Lazily implement nutrition configuration

also tweak the working values for chopping wood
This commit is contained in:
icomrade
2017-01-01 20:24:48 -05:00
parent 5cb485ccfb
commit 62b7c2194b
4 changed files with 7 additions and 5 deletions

View File

@@ -2,6 +2,7 @@
[NEW] Added config variable DZE_ServerLogHits for logging source damage, weapon, ammo and distance to server RPT.
[NEW] Added M4SPR_DZE class which spawns with 30Rnd Stanag by default instead of 20Rnd. #1823 @AirwavesMan
[NEW] Building upgrades now source parts from the player's backpack and main inventory. @icomrade
[NEW] Server owners can configure nutrition system effects with DZE_NutritionDivisor in configVariables.sqf @icomrade
[CHANGED] Turbo and HoldBreath keybindings are now allowed again. @icomrade
[CHANGED] Removed drink from hands at ponds due to client FPS impact. Players can still fill drinks at ponds by right clicking a container. @ebayShopper