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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
incorrect createVehicleLocal format
removed setdir since its a round pole and should not be needed
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@@ -5,7 +5,6 @@ private ["_location","_object","_objects","_i","_dir","_nearPlotPole"];
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// global vars
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_nearPlotPole = nearestObject [player, "Plastic_Pole_EP1_DZ", 3];
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//"privatized" center variable
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_BD_radius = DZE_PlotPole select 0;
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_BD_center = getPos _nearPlotPole;
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@@ -15,8 +14,7 @@ _BD_center = getPos _nearPlotPole;
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// circle
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for "_i" from 0 to 360 step (270 / _BD_radius) do {
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_location = [(_BD_center select 0) + ((cos _i) * _BD_radius), (_BD_center select 1) + ((sin _i) * _BD_radius), _BD_center select 2];
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_object = createVehicleLocal ["Plastic_Pole_EP1", _location, [], 0, "CAN_COLLIDE"];
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_object = "Plastic_Pole_EP1" createVehicleLocal _location;
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_dir = ((_BD_center select 0) - (_location select 0)) atan2 ((_BD_center select 1) - (_location select 1));
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_object setDir _dir;
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_objects set [count _objects, _object];
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};
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};
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