diff --git a/SQF/dayz_code/compile/fn_damageActions.sqf b/SQF/dayz_code/compile/fn_damageActions.sqf index 3ceee85e6..a4a7d8859 100644 --- a/SQF/dayz_code/compile/fn_damageActions.sqf +++ b/SQF/dayz_code/compile/fn_damageActions.sqf @@ -61,6 +61,7 @@ if (_inVehicle) then { _turret = _assignedRole select 1; }; _weapons = _vehicle weaponsTurret _turret; + _weapons = _weapons - ["CarHorn","MiniCarHorn","SportCarHorn","BikeHorn","TruckHorn","TruckHorn2"]; { _weaponName = getText (configFile >> "cfgWeapons" >> _x >> "displayName"); _action = _vehicle addAction [format[localize "str_actions_addammo",_weaponName], "\z\addons\dayz_code\actions\ammo.sqf",[_vehicle,_x,_turret], 0, false, true];