Fix turnCoef from upgraded vehicles

Larger is better.

Thx to Ascheadler
This commit is contained in:
AirwavesMan
2021-02-21 10:10:44 +01:00
parent a2185938c6
commit 6280bfaf9c
15 changed files with 102 additions and 102 deletions

View File

@@ -115,7 +115,7 @@ class BAF_Jackal2_L2A1_D_DZE1: BAF_Jackal2_L2A1_D_DZE
displayName = "$STR_VEH_NAME_JACKAL_L2A1_DESERT+";
original = "BAF_Jackal2_L2A1_D_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
turnCoef = 4; // base 3
terrainCoef = 1; //base 3
class Upgrades
@@ -263,7 +263,7 @@ class BAF_Jackal2_L2A1_W_DZE1: BAF_Jackal2_L2A1_W_DZE
displayName = "$STR_VEH_NAME_JACKAL_L2A1_WOODLAND+";
original = "BAF_Jackal2_L2A1_W_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
turnCoef = 4; // base 3
terrainCoef = 1; //base 3
class Upgrades
@@ -387,7 +387,7 @@ class BAF_Jackal2_GMG_D_DZE1: BAF_Jackal2_GMG_D_DZE
displayName = "$STR_VEH_NAME_JACKAL_MK19_DESERT+";
original = "BAF_Jackal2_GMG_D_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
turnCoef = 4; // base 3
terrainCoef = 1; //base 3
class Upgrades
@@ -501,7 +501,7 @@ class BAF_Jackal2_GMG_W_DZE1: BAF_Jackal2_GMG_W_DZE
displayName = "$STR_VEH_NAME_JACKAL_MK19_WOODLAND+";
original = "BAF_Jackal2_GMG_W_DZE";
maxSpeed = 155; // base 150
turnCoef = 1; // base 3
turnCoef = 4; // base 3
terrainCoef = 1; //base 3
class Upgrades