Fix turnCoef from upgraded vehicles

Larger is better.

Thx to Ascheadler
This commit is contained in:
AirwavesMan
2021-02-21 10:10:44 +01:00
parent a2185938c6
commit 6280bfaf9c
15 changed files with 102 additions and 102 deletions

View File

@@ -94,7 +94,7 @@ class GAZ_Vodnik_HMG_DZE1: GAZ_Vodnik_HMG_DZE
displayName = "$STR_VEH_NAME_VODNIK_BPPU+";
original = "GAZ_Vodnik_HMG_DZE";
maxSpeed = 115; // base 100
turnCoef = 3; // base 5
turnCoef = 7; // base 5
terrainCoef = 1; //base 2
class Upgrades
@@ -244,7 +244,7 @@ class GAZ_Vodnik_DZE1: GAZ_Vodnik_DZE
displayName = "$STR_VEH_NAME_VODNIK_PKT+";
original = "GAZ_Vodnik_DZE";
maxSpeed = 115; // base 100
turnCoef = 3; // base 5
turnCoef = 7; // base 5
terrainCoef = 1; //base 2
class Upgrades
@@ -311,7 +311,7 @@ class GAZ_Vodnik_MedEvac_DZE1: GAZ_Vodnik_MedEvac_DZE
displayName = "$STR_VEH_NAME_VODNIK_MEDEVAC+";
original = "GAZ_Vodnik_MedEvac_DZE";
maxSpeed = 115; // base 100
turnCoef = 3; // base 5
turnCoef = 7; // base 5
terrainCoef = 1; //base 2
class Upgrades