Fix turnCoef from upgraded vehicles

Larger is better.

Thx to Ascheadler
This commit is contained in:
AirwavesMan
2021-02-21 10:10:44 +01:00
parent a2185938c6
commit 6280bfaf9c
15 changed files with 102 additions and 102 deletions

View File

@@ -39,7 +39,7 @@ class LAV25_DZE1: LAV25_DZE {
original = "LAV25_DZE";
maxspeed = 120; // base 100
terrainCoef = 0.5; // base 1.5
turnCoef = 2; // base 4
turnCoef = 5; // base 4
class Upgrades {
ItemTankAVE[] = {"LAV25_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
@@ -112,7 +112,7 @@ class LAV25_HQ_DZE1: LAV25_HQ_DZE {
original = "LAV25_HQ_DZE";
maxspeed = 120; // base 100
terrainCoef = 0.5; // base 1.5
turnCoef = 2; // base 4
turnCoef = 5; // base 4
class Upgrades {
ItemTankAVE[] = {"LAV25_HQ_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};