictures\equip_mre_CA.paa";
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@@ -12,8 +12,8 @@ class ItemFertilizer: CA_Magazine {
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class ItemPumpkinSeed: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "A Pumpkin Seed";
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descriptionShort = "A Pumpkin Seed";
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displayName = $STR_CRAFT_NAME_PUMPKIN_SEED;
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descriptionShort = $STR_CRAFT_DESC_PUMPKIN_SEED;
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
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@@ -34,8 +34,8 @@ class ItemPumpkinSeed: CA_Magazine {
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class ItemPumpkinPlant: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "A Pumpkin Plant";
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descriptionShort = "A Pumpkin Plant";
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displayName = $STR_CRAFT_NAME_PUMPKIN_PLANT;
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descriptionShort = $STR_CRAFT_DESC_PUMPKIN_PLANT;
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child1.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child1_ca.paa";
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@@ -54,8 +54,8 @@ class ItemPumpkinPlant: CA_Magazine {
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class ItemHempSeed: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "A Hemp Seed";
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descriptionShort = "A Hemp Seed";
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displayName = $STR_CRAFT_NAME_HEMP_SEED;
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descriptionShort = $STR_CRAFT_DESC_HEMP_SEED;
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
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@@ -76,8 +76,8 @@ class ItemHempSeed: CA_Magazine {
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class ItemHempPlant: CA_Magazine {
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scope = public;
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count = 1;
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displayName = "A Hemp Plant";
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descriptionShort = "A Hemp Plant";
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displayName = $STR_CRAFT_NAME_HEMP_PLANT;
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descriptionShort = $STR_CRAFT_DESC_HEMP_PLANT;
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weight = 0.1;
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model = "\z\addons\dayz_epoch\models\doc_child2.p3d"; // TODO: model + icon
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picture = "\z\addons\dayz_epoch\pictures\equip_child2_ca.paa";
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