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@@ -17,8 +17,7 @@ dayz_combat = 1;
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if (_ammo isKindOf "Melee") exitWith {
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if (_ammo isKindOf "Melee") exitWith {
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if(!(["Chainsaw",_weapon] call fnc_inString)) then {
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if(_weapon != "Chainsaw") then {
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_unit playActionNow "GestureSwing";
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_unit playActionNow "GestureSwing";
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[1,1] call dayz_HungerThirst;
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[1,1] call dayz_HungerThirst;
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};
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};
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