Fix turnCoef from upgraded vehicles

Larger is better.

Thx to Ascheadler
This commit is contained in:
AirwavesMan
2021-02-21 10:10:44 +01:00
parent a2185938c6
commit 6280bfaf9c
15 changed files with 102 additions and 102 deletions

View File

@@ -230,7 +230,7 @@ class ScrapAPC_DZE1: ScrapAPC_DZE {
displayName = "$STR_VEH_NAME_SCRAP_APC+";
original = "ScrapAPC_DZE";
maxspeed = 95; // base 60
turnCoef = 0.5; // base 1
turnCoef = 2.5; // base 1
terraincoef = 1.2; // base 2.8
class Upgrades {