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Fix turnCoef from upgraded vehicles
Larger is better. Thx to Ascheadler
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@@ -230,7 +230,7 @@ class ScrapAPC_DZE1: ScrapAPC_DZE {
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displayName = "$STR_VEH_NAME_SCRAP_APC+";
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original = "ScrapAPC_DZE";
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maxspeed = 95; // base 60
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turnCoef = 0.5; // base 1
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turnCoef = 2.5; // base 1
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terraincoef = 1.2; // base 2.8
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class Upgrades {
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