diff --git a/CHANGE LOG 1.0.6.txt b/CHANGE LOG 1.0.6.txt index 16cc8b317..ab6f2c723 100644 --- a/CHANGE LOG 1.0.6.txt +++ b/CHANGE LOG 1.0.6.txt @@ -4,16 +4,17 @@ [NEW] UI Update - Graphical and code changes, enable using Dayz_Dark_UI = true; in init.sqf. @hogscraper http://epochmod.com/forum/index.php?/topic/13654-proposed-ui-change/ [NOTE] It's recommend to convert to the new SteamID system if possible, new servers should not use DayZ_UseSteamID = false; [NEW] Snap building (disabled by default), use DZE_modularBuild = true; in your init.sqf to enable. @raymix -[NEW] Modular/Function based player_build for addon makers and modders. @raymix (more info and concepts - http://epochmod.com/forum/index.php?/topic/14628-modular-function-based-player-buildsqf/ ) [NEW] Added "RedRyder" and "350Rnd_BB_Magazine" to loot pile. #1456 #1457 @Namindu [NEW] Auto login when a player joins the server, default 10 seconds, requires description.ext update in the mission (disable in description.ext by setting defValueParam1 = 31;) @icomrade [NEW] Upgraded (_DZE1,2,3,4) ArmoredSUV and Kamaz classes are now available. #1518 #1538 @McKeighan [NEW] Optional news/rules feed on player login from DayZ Mod, set dayz_enableRules in init.sqf #1673 @ebaydayz +[NEW] Autorun hotkey (0 = Toggle auto run) @ebaydayz [NEW] Weapon switch hotkeys (1 = primary, 2 = pistol, 3 = melee) from DayZ Mod #1673 @ebaydayz [NEW] Added waves effect during stormy weather #974 @FramedYannick @ebaydayz [NEW] Optional variable to restrict wearable clothes. Add DZE_RestrictSkins to init.sqf #1560 @BetterDeadThanZed @ebaydayz [NEW] Optional variable to prevent stealing from backpacks by non-friendlies at traders. Add DZE_BackpackAntiTheft to init.sqf @ebaydayz -[NEW] Added action to lock and unlock vehicles from inside #1103 @pj999 @ebaydayz +[NEW] Added action to lock and unlock vehicles from inside #1103 @pj999 @ebaydayz +[NEW] Journal from official DayZ Mod is now functional for displaying stats @ebaydayz [CHANGED] An infection chance of -1 disables self-transfusion infection. 0 is always infected. (DZE_selfTransfuse_Values) @icomrade [CHANGED] Removed weapons from Traders hands and made them stand with arms by their side. @SilvDev @@ -21,6 +22,7 @@ [CHANGED] Tweaked rotate_logs.bat to incorporate the day of the week for better organization @Raziel23x [CHANGED] All instances of sleep replaced with the more reliable uiSleep @icomrade [CHANGED] Several getPosATL changed to call FNC_GetPos for water compatibility @icomrade +[CHANGED] Trader city objects are now spawned locally on each machine with simulation disabled for better performance. Admins can still override with custom cities in init.sqf. @ebaydayz [FIXED] Backpack wipes when changing clothes. #1361 @icomrade [FIXED] CH53 gear when locked #1364 @icomrade @@ -52,6 +54,7 @@ [FIXED] Toilet paper dupe exploit when building outhouse @Markokil321 @ebaydayz #1599 [FIXED] Safes and lockboxes wiped when opening after restart and locking not being logged to RPT @ebaydayz #1413 #1503 [FIXED] Duplicate objectUIDs occasionally causing vehicles to swap classes or be deleted across restarts @ebaydayz #1504 +[FIXED] DZE_BuildingLimit now counts buildables only instead of all object types. Thanks jOoPs @ebaydayz [UPDATED] .hpp files updated in dayz_epoch_b CfgLootPos > CfgBuildingPos. @Uro1 [UPDATED] .bat files updated in Config-Examples @Raziel23x diff --git a/SQF/dayz_code/Configs/CfgPlayerStats/p__cover.hpp b/SQF/dayz_code/Configs/CfgPlayerStats/p__cover.hpp index 1c8275499..aff34f35f 100644 --- a/SQF/dayz_code/Configs/CfgPlayerStats/p__cover.hpp +++ b/SQF/dayz_code/Configs/CfgPlayerStats/p__cover.hpp @@ -18,7 +18,7 @@ class horde_journal_front_cover controls[] = { "book_page_image", - "open_craft", + //"open_craft", //crafting disabled for now "open_book", "click_here_to_close_book_1", "click_here_to_close_book_2", @@ -40,7 +40,7 @@ class horde_journal_front_cover }; // buttons - + /* // crafting disabled for now class open_craft: RscIGUIShortcutButton { idc = -1; x = 0.48 * safezoneW + safezoneX; @@ -48,7 +48,7 @@ class horde_journal_front_cover text = $STR_UI_CRAFT_OPEN; action = "closeDialog 0; createDialog 'RscDisplayCraftingMenu';"; }; - + */ class open_book: horde_RscButton { idc = 1900; @@ -81,7 +81,7 @@ class horde_journal_front_cover { idc = 1903; x = -0.0013379 * safezoneW + safezoneX; - y = 0.832544 * safezoneH + safezoneY; + y = 0.882544 * safezoneH + safezoneY; w = 1.04825 * safezoneW; h = 0.892618 * safezoneH; action = "playSound 'horde_sound_close_book'; closeDialog 0;"; diff --git a/SQF/dayz_code/Configs/CfgPlayerStats/p_humanity_art.hpp b/SQF/dayz_code/Configs/CfgPlayerStats/p_humanity_art.hpp index 98fee7204..d080a5b05 100644 --- a/SQF/dayz_code/Configs/CfgPlayerStats/p_humanity_art.hpp +++ b/SQF/dayz_code/Configs/CfgPlayerStats/p_humanity_art.hpp @@ -47,7 +47,7 @@ class horde_journal_pages_humanity_art class left_page_middle: horde_RscPicture { idc = 1201; - text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_middle_1.paa"; + //text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_middle_1.paa"; x = 0.209053 * safezoneW + safezoneX; y = 0.27261 * safezoneH + safezoneY; w = 0.282496 * safezoneW; @@ -56,7 +56,7 @@ class horde_journal_pages_humanity_art class left_page_bottom: horde_RscPicture { idc = 1202; - text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_bottom_1.paa"; + //text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_bottom_1.paa"; x = 0.203156 * safezoneW + safezoneX; y = 0.468726 * safezoneH + safezoneY; w = 0.291609 * safezoneW; @@ -65,7 +65,7 @@ class horde_journal_pages_humanity_art class left_page_top: horde_RscPicture { idc = 1203; - text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_top_1.paa"; + //text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_top_1.paa"; x = 0.209111 * safezoneW + safezoneX; y = 0.0901794 * safezoneH + safezoneY; w = 0.291609 * safezoneW; @@ -77,7 +77,7 @@ class horde_journal_pages_humanity_art class right_page_picture: horde_RscPicture { idc = 1204; - text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_3.paa"; + //text = "\z\addons\dayz_communityassets\pictures\playerstats\humanity\humanity_bandit_3.paa"; x = 0.43621 * safezoneW + safezoneX; y = 0.167545 * safezoneH + safezoneY; w = 0.419188 * safezoneW; diff --git a/SQF/dayz_code/Configs/RscDisplay/RscDisplayCraftingMenu.hpp b/SQF/dayz_code/Configs/RscDisplay/RscDisplayCraftingMenu.hpp index 3fd0df758..ec1a0bbfc 100644 --- a/SQF/dayz_code/Configs/RscDisplay/RscDisplayCraftingMenu.hpp +++ b/SQF/dayz_code/Configs/RscDisplay/RscDisplayCraftingMenu.hpp @@ -3,7 +3,7 @@ class RscListNBox; class RscDisplayCraftingMenu { idd = 6903; enableDisplay = 1; - onLoad = "uiNamespace setVariable ['DAYZ_CraftingDialog', _this select 0]; ['init'] call fn_updateCraftUI;"; + onLoad = "uiNamespace setVariable ['DAYZ_CraftingDialog', _this select 0]; ['initcrafting'] call fn_updateCraftUI;"; onUnload = "['close'] call fn_updateCraftUI;"; class Controls @@ -90,6 +90,15 @@ class RscDisplayCraftingMenu { text = $STR_UI_START_CRAFTING; action = "['craft'] call fn_updateCraftUI;"; }; + /* + class ConstructionButton: RscIGUIShortcutButton { + idc = 430; + x = 0.631 * safezoneW + safezoneX; + y = 0.744 * safezoneH + safezoneY; + text = "Construction"; + action = "['construction'] call fn_updateCraftUI;"; + }; + */ class craftingslot01: RscPicture { diff --git a/SQF/dayz_code/Configs/RscDisplay/RscDisplayGear.hpp b/SQF/dayz_code/Configs/RscDisplay/RscDisplayGear.hpp index 71c51d41b..8e12c9d38 100644 --- a/SQF/dayz_code/Configs/RscDisplay/RscDisplayGear.hpp +++ b/SQF/dayz_code/Configs/RscDisplay/RscDisplayGear.hpp @@ -825,7 +825,7 @@ class RscDisplayGear { h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; - action = "[""gear""] call player_switchWeapon"; + action = "0 call dz_fn_switchWeapon"; }; class Button2: RscActiveText { @@ -840,7 +840,7 @@ class RscDisplayGear { h = 0.174; color[] = {1,1,1,0.5}; colorActive[] = {1,1,1,0.8}; - action = "[""gear""] call player_switchWeapon"; + action = "0 call dz_fn_switchWeapon"; }; }; }; diff --git a/SQF/dayz_code/actions/modular_build.sqf b/SQF/dayz_code/actions/modular_build.sqf index d2dd9b29c..8bdb10946 100644 --- a/SQF/dayz_code/actions/modular_build.sqf +++ b/SQF/dayz_code/actions/modular_build.sqf @@ -1,10 +1,15 @@ +private ["_classname","_classnametmp","_require","_text","_ghost","_lockable","_requireplot","_isAllowedUnderGround","_offset","_isPole","_isLandFireDZ","_hasRequired","_hasrequireditem","_reason","_buildObject","_location1","_object","_objectHelper","_position","_controls","_cancel","_dir","_cnt","_pos","_distance","_buildables","_onLadder","_vehicle","_inVehicle","_abort","_needNear","_isNear","_needText","_findNearestPoles","_findNearestPole","_IsNearPlot","_canBuildOnPlot","_nearestPole","_ownerID","_friendlies","_missing","_checkMag","_enableGhost","_helperColor","_canDo","_objHDiff","_isOk","_zheightchanged","_zheightdirection","_rotate","_location2","_lastDir","_objectHelperDir","_objectHelperPos","_tmpbuilt","_limit","_proceed","_counter","_dis","_sfx","_started","_finished","_animState","_isMedic","_num_removed","_combinationDisplay","_combination_1","_combination_2","_combination_3","_combination_4","_combination","_combination_1_Display"]; + //Check if building already in progress, exit if so. if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_40") , "PLAIN DOWN"]; }; DZE_ActionInProgress = true; +_pos = [player] call FNC_GetPos; -private ["_itemConfig","_classname","_classnametmp","_require","_text","_ghost","_lockable","_requireplot","_isAllowedUnderGround","_offset","_isPole","_isLandFireDZ","_hasRequired","_hasrequireditem","_reason","_buildObject","_location1","_object","_objectHelper","_position","_controls","_cancel","_dir"]; +_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1; + +_vehicle = vehicle player; +_inVehicle = (_vehicle != player); -/*Basic Defines*/ DZE_Q = false; DZE_Z = false; @@ -25,63 +30,589 @@ DZE_cancelBuilding = false; call gear_ui_init; closeDialog 1; +if (dayz_isSwimming) exitWith {DZE_ActionInProgress = false;cutText [localize "str_player_26","PLAIN DOWN"];}; +if (_inVehicle) exitWith {DZE_ActionInProgress = false;cutText [(localize "str_epoch_player_42"),"PLAIN DOWN"];}; +if (_onLadder) exitWith {DZE_ActionInProgress = false;cutText [localize "str_player_21","PLAIN DOWN"];}; +if (player getVariable["combattimeout", 0] >= time) exitWith {DZE_ActionInProgress = false;cutText [(localize "str_epoch_player_43"),"PLAIN DOWN"];}; + DZE_buildItem = _this; //This is a magazine! It's global to allow access to it from outside functions -//count nearby objects. Returns [_cnt] number -[] call player_build_countNearby; +// Need Near Requirements +_abort = false; +_reason = ""; -//Check illegal player states. Returns [_isFine] string -[] call player_build_states; +_needNear = getArray (configFile >> "CfgMagazines" >> DZE_buildItem >> "ItemActions" >> "Build" >> "neednearby"); -//check for nearby requirements (campfire, workshop, fueltank). -[] call player_build_needNearby; - -//check config files and gather info about item (if using custom buildables, make your own similar function instead). -_itemConfig = [] call player_build_getConfig; - -//define items collected from function -_classname = _itemConfig select 0; //string -_classnametmp = _itemConfig select 1; //string -_require = _itemConfig select 2; // array -_text = _itemConfig select 3; // string -_ghost = _itemConfig select 4; //string -_lockable = _itemConfig select 5; //int -- 0/1=No 2=lockbox, 3=combolock, 4=safe -_requireplot = _itemConfig select 6; //int -_isAllowedUnderGround = _itemConfig select 7; //int -_offset = _itemConfig select 8; //array -_isPole = _itemConfig select 9; //bool -_isLandFireDZ = _itemConfig select 10; //bool - -//Check for nearby plotpoles. Returns [_IsNearPlot,_nearestPole,_ownerID,_friendlies] [int,Obj,int,array] -[_isPole, _requireplot, _isLandFireDZ] call player_build_plotCheck; - -if (DZE_ActionInProgress) then { //needed otherwise _hasRequired gets RPT error - -//Check for build requirements (missing tools and items). Returns [_hasrequireditem,_reason] [bool,string] -_hasRequired = [_require, _text, true, true] call player_build_buildReq; - -//define item collected from function -_hasrequireditem = _hasRequired select 0; //bool - - if (_hasrequireditem) then { - - //Create object that is attached to a player (i.e Ghost preview if available) - _buildObject = [_classname, _ghost, _offset, true] call player_build_create; - - //define items collected from function - _location1 = _buildObject select 0; //array - _object = _buildObject select 1; //Obj - _objectHelper = _buildObject select 2; //Obj - - _controls = [_object, _isAllowedUnderGround, _location1, _objectHelper] call player_build_controls; - - //define items collected from function - _cancel = _controls select 0; //bool - _reason = _controls select 1; //string - _position = _controls select 2; //array - _dir = _controls select 3; //int - - //Publish item to a database - [_cancel, _position, _classnametmp,_isAllowedUnderGround, _text, _isPole, _lockable,_dir, _reason] call player_build_publish; +{ + switch(_x) do{ + case "fire": + { + _distance = 3; + _isNear = {inflamed _x} count (_pos nearObjects _distance); + if(_isNear == 0) then { + _abort = true; + _reason = "fire"; + }; + }; + case "workshop": + { + _distance = 3; + _isNear = count (nearestObjects [_pos, ["Wooden_shed_DZ","WoodShack_DZ","WorkBench_DZ"], _distance]); + if(_isNear == 0) then { + _abort = true; + _reason = "workshop"; + }; + }; + case "fueltank": + { + _distance = 30; + _isNear = count (nearestObjects [_pos, dayz_fuelsources, _distance]); + if(_isNear == 0) then { + _abort = true; + _reason = "fuel tank"; + }; + }; }; -}; \ No newline at end of file +} forEach _needNear; + +if (_abort) exitWith { + cutText [format[(localize "str_epoch_player_135"),_reason,_distance], "PLAIN DOWN"]; + DZE_ActionInProgress = false; +}; + +_classname = getText (configFile >> "CfgMagazines" >> DZE_buildItem >> "ItemActions" >> "Build" >> "create"); +_classnametmp = _classname; +_require = getArray (configFile >> "cfgMagazines" >> DZE_buildItem >> "ItemActions" >> "Build" >> "require"); +_text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName"); +_ghost = getText (configFile >> "CfgVehicles" >> _classname >> "ghostpreview"); + +_lockable = 0; //default define if lockable not found in config file below +if(isNumber (configFile >> "CfgVehicles" >> _classname >> "lockable")) then { //find out if item is lockable object + _lockable = getNumber(configFile >> "CfgVehicles" >> _classname >> "lockable"); // 2=lockbox, 3=combolock, 4=safe +}; + +_requireplot = DZE_requireplot; //check for plotpole requirements defined in init.sqf +if(isNumber (configFile >> "CfgVehicles" >> _classname >> "requireplot")) then { + _requireplot = getNumber(configFile >> "CfgVehicles" >> _classname >> "requireplot"); +}; + +_isAllowedUnderGround = 1; //check if allowed to build under terrain +if(isNumber (configFile >> "CfgVehicles" >> _classname >> "nounderground")) then { + _isAllowedUnderGround = getNumber(configFile >> "CfgVehicles" >> _classname >> "nounderground"); +}; + +_offset = getArray (configFile >> "CfgVehicles" >> _classname >> "offset"); //check default distance offset, define if does not exist +if((count _offset) <= 0) then { + _offset = [0,1.5,0]; +}; + +_isPole = (_classname == "Plastic_Pole_EP1_DZ"); //check if item is plotpole +_isLandFireDZ = (_classname == "Land_Fire_DZ"); //check if item is campfire + +_distance = DZE_PlotPole select 0; +_needText = localize "str_epoch_player_246"; //text for when requirements not met +_canBuildOnPlot = false; +_nearestPole = objNull; +_ownerID = 0; +_friendlies = []; + +if(_isPole) then { //check if object is plotpole and adjust distance accordingly + _distance = DZE_PlotPole select 1; +}; + +// check for near plotpoles +_findNearestPoles = nearestObjects [(vehicle player), ["Plastic_Pole_EP1_DZ"], _distance]; //create an array of nearby objects that are plotpoles, nearest will always be first in array +_findNearestPole = []; //must define an empty array to avoid problems + +{ + if (alive _x) then { //only look for non-destroyed plotpoles + _findNearestPole set [(count _findNearestPole),_x]; //build an array of live plotpoles found nearby + }; +} count _findNearestPoles; //count each item in previously created array of nearby plotpoles + +_IsNearPlot = count (_findNearestPole); //count our new array of non-destroyed plotpoles. Empty array will return 0 + +// End script if item is plot pole and another one exists within defined radius +if(_isPole && _IsNearPlot > 0) exitWith {DZE_ActionInProgress = false;cutText [(format [localize "str_epoch_player_44",_distance]),"PLAIN DOWN"];}; + +if(_IsNearPlot == 0) then { //No live plotpoles were found nearby + // Allow building of plot + if(_requireplot == 0 || _isLandFireDZ) then { + _canBuildOnPlot = true; + }; +} else { + // Since there are plots nearby we check for ownership and then for friend status + // check nearby plots ownership and then for friend status + _nearestPole = _findNearestPole select 0; //nearest is always first in array when using nearestObjects check + + // Find owner + _ownerID = _nearestPole getVariable ["CharacterID","0"]; + + // check if friendly to owner + if(dayz_characterID == _ownerID) then { //Keep ownership + // owner can build anything within his plot except other plots + if(!_isPole) then { + _canBuildOnPlot = true; + }; + } else { + // disallow building plot + if(!_isPole) then { + _friendlies = player getVariable ["friendlyTo",[]]; + // check if friendly to owner + if(_ownerID in _friendlies) then { + _canBuildOnPlot = true; + }; + }; + }; +}; + +if(!_canBuildOnPlot) exitWith { DZE_ActionInProgress = false;cutText [format[(localize "STR_EPOCH_PLAYER_135"),_needText,_distance],"PLAIN DOWN"];}; + +_buildables = DZE_maintainClasses + DZE_LockableStorage; +_buildables set [count _buildables,"TentStorage"]; +_center = if (isNull _nearestPole) then {_pos} else {_nearestPole}; +if ((count (nearestObjects [_center,_buildables,_distance])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false;cutText [(format [localize "str_epoch_player_41",_distance]),"PLAIN DOWN"];}; + +_missing = ""; +_hasrequireditem = true; +{ + _hastoolweapon = _x in weapons player; //check each required item against weapons array on player + if(!_hastoolweapon) exitWith {_hasrequireditem = false; _missing = getText (configFile >> "cfgWeapons" >> _x >> "displayName");}; +} count _require; //count each item in requirements array + +_hasbuilditem = DZE_buildItem in magazines player; +if (!_hasbuilditem) exitWith {DZE_ActionInProgress = false;cutText [format[(localize "str_player_31"),_text,"build"],"PLAIN DOWN"];}; + +if (!_hasrequireditem) exitWith {DZE_ActionInProgress = false;cutText [format[(localize "str_epoch_player_137"),_missing],"PLAIN DOWN"];}; +if (_hasrequireditem) then { + + _objectHelper = objNull; + _isOk = true; + _location1 = [player] call FNC_GetPos; // get inital players position + _dir = getDir player; //required to pass direction when building + + // if ghost preview available use that instead + if (_ghost != "") then { + _classname = _ghost; + }; + + _object = createVehicle [_classname, [0,0,0], [], 0, "CAN_COLLIDE"]; //object preview, not an actual object that will be built + + _objectHelper = "Sign_sphere10cm_EP1" createVehicle [0,0,0]; + _helperColor = "#(argb,8,8,3)color(0,0,0,0,ca)"; + _objectHelper setobjecttexture [0,_helperColor]; + _objectHelper attachTo [player,_offset]; + _object attachTo [_objectHelper,[0,0,0]]; + + if (isClass (configFile >> "SnapBuilding" >> _classname)) then { + ["","","",["Init",_object,_classname,_objectHelper]] spawn snap_build; + }; + + _objHDiff = 0; + _cancel = false; + _reason = ""; + + helperDetach = false; + _canDo = (!r_drag_sqf and !r_player_unconscious); + _position = [_objectHelper] call FNC_GetPos; + + while {_isOk} do { + + _zheightchanged = false; + _zheightdirection = ""; + _rotate = false; + + if (DZE_Q) then { + DZE_Q = false; + _zheightdirection = "up"; + _zheightchanged = true; + }; + if (DZE_Z) then { + DZE_Z = false; + _zheightdirection = "down"; + _zheightchanged = true; + }; + if (DZE_Q_alt) then { + DZE_Q_alt = false; + _zheightdirection = "up_alt"; + _zheightchanged = true; + }; + if (DZE_Z_alt) then { + DZE_Z_alt = false; + _zheightdirection = "down_alt"; + _zheightchanged = true; + }; + if (DZE_Q_ctrl) then { + DZE_Q_ctrl = false; + _zheightdirection = "up_ctrl"; + _zheightchanged = true; + }; + if (DZE_Z_ctrl) then { + DZE_Z_ctrl = false; + _zheightdirection = "down_ctrl"; + _zheightchanged = true; + }; + if (DZE_4) then { + _rotate = true; + DZE_4 = false; + _dir = -45; + }; + if (DZE_6) then { + _rotate = true; + DZE_6 = false; + _dir = 45; + }; + + if (DZE_F and _canDo) then { + if (helperDetach) then { + _objectHelperDir = getDir _objectHelper; + _objectHelper attachTo [player]; + _objectHelper setDir _objectHelperDir-(getDir player); + helperDetach = false; + } else { + _objectHelperDir = getDir _objectHelper; + detach _objectHelper; + [_objectHelper] call FNC_GetSetPos; + _objectHelper setVelocity [0,0,0]; //fix sliding glitch + helperDetach = true; + }; + DZE_F = false; + }; + + if(_rotate) then { + if (helperDetach) then { + _objectHelperDir = getDir _objectHelper; + _objectHelper setDir _objectHelperDir+_dir; + [_objectHelper] call FNC_GetSetPos; + } else { + detach _objectHelper; + _objectHelperDir = getDir _objectHelper; + _objectHelper setDir _objectHelperDir+_dir; + [_objectHelper] call FNC_GetSetPos; + _objectHelperDir = getDir _objectHelper; + _objectHelper attachTo [player]; + _objectHelper setDir _objectHelperDir-(getDir player); + }; + }; + + if(_zheightchanged) then { + if (!helperDetach) then { + detach _objectHelper; + _objectHelperDir = getDir _objectHelper; + }; + + _position = [_objectHelper] call FNC_GetPos; + + if(_zheightdirection == "up") then { + _position set [2,((_position select 2)+0.1)]; + _objHDiff = _objHDiff + 0.1; + }; + if(_zheightdirection == "down") then { + _position set [2,((_position select 2)-0.1)]; + _objHDiff = _objHDiff - 0.1; + }; + + if(_zheightdirection == "up_alt") then { + _position set [2,((_position select 2)+1)]; + _objHDiff = _objHDiff + 1; + }; + if(_zheightdirection == "down_alt") then { + _position set [2,((_position select 2)-1)]; + _objHDiff = _objHDiff - 1; + }; + + if(_zheightdirection == "up_ctrl") then { + _position set [2,((_position select 2)+0.01)]; + _objHDiff = _objHDiff + 0.01; + }; + if(_zheightdirection == "down_ctrl") then { + _position set [2,((_position select 2)-0.01)]; + _objHDiff = _objHDiff - 0.01; + }; + + if((_isAllowedUnderGround == 0) && ((_position select 2) < 0)) then { + _position set [2,0]; + }; + + if (surfaceIsWater _position) then { + _objectHelper setPosASL _position; + } else { + _objectHelper setPosATL _position; + }; + + if (!helperDetach) then { + _objectHelper attachTo [player]; + _objectHelper setDir _objectHelperDir-(getDir player); + }; + }; + + uiSleep 0.5; + + _location2 = [player] call FNC_GetPos; + _objectHelperPos = [_objectHelper] call FNC_GetPos; + + if(DZE_5) exitWith { + _isOk = false; + _position = [_object] call FNC_GetPos; + detach _object; + _dir = getDir _object; + deleteVehicle _object; + detach _objectHelper; + deleteVehicle _objectHelper; + }; + + if(_location1 distance _location2 > 10) exitWith { + _isOk = false; + _cancel = true; + _reason = "You've moved to far away from where you started building (within 10 meters)"; + detach _object; + deleteVehicle _object; + detach _objectHelper; + deleteVehicle _objectHelper; + }; + + if(_location1 distance _objectHelperPos > 10) exitWith { + _isOk = false; + _cancel = true; + _reason = "Object is placed to far away from where you started building (within 10 meters)"; + detach _object; + deleteVehicle _object; + detach _objectHelper; + deleteVehicle _objectHelper; + }; + + if(abs(_objHDiff) > 10) exitWith { + _isOk = false; + _cancel = true; + _reason = "Cannot move up or down more than 10 meters"; + detach _object; + deleteVehicle _object; + detach _objectHelper; + deleteVehicle _objectHelper; + }; + + if (player getVariable["combattimeout", 0] >= time) exitWith { + _isOk = false; + _cancel = true; + _reason = (localize "str_epoch_player_43"); + detach _object; + deleteVehicle _object; + detach _objectHelper; + deleteVehicle _objectHelper; + }; + + if (DZE_cancelBuilding) exitWith { + _isOk = false; + _cancel = true; + _reason = "Cancelled building."; + detach _object; + deleteVehicle _object; + detach _objectHelper; + deleteVehicle _objectHelper; + }; + }; + + _isOk = true; + _proceed = false; + _counter = 0; + _location = [0,0,0]; + + //No building on roads unless toggled + if (!DZE_BuildOnRoads) then { + if (isOnRoad _position) then { _cancel = true; _reason = "Cannot build on a road."; }; + }; + + // No building in trader zones + if(!canbuild) then { _cancel = true; _reason = "Cannot build in a city."; }; + + if(!_cancel) then { + + _classname = _classnametmp; + + // Start Build + _tmpbuilt = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"]; //create actual object that will be published to database + + _tmpbuilt setdir _dir; //set direction inherited from passed args from control + + // Get position based on object + _location = _position; + + if((_isAllowedUnderGround == 0) && ((_location select 2) < 0)) then { //check Z axis if not allowed to build underground + _location set [2,0]; //reset Z axis to zero (above terrain) + }; + + if (surfaceIsWater _location) then { + _tmpbuilt setPosASL _location; + _location = ASLtoATL _location; //Database uses ATL + } else { + _tmpbuilt setPosATL _location; + }; + + cutText [format[(localize "str_epoch_player_138"),_text], "PLAIN DOWN"]; + + _limit = 3; //times it takes to build by default + + if (DZE_StaticConstructionCount > 0) then { //if count is manually overridden inside init.sqf, use that instead, else use limits configured in config files + _limit = DZE_StaticConstructionCount; + } + else { + if (isNumber (configFile >> "CfgVehicles" >> _classname >> "constructioncount")) then { + _limit = getNumber(configFile >> "CfgVehicles" >> _classname >> "constructioncount"); + }; + }; + + while {_isOk} do { //publish phase + + [10,10] call dayz_HungerThirst; + player playActionNow "Medic"; //animation + + //alert zombies + _dis=20; + _sfx = "repair"; + [player,_sfx,0,false,_dis] call dayz_zombieSpeak; + [player,_dis,true,(getPosATL player)] spawn player_alertZombies; + + r_interrupt = false; + r_doLoop = true; + _started = false; + _finished = false; + + while {r_doLoop} do { //while player is not interrupted, go trough animations + _animState = animationState player; + _isMedic = ["medic",_animState] call fnc_inString; + if (_isMedic) then { + _started = true; + }; + if (_started && !_isMedic) then { + r_doLoop = false; + _finished = true; + }; + if (r_interrupt || (player getVariable["combattimeout", 0] >= time)) then { + r_doLoop = false; + }; + if (DZE_cancelBuilding) exitWith { + r_doLoop = false; + }; + uiSleep 0.1; + }; + r_doLoop = false; + + + if(!_finished) exitWith { //exit if interrupted + _isOk = false; + _proceed = false; + }; + + if(_finished) then { //if animation finished, add to build count + _counter = _counter + 1; + }; + + cutText [format[(localize "str_epoch_player_139"),_text, _counter,_limit], "PLAIN DOWN"]; //report how many steps are done out of total limit + + if(_counter == _limit) exitWith { //if all steps done proceed with next step, otherwise cancel publish + _isOk = false; + _proceed = true; + }; + + }; + + if (_proceed) then { + + _num_removed = ([player,DZE_buildItem] call BIS_fnc_invRemove); //remove item's magazine from inventory + if(_num_removed == 1) then { + + cutText [format[localize "str_build_01",_text], "PLAIN DOWN"]; + + if (_isPole) then { //if item was a plotpole, build a visual radius around it + [] spawn player_plotPreview; + }; + + _tmpbuilt setVariable ["OEMPos",_location,true]; //store original location as a variable + + if(_lockable > 1) then { //if item has code lock on it + + _combinationDisplay = ""; //define new display + + switch (_lockable) do { //generate random combinations depending on item type + + case 2: { // 2 lockbox + _combination_1 = (floor(random 3)) + 100; // 100=red,101=green,102=blue + _combination_2 = floor(random 10); + _combination_3 = floor(random 10); + _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; + dayz_combination = _combination; + if (_combination_1 == 100) then { + _combination_1_Display = "Red"; + }; + if (_combination_1 == 101) then { + _combination_1_Display = "Green"; + }; + if (_combination_1 == 102) then { + _combination_1_Display = "Blue"; + }; + _combinationDisplay = format["%1%2%3",_combination_1_Display,_combination_2,_combination_3]; + }; + + case 3: { // 3 combolock + _combination_1 = floor(random 10); + _combination_2 = floor(random 10); + _combination_3 = floor(random 10); + _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; + dayz_combination = _combination; + _combinationDisplay = _combination; + }; + + case 4: { // 4 safe + _combination_1 = floor(random 10); + _combination_2 = floor(random 10); + _combination_3 = floor(random 10); + _combination_4 = floor(random 10); + _combination = format["%1%2%3%4",_combination_1,_combination_2,_combination_3,_combination_4]; + dayz_combination = _combination; + _combinationDisplay = _combination; + }; + }; + + _tmpbuilt setVariable ["CharacterID",_combination,true]; //set combination as a character ID + + //call publish precompiled function with given args and send public variable to server to save item to database + PVDZE_obj_Publish = [_combination,_tmpbuilt,[_dir,_location],_classname]; + publicVariableServer "PVDZE_obj_Publish"; + + cutText [format[(localize "str_epoch_player_140"),_combinationDisplay,_text], "PLAIN DOWN", 5]; //display new combination + systemChat format [(localize "str_epoch_player_140"),_combinationDisplay,_text]; + + } else { //if not lockable item + _tmpbuilt setVariable ["CharacterID",dayz_characterID,true]; + + // fire? + if(_tmpbuilt isKindOf "Land_Fire_DZ") then { //if campfire, then spawn, but do not publish to database + _tmpbuilt spawn player_fireMonitor; + } else { + PVDZE_obj_Publish = [dayz_characterID,_tmpbuilt,[_dir,_location],_classname]; + publicVariableServer "PVDZE_obj_Publish"; + }; + }; + } else { //if magazine was not removed, cancel publish + deleteVehicle _tmpbuilt; + cutText [(localize "str_epoch_player_46") , "PLAIN DOWN"]; + }; + + } else { //if player was interrupted, cancel publish and stop build animations + r_interrupt = false; + if (vehicle player == player) then { + [objNull, player, rSwitchMove,""] call RE; + player playActionNow "stop"; + }; + + deleteVehicle _tmpbuilt; + + cutText [(localize "str_epoch_player_46") , "PLAIN DOWN"]; + }; + + } else { //cancel build if passed _cancel arg was true or building on roads/trader city + cutText [format[(localize "str_epoch_player_47"),_text,_reason], "PLAIN DOWN"]; + }; +}; + +DZE_ActionInProgress = false; \ No newline at end of file diff --git a/SQF/dayz_code/actions/player_build.sqf b/SQF/dayz_code/actions/player_build.sqf index bdc4685ab..3bca1d219 100644 --- a/SQF/dayz_code/actions/player_build.sqf +++ b/SQF/dayz_code/actions/player_build.sqf @@ -2,13 +2,11 @@ DayZ Base Building Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com. */ -private ["_location","_pos","_dir","_classname","_item","_hasrequireditem","_missing","_hastoolweapon","_cancel","_reason","_started","_finished","_animState","_isMedic","_dis","_sfx","_hasbuilditem","_tmpbuilt","_onLadder","_isWater","_require","_text","_offset","_IsNearPlot","_isOk","_location1","_location2","_counter","_limit","_proceed","_num_removed","_position","_object","_canBuildOnPlot","_friendlies","_nearestPole","_ownerID","_findNearestPoles","_findNearestPole","_distance","_classnametmp","_ghost","_isPole","_needText","_lockable","_zheightchanged","_rotate","_combination_1","_combination_2","_combination_3","_combination_4","_combination","_combination_1_Display","_combinationDisplay","_zheightdirection","_abort","_isNear","_need","_needNear","_vehicle","_inVehicle","_requireplot","_objHDiff","_isLandFireDZ","_isTankTrap"]; +private ["_location","_pos","_dir","_classname","_item","_hasrequireditem","_missing","_hastoolweapon","_cancel","_reason","_started","_finished","_animState","_isMedic","_dis","_sfx","_hasbuilditem","_tmpbuilt","_onLadder","_isWater","_require","_text","_offset","_IsNearPlot","_isOk","_location1","_location2","_counter","_limit","_proceed","_num_removed","_position","_object","_canBuildOnPlot","_friendlies","_nearestPole","_ownerID","_findNearestPoles","_findNearestPole","_distance","_classnametmp","_ghost","_isPole","_needText","_lockable","_zheightchanged","_rotate","_combination_1","_combination_2","_combination_3","_combination_4","_combination","_combination_1_Display","_combinationDisplay","_zheightdirection","_abort","_isNear","_need","_needNear","_vehicle","_inVehicle","_requireplot","_objHDiff","_isLandFireDZ","_isTankTrap","_center","_buildables"]; if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_40") , "PLAIN DOWN"]; }; DZE_ActionInProgress = true; _pos = [player] call FNC_GetPos; -// disallow building if too many objects are found within 30m -if((count (_pos nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(format [localize "str_epoch_player_41", DZE_PlotPole select 0]), "PLAIN DOWN"];}; _onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1; _isWater = dayz_isSwimming; @@ -119,6 +117,10 @@ _isLandFireDZ = (_classname == "Land_Fire_DZ"); _distance = DZE_PlotPole select 0; _needText = localize "str_epoch_player_246"; +_canBuildOnPlot = false; +_nearestPole = objNull; +_ownerID = 0; +_friendlies = []; if(_isPole) then { _distance = DZE_PlotPole select 1; @@ -136,8 +138,8 @@ _findNearestPole = []; _IsNearPlot = count (_findNearestPole); -// If item is plot pole && another one exists within 45m -if(_isPole && _IsNearPlot > 0) exitWith { DZE_ActionInProgress = false; cutText [(format [localize "str_epoch_player_44", DZE_PlotPole select 1]) , "PLAIN DOWN"]; }; +// If item is plot pole and another one exists within 45m +if(_isPole && _IsNearPlot > 0) exitWith { DZE_ActionInProgress = false; cutText [(format [localize "str_epoch_player_44",_distance]), "PLAIN DOWN"]; }; if(_IsNearPlot == 0) then { @@ -147,9 +149,9 @@ if(_IsNearPlot == 0) then { }; } else { - // Since there are plots nearby we check for ownership && then for friend status + // Since there are plots nearby we check for ownership and then for friend status - // check nearby plots ownership && then for friend status + // check nearby plots ownership and then for friend status _nearestPole = _findNearestPole select 0; // Find owner @@ -179,6 +181,11 @@ if(_IsNearPlot == 0) then { // _message if(!_canBuildOnPlot) exitWith { DZE_ActionInProgress = false; cutText [format[(localize "STR_EPOCH_PLAYER_135"),_needText,_distance] , "PLAIN DOWN"]; }; +_buildables = DZE_maintainClasses + DZE_LockableStorage; +_buildables set [count _buildables,"TentStorage"]; +_center = if (isNull _nearestPole) then {_pos} else {_nearestPole}; +if ((count (nearestObjects [_center,_buildables,_distance])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false;cutText [(format [localize "str_epoch_player_41",_distance]),"PLAIN DOWN"];}; + _missing = ""; _hasrequireditem = true; { @@ -194,9 +201,7 @@ if (_hasrequireditem) then { _location = [0,0,0]; _isOk = true; - - // get inital players position - _location1 = getPosATL player; + _location1 = [player] call FNC_GetPos; // get inital players position _dir = getDir player; // if ghost preview available use that instead @@ -521,7 +526,7 @@ if (_hasrequireditem) then { publicVariableServer "PVDZE_obj_Publish"; cutText [format[(localize "str_epoch_player_140"),_combinationDisplay,_text], "PLAIN DOWN", 5]; - systemChat format [(localize "str_epoch_player_140"),_combinationDisplay,_text]; + systemChat format [(localize "str_epoch_player_140"),_combinationDisplay,_text]; } else { _tmpbuilt setVariable ["CharacterID",dayz_characterID,true]; @@ -556,4 +561,4 @@ if (_hasrequireditem) then { }; }; -DZE_ActionInProgress = false; +DZE_ActionInProgress = false; \ No newline at end of file diff --git a/SQF/dayz_code/actions/player_build_buildReq.sqf b/SQF/dayz_code/actions/player_build_buildReq.sqf deleted file mode 100644 index 976a6dc79..000000000 --- a/SQF/dayz_code/actions/player_build_buildReq.sqf +++ /dev/null @@ -1,44 +0,0 @@ -if(!DZE_ActionInProgress) exitWith {}; -//Check for build requirements like tools and if item is in magazines (check args to disable checks) -private ["_passArray","_missing","_hasrequireditem","_require","_hastoolweapon","_hasbuilditem","_checkMag","_checkTools","_reason"]; - -_require = _this select 0; //grab passed array of required items from item config function -_text = _this select 1; //grab text string passed from config -_checkMag = _this select 2; //check if item was built from magazine used in config file. Default is true. Set to false if building item from custom script -_checkTools = _this select 3; //same as above, default is true, set to false if you do not need item requirements. - -_missing = ""; -_hasrequireditem = true; -_reason = "ok"; -_passArray = []; - -{ - _hastoolweapon = _x in weapons player; //check each required item against weapons array on player - if(!_hastoolweapon) exitWith { //if tool was not found, get missing tool's name from config - _hasrequireditem = false; _missing = getText (configFile >> "cfgWeapons" >> _x >> "displayName"); - }; -} count _require; //count each item in requirements array - -_hasbuilditem = DZE_buildItem in magazines player; - -_passArray = [_hasrequireditem,_reason]; - -if (_checkMag) then { //passed argument - if (!_hasbuilditem) exitWith { //End script if magazine was not found - DZE_ActionInProgress = false; - cutText [format[(localize "str_player_31"),_text,"build"] , "PLAIN DOWN"]; - _reason = "missing item"; - _passArray - }; -}; - -if (_checkTools) then { //passed argument - if (!_hasrequireditem) exitWith { //End script if required item/tool was not found - DZE_ActionInProgress = false; - cutText [format[(localize "str_epoch_player_137"),_missing] , "PLAIN DOWN"]; - _reason = "missing tools"; - _passArray - }; -}; -_passArray //[bool,string] - diff --git a/SQF/dayz_code/actions/player_build_controls.sqf b/SQF/dayz_code/actions/player_build_controls.sqf deleted file mode 100644 index 5b22021d2..000000000 --- a/SQF/dayz_code/actions/player_build_controls.sqf +++ /dev/null @@ -1,216 +0,0 @@ -private ["_canDo","_passArray","_objHDiff","_isOk","_zheightchanged","_zheightdirection","_rotate","_dir","_object","_position","_isAllowedUnderGround","_location1","_location2","_cancel","_reason","_lastDir","_objectHelper","_objectHelperDir","_objectHelperPos"]; - -_object = _this select 0; -_isAllowedUnderGround = _this select 1; -_location1 = _this select 2; -_objectHelper = _this select 3; - -_passArray = []; - -_objHDiff = 0; -_isOk = true; -_cancel = false; -_reason = ""; -_dir = getDir player; //required to pass direction when building -helperDetach = false; -_canDo = (!r_drag_sqf and !r_player_unconscious); -_position = [_objectHelper] call FNC_GetPos; - -while {_isOk} do { - - _zheightchanged = false; - _zheightdirection = ""; - _rotate = false; - - if (DZE_Q) then { - DZE_Q = false; - _zheightdirection = "up"; - _zheightchanged = true; - }; - if (DZE_Z) then { - DZE_Z = false; - _zheightdirection = "down"; - _zheightchanged = true; - }; - if (DZE_Q_alt) then { - DZE_Q_alt = false; - _zheightdirection = "up_alt"; - _zheightchanged = true; - }; - if (DZE_Z_alt) then { - DZE_Z_alt = false; - _zheightdirection = "down_alt"; - _zheightchanged = true; - }; - if (DZE_Q_ctrl) then { - DZE_Q_ctrl = false; - _zheightdirection = "up_ctrl"; - _zheightchanged = true; - }; - if (DZE_Z_ctrl) then { - DZE_Z_ctrl = false; - _zheightdirection = "down_ctrl"; - _zheightchanged = true; - }; - if (DZE_4) then { - _rotate = true; - DZE_4 = false; - _dir = -45; - }; - if (DZE_6) then { - _rotate = true; - DZE_6 = false; - _dir = 45; - }; - - if (DZE_F and _canDo) then { - if (helperDetach) then { - _objectHelperDir = getDir _objectHelper; - _objectHelper attachTo [player]; - _objectHelper setDir _objectHelperDir-(getDir player); - helperDetach = false; - } else { - _objectHelperDir = getDir _objectHelper; - detach _objectHelper; - [_objectHelper] call FNC_GetSetPos; - _objectHelper setVelocity [0,0,0]; //fix sliding glitch - helperDetach = true; - }; - DZE_F = false; - }; - - if(_rotate) then { - if (helperDetach) then { - _objectHelperDir = getDir _objectHelper; - _objectHelper setDir _objectHelperDir+_dir; - [_objectHelper] call FNC_GetSetPos; - } else { - detach _objectHelper; - _objectHelperDir = getDir _objectHelper; - _objectHelper setDir _objectHelperDir+_dir; - [_objectHelper] call FNC_GetSetPos; - _objectHelperDir = getDir _objectHelper; - _objectHelper attachTo [player]; - _objectHelper setDir _objectHelperDir-(getDir player); - }; - }; - - if(_zheightchanged) then { - if (!helperDetach) then { - detach _objectHelper; - _objectHelperDir = getDir _objectHelper; - }; - - _position = [_objectHelper] call FNC_GetPos; - - if(_zheightdirection == "up") then { - _position set [2,((_position select 2)+0.1)]; - _objHDiff = _objHDiff + 0.1; - }; - if(_zheightdirection == "down") then { - _position set [2,((_position select 2)-0.1)]; - _objHDiff = _objHDiff - 0.1; - }; - - if(_zheightdirection == "up_alt") then { - _position set [2,((_position select 2)+1)]; - _objHDiff = _objHDiff + 1; - }; - if(_zheightdirection == "down_alt") then { - _position set [2,((_position select 2)-1)]; - _objHDiff = _objHDiff - 1; - }; - - if(_zheightdirection == "up_ctrl") then { - _position set [2,((_position select 2)+0.01)]; - _objHDiff = _objHDiff + 0.01; - }; - if(_zheightdirection == "down_ctrl") then { - _position set [2,((_position select 2)-0.01)]; - _objHDiff = _objHDiff - 0.01; - }; - - if((_isAllowedUnderGround == 0) && ((_position select 2) < 0)) then { - _position set [2,0]; - }; - - if (surfaceIsWater _position) then { - _objectHelper setPosASL _position; - } else { - _objectHelper setPosATL _position; - }; - - if (!helperDetach) then { - _objectHelper attachTo [player]; - _objectHelper setDir _objectHelperDir-(getDir player); - }; - }; - - uiSleep 0.5; - - _location2 = [player] call FNC_GetPos; - _objectHelperPos = [_objectHelper] call FNC_GetPos; - - if(DZE_5) exitWith { - _isOk = false; - _position = [_object] call FNC_GetPos; - detach _object; - _dir = getDir _object; - deleteVehicle _object; - detach _objectHelper; - deleteVehicle _objectHelper; - }; - - if(_location1 distance _location2 > 10) exitWith { - _isOk = false; - _cancel = true; - _reason = "You've moved to far away from where you started building (within 10 meters)"; - detach _object; - deleteVehicle _object; - detach _objectHelper; - deleteVehicle _objectHelper; - }; - - if(_location1 distance _objectHelperPos > 10) exitWith { - _isOk = false; - _cancel = true; - _reason = "Object is placed to far away from where you started building (within 10 meters)"; - detach _object; - deleteVehicle _object; - detach _objectHelper; - deleteVehicle _objectHelper; - }; - - if(abs(_objHDiff) > 10) exitWith { - _isOk = false; - _cancel = true; - _reason = "Cannot move up or down more than 10 meters"; - detach _object; - deleteVehicle _object; - detach _objectHelper; - deleteVehicle _objectHelper; - }; - - if (player getVariable["combattimeout", 0] >= time) exitWith { - _isOk = false; - _cancel = true; - _reason = (localize "str_epoch_player_43"); - detach _object; - deleteVehicle _object; - detach _objectHelper; - deleteVehicle _objectHelper; - }; - - if (DZE_cancelBuilding) exitWith { - _isOk = false; - _cancel = true; - _reason = "Cancelled building."; - detach _object; - deleteVehicle _object; - detach _objectHelper; - deleteVehicle _objectHelper; - }; -}; - -_passArray = [_cancel,_reason,_position,_dir]; -_passArray //[bool,string,array,int] \ No newline at end of file diff --git a/SQF/dayz_code/actions/player_build_countNearby.sqf b/SQF/dayz_code/actions/player_build_countNearby.sqf deleted file mode 100644 index 7b46890f7..000000000 --- a/SQF/dayz_code/actions/player_build_countNearby.sqf +++ /dev/null @@ -1,10 +0,0 @@ -// disallow building if too many objects are found within 30m (by default) -private ["_cnt","_pos"]; - -_pos = [player] call FNC_GetPos; -_cnt = count (_pos nearObjects ["All",DZE_checkNearbyRadius]); -if (_cnt >= DZE_BuildingLimit) exitWith { //end script if too many objects nearby - DZE_ActionInProgress = false; - cutText [(format [localize "str_epoch_player_41", DZE_PlotPole select 0]), "PLAIN DOWN"]; -}; -_cnt //returns amount of total objects found nearby diff --git a/SQF/dayz_code/actions/player_build_create.sqf b/SQF/dayz_code/actions/player_build_create.sqf deleted file mode 100644 index 6139db2e4..000000000 --- a/SQF/dayz_code/actions/player_build_create.sqf +++ /dev/null @@ -1,37 +0,0 @@ -//create an object for default build system style -private ["_passArray","_classname","_enableGhost","_ghost","_location1","_dir","_object","_objectHelper","_helperColor"]; - -_classname = _this select 0; -_ghost = _this select 1; -_offset = _this select 2; -_enableGhost = _this select 3; //pass false trough args if not using ghost preview - -_passArray = []; -_objectHelper = objNull; - -// get inital players position -_location1 = [player] call FNC_GetPos; - -// if enabled, use ghost preview where available -if (_enableGhost) then { - if (_ghost != "") then { - _classname = _ghost; - }; -}; - -_object = createVehicle [_classname, [0,0,0], [], 0, "CAN_COLLIDE"]; //object preview, not an actual object that will be built - -_objectHelper = "Sign_sphere10cm_EP1" createVehicle [0,0,0]; -_helperColor = "#(argb,8,8,3)color(0,0,0,0,ca)"; -_objectHelper setobjecttexture [0,_helperColor]; -_objectHelper attachTo [player,_offset]; -_object attachTo [_objectHelper,[0,0,0]]; - - -if (isClass (configFile >> "SnapBuilding" >> _classname)) then { - ["","","",["Init",_object,_classname,_objectHelper]] spawn snap_build; -}; - -_passArray = [_location1,_object,_objectHelper]; -_passArray //[array,obj,array] - diff --git a/SQF/dayz_code/actions/player_build_getConfig.sqf b/SQF/dayz_code/actions/player_build_getConfig.sqf deleted file mode 100644 index a626ddcf3..000000000 --- a/SQF/dayz_code/actions/player_build_getConfig.sqf +++ /dev/null @@ -1,39 +0,0 @@ -if(!DZE_ActionInProgress) exitWith {}; -//Build an array of various variables gathered about build object from config files, only applies to legit buildable objects -private ["_passArray","_classname","_classnametmp","_require","_text","_ghost","_lockable","_requireplot","_isAllowedUnderGround","_offset","_isPole","_isLandFireDZ"]; - -_passArray = []; - -_classname = getText (configFile >> "CfgMagazines" >> DZE_buildItem >> "ItemActions" >> "Build" >> "create"); -_classnametmp = _classname; -_require = getArray (configFile >> "cfgMagazines" >> DZE_buildItem >> "ItemActions" >> "Build" >> "require"); -_text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName"); -_ghost = getText (configFile >> "CfgVehicles" >> _classname >> "ghostpreview"); - -_lockable = 0; //default define if lockable not found in config file below -if(isNumber (configFile >> "CfgVehicles" >> _classname >> "lockable")) then { //find out if item is lockable object - _lockable = getNumber(configFile >> "CfgVehicles" >> _classname >> "lockable"); // 2=lockbox, 3=combolock, 4=safe -}; - -_requireplot = DZE_requireplot; //check for plotpole requirements defined in init.sqf -if(isNumber (configFile >> "CfgVehicles" >> _classname >> "requireplot")) then { - _requireplot = getNumber(configFile >> "CfgVehicles" >> _classname >> "requireplot"); -}; - -_isAllowedUnderGround = 1; //check if allowed to build under terrain -if(isNumber (configFile >> "CfgVehicles" >> _classname >> "nounderground")) then { - _isAllowedUnderGround = getNumber(configFile >> "CfgVehicles" >> _classname >> "nounderground"); -}; - -_offset = getArray (configFile >> "CfgVehicles" >> _classname >> "offset"); //check default distance offset, define if does not exist -if((count _offset) <= 0) then { - _offset = [0,1.5,0]; -}; - -_isPole = (_classname == "Plastic_Pole_EP1_DZ"); //check if item is plotpole -_isLandFireDZ = (_classname == "Land_Fire_DZ"); //check if item is campfire - -_passArray = [_classname,_classnametmp,_require,_text,_ghost,_lockable,_requireplot,_isAllowedUnderGround,_offset,_isPole,_isLandFireDZ]; //create new array to pass to caller - -_passArray //[string,string,array,string,string,int,int,int,array,bool,bool] - diff --git a/SQF/dayz_code/actions/player_build_needNearby.sqf b/SQF/dayz_code/actions/player_build_needNearby.sqf deleted file mode 100644 index d75796fc4..000000000 --- a/SQF/dayz_code/actions/player_build_needNearby.sqf +++ /dev/null @@ -1,44 +0,0 @@ -if(!DZE_ActionInProgress) exitWith {}; -//disallow building if required items (defined in config) are not found nearby -private ["_abort","_reason","_distance","_needNear","_isNear","_pos"]; - -_abort = false; //do not abort by default -_reason = ""; // define to avoid RPT errors -_needNear = getArray (configFile >> "CfgMagazines" >> DZE_buildItem >> "ItemActions" >> "Build" >> "neednearby"); -_pos = [player] call FNC_GetPos; -{ - switch(_x) do{ - case "fire": - { - _distance = 3; - _isNear = {inflamed _x} count (_pos nearObjects _distance); - if(_isNear == 0) then { - _abort = true; - _reason = "fire"; - }; - }; - case "workshop": - { - _distance = 3; - _isNear = count (nearestObjects [_pos, ["Wooden_shed_DZ","WoodShack_DZ","WorkBench_DZ"], _distance]); - if(_isNear == 0) then { - _abort = true; - _reason = "workshop"; - }; - }; - case "fueltank": - { - _distance = 30; - _isNear = count (nearestObjects [_pos, dayz_fuelsources, _distance]); - if(_isNear == 0) then { - _abort = true; - _reason = "fuel tank"; - }; - }; - }; -} forEach _needNear; - -if (_abort) exitWith { - cutText [format[(localize "str_epoch_player_135"),_reason,_distance], "PLAIN DOWN"]; - DZE_ActionInProgress = false; -}; \ No newline at end of file diff --git a/SQF/dayz_code/actions/player_build_plotCheck.sqf b/SQF/dayz_code/actions/player_build_plotCheck.sqf deleted file mode 100644 index 48bec6d70..000000000 --- a/SQF/dayz_code/actions/player_build_plotCheck.sqf +++ /dev/null @@ -1,79 +0,0 @@ -if(!DZE_ActionInProgress) exitWith {}; -//Check if nearby plotpoles exists -private ["_passArray","_isPole","_needText","_distance","_findNearestPoles","_findNearestPole","_IsNearPlot","_requireplot","_isLandFireDZ","_canBuildOnPlot","_nearestPole","_ownerID","_friendlies"]; - -//defines -_isPole = _this select 0; -_requireplot = _this select 1; -_isLandFireDZ = _this select 2; - -_needText = localize "str_epoch_player_246"; //text for when requirements not met -_canBuildOnPlot = false; -_nearestPole = objNull; -_ownerID = 0; -_friendlies = []; - -if(_isPole) then { //check if object is plotpole and adjust distance accordingly - _distance = DZE_PlotPole select 1; -} else { - _distance = DZE_PlotPole select 0; -}; - -// check for near plotpoles -_findNearestPoles = nearestObjects [(vehicle player), ["Plastic_Pole_EP1_DZ"], _distance]; //create an array of nearby objects that are plotpoles, nearest will always be first in array -_findNearestPole = []; //must define an empty array to avoid problems - -{ - if (alive _x) then { //only look for non-destroyed plotpoles - _findNearestPole set [(count _findNearestPole),_x]; //build an array of live plotpoles found nearby - }; -} count _findNearestPoles; //count each item in previously created array of nearby plotpoles - -_IsNearPlot = count (_findNearestPole); //count our new array of non-destroyed plotpoles. Empty array will return 0 - -if(_IsNearPlot == 0) then { //No live plotpoles were found nearby - // Allow building of plot - if(_requireplot == 0 || _isLandFireDZ) then { - _canBuildOnPlot = true; - }; -} else { - // Since there are plots nearby we check for ownership && then for friend status - // check nearby plots ownership && then for friend status - _nearestPole = _findNearestPole select 0; //nearest is always first in array when using nearestObjects check - - // Find owner - _ownerID = _nearestPole getVariable ["CharacterID","0"]; - - // check if friendly to owner - if(dayz_characterID == _ownerID) then { //Keep ownership - // owner can build anything within his plot except other plots - if(!_isPole) then { - _canBuildOnPlot = true; - }; - } else { - // disallow building plot - if(!_isPole) then { - _friendlies = player getVariable ["friendlyTo",[]]; - // check if friendly to owner - if(_ownerID in _friendlies) then { - _canBuildOnPlot = true; - }; - }; - }; -}; - -_passArray = [_IsNearPlot,_nearestPole,_ownerID,_friendlies]; //create new array and pass it to caller - -// End script if item is plot pole and another one exists within defined radius -if(_isPole && _IsNearPlot > 0) exitWith { - DZE_ActionInProgress = false; - cutText [(format [localize "str_epoch_player_44", DZE_PlotPole select 1]) , "PLAIN DOWN"]; - _passArray -}; - -if(!_canBuildOnPlot) exitWith { //end script if requirements were not met - DZE_ActionInProgress = false; - cutText [format[(localize "STR_EPOCH_PLAYER_135"),_needText,_distance] , "PLAIN DOWN"]; - _passArray -}; -_passArray //[int,Obj,int,array] diff --git a/SQF/dayz_code/actions/player_build_publish.sqf b/SQF/dayz_code/actions/player_build_publish.sqf deleted file mode 100644 index dc780b257..000000000 --- a/SQF/dayz_code/actions/player_build_publish.sqf +++ /dev/null @@ -1,224 +0,0 @@ -private ["_passArray","_cancel","_position","_reason","_classnametmp","_classname","_tmpbuilt","_dir","_location","_text","_limit","_isOk","_proceed","_counter","_dis","_sfx","_started","_finished","_animState","_isMedic","_num_removed","_lockable","_combinationDisplay","_combination_1","_combination_2","_combination_3","_combination_4","_combination","_combination_1_Display"]; - -//defines -_cancel = _this select 0; -_position = _this select 1; -_classnametmp = _this select 2; -_isAllowedUnderGround = _this select 3; -_text = _this select 4; -_isPole = _this select 5; -_lockable = _this select 6; -_dir = _this select 7; -_reason = _this select 8; - -_passArray = []; - -_isOk = true; -_proceed = false; -_counter = 0; -_location = [0,0,0]; - -//No building on roads unless toggled -if (!DZE_BuildOnRoads) then { - if (isOnRoad _position) then { - _cancel = true; - _reason = "Cannot build on a road."; - }; -}; - -// No building in trader zones -if(!canbuild) then { - _cancel = true; - _reason = "Cannot build in a city."; -}; - -if(!_cancel) then { - - _classname = _classnametmp; - - // Start Build - _tmpbuilt = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"]; //create actual object that will be published to database - - _tmpbuilt setdir _dir; //set direction inherited from passed args from control - - // Get position based on object - _location = _position; - - if((_isAllowedUnderGround == 0) && ((_location select 2) < 0)) then { //check Z axis if not allowed to build underground - _location set [2,0]; //reset Z axis to zero (above terrain) - }; - - if (surfaceIsWater _location) then { - _tmpbuilt setPosASL _location; - _location = ASLtoATL _location; //Database uses ATL - } else { - _tmpbuilt setPosATL _location; - }; - - cutText [format[(localize "str_epoch_player_138"),_text], "PLAIN DOWN"]; - - _limit = 3; //times it takes to build by default - - if (DZE_StaticConstructionCount > 0) then { //if count is manually overridden inside init.sqf, use that instead, else use limits configured in config files - _limit = DZE_StaticConstructionCount; - } - else { - if (isNumber (configFile >> "CfgVehicles" >> _classname >> "constructioncount")) then { - _limit = getNumber(configFile >> "CfgVehicles" >> _classname >> "constructioncount"); - }; - }; - - while {_isOk} do { //publish phase - - [10,10] call dayz_HungerThirst; - player playActionNow "Medic"; //animation - - //alert zombies - _dis=20; - _sfx = "repair"; - [player,_sfx,0,false,_dis] call dayz_zombieSpeak; - [player,_dis,true,(getPosATL player)] spawn player_alertZombies; - - r_interrupt = false; - r_doLoop = true; - _started = false; - _finished = false; - - while {r_doLoop} do { //while player is not interrupted, go trough animations - _animState = animationState player; - _isMedic = ["medic",_animState] call fnc_inString; - if (_isMedic) then { - _started = true; - }; - if (_started && !_isMedic) then { - r_doLoop = false; - _finished = true; - }; - if (r_interrupt || (player getVariable["combattimeout", 0] >= time)) then { - r_doLoop = false; - }; - if (DZE_cancelBuilding) exitWith { - r_doLoop = false; - }; - uiSleep 0.1; - }; - r_doLoop = false; - - - if(!_finished) exitWith { //exit if interrupted - _isOk = false; - _proceed = false; - }; - - if(_finished) then { //if animation finished, add to build count - _counter = _counter + 1; - }; - - cutText [format[(localize "str_epoch_player_139"),_text, _counter,_limit], "PLAIN DOWN"]; //report how many steps are done out of total limit - - if(_counter == _limit) exitWith { //if all steps done proceed with next step, otherwise cancel publish - _isOk = false; - _proceed = true; - }; - - }; - - if (_proceed) then { - - _num_removed = ([player,DZE_buildItem] call BIS_fnc_invRemove); //remove item's magazine from inventory - if(_num_removed == 1) then { - - cutText [format[localize "str_build_01",_text], "PLAIN DOWN"]; - - if (_isPole) then { //if item was a plotpole, build a visual radius around it - [] spawn player_plotPreview; - }; - - _tmpbuilt setVariable ["OEMPos",_location,true]; //store original location as a variable - - if(_lockable > 1) then { //if item has code lock on it - - _combinationDisplay = ""; //define new display - - switch (_lockable) do { //generate random combinations depending on item type - - case 2: { // 2 lockbox - _combination_1 = (floor(random 3)) + 100; // 100=red,101=green,102=blue - _combination_2 = floor(random 10); - _combination_3 = floor(random 10); - _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; - dayz_combination = _combination; - if (_combination_1 == 100) then { - _combination_1_Display = "Red"; - }; - if (_combination_1 == 101) then { - _combination_1_Display = "Green"; - }; - if (_combination_1 == 102) then { - _combination_1_Display = "Blue"; - }; - _combinationDisplay = format["%1%2%3",_combination_1_Display,_combination_2,_combination_3]; - }; - - case 3: { // 3 combolock - _combination_1 = floor(random 10); - _combination_2 = floor(random 10); - _combination_3 = floor(random 10); - _combination = format["%1%2%3",_combination_1,_combination_2,_combination_3]; - dayz_combination = _combination; - _combinationDisplay = _combination; - }; - - case 4: { // 4 safe - _combination_1 = floor(random 10); - _combination_2 = floor(random 10); - _combination_3 = floor(random 10); - _combination_4 = floor(random 10); - _combination = format["%1%2%3%4",_combination_1,_combination_2,_combination_3,_combination_4]; - dayz_combination = _combination; - _combinationDisplay = _combination; - }; - }; - - _tmpbuilt setVariable ["CharacterID",_combination,true]; //set combination as a character ID - - //call publish precompiled function with given args and send public variable to server to save item to database - PVDZE_obj_Publish = [_combination,_tmpbuilt,[_dir,_location],_classname]; - publicVariableServer "PVDZE_obj_Publish"; - - cutText [format[(localize "str_epoch_player_140"),_combinationDisplay,_text], "PLAIN DOWN", 5]; //display new combination - - - } else { //if not lockable item - _tmpbuilt setVariable ["CharacterID",dayz_characterID,true]; - - // fire? - if(_tmpbuilt isKindOf "Land_Fire_DZ") then { //if campfire, then spawn, but do not publish to database - _tmpbuilt spawn player_fireMonitor; - } else { - PVDZE_obj_Publish = [dayz_characterID,_tmpbuilt,[_dir,_location],_classname]; - publicVariableServer "PVDZE_obj_Publish"; - }; - }; - } else { //if magazine was not removed, cancel publish - deleteVehicle _tmpbuilt; - cutText [(localize "str_epoch_player_46") , "PLAIN DOWN"]; - }; - - } else { //if player was interrupted, cancel publish and stop build animations - r_interrupt = false; - if (vehicle player == player) then { - [objNull, player, rSwitchMove,""] call RE; - player playActionNow "stop"; - }; - - deleteVehicle _tmpbuilt; - - cutText [(localize "str_epoch_player_46") , "PLAIN DOWN"]; - }; - -} else { //cancel build if passed _cancel arg was true or building on roads/trader city - cutText [format[(localize "str_epoch_player_47"),_text,_reason], "PLAIN DOWN"]; -}; - -DZE_ActionInProgress = false; //in any case always finish last function with this to "reset" everything. \ No newline at end of file diff --git a/SQF/dayz_code/actions/player_build_states.sqf b/SQF/dayz_code/actions/player_build_states.sqf deleted file mode 100644 index d5f16221f..000000000 --- a/SQF/dayz_code/actions/player_build_states.sqf +++ /dev/null @@ -1,39 +0,0 @@ -if(!DZE_ActionInProgress) exitWith {}; -//disallow building if these conditions are not met -private ["_isFine","_onLadder","_vehicle","_inVehicle"]; - -_isFine = "ok"; //define variable to avoid RPT errors -_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1; -_vehicle = vehicle player; -_inVehicle = (_vehicle != player); - -if (dayz_isSwimming) exitWith { //end script if player is swimming - DZE_ActionInProgress = false; - cutText [localize "str_player_26", "PLAIN DOWN"]; - _isFine = "Swimming"; - _isFine -}; - -if (_inVehicle) exitWith { //end script if player is in vehicle - DZE_ActionInProgress = false; - cutText [(localize "str_epoch_player_42"), "PLAIN DOWN"]; - _isFine = "In vehicle"; - _isFine -}; - -if (_onLadder) exitWith { //end script if player is climbing on ladder - DZE_ActionInProgress = false; - cutText [localize "str_player_21", "PLAIN DOWN"]; - _isFine = "On ladder"; - _isFine -}; - -if (player getVariable["combattimeout", 0] >= time) exitWith { //end script if player is in combat - DZE_ActionInProgress = false; - cutText [(localize "str_epoch_player_43"), "PLAIN DOWN"]; - _isFine = "In combat"; - _isFine -}; - -_isFine //returns string to caller, default is "ok" if conditions were not met - diff --git a/SQF/dayz_code/actions/playerstats.sqf b/SQF/dayz_code/actions/playerstats.sqf deleted file mode 100644 index 8ae059730..000000000 --- a/SQF/dayz_code/actions/playerstats.sqf +++ /dev/null @@ -1,31 +0,0 @@ -private "_name"; -//Let Zeds know -[player,4,true,(getPosATL player)] spawn player_alertZombies; - -//display gui (temp hint) -_name = if (alive player) then {name player;} else {"Dead Player";}; -hintSilent parseText format [" - %1

- Survived %7 Days

- Zombies Killed: %2
- Headshots: %3
- Murders: %4
- Bandits Killed: %5

- Humanity: %6

", - (_name), - (player getVariable['zombieKills', 0]), - (player getVariable['headShots', 0]), - (player getVariable['humanKills', 0]), - (player getVariable['banditKills', 0]), - (player getVariable['humanity', 0]), - (dayz_Survived) -]; - -/* -player createDiarySubject ["MyDiary","My Diary"]; -player createDiaryRecord ["MyDiary",["Stats", "Zombies Killed: "]]; -player createDiaryRecord ["MyDiary",["Stats", "Headshots: "]]; -player createDiaryRecord ["MyDiary",["Stats", "Murders: "]]; -player createDiaryRecord ["MyDiary",["Stats", "Bandits Killed: "]]; -player createDiaryRecord ["MyDiary",["Stats", "Humanity: "]]; -*/ diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index ebde6ee96..f81800e61 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -38,6 +38,27 @@ if (_canPickLight && !dayz_hasLight && !_isPZombie) then { s_player_removeflare = -1; }; +if (s_player_equip_carry < 0) then +{ + if (dayz_onBack != "" && { !_inVehicle && { !_onLadder && { !r_player_unconscious } } }) then + { + dz_plr_carryActionItem = dayz_onBack; + _text = getText (configFile >> "CfgWeapons" >> dz_plr_carryActionItem >> "displayName"); + s_player_equip_carry = player addAction [ + format [localize "STR_ACTIONS_WEAPON", _text], + "\z\addons\dayz_code\actions\player_switchWeapon_action.sqf", + nil, 0.5, false, true]; + }; +} +else +{ + if (dayz_onBack != dz_plr_carryActionItem || { _inVehicle || { _onLadder || { r_player_unconscious } } } ) then + { + player removeAction s_player_equip_carry; + s_player_equip_carry = -1; + }; +}; + if (_inVehicle && {_vehicleOwnerID != "0"} && {!(_vehicle isKindOf "Bicycle")}) then { if (s_player_lockUnlockInside_ctrl < 0) then { DZE_myVehicle = _vehicle; diff --git a/SQF/dayz_code/compile/fn_unconscious.sqf b/SQF/dayz_code/compile/fn_unconscious.sqf index 5dcc872d7..6b38e9440 100644 --- a/SQF/dayz_code/compile/fn_unconscious.sqf +++ b/SQF/dayz_code/compile/fn_unconscious.sqf @@ -14,6 +14,7 @@ r_player_unconsciousInProgress = true; default { 0 }; // bare hands / flare } }; +<<<<<<< HEAD _sprint = if (count _anim <= 10) then { false } else { _anim select 10 in [112, 118] }; _stance = if (count _anim <= 5) then { 2 } else { switch (_anim select 5) do { @@ -21,6 +22,42 @@ r_player_unconsciousInProgress = true; case 112 : { 0 }; // prone default { 2 }; // erected } +======= + "dynamicBlur" ppEffectEnable true;"dynamicBlur" ppEffectAdjust [2]; "dynamicBlur" ppEffectCommit 0; + "colorCorrections" ppEffectEnable true;"colorCorrections" ppEffectEnable true;"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 0.1], [1, 1, 1, 0.0]];"colorCorrections" ppEffectCommit 0; + 0 fadeSound 0.05; + disableUserInput true; + _disableHdlr = [] spawn { uiSleep 2; disableUserInput true; r_player_unconsciousInputDisabled = true; }; + autoRunActive = 0; + while {r_player_unconscious} do { + _ctrl1 ctrlSetPosition [(_ctrl1Pos select 0),(_ctrl1Pos select 1),(_ctrl1Pos select 2),((0.136829 * safezoneH) * (1 -(r_player_timeout / _totalTimeout)))]; + _ctrl1 ctrlCommit 1; + playSound "heartbeat_1"; + uiSleep 1; + _bloodLow = ((r_player_blood/r_player_bloodTotal) < 0.5); + + if(_timeout == 0) then { + if (!r_player_dead && !_bloodLow && r_player_injured) then { + _timeout = 10; + }; + } else { + _timeout = _timeout - 1; + }; + + if (r_player_timeout > 0) then { + r_player_timeout = r_player_timeout - 1; + } else { + if (!r_player_dead) then { + _nul = [] spawn fnc_usec_recoverUncons; + }; + }; + if (!(player getVariable ["NORRN_unconscious", true])) then { + _nul = [] spawn fnc_usec_recoverUncons; + }; + if(animationState player == "AmovPpneMstpSnonWnonDnon_healed") then { + _nul = [] spawn fnc_usec_recoverUncons; + }; +>>>>>>> upstream/master }; _transmove = (switch true do { diff --git a/SQF/dayz_code/compile/keyboard.sqf b/SQF/dayz_code/compile/keyboard.sqf index a72d4d40a..b717e728c 100644 --- a/SQF/dayz_code/compile/keyboard.sqf +++ b/SQF/dayz_code/compile/keyboard.sqf @@ -26,10 +26,6 @@ if (isNil "keyboard_keys") then { call dayz_EjectPlayer; _handled = false; if (r_player_dead) then {_handled = true;}; // Disable ESC after death - }; - _playerStats = { - DZE_Q_alt = true; - execVM "\z\addons\dayz_code\actions\playerstats.sqf"; }; _dze_f = { if (!_ctrlState && !_altState) then {DZE_F = true;}; @@ -44,6 +40,21 @@ if (isNil "keyboard_keys") then { if (!_ctrlState && _altState) then {DZE_Z_alt = true;}; if (_ctrlState && !_altState) then {DZE_Z_ctrl = true;}; }; + _autoRun = { + if (autoRunActive == 0) then { + autoRunActive = 1; + autoRunThread = [] spawn { + while {autoRunActive == 1} do { + if ((player != vehicle player) or (surfaceIsWater (getPosASL player)) or r_fracture_legs) exitWith {call autoRunOff;}; + player playAction "FastF"; + uiSleep 0.5; + }; + }; + } else { + call autoRunOff; + }; + _handled = true; + }; _rifle = { 2 call dz_fn_switchWeapon; _handled = true; @@ -75,7 +86,7 @@ if (isNil "keyboard_keys") then { }; } forEach getArray(configFile >> "cfgWeapons" >> _weapon >> _muzz >> "magazines"); } forEach _muzzles; - } forEach [ "Flare", "Throw" ]; + } forEach [ "Throw"]; _magCount = count _ammo_throwable; if (_magCount > 0) then { @@ -174,6 +185,7 @@ if (isNil "keyboard_keys") then { _interrupt = { r_interrupt = true; if (DZE_Surrender) then {call dze_surrender_off}; + if (autoRunActive == 1) then {call autoRunOff;}; }; // TODO: left/right, when gear open: onKeyDown = "[_this,'onKeyDown',0,107,0,107] execVM '\z\addons\dayz_code\system\handleGear.sqf'"; _noise = { @@ -275,17 +287,18 @@ if (isNil "keyboard_keys") then { keyboard_keys = []; keyboard_keys resize 256; [[DIK_ESCAPE], _cancelBuild] call _addArray; - [[DIK_INSERT], _playerStats] call _addArray; + [[DIK_INSERT], {DZE_Q_alt = true;}] call _addArray; [[DIK_F], _dze_f] call _addArray; [[DIK_PRIOR], _dze_q] call _addArray; [[DIK_NEXT], _dze_z] call _addArray; [[DIK_Q], {DZE_4 = true;}] call _addArray; [[DIK_E], {DZE_6 = true;}] call _addArray; + [[DIK_0], _autoRun] call _addArray; [[DIK_SPACE], {DZE_5 = true;}] call _addArray; [actionKeys "User6", {DZE_F = true;}] call _addArray; [actionKeys "User7", {DZE_Q_ctrl = true;}] call _addArray; [actionKeys "User8", {DZE_Z_ctrl = true;}] call _addArray; - [actionKeys "User13", _playerStats] call _addArray; + [actionKeys "User13", {DZE_Q_alt = true;}] call _addArray; [actionKeys "User14", {DZE_Z_alt = true;}] call _addArray; [actionKeys "User15", {DZE_Q = true;}] call _addArray; [actionKeys "User16", {DZE_Z = true;}] call _addArray; @@ -324,7 +337,7 @@ if (isNil "keyboard_keys") then { [actionKeys "ForceCommandingMode", {DZE_5 = true;_handled = true;}] call _addArray; [[ DIK_F9, DIK_F10, DIK_F11, DIK_F8,DIK_F7,DIK_F6,DIK_F5,DIK_F4, - DIK_F3,DIK_F2,DIK_F1,DIK_0,DIK_9, + DIK_F3,DIK_F2,DIK_F1,DIK_9, DIK_8,DIK_7,DIK_6,DIK_5,DIK_4], _block] call _addArray; if (serverCommandAvailable "#kick") then { [[DIK_F12], gcam_onoff] call _addArray; // GCAM: F12 to start (for admins only) diff --git a/SQF/dayz_code/compile/player_death.sqf b/SQF/dayz_code/compile/player_death.sqf index efa4c4a80..ada2d4ab7 100644 --- a/SQF/dayz_code/compile/player_death.sqf +++ b/SQF/dayz_code/compile/player_death.sqf @@ -50,7 +50,11 @@ player setVariable ["bloodTaken", false, true]; player setVariable ["startcombattimer", 0]; r_player_unconscious = false; r_player_cardiac = false; +<<<<<<< HEAD _model = typeOf player; +======= +autoRunActive = 0; +>>>>>>> upstream/master _array = _this; if (count _array > 0) then { diff --git a/SQF/dayz_code/config.cpp b/SQF/dayz_code/config.cpp index c680e35e9..95ac58d99 100644 --- a/SQF/dayz_code/config.cpp +++ b/SQF/dayz_code/config.cpp @@ -116,5 +116,21 @@ class CfgAddons #include "Configs\RscDisplay\safegui.hpp" #include "Configs\RscDisplay\dialog.hpp" #include "Configs\RscDisplay\deathboards.hpp" +<<<<<<< HEAD +======= + +#include "Configs\CfgVehicles.hpp" +#include "Configs\CfgWeapons.hpp" +#include "Configs\CfgCrafting\CfgCrafting.hpp" +#include "Configs\CfgVoice.hpp" +#include "Configs\CfgIdentities.hpp" +#include "Configs\CfgFaces.hpp" +#include "Configs\CfgGlasses.hpp" +#include "Configs\CfgMagazines.hpp" +#include "Configs\CfgMarkers.hpp" +#include "Configs\CfgAmmo.hpp" +#include "Configs\CfgLoot\CfgBuildingLoot.hpp" +#include "Configs\CfgArma.hpp" +>>>>>>> upstream/master #include "Configs\CfgExtra\snappoints.hpp" #include "external\R3F_Realism\R3F_Weight\R3F_CfgWeight.h" \ No newline at end of file diff --git a/SQF/dayz_code/init/compiles.sqf b/SQF/dayz_code/init/compiles.sqf index bcf6e9763..953da7dda 100644 --- a/SQF/dayz_code/init/compiles.sqf +++ b/SQF/dayz_code/init/compiles.sqf @@ -7,9 +7,14 @@ if (isServer) then { if (!isDedicated) then { "filmic" setToneMappingParams [0.07, 0.31, 0.23, 0.37, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; +<<<<<<< HEAD call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_padlock.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\util\compile.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\loot\compile.sqf"; +======= + + call compile preprocessFileLineNumbers "\z\addons\dayz_code\util\compile.sqf"; +>>>>>>> upstream/master fn_dropItem = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_dropItem.sqf"; //fnc to drop items. _item call fn_dropItem; BIS_Effects_Burn = compile preprocessFile "\ca\Data\ParticleEffects\SCRIPTS\destruction\burn.sqf"; @@ -133,15 +138,6 @@ if (!isDedicated) then { if (DZE_modularBuild) then { player_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\modular_build.sqf"; - player_build_countNearby = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_countNearby.sqf"; - player_build_states = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_states.sqf"; - player_build_needNearby = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_needNearby.sqf"; - player_build_getConfig = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_getConfig.sqf"; - player_build_plotCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_plotCheck.sqf"; - player_build_buildReq = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_buildReq.sqf"; - player_build_create = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_create.sqf"; - player_build_controls = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_controls.sqf"; - player_build_publish = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build_publish.sqf"; snap_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\snap_build.sqf"; } else { player_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_build.sqf"; @@ -153,7 +149,10 @@ if (!isDedicated) then { player_wearClothes = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_wearClothes.sqf"; object_pickup = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\object_pickup.sqf"; +<<<<<<< HEAD //player_switchWeapon = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_switchWeapon.sqf"; +======= +>>>>>>> upstream/master call compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_switchWeapon.sqf"; player_flipvehicle = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_flipvehicle.sqf"; player_sleep = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_sleep.sqf"; @@ -182,7 +181,11 @@ if (!isDedicated) then { horde_epeen_setText_humanity_fnc = compile preProcessFile "\z\addons\dayz_code\actions\playerstats\epeen_setText_humanity.sqf"; horde_epeen_setText_stats_fnc = compile preProcessFile "\z\addons\dayz_code\actions\playerstats\epeen_setText_stats.sqf"; horde_epeen_show_humanity_fnc = compile preProcessFile "\z\addons\dayz_code\actions\playerstats\show_humanity_fnc.sqf"; +<<<<<<< HEAD +======= + +>>>>>>> upstream/master //System player_monitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\player_monitor.sqf"; player_spawn_1 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\player_spawn_1.sqf"; @@ -202,6 +205,11 @@ if (!isDedicated) then { onPreloadStarted "dayz_preloadFinished = false;"; onPreloadFinished "if (!isNil 'init_keyboard') then { [] spawn init_keyboard; }; dayz_preloadFinished = true;"; + //Crafting + fn_updateCraftUI = {}; //need permission - compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_updateCraftUI.sqf"; + player_craftItemGUI = {}; //need permission - compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_craftItemGUI.sqf"; + player_checkRecipe = {}; //need permission - compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\player_checkRecipe.sqf"; + // helper functions player_addDuplicateTool = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_addDuplicateTool.sqf"; player_hasTools = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_hasTools.sqf"; @@ -519,6 +527,12 @@ if (!isDedicated) then { player setVariable ["DZE_Surrendered", false, true]; DZE_Surrender = false; }; + + autoRunOff = { + autoRunActive = 0; + terminate autoRunThread; + player playActionNow "Stop"; + }; gear_ui_init = { private["_control","_parent","_menu","_dspl","_grpPos"]; diff --git a/SQF/dayz_code/init/variables.sqf b/SQF/dayz_code/init/variables.sqf index 53265313a..b306aeaf5 100644 --- a/SQF/dayz_code/init/variables.sqf +++ b/SQF/dayz_code/init/variables.sqf @@ -619,6 +619,7 @@ if(isNil "dayz_bleedingeffect") then { dayz_bleedingeffect = 3; };//dayz_bleedingeffect = 3; //1= blood on the ground, 2= partical effect, 3 = both. +<<<<<<< HEAD if(isNil "dayz_temperature_override") then { dayz_temperature_override = false; }; @@ -631,6 +632,16 @@ if(isNil "dayz_attackRange") then { if(isNil "dayz_DamageMultiplier") then { dayz_DamageMultiplier = 1; +======= +if(isNil "dayz_ForcefullmoonNights") then { + dayz_ForcefullmoonNights = false; //force full moon nights. +}; +if(isNil "dayz_temperature_override") then { + dayz_temperature_override = false; +}; +if(isNil "dayz_spawnselection") then { + dayz_spawnselection = 0; +>>>>>>> upstream/master }; if(isNil "dayz_quickSwitch") then { dayz_quickSwitch = false; //Enable quick weapon switch, @@ -741,9 +752,6 @@ if (isNil "DZE_modularBuild") then { if (isNil "DZE_snapExtraRange") then { DZE_snapExtraRange = 0; }; -if (isNil "DZE_checkNearbyRadius") then { - DZE_checkNearbyRadius = 30; -}; if (isNil "DZE_RestrictSkins") then { DZE_RestrictSkins = []; }; @@ -896,9 +904,6 @@ if(isServer) then { DZE_DYN_AntiStuck2nd = 0; DZE_DYN_AntiStuck3rd = 0; - if(isNil "dayz_fullMoonNights") then { - dayz_fullMoonNights = false; - }; if(isNil "EpochEvents") then { EpochEvents = []; }; @@ -1080,7 +1085,11 @@ if(!isDedicated) then { //if (uiNamespace getVariable ['DZ_displayUI', 0] == 2) then { // dayzDebug = true; //}; +<<<<<<< HEAD dayz_dodge = false; +======= + dayz_onBack = ""; +>>>>>>> upstream/master DZE_ActionInProgress = false; // DayZ Epoch Client only variables @@ -1151,5 +1160,9 @@ if(!isDedicated) then { DZE_SaveTime = 30; Dayz_constructionContext = []; +<<<<<<< HEAD Dayz_freefall = [ time, 0, 0.1 ]; +======= + autoRunActive = 0; +>>>>>>> upstream/master }; diff --git a/SQF/dayz_server/missions/DayZ_Epoch_10.Mountains_ACR/mission.sqf b/SQF/dayz_code/system/mission/bootcamp_acr.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_10.Mountains_ACR/mission.sqf rename to SQF/dayz_code/system/mission/bootcamp_acr.sqf diff --git a/SQF/dayz_code/system/mission/caribou.sqf b/SQF/dayz_code/system/mission/caribou.sqf new file mode 100644 index 000000000..191a90e40 --- /dev/null +++ b/SQF/dayz_code/system/mission/caribou.sqf @@ -0,0 +1,274 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_HouseV2_04_interier",[3176.62,3084.62,3.8147e-006],232.688], + ["Land_deutshe_mini",[3064.41,3019.06,1.90735e-005],52.1384], + ["Land_deutshe_mini",[3267,3095.55,0.00289536],201.515], + ["Land_deutshe_mini",[3234.82,3108.54,2.28882e-005],202.657], + ["Land_deutshe_mini",[2874.95,2558.07,0.0661278],3.71858], + ["Land_dum_mesto2",[2879.63,2593.57,0.00994682],179.317], + ["Land_deutshe_mini",[5565.81,2828.09,3.05176e-005],314.25], + ["Land_dum_mesto2",[5547.03,2786.64,3.8147e-006],225.141], + ["Land_dum_olezlina",[5560.7,2806.87,1.90735e-005],134.006], + ["Land_dum_rasovna",[5552.3,2818.23,2.67029e-005],223.773], + ["Land_dum_rasovna",[5596.43,2839.45,1.14441e-005],42.7479], + ["Land_HouseV_1I4",[5499.13,2776.27,1.14441e-005],132.983], + ["Land_HouseV_1I4",[4009.74,3781.32,0.0194016],292.353], + ["Land_HouseV_1I4",[4423.82,3747.95,0.345762],268.705], + ["Land_HouseV_1I4",[4455.61,4210.19,0.309647],11.8103], + ["Land_HouseV_1I4",[5631.65,4674.04,0.353687],182.214], + ["Land_HouseV_1I4",[4546.43,5758.95,0.0819912],23.6213], + ["Land_A_Hospital",[4570.22,5802.07,0.093977],300.902], + ["MAP_runway_poj_T_1",[4569.02,5800.82,0.00656891],30.9379], + ["Land_dum_mesto2",[4591.38,5837.41,0.228104],30.6619], + ["Land_HouseV_1I4",[5164.58,7223.81,0.111164],302.122], + ["Land_dum_mesto2",[5882.27,5733.19,7.62939e-006],66.9962], + ["Land_deutshe_mini",[4032.62,3802.89,0.0216675],202.631], + ["Land_deutshe_mini",[4394.2,3741.45,0.365114],359.58], + ["Land_cihlovej_dum",[1124.02,1965.44,0.00624275],125.26], + ["Land_cihlovej_dum_in",[1127.11,1970.74,-0.00447655],306.261], + ["Land_dulni_bs",[1136.99,1980.94,-0.00131607],219.208], + ["Land_dum_mesto2",[1398.45,1573.02,-8.01086e-005],292.933], + ["Land_dum_rasovna",[1411.64,1853.26,-0.0007267],179.386], + ["Land_HouseV_1I4",[1451.85,1802.26,-0.0140305],144.45], + ["Land_A_GeneralStore_01a",[2788.12,2850.76,-0.0232735],3.29596], + ["Land_Misc_Garb_Heap_EP1",[2774.36,2840.4,0.00889206],0.00562339], + ["Paleta2",[2784.6,2841.18,-0.00037384],217.699], + ["MAP_Plot_Ohrada",[5568.92,2817.45,0],44.6784], + ["MAP_Plot_Ohrada",[5571.03,2815.37,3.8147e-006],44.6784], + ["MAP_Plot_Ohrada",[5575.27,2811.17,3.8147e-006],44.6784], + ["MAP_Plot_Ohrada",[5579.29,2806.96,3.8147e-006],136.461], + ["MAP_Plot_Ohrada",[5573.15,2813.26,3.05176e-005],44.6784], + ["MAP_Plot_Ohrada",[5577.38,2809.07,-2.67029e-005],44.6784], + ["MAP_Plot_Ohrada",[5575.02,2802.79,0.000102997],134.883], + ["MAP_Plot_Ohrada",[5577.13,2804.91,0.000102997],134.883], + ["MAP_Plot_Ohrada",[5572.92,2800.68,6.48499e-005],134.883], + ["MAP_Plot_Ohrada",[5570.8,2798.56,2.67029e-005],134.883], + ["MAP_Plot_Ohrada",[5566.6,2794.34,4.19617e-005],134.883], + ["MAP_Plot_Ohrada",[5568.69,2796.44,3.8147e-006],134.883], + ["Land_A_Hospital",[2883.08,2852.84,0.0304337],181.855], + ["HeliHEmpty",[1382.78,6972.88,-2.28882e-005],359.466], + ["Land_CncBlock_D",[1389.35,6979.23,0],66.5424], + ["Land_CncBlock_Stripes",[1390.67,6975.99,7.62939e-006],65.4276], + ["Land_CncBlock_D",[1392.92,6973.63,7.62939e-006],31.5471], + ["Land_CncBlock_D",[1396.4,6973.48,-7.62939e-006],345.689], + ["Fence_corrugated_plate",[1390.94,6981.23,0],160.931], + ["Fence_corrugated_plate",[1394.72,6982.53,-3.8147e-005],160.931], + ["Fence_corrugated_plate",[1398.49,6982.59,-7.62939e-006],197.361], + ["Fence_corrugated_plate",[1401.23,6980.2,1.52588e-005],244.755], + ["FoldTable",[1393.97,6979.32,7.62939e-006],342.067], + ["Land_Ind_TankSmall",[1403.39,6981.12,7.62939e-006],66.9209], + ["Land_Market_shelter_EP1",[1387.77,6941.81,2.28882e-005],131.793], + ["Land_covering_hut_EP1",[1393.72,6980.85,7.62939e-006],164.612], + ["FoldChair",[1393.89,6981.69,0],4.59574], + ["Land_Canister_EP1",[1381.61,6938.04,2.28882e-005],248.396], + ["Land_Fire_barrel",[1390.09,6939.87,7.62939e-006],279.912], + ["Land_bags_EP1",[1381.06,6936.9,7.62939e-006],231.311], + ["Land_Ind_BoardsPack1",[1391.11,6947.86,7.62939e-006],43.3989], + ["Land_CncBlock_D",[1391.58,6941.01,1.52588e-005],313.188], + ["Land_CncBlock",[1394.26,6943.93,7.62939e-006],312.885], + ["Misc_palletsfoiled",[1386.76,6943.5,-7.62939e-006],42.9107], + ["Garbage_container",[1383.38,6940.83,5.34058e-005],131.458], + ["Land_CncBlock_D",[1396.73,6947.56,0],277.984], + ["Land_CncBlock_D",[1389.11,6938.41,6.86646e-005],319.694], + ["Land_CncBlock_D",[1386.04,6934.32,6.10352e-005],303.703], + ["Land_CncBlock_D",[1383.37,6931.14,7.62939e-006],166.201], + ["Paleta2",[1387.38,6945.06,3.05176e-005],109.303], + ["Land_Barrel_water",[1383.27,6931.91,4.57764e-005],0], + ["Land_tires_EP1",[1389.23,6946.05,0],84.5454], + ["Fence_corrugated_plate",[1386.54,6940.29,0],225.946], + ["VaultStorageLocked",[1385.85,6942.22,-7.62939e-006],313.266], + ["Land_stand_meat_EP1",[1380.29,6934.77,0],307.765], + ["Land_transport_kiosk_EP1",[1386.01,6938.89,-1.52588e-005],45.3644], + ["Land_Fire_barrel",[1392.37,6974.88,7.62939e-006],72.3557], + ["Land_CncBlock_D",[1394.4,6950.92,7.62939e-006],219.83], + ["Land_CncBlock_D",[1378.74,6933.64,0.0001297],224.165], + ["Land_CamoNet_EAST",[1402.37,6933.34,-0.130058],128.05], + ["Land_CncBlock_Stripes",[1399.69,6935.41,-1.52588e-005],314.214], + ["Land_CncBlock",[1396.99,6928.89,0.0001297],57.1918], + ["Land_CncBlock",[1402.54,6940.37,0],312.886], + ["Land_CncBlock",[1396.36,6931.96,8.39233e-005],292.314], + ["FoldTable",[1402.63,6936.62,3.05176e-005],310.618], + ["FoldTable",[1399.05,6932.71,9.15527e-005],315.523], + ["AmmoCrate_NoInteractive_",[1402.6,6932.69,0.000968933],38.315], + ["AmmoCrates_NoInteractive_Large",[1403.13,6933.81,0.0120926],38.1028], + ["AmmoCrates_NoInteractive_Medium",[1401.44,6934.83,-0.0278015],304.09], + ["AmmoCrates_NoInteractive_Small",[1405.57,6936.61,-0.00141907],312.552], + ["Misc_cargo_cont_tiny",[1399.17,6928.88,6.86646e-005],264.887], + ["FoldChair",[1401.41,6931.27,0.00531769],115.358], + ["FoldChair",[1404.09,6934.38,0.00576782],143.004], + ["Fence_corrugated_plate",[1423.21,6972.35,4.57764e-005],220.987], + ["Fence_corrugated_plate",[1426.2,6969.72,2.28882e-005],220.987], + ["Fence_corrugated_plate",[1429.21,6967.14,0.000335693],221.002], + ["Fence_corrugated_plate",[1429.5,6964.34,-0.000244141],310.508], + ["Fence_corrugated_plate",[1427.03,6961.17,-0.207275],307.275], + ["Fence_corrugated_plate",[1420.34,6972.27,3.05176e-005],135.768], + ["Land_Fire_barrel",[1422.02,6961.16,0],58.6726], + ["MAP_F_postel_manz_kov",[1420.66,6971.58,0.0121231],43.7085], + ["MAP_F_postel_manz_kov",[1423.17,6969.19,7.62939e-006],41.6457], + ["Land_covering_hut_EP1",[1422.32,6971.88,5.34058e-005],227.546], + ["Land_covering_hut_EP1",[1424.65,6969.6,3.8147e-005],227.546], + ["MAP_F_ch_mod_c",[1420.04,6971.23,0],327.053], + ["MAP_lavicka_2",[1424.79,6961.27,0.00485229],306.57], + ["MAP_F_conference_table_a",[1415.75,6964.37,7.62939e-006],313.06], + ["Fence_corrugated_plate",[1414.78,6966.46,-0.211739],129.447], + ["Fence_corrugated_plate",[1414.94,6963.58,-0.211746],44.5092], + ["Fence_corrugated_plate",[1423.92,6960.02,-0.217476],11.8347], + ["Land_Water_pipe_EP1",[1423.34,6970.45,6.86646e-005],54.7286], + ["Body2",[1421.76,6971.66,0.588707],0], + ["Land_Chair_EP1",[1414.36,6965.09,0],13.9451], + ["MAP_wall_board",[1415.44,6967.19,-0.211777],130.196], + ["MAP_chair_2",[1416.32,6963.26,5.34058e-005],168.711], + ["MAP_Wall_IndCnc_4",[3924.26,880.887,-0.653813],43.2624], + ["MAP_Wall_IndCnc_4",[3920.13,884.758,-1.02064],42.5643], + ["MAP_Wall_IndCnc_4",[3914.57,885.672,-0.936033],354.4], + ["HeliHEmpty",[3911.09,868.51,0.100005],0.0162084], + ["Land_Market_shelter_EP1",[3945.3,870.545,0.944084],266.683], + ["Land_R_Barn_W_01",[3942.68,868.048,-0.052927],355.012], + ["MAP_Wall_IndCnc_4",[3928.72,879.234,-0.0141549],333.056], + ["MAP_Wall_IndCnc_4",[3931.39,880.593,0.00512731],333.056], + ["Land_R_HouseV2_01A",[3939.31,925.224,-0.126595],173.254], + ["Land_R_HouseV2_03B",[3917.7,947.969,-1.26557],87.1879], + ["MAP_mud_0_2000",[3938.33,969.777,-0.231912],359.824], + ["MAP_mud_0_2000",[3938.28,952.822,-0.381515],0], + ["MAP_mud_6konec",[3938.29,946.626,-0.304023],0], + ["Land_bags_EP1",[3947.02,879.955,0.450303],360], + ["Land_Fire_barrel",[3942.35,878.693,0.32187],360], + ["Paleta2",[3947.8,864.414,0.796858],336.243], + ["Land_Barrel_water",[3944.45,877.343,0.512411],9.1881], + ["Land_tires_EP1",[3947.77,862.6,0.87989],0.000783182], + ["Land_stand_meat_EP1",[3946.96,878.166,0.676364],266.363], + ["Land_Crates_stack_EP1",[3948.84,862.493,0.956932],0.699869], + ["FoldTable",[3944.37,880.448,0.516497],85.6275], + ["Land_Chair_EP1",[3947.16,868.923,0.76855],151.146], + ["Land_Shelf_EP1",[3947.9,873.761,0.499767],356.046], + ["Land_Water_pipe_EP1",[3947.74,874.66,0.501185],288.023], + ["Land_Bench_EP1",[3946.04,870.261,0.652635],81.1177], + ["VaultStorageLocked",[3948.12,866.937,0.870521],88.3224], + ["Fence_corrugated_plate",[3948.31,878.868,0.33652],267.508], + ["Fence_corrugated_plate",[3948.47,874.895,0.371683],267.508], + ["Fence_corrugated_plate",[3949.55,865.651,0.911718],267.484], + ["Fence_corrugated_plate",[3946.07,876.896,0.394944],355.28], + ["Fence_corrugated_plate",[3946.34,869.861,0.59635],351.155], + ["MAP_F_postel_manz_kov",[3946.25,876.795,0.326641],85.7006], + ["MAP_asf3_0_2000",[3936.88,1068.42,0.579829],359.362], + ["MAP_asf3_0_2000",[3937.12,1051.05,2.41225],359.362], + ["MAP_asf3_0_2000",[3937.3,1033.68,1.35813],359.362], + ["MAP_asf3_0_2000",[3937.45,1016.37,0.904668],359.362], + ["MAP_asf3_0_2000",[3937.65,998.935,-0.00144291],359.362], + ["MAP_asf3_0_2000",[3937.87,986.807,-0.201912],359.362], + ["Land_CamoNet_EAST",[4800.64,7339.01,-0.097784],353.469], + ["Misc_cargo_cont_net2",[4796.6,7337.02,0.0598221],349.637], + ["FoldTable",[4802.51,7337.19,0.00310421],359.651], + ["Land_Chair_EP1",[4801.29,7339.1,0.00377655],69.0366], + ["Land_Fire_barrel",[4806.77,7335.79,0.00169086],334.746], + ["Misc_cargo_cont_tiny",[4805.47,7339.17,0.00608063],136.183], + ["ACamp",[3568.08,6028.66,-0.135121],250.878], + ["Land_Fire_barrel",[3557.8,6025.94,0.00349236],18.3267], + ["HeliHCivil",[3542.3,6022.42,0],18.278], + ["FlagCarrierOPFOR_EP1",[3564.34,6024.51,-0.00611115],166.081], + ["Mi8Wreck",[3564.33,6035.55,0.215565],64.3449], + ["C130J_wreck_EP1",[1790.06,3666.25,-0.566767],138.993], + ["Land_Fire_barrel_burning",[1783,3666.93,1.45449],0], + ["Land_HBarrier_large",[1790.36,3676.27,0.0232391],318.488], + ["Land_HBarrier_large",[1798.04,3676.58,-7.62939e-006],41.1828], + ["Land_HBarrier_large",[1798.86,3666.4,1.33514e-005],316.404], + ["Land_HBarrier3_DZ",[1803.44,3671.47,0.0371227],124.113], + ["Concrete_Wall_EP1",[1802.73,3670.5,1.07929],302.376], + ["FoldTable",[1797.22,3673.78,1.90735e-006],306.34], + ["FoldChair",[1795.72,3673.78,1.90735e-006],281.908], + ["Misc_cargo_cont_small2",[1796.25,3667.43,-1.14441e-005],45.2391], + ["HeliHEmpty",[1836.3,3673.33,1.14441e-005],0], + ["MAP_R2_Boulder1",[4259.47,2197.79,-0.0404968],0], + ["MAP_R2_Boulder2",[4258.03,2201.48,-0.0938797],0], + ["MAP_R2_Rock1",[4296.84,2194.6,0.0029068],0], + ["MAP_R2_RockTower",[4285.88,2196.03,-0.135109],316.447], + ["MAP_R2_RockWall",[4315.34,2191.71,-4.6182],122.447], + ["MAP_R2_RockWall",[4266.52,2190.4,0.081749],191.392], + ["MAP_R2_RockWall",[4290.71,2254.39,-0.0433884],157.007], + ["MAP_R2_Rock1",[4310.96,2249.58,0.0410309],247.71], + ["MAP_R2_RockWall",[4262.38,2242.2,-1.4546],305.003], + ["MAP_R2_RockWall",[4316.56,2232.64,14.2897],64.54], + ["MAP_R2_RockWall",[4298.15,2227.05,15.2045],243.555], + ["MAP_R2_RockTower",[4309.48,2214.22,17.6723],0], + ["MAP_R2_Rock1",[4281.23,2240.83,17.8456],0], + ["MAP_R2_Rock1",[4265.31,2211.28,2.04132],98.0971], + ["MAP_R2_RockWall",[4280.37,2223.83,14.4249],71.6274], + ["MAP_R2_Rock1",[4284.39,2218.25,3.9559],54.46], + ["MAP_R2_RockWall",[4310.71,2278.3,-12.2083],75.4148], + ["MAP_R2_Rock1",[4333.36,2214.07,-11.9526],247.018], + ["MAP_R2_RockTower",[4311.82,2208.2,-12.7607],107.219], + ["MAP_R2_Boulder1",[4287.12,2218.88,0.00681305],0], + ["MAP_R2_Boulder2",[4284.69,2221.33,-0.00275421],0], + ["MAP_R2_Stone",[4287.59,2208.46,-0.00473022],214.334], + ["MAP_R2_Boulder1",[4292.59,2247.73,0.0323181],305.435], + ["MAP_R2_Boulder1",[4292.26,2249.63,0.0174561],0], + ["MAP_R2_Boulder1",[4292.45,2246.36,-0.0148239],50.731], + ["MAP_R2_Boulder1",[4293.96,2246.24,-0.271484],305.435], + ["HeliHCivil",[3923.47,893.61,3.93391e-006],0], + ["Land_BoatSmall_1",[3919.71,860.27,0.00776839],0.00971811], + ["Land_covering_hut_EP1",[3932.38,883.649,1.22786e-005],263.649], + ["FoldTable",[3931.28,883.695,3.20673e-005],85.5605], + ["LADAWreck",[3925.86,881.459,-0.0011375],313.328], + ["Land_sunshade_EP1",[3925.07,858.242,0.00790405],0.0166587], + ["Land_Chair_EP1",[3925.93,858.557,0.00401616],206.957], + ["Land_CamoNet_EAST",[3943.98,852.645,0.497365],167.165], + ["Fence_corrugated_plate",[3950.14,857.747,0.94901],267.479], + ["AmmoCrate_NoInteractive_",[3941.85,851.21,0.479666],87.794], + ["AmmoCrates_NoInteractive_Large",[3943.42,851.672,0.479692],87.794], + ["AmmoCrates_NoInteractive_Medium",[3944.8,851.382,0.479825],87.794], + ["AmmoCrates_NoInteractive_Small",[3946.59,851.788,0.479074],87.794], + ["FoldTable",[3945.27,854.241,0.52808],176.906], + ["FoldTable",[3942.75,854.059,0.531126],176.612], + ["Land_Fire_barrel",[1798.55,3669.02,9.53674e-006],186.44], + ["HeliHCivil",[4818.8,3079.52,-2.28882e-005],0], + ["INS_WarfareBAircraftFactory",[4800.06,3080.89,-0.25499],271.277], + ["Misc_Cargo1B_military",[4794.07,3070.07,2.28882e-005],119.487], + ["Misc_Cargo1B_military",[4803.33,3069.31,1.52588e-005],83.9073], + ["Misc_Cargo1B_military",[4798.27,3069.08,2.55719],88.4723], + ["Land_HBarrier1",[4798.84,3071.88,-2.28882e-005],90.7004], + ["Land_CamoNet_EAST",[1198.38,1901.35,-0.00987625],258.242], + ["Misc_cargo_cont_net2",[1199.54,1896.46,-0.00684738],0.0146617], + ["Misc_cargo_cont_tiny",[1197.6,1906.34,0.00261307],21.4677], + ["Land_Fire_barrel",[1202.57,1901.66,0.000553131],209.811], + ["FoldTable",[1199.73,1902.49,0.00126648],80.7061], + ["FoldChair",[1197.77,1900.51,0.00157928],225.967], + ["Land_Nav_Boathouse_Pier",[2396.47,7528.41,0.923428],229.944], + ["Land_Nav_Boathouse",[2396.18,7528.05,0.924831],229.944], + ["Land_Fire_barrel",[2393.94,7535.99,2.24647],359.098], + ["Land_HBarrier_large",[5349.73,2302.2,-0.000900269],317.421], + ["Land_HBarrier_large",[5355.71,2308.02,-0.00012207],317.483], + ["Land_HBarrier_large",[5356.38,2313.34,-0.000488281],229.871], + ["Land_HBarrier_large",[5343.5,2301.42,-2.28882e-005],229.873], + ["AmmoCrates_NoInteractive_Large",[5346.41,2302.61,-1.52588e-005],132.875], + ["AmmoCrates_NoInteractive_Medium",[5343.31,2305.09,-2.28882e-005],45.5285], + ["AmmoCrates_NoInteractive_Small",[5344.88,2302.89,0.00133514],49.0333], + ["AmmoCrate_NoInteractive_",[5344.17,2306.17,-4.57764e-005],126.145], + ["FoldTable",[5346.03,2305.19,3.8147e-005],44.9162], + ["Land_HBarrier_large",[5342.41,2307.71,1.52588e-005],316.354], + ["Info_Board_EP1",[3936.37,888.378,0.00699604],174.396], + ["Info_Board_EP1",[4798.77,3072.8,0],177.503], + ["Info_Board_EP1",[1801.35,3670.8,0.000804901],122.068], + ["Info_Board_EP1",[1391.88,6940.26,0],311.818], + ["Land_Fire_barrel",[5349.43,2305.5,-7.62939e-006],115.008], + ["Land_Fire_barrel",[4802.25,3071.02,2.28882e-005],140.725], + ["Misc_Cargo1B_military",[4805.21,3073.92,0],358.576], + ["Misc_Cargo1B_military",[4803.62,3079.75,1.52588e-005],122.504], + ["Land_bouda2_vnitrek",[2736.49,2697.53,0.00087738],2.86436], + ["Land_bouda1",[2738.17,2714.8,3.05176e-005],1.13672], + ["Land_bouda3",[2738.31,2723.95,1.14441e-005],1.11312], + ["Land_budova5",[2604.74,2764.57,-3.8147e-006],90.3086], + ["Land_HouseV2_04_interier",[2660.84,2722.58,2.28882e-005],2.96656], + ["Land_hruzdum",[2708.23,2627.23,0.0125771],358.575], + ["Land_hut06",[2714.9,2629.21,0.015419],357.951], + ["Land_kulna",[2730.9,2733.92,2.28882e-005],270.072], + ["Land_Panelak",[3205.56,3115.54,4.57764e-005],22.4148], + ["Land_Panelak",[2701.28,2857.08,-0.00298309],2.37132], + ["Land_Panelak2",[2833.77,2849.69,-0.0144768],3.58606] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus11.sqf b/SQF/dayz_code/system/mission/chernarus11.sqf new file mode 100644 index 000000000..d7e9ea522 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus11.sqf @@ -0,0 +1,180 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_Toilet",[11467.2,11341.8,-0.000213623],305.487], + ["ClutterCutter_EP1",[11467,11364.1,-3.05176e-005],352.588], + ["ClutterCutter_EP1",[11459.2,11355.8,6.10352e-005],352.588], + ["Land_Market_stalls_01_EP1",[11466.3,11354.1,0.000244141],125.224], + ["Land_Barrel_water",[11462,11350.4,0],352.588], + ["LADAWreck",[11446.7,11340,-0.0010376],202.448], + ["AmmoCrates_NoInteractive_Large",[11465.9,11356,-9.15527e-005],36.0883], + ["SmallTable",[11462.7,11365.5,3.05176e-005],310.096], + ["Base_WarfareBBarrier10xTall",[11469,11348.2,0.000213623],305.305], + ["Land_covering_hut_big_EP1",[11462.8,11365.4,0],311.327], + ["Misc_palletsfoiled",[11461.1,11364.8,0],51.7611], + ["AmmoCrates_NoInteractive_Large",[11463,11367.1,3.05176e-005],43.5004], + ["Land_covering_hut_EP1",[11471.8,11370,0.000366211],209.264], + ["Land_Campfire",[11469.9,11367.1,0.00012207],360], + ["C130J_wreck_EP1",[3974.4,11601.3,-1.96616],57.1171], + ["Hhedgehog_concreteBig",[4078.33,11649.3,0.00369263],296.798], + ["ZavoraAnim",[4084.16,11659.8,0.0244141],299.651], + ["LADAWreck",[4048.96,11667.1,0.0264282],60.3712], + ["T72Wreck",[3966.99,11639.2,0.0274963],359.898], + ["T72WreckTurret",[3993.57,11635.5,0.0666809],260.215], + ["Mi8Wreck",[3993.91,11674.9,-0.0588989],359.806], + ["Sign_1L_Firstaid",[6314.69,7791.69,0.0931702],40.9063], + ["Sign_Danger",[4027.15,11657.2,0.00314331],49.7929], + ["Sign_Danger",[4057.95,11638.4,0.00283813],359.861], + ["Sign_Danger",[4042.48,11647.1,0.00311279],34.9939], + ["Sign_Danger",[4019.37,11664.9,0.00344849],26.0144], + ["Land_fort_rampart",[4051.15,11642.5,-0.144409],201.75], + ["Land_fort_rampart",[4034.25,11651.1,-0.156891],219.713], + ["Land_fort_rampart",[4021.05,11662.9,-0.158691],226.337], + ["Hedgehog_EP1",[4025.14,11654.7,-0.00497437],0], + ["Hedgehog_EP1",[4039.87,11643.1,-0.00436401],0], + ["Hedgehog_EP1",[4012.94,11668.5,-0.00592041],0], + ["AmmoCrates_NoInteractive_Large",[4062.64,11682,0.00790405],72.512], + ["Misc_Backpackheap",[4074.33,11676.9,-0.00875854],345.662], + ["Land_CamoNetVar_EAST",[4060.96,11680.6,-0.0159912],353.354], + ["Land_GuardShed",[4086.96,11659.9,0.0321045],292.954], + ["UralWreck",[3878.58,11678.6,0.00140381],51.5933], + ["Land_Bucket_EP1",[4073.1,11679,0.00186157],326.178], + ["WoodChair",[4064.72,11680.6,-0.000518799],13.1974], + ["Land_Pillow_EP1",[4072.13,11677.8,0.000823975],3.74772], + ["FoldTable",[4063.39,11679.6,0.00289917],68.2496], + ["FoldChair",[4057.48,11678.5,0.00289917],254.154], + ["FoldTable",[4058.81,11678.6,0.00231934],266.933], + ["Land_Misc_Well_C_EP1",[4085.06,11669.4,0.0221863],265.805], + ["Bunker_PMC",[4025.17,11676.7,0.197113],286.394], + ["Land_Toilet",[4027.18,11668.2,0.0328674],13.3195], + ["Land_Misc_IronPipes_EP1",[4059.27,11657.3,-0.00704956],359.886], + ["Land_Reservoir_EP1",[4057.92,11660.8,0.00180054],173.689], + ["Land_stand_meat_EP1",[4073.54,11679.3,0.00949097],291.612], + ["Land_stand_small_EP1",[4071.76,11676,0.00296021],21.8403], + ["Land_tires_EP1",[4052.75,11666.6,0.00115967],322.767], + ["Land_transport_crates_EP1",[4064.75,11682.9,0.00534058],39.609], + ["ClutterCutter_EP1",[4054.37,11665.8,0],0], + ["ClutterCutter_EP1",[4053.75,11671.4,-3.05176e-005],1.02537], + ["Pile_of_wood",[4052.14,11666.5,0.101776],62.1647], + ["AmmoCrates_NoInteractive_Medium",[4058.41,11680.7,-0.0197754],302.172], + ["Land_cages_EP1",[4074.7,11681.8,0.00592041],3.70068], + ["Land_covering_hut_EP1",[4074.15,11679.4,0.011261],207.469], + ["Land_covering_hut_EP1",[4072.72,11676.6,0.00799561],27.1386], + ["Land_Fire_barrel",[4069.34,11677.5,0.0039978],322.741], + ["SmallTable",[6313.73,7790.95,0.013092],40.0105], + ["Land_Water_pipe_EP1",[6314.95,7790.96,0.0931396],252.19], + ["Land_Table_EP1",[4041.98,11669.9,0.0172729],300.146], + ["Land_Cabinet_EP1",[6314.92,7792.31,0.0932922],128.336], + ["Land_Crates_stack_EP1",[4075.23,11678.6,0.00598145],33.3804], + ["Base_WarfareBBarrier10xTall",[6316.47,7792.53,0.00515747],35.6889], + ["MASH_EP1",[6315.68,7841.9,-0.0414734],214.026], + ["Camp_EP1",[6330.96,7831.43,-0.0237427],214.577], + ["Land_tent_east",[6320.07,7797.51,0.260529],216.223], + ["CampEast_EP1",[6304.15,7843.94,-0.0131226],303.319], + ["CampEast_EP1",[6337.02,7822.19,-0.000305176],124.862], + ["Land_GuardShed",[6300.7,7800.27,-0.006073],127.541], + ["Land_Fire_barrel",[6309.98,7800.64,3.05176e-005],359.999], + ["AmmoCrates_NoInteractive_Large",[6321.24,7798.93,9.15527e-005],211.388], + ["Camp_EP1",[6324.05,7836.3,-0.021637],214.641], + ["Land_covering_hut_big_EP1",[6317.27,7788.24,0.000183105],38.2667], + ["Rubbish1",[4017.43,11670.1,0.000183105],293.976], + ["Hedgehog_EP1",[4057.17,11635.8,-0.0043335],0], + ["Land_Toilet",[6302.85,7793.83,-0.00384521],306.573], + ["Misc_palletsfoiled",[6319.21,7787.54,-0.0223083],16.4322], + ["Land_Fire_barrel",[6320.95,7787.1,0.00012207],359.999], + ["Land_transport_kiosk_EP1",[6311.83,7793.13,0.00012207],127.481], + ["Fort_Crate_wood",[6322.84,7791.68,3.05176e-005],50.4289], + ["Land_transport_crates_EP1",[6317.23,7803.64,3.05176e-005],285.371], + ["Info_Board_EP1",[11457.6,11360.7,0],304.476], + ["Info_Board_EP1",[4086.25,11662.4,0.000610352],109.569], + ["Info_Board_EP1",[6310.28,7797.77,6.10352e-005],126.701], + ["Land_Fire_barrel",[4358.58,2260.37,-0.0199747],0], + ["Land_Fire_barrel",[13533.1,6358.16,-0.019352],0], + ["HeliHEmpty",[7983.97,2890.65,0.297879],359.994], + ["MASH_EP1",[4836.67,2528.45,-0.0282021],207.765], + ["Camp_EP1",[4827.61,2532.12,-0.0220318],207.504], + ["CampEast_EP1",[4833.81,2508.78,0.0182037],334.111], + ["Land_Fire_barrel",[4836.34,2519.46,-0.00964355],353.734], + ["Camp_EP1",[4845.74,2522.33,-0.0619822],214.281], + ["Land_CamoNetB_EAST",[12949.3,12766.1,-0.697388],25.2311], + ["Misc_cargo_cont_net2",[12949,12771.6,0.0607147],122.405], + ["Land_Barrel_water",[12946.4,12769.8,0.00119019],359.93], + ["Misc_cargo_cont_small",[12944.5,12769.1,0.00468445],359.976], + ["FoldTable",[12946.4,12765.8,0.00125122],6.6329], + ["FoldChair",[12946.1,12768.1,0.00151062],328.363], + ["RU_WarfareBUAVterminal",[4052.83,11662.4,-0.00228882],334.942], + ["ASC_EU_LHVOld",[4088.19,11661.6,-0.00698853],140.558], + ["ASC_EU_LHVOld",[4060.82,11685.2,0.01651],180.141], + ["ASC_EU_LHVOld",[4040.71,11668.4,-0.00106812],31.4449], + ["ASC_EU_LHVOld",[4057.1,11661.2,-0.0141602],8.31776], + ["ASC_EU_LHVOld",[6296.96,7801.4,0.0017395],286.436], + ["ASC_EU_LHVOld",[6317.2,7814.69,0.000274658],118.614], + ["ASC_EU_LHVOld",[6314.86,7792.96,-0.00210571],190.092], + ["ASC_EU_LHVOld",[11458.8,11363.8,-0.000366211],127.991], + ["ASC_EU_LHVOld",[11449.3,11348.9,9.15527e-005],133.16], + ["HeliHEmpty",[1617.71,7773.31,6.10352e-005],0], + ["HeliHEmpty",[12072.7,12667.3,0],0], + ["MAP_garaz_mala",[6301.03,7798.46,0.0646667],305.746], + ["MAP_garaz_mala",[6295.69,7791.52,0.0231323],307.247], + ["HeliHEmpty",[6293,7806.44,0],359.994], + ["FoldChair",[12060.7,12635.9,-0.0570068],216.273], + ["FoldTable",[12061.7,12637,1.52588e-005],17.3061], + ["HeliHEmpty",[13473.4,5439.65,0.380941],359.963], + ["HeliHEmpty",[4053.63,11671.4,0.015686],353.652], + ["MAP_garaz_mala",[4036.72,11664.6,-0.187195],21.756], + ["Sign_1L_Firstaid",[4058.67,11660.9,0.00271606],217.943], + ["Land_sunshade_EP1",[4059.85,11660.2,0.00448608],359.872], + ["HeliHEmpty",[11455.5,11341.2,0],248.275], + ["Base_WarfareBBarrier10xTall",[6306.69,7787.59,0.229279],35.6858], + ["Base_WarfareBBarrier10xTall",[6319.24,7778.69,0.184418],34.8167], + ["Land_CncBlock_D",[6324.88,7781.74,0.000305176],93.6126], + ["Land_CncBlock_D",[6324.3,7785.78,-6.10352e-005],68.9638], + ["Base_WarfareBBarrier10xTall",[6312.2,7810.51,0],125.629], + ["MAP_garaz_mala",[11443.3,11338.4,-0.0205383],35.8282], + ["MAP_A_Castle_Bastion",[11470.7,11367.5,0.114838],34.1875], + ["MAP_A_Castle_Gate",[11447.6,11358.2,-0.673737],305.541], + ["MAP_A_Castle_Stairs_A",[11435.7,11352.8,0.000488281],31.4133], + ["MAP_A_Castle_Bastion",[11449.2,11336,-0.00268555],215.506], + ["Land_Bench_EP1",[11472.6,11371.8,9.15527e-005],300.958], + ["Sign_1L_Firstaid",[11473.3,11369.8,9.15527e-005],33.0887], + ["Misc_cargo_cont_net1",[6323.25,7780.07,0.000427246],359.987], + ["HeliHEmpty",[4037.3,11673.5,0],353.666], + ["Hhedgehog_concreteBig",[4091.63,11663.7,0.00088501],294.281], + ["HeliHCivil",[12915.7,12760.8,0],0], + ["Concrete_Wall_EP1",[6311.12,7801.19,-9.15527e-005],67.1369], + ["Misc_concrete_High",[6326.79,7793.51,0.00012207],201.722], + ["PowGen_Big",[6318.19,7806.43,-0.000152588],305.911], + ["Land_BagFenceRound",[6295.64,7804.32,-0.000244141],128.792], + ["MAP_R2_RockWall",[13861.8,11779.9,-15.0633],217.77], + ["MAP_R2_RockWall",[13822.5,11756.4,-16.7336],279.752], + ["MAP_R2_RockTower",[13831.8,11778.5,0.0100484],148.154], + ["MAP_R2_RockWall",[13844.8,11776,11.7634],146.593], + ["MAP_R2_RockWall",[13836.7,11733.2,-15.0741],229.843], + ["MAP_R2_RockWall",[13843.1,11772.3,11.3315],320.42], + ["MAP_R2_Rock1",[13848.2,11705.3,-20.9383],57.3144], + ["MAP_R2_RockWall",[13857,11752.6,11.8745],117.474], + ["MAP_R2_RockTower",[13867.9,11753.7,-17.1283],81.7405], + ["MAP_R2_RockWall",[13827.9,11722.2,0.0184865],270.131], + ["MAP_R2_RockWall",[13881,11792.8,-14.3209],142.299], + ["MAP_R2_RockTower",[13827.3,11770.9,-13.6761],0], + ["MAP_R2_Rock1",[13817.8,11746.1,-27.2185],68.5491], + ["MAP_R2_RockWall",[13861.8,11779.9,-15.0633],217.77], + ["MAP_R2_RockWall",[13822.5,11756.4,-16.7336],279.752], + ["MAP_R2_RockTower",[13831.8,11778.5,0.0100484],148.154], + ["MAP_R2_RockWall",[13844.8,11776,11.7634],146.593], + ["MAP_R2_RockWall",[13836.7,11733.2,-15.0741],229.843], + ["MAP_R2_RockWall",[13843.1,11772.3,11.3315],320.42], + ["MAP_R2_Rock1",[13848.2,11705.3,-20.9383],57.3144], + ["MAP_R2_RockWall",[13857,11752.6,11.8745],117.474], + ["MAP_R2_RockTower",[13867.9,11753.7,-17.1283],81.7405], + ["MAP_R2_RockWall",[13827.9,11722.2,0.0184865],270.131], + ["MAP_R2_RockWall",[13881,11792.8,-14.3209],142.299], + ["MAP_R2_RockTower",[13827.3,11770.9,-13.6761],0], + ["MAP_R2_Rock1",[13817.8,11746.1,-27.2185],68.5491] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/chernarus17.sqf b/SQF/dayz_code/system/mission/chernarus17.sqf new file mode 100644 index 000000000..30e559313 --- /dev/null +++ b/SQF/dayz_code/system/mission/chernarus17.sqf @@ -0,0 +1,326 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["TK_GUE_WarfareBLightFactory_base_EP1",[6391.96,7790.32,-0.287811],127.766], + ["USMC_WarfareBHeavyFactory",[6334.75,7787.43,-0.344269],301.11], + ["Land_HBarrier_large",[6314.71,7784.7,-0.201874],303.427], + ["Land_HBarrier_large",[6319.11,7791.76,-0.124359],303.43], + ["Land_HBarrier_large",[6323.46,7798.73,-0.113556],303.429], + ["Land_HBarrier_large",[6391.49,7800.83,-0.0564575],208.26], + ["Land_HBarrier_large",[6398.41,7796.66,0.000518799],36.5742], + ["Concrete_Wall_EP1",[6403.41,7792.12,-3.05176e-005],124.936], + ["Land_HBarrier_large",[6282.59,7845.61,-0.102295],303.412], + ["Land_HBarrier_large",[6279.77,7838.15,-0.0539856],276.423], + ["Land_HBarrier_large",[6281.4,7830.53,-0.175171],241.808], + ["Land_HBarrier_large",[6273.9,7811.31,-0.144348],325.814], + ["Land_HBarrier_large",[6273.33,7807.1,-0.10968],218.624], + ["Land_HBarrier_large",[6279.97,7802.08,-0.0386353],218.598], + ["Land_HBarrier_large",[6286.97,7797.01,-0.11145],216.222], + ["Land_HBarrier_large",[6293.72,7792.32,-0.0987244],216.263], + ["Land_HBarrier_large",[6300.55,7787.57,-0.0118713],216.253], + ["Land_HBarrier_large",[6307.66,7782.74,-0.118561],215.633], + ["Land_HBarrier_large",[6314.53,7778.17,-0.161041],215.649], + ["Land_HBarrier_large",[6321.34,7773.46,-0.0839233],215.67], + ["Land_HBarrier_large",[6328.6,7768.76,-0.0960083],213.358], + ["Land_HBarrier_large",[6336.56,7765.44,-0.129547],205.366], + ["Land_HBarrier_large",[6344.32,7762.24,-0.375336],200.867], + ["Land_HBarrier_large",[6352.13,7760.97,-0.134094],176.271], + ["Land_HBarrier_large",[6359.39,7759.99,-0.205139],203.058], + ["Land_HBarrier_large",[6366.27,7756.24,-0.0874634],38.2164], + ["Land_HBarrier_large",[6385.59,7771.98,-0.0760498],310.159], + ["Land_HBarrier_large",[6393.11,7780.59,-0.0625916],309.977], + ["Land_HBarrier_large",[6398.28,7787.05,-0.0339355],309.975], + ["Land_HBarrier_large",[6385.16,7805.21,9.15527e-005],222.395], + ["Land_HBarrier_large",[6378.02,7810.11,-0.000305176],211.253], + ["Land_HBarrier_large",[6370.83,7814.16,-0.000213623],211.253], + ["Land_HBarrier_large",[6363.4,7818.38,-0.0501709],211.253], + ["Land_HBarrier_large",[6356.07,7822.49,-0.0716553],211.253], + ["Land_HBarrier_large",[6348.67,7826.55,-0.169617],211.256], + ["Land_HBarrier_large",[6341.35,7830.83,-0.143616],211.256], + ["Land_HBarrier_large",[6316.49,7809.35,-0.06604],214.607], + ["Land_HBarrier_large",[6309.69,7813.83,-0.0666809],215.26], + ["Land_HBarrier_large",[6302.78,7818.58,-0.0792236],216.72], + ["Land_HBarrier_large",[6297.41,7817.61,-0.00012207],138.498], + ["Land_CamoNetB_EAST",[6311.08,7797.09,-0.89212],125.142], + ["Land_HBarrier_large",[6286.11,7804.07,-0.122864],125.736], + ["Land_HBarrier_large",[6328.99,7801.48,-0.120148],210.8], + ["Misc_cargo_cont_net3",[6318.65,7782.82,-0.00183105],36.0603], + ["ClutterCutter_small_2_EP1",[6263.39,7816.45,0],0], + ["Land_HBarrier_large",[6373.23,7797.06,-0.000152588],283.66], + ["Land_HBarrier_large",[6376.67,7804.51,0.000305176],305.76], + ["FoldTable",[11473.7,11382.5,0.00201416],330.011], + ["Misc_Cargo1B_military",[11474.4,11381.7,2.52106],56.3505], + ["ClutterCutter_small_EP1",[11474.3,11381.9,-0.000152588],0], + ["ClutterCutter_small_EP1",[11473.7,11381,-0.00012207],0], + ["ClutterCutter_EP1",[11481.8,11361.5,3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11478.8,11370.5,3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11478.1,11371.7,3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11477.5,11372.7,0],0], + ["ClutterCutter_small_2_EP1",[11477,11373.7,-6.10352e-005],0], + ["ClutterCutter_small_2_EP1",[11476.6,11374.7,-3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11476.2,11375.7,3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11475.5,11377.4,-6.10352e-005],0], + ["ClutterCutter_small_2_EP1",[11474.9,11378.9,-0.00012207],0], + ["ClutterCutter_small_2_EP1",[11475.6,11379.8,-0.00012207],0], + ["ClutterCutter_small_2_EP1",[11477.5,11371.8,-3.05176e-005],0], + ["HeliHEmpty",[11482.5,11361.2,-3.05176e-005],0.000108113], + ["Misc_Cargo1B_military",[11477.3,11385.2,0.0195923],24.9645], + ["Misc_Cargo1B_military",[11477.3,11391.8,0.0315247],335.316], + ["Misc_Cargo1B_military",[11472.4,11395.5,0.0148315],126.639], + ["Misc_Cargo1B_military",[11466.7,11398.3,0.0273132],109.216], + ["Misc_Cargo1B_military",[11460.2,11398.3,0.00811768],72.9039], + ["Misc_Cargo1B_military",[11454.3,11396.1,0.0022583],41.911], + ["Misc_Cargo1B_military",[11454.4,11390.3,0.00418091],350.05], + ["Misc_Cargo1B_military",[11457.8,11384.6,0.000488281],306.856], + ["Misc_Cargo1B_military",[11469.8,11380.6,0.00479126],88.4447], + ["ClutterCutter_small_2_EP1",[11446.1,11365.1,-6.10352e-005],0], + ["ClutterCutter_small_2_EP1",[11446.2,11363.9,-3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11446.1,11366.4,6.10352e-005],0], + ["ClutterCutter_small_2_EP1",[11446.9,11367.3,0],0], + ["ClutterCutter_small_2_EP1",[11448.1,11368,-3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11458.1,11378.8,3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11459.7,11380.3,-9.15527e-005],0], + ["ClutterCutter_small_2_EP1",[11457.3,11377.4,-0.000152588],0], + ["ClutterCutter_small_2_EP1",[11460.5,11378.3,-3.05176e-005],0], + ["ClutterCutter_small_2_EP1",[11461.5,11379.5,6.10352e-005],0], + ["ClutterCutter_small_2_EP1",[11462.7,11380.7,-6.10352e-005],0], + ["ClutterCutter_small_2_EP1",[11456.5,11376.5,0],0], + ["ClutterCutter_small_2_EP1",[11472.2,11384.9,-9.15527e-005],0], + ["ClutterCutter_small_2_EP1",[11473.1,11384.7,-0.00012207],0], + 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["Land_HBarrier_large",[5066.32,9720.82,-0.000335693],241.73], + ["Land_HBarrier3",[5060.95,9736.3,0.00149536],351.629], + ["ZavoraAnim",[4082.46,11654.4,-0.0184631],120.927], + ["MAP_Mil_Barracks",[6312.63,7839.23,0.00671387],34.2072], + ["ASC_EU_LHSIndE",[6322.93,7790.89,-0.00216675],230.559], + ["Land_HBarrier_large",[6281.57,7819.64,-0.0925293],126.622], + ["Land_HBarrier_large",[6279.09,7816.1,-0.112946],128.926], + ["Land_GuardShed",[6381.86,7767.47,-0.0263672],306.904], + ["Land_Fire_barrel",[6304.48,7801.3,0],104.79], + ["Land_Fire_barrel",[6338.34,7786.99,0.000152588],32.3755], + ["Land_Fire_barrel",[6389.86,7797.14,-3.05176e-005],128.477], + ["Land_Fire_barrel",[6386.82,7770.29,9.15527e-005],314.321], + ["Land_Fire_barrel",[4070.7,11670.7,0.00317383],160.128], + ["Land_Fire_barrel",[12943.1,12766.8,0.0018158],21.6287], + ["Land_Fire_barrel",[5066.24,9734.41,0],0], + ["Land_Fire_barrel",[1607.78,7776.55,0],33.8081], + ["Land_Fire_barrel",[13244.3,6074.3,0.000148773],219.575], + ["Land_Fire_barrel",[13104.237,8252.7305,1.5],0.00138051], + ["HeliHCivil",[12917.4,12760.9,1.52588e-005],0], + ["Info_Board_EP1",[6344.27,7788.2,0.000213623],301.143], + ["Info_Board_EP1",[5061.34,9732.61,3.05176e-005],98.3416], + ["Info_Board_EP1",[4064.61,11675.7,0.00491333],268.874], + ["Info_Board_EP1",[11457,11390.5,0.00219727],261.455], + ["Info_Board_EP1",[12946.8,12760.3,0.00396729],123.548], + ["ASC_EU_LHSIndE",[4080.49,11689.8,0.113495],307.791], + ["ASC_EU_LHSIndE",[4062.96,11682,0.0274353],228.979], + ["MAP_R2_RockWall",[13861.8,11779.9,-15.0633],217.77], + ["MAP_R2_RockWall",[13822.5,11756.4,-16.7336],279.752], + ["MAP_R2_RockTower",[13831.8,11778.5,0.0100484],148.154], + ["MAP_R2_RockWall",[13844.8,11776,11.7634],146.593], + ["MAP_R2_RockWall",[13836.7,11733.2,-15.0741],229.843], + ["MAP_R2_RockWall",[13843.1,11772.3,11.3315],320.42], + ["MAP_R2_Rock1",[13848.2,11705.3,-20.9383],57.3144], + ["MAP_R2_RockWall",[13857,11752.6,11.8745],117.474], + ["MAP_R2_RockTower",[13867.9,11753.7,-17.1283],81.7405], + ["MAP_R2_RockWall",[13827.9,11722.2,0.0184865],270.131], + ["MAP_R2_RockWall",[13881,11792.8,-14.3209],142.299], + ["MAP_R2_RockTower",[13827.3,11770.9,-13.6761],0], + ["MAP_R2_Rock1",[13817.8,11746.1,-27.2185],68.5491] +]; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_23.cmr_ovaron/mission.sqf b/SQF/dayz_code/system/mission/cmr_ovaron.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_23.cmr_ovaron/mission.sqf rename to SQF/dayz_code/system/mission/cmr_ovaron.sqf diff --git a/SQF/dayz_code/system/mission/fapovo.sqf b/SQF/dayz_code/system/mission/fapovo.sqf new file mode 100644 index 000000000..fdc9777ee --- /dev/null +++ b/SQF/dayz_code/system/mission/fapovo.sqf @@ -0,0 +1,180 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_HBarrier3",[4497.23,500.156,1.62125e-005],90.5858], + ["Land_HBarrier3",[4497.18,496.827,1.62125e-005],91.2531], + ["HeliHCivil",[4534.61,484.35,9.53674e-007],0], + ["C130J_wreck_EP1",[4476.93,481.304,-0.212887],267.943], + ["Land_Fire_barrel_burning",[4481.72,486.359,1.93846],8.77788], + ["FoldTable",[4493.64,497.294,9.53674e-007],91.2546], + ["FoldChair",[4491.8,496.154,5.72205e-006],249.224], + ["Info_Board_EP1",[4496.05,497.462,-9.53674e-007],89.9991], + ["Land_Mil_Barracks_i",[637.356,3817.05,1.14441e-005],180.664], + ["Land_Mil_Barracks_i",[4458.75,531.477,0],89.9792], + ["MAP_Wall_CBrk_End",[3714.98,2398.19,-0.0454521],0.874945], + ["MAP_Wall_CBrk_5",[3683.34,2398.55,-0.0454597],0.69068], + ["MAP_Wall_CBrk_5",[3688.35,2398.48,-0.045454],0.69068], + ["MAP_Wall_CBrk_5",[3693.34,2398.42,-0.0454578],0.69068], + ["MAP_Wall_CBrk_5",[3698.34,2398.36,-0.0454559],0.69068], + ["MAP_Wall_CBrk_5",[3703.27,2398.3,-0.0454636],0.69068], + ["MAP_Wall_CBrk_5",[3713.21,2398.21,-0.0454502],0.69068], + ["MAP_plot_istan1_sloupek",[3710.68,2398.23,-0.0454578],360], + ["MAP_plot_istan1_sloupek",[3706,2398.29,-0.0454559],0], + ["Land_HBarrier3_DZ",[3716.65,2407.32,1.33514e-005],93.196], + ["Land_CamoNetB_EAST",[3698.25,2409.68,2.47955e-005],279.42], + ["Misc_cargo_cont_net2",[3688.46,2401.1,3.24249e-005],8.41115], + ["Land_HBarrier3_DZ",[3716.77,2408.45,1.52588e-005],93.196], + ["LADAWreck",[3711.12,2417.46,0],8.05003], + ["LADAWreck",[3713.95,2414.06,1.14441e-005],93.8489], + ["Hedgehog_EP1",[3705.42,2405.2,1.14441e-005],353.971], + ["Hedgehog_EP1",[3705.59,2412.39,1.90735e-005],353.971], + ["Hedgehog_EP1",[3704.39,2416.44,3.8147e-006],311.207], + ["Hedgehog_EP1",[3704.23,2402.38,7.62939e-006],22.8874], + ["AmmoCrate_NoInteractive_",[3697.29,2412.25,4.00543e-005],0.990454], + ["AmmoCrates_NoInteractive_Large",[3694.36,2412.82,5.72205e-005],273.166], + ["AmmoCrates_NoInteractive_Medium",[3696.89,2413.31,3.43323e-005],272.699], + ["AmmoCrates_NoInteractive_Small",[3699.94,2412.36,4.3869e-005],183.35], + ["HeliHCivil",[3709.38,2383.59,1.14441e-005],0], + ["FoldTable",[3698.67,2412.05,1.90735e-006],0], + ["Land_Chair_EP1",[3691.73,2409.43,-7.62939e-006],14.1911], + ["Land_Water_pipe_EP1",[3693.37,2404.59,5.72205e-006],232.839], + ["Land_bags_EP1",[3697.41,2404.79,5.72205e-006],34.5132], + ["Land_Fire_barrel",[3704.49,2413.68,1.90735e-006],267.29], + ["Land_covering_hut_EP1",[3714.45,2411.26,1.90735e-006],273.017], + ["Land_CncBlock_D",[3704.66,2408.82,0],86.0294], + ["Land_CncBlock_Stripes",[3709.37,2412.25,7.62939e-006],359.137], + ["Land_Toilet",[3723.58,2418.33,1.90735e-006],4.22515], + ["Land_bags_stack_EP1",[3697.16,2406.46,3.8147e-006],77.425], + ["Land_Barrel_water",[3704.08,2408.07,1.90735e-006],0], + ["Land_stand_meat_EP1",[3703.35,2404.69,1.90735e-006],269.011], + ["Land_tires_EP1",[3715.68,2412.14,1.90735e-006],326.179], + ["VaultStorageLocked",[3715.73,2410.71,-1.90735e-006],91.1964], + ["FoldTable",[3695.86,2412.1,-7.62939e-006],0], + ["Fence_corrugated_plate",[3696.11,2404.12,1.52588e-005],271.391], + ["Fence_corrugated_plate",[3693.14,2412.25,-0.539001],221.266], + ["Fence_corrugated_plate",[3695.91,2407.37,-0.740341],257.414], + ["MAP_F_postel_manz_kov",[3693.73,2404.56,3.43323e-005],3.24855], + ["Body2",[3694.69,2405.29,0.558451],102.105], + ["Land_CncBlock_D",[3711.93,2411.76,0],85.8066], + ["Land_CncBlock_D",[3714.36,2409.31,9.53674e-006],358.923], + ["FoldTable",[3709.09,2413.33,2.09808e-005],0], + ["FoldTable",[3700.88,2405.68,7.62939e-006],3.48437], + ["Misc_Backpackheap",[3698.79,2404.59,1.90735e-006],59.1236], + ["Info_Board_EP1",[3704.22,2409.12,-0.300379],87.014], + ["Fence_corrugated_plate",[2470.44,1815.77,7.62939e-006],253.345], + ["Fence_corrugated_plate",[2472.17,1810.61,3.05176e-005],253.345], + ["MAP_zidka02",[3384.78,4122.99,0],0], + ["MAP_zidka03",[3392.2,4122.98,0],0], + ["MAP_zidka04",[3382.33,4123.18,0],172.755], + ["MAP_zidka_branka",[3407.43,4108.63,2.28882e-005],76.0092], + ["MAP_zidka02",[3387.27,4122.98,1.52588e-005],0], + ["MAP_zidka04",[3397.19,4122.89,0],2.36653], + ["MAP_zidka04",[3407.26,4111.03,0],253.923], + ["MAP_zidka02",[3403.53,4116.9,3.05176e-005],56.0513], + ["MAP_zidka03",[3408.39,4099.02,3.05176e-005],112.503], + ["MAP_zidka04",[3406.39,4112.76,3.05176e-005],54.729], + ["MAP_zidka02",[3403.98,4117.13,4.57764e-005],235.071], + ["MAP_zidka04",[3401.1,4121.26,-1.52588e-005],235.478], + ["MAP_zidka04",[3405.32,4096.07,-0.00883484],159.295], + ["FlagCarrierWhite_EP1",[3406.74,4096.92,1.52588e-005],232.753], + ["HeliHCivil",[3392.54,4114.55,3.8147e-005],21.2036], + ["MAP_zidka04",[3362.79,4099.43,1.82809],346.289], + ["MAP_zidka04",[3360.74,4096.82,1.82526],76.7018], + ["Land_fort_bagfence_long",[3393.34,4100.85,-0.101578],79.6408], + ["Land_HBarrier5",[3378.3,4087.65,0],346.239], + ["MAP_F_Vojenska_palanda",[3364.58,4090.44,3.05176e-005],76.6543], + ["MAP_F_Vojenska_palanda",[3364.2,4092.06,0],76.6543], + ["MAP_postel_manz_kov",[3362.12,4095.2,-0.139549],76.541], + ["Body2",[3363.21,4094.42,0.439537],141.729], + ["MAP_case_d",[3367.91,4090.63,7.62939e-006],347.975], + ["MAP_Skrin_opalena",[3366.04,4099.55,0],348.426], + ["Land_Water_pipe_EP1",[3363.07,4093.03,-7.62939e-006],0], + ["Fence_corrugated_plate",[3367.75,4099.2,-0.161888],254.929], + ["Fence_corrugated_plate",[3368.78,4095.39,-0.653137],254.929], + ["MAP_lekarnicka",[3366.21,4089.67,0.943687],167.602], + ["MAP_wall_board",[3364.28,4099.66,-7.62939e-006],167.109], + ["MAP_F_ch_mod_c",[3362.57,4095.71,0],310.125], + ["MAP_hospital_bench",[3368.19,4096.01,3.8147e-005],73.7526], + ["MAP_hospital_bench",[3367.81,4097.41,3.05176e-005],75.3058], + ["MAP_conference_table_a",[3365.02,4096.94,6.10352e-005],317.572], + ["MAP_chair",[3363.75,4097.61,3.8147e-005],297.476], + ["AmmoCrate_NoInteractive_",[3376.99,4089.22,0],255.695], + ["AmmoCrates_NoInteractive_Large",[3377.96,4089.77,0],78.0389], + ["AmmoCrates_NoInteractive_Medium",[3373.33,4088.33,0],169.144], + ["AmmoCrates_NoInteractive_Small",[3381.42,4089.8,7.62939e-006],352.909], + ["Concrete_Wall_EP1",[3379.14,4088.02,0.754799],348.471], + ["Concrete_Wall_EP1",[3381.59,4088.58,0.889381],339.843], + ["FoldTable",[3375.59,4090.04,7.62939e-006],349.844], + ["FoldTable",[3379.98,4090.82,0],346.746], + ["Land_CncBlock_D",[3378.45,4092.42,3.05176e-005],348.371], + ["Land_CncBlock_D",[3374.29,4091.62,3.05176e-005],346.275], + ["Land_Fire_barrel",[3377.02,4097.3,0],277.413], + ["Land_covering_hut_EP1",[3380.01,4101.49,-2.28882e-005],82.3287], + ["Land_Barrel_water",[3381.93,4100.42,7.62939e-005],0.414777], + ["Land_stand_meat_EP1",[3377.15,4103.8,2.28882e-005],117.516], + ["Land_bags_EP1",[3376.67,4102.08,3.05176e-005],358.809], + ["FoldTable",[3380.9,4101.42,2.28882e-005],80.1071], + ["Misc_Backpackheap",[3381.99,4102.98,-0.0226746],34.3395], + ["Land_HBarrier_large",[3395.04,4094.03,0],0], + ["Land_HBarrier_large",[3403.11,4095.05,7.62939e-006],347.006], + ["Concrete_Wall_EP1",[3408.37,4099.06,-0.0373917],291.776], + ["Land_HBarrier5",[3405.96,4113.97,2.28882e-005],70.3613], + ["Concrete_Wall_EP1",[3383.7,4089.64,-7.62939e-006],290.328], + ["LADAWreck",[3402.17,4097.58,7.62939e-006],75.884], + ["FoldTable",[3405.36,4100.4,-1.52588e-005],294.846], + ["Land_HBarrier3_DZ",[3405.93,4102.73,-0.00217438],352.548], + ["Land_covering_hut_EP1",[3394.72,4097.27,0],82.3287], + ["Land_tires_EP1",[3398.73,4096.03,7.62939e-006],319.824], + ["Land_Pneu",[3399.68,4096.53,1.52588e-005],0], + ["Land_Crates_stack_EP1",[3395.16,4095.79,-7.62939e-006],85.6997], + ["Paleta2",[3396.88,4095.23,0],354.807], + ["VaultStorageLocked",[3393.95,4097.98,0],258.833], + ["Mi8Wreck",[3410.29,4107.64,7.62939e-006],343.076], + ["Land_HBarrier5",[3396.68,4122.78,0.117081],29.8735], + ["Concrete_Wall_EP1",[3392.21,4123.1,-0.220901],0.224013], + ["Land_covering_hut_EP1",[3406.73,4099.33,7.62939e-006],297.328], + ["HeliHCivil",[4336.84,3641.68,5.72205e-006],201.953], + ["Land_CamoNet_EAST",[4349.01,3662.54,-1.90735e-006],23.6351], + ["Misc_cargo_cont_net2",[4344.4,3660.46,0],91.901], + ["FoldTable",[4349.61,3659.38,1.04904e-005],207.761], + ["Land_Chair_EP1",[4349.57,3661.91,0],93.3657], + ["Land_HBarrier_large",[4355.58,3664.81,0.00321007],34.691], + ["Land_HBarrier_large",[4356.49,3657.7,0.00208473],123.416], + ["Land_HBarrier_large",[4348.84,3669.21,-1.62125e-005],28.9494], + ["Land_HBarrier_large",[4342.87,3667.99,4.1008e-005],300.786], + ["Land_HBarrier_large",[4340.67,3660.55,1.90735e-006],93.9874], + ["Land_HBarrier_large",[4344.03,3654.88,0],32.5909], + ["Land_HBarrier_large",[4351.88,3650.12,2.86102e-006],347.988], + ["HeliHCivil",[1621.49,1066.25,1.90735e-006],0], + ["Land_CncBlock_D",[1604.99,1060.68,0],340.162], + ["Land_CncBlock_D",[1607.64,1063.37,1.90735e-006],273.368], + ["Land_CncBlock_D",[1607.22,1067.2,-1.90735e-006],256.964], + ["Land_CncBlock_D",[1606.08,1070.47,-3.8147e-006],68.8134], + ["Misc_cargo_cont_net2",[1604.4,1063.02,-1.90735e-006],343.51], + ["Land_Nav_Boathouse_Pier",[3528.5979,3138.8816,-0.22335473],112.95339], + ["Land_Nav_Boathouse",[3528.5979,3138.8816,-0.22335473],112.95339], + ["Land_CamoNet_NATO",[4678.36,1881.3,0.0697527],72.2586], + ["Misc_cargo_cont_net3",[4677.58,1884.79,0.000346184],149.906], + ["AmmoCrates_NoInteractive_Medium",[4677.85,1882.3,-0.0142846],250.058], + ["AmmoCrates_NoInteractive_Small",[4680.09,1880.77,-0.000281811],60.5206], + ["FoldTable",[4676.98,1879.59,0.000791073],69.4328], + ["FoldChair",[4679.24,1879.31,0.000816822],107.556], + ["Land_A_tent",[4679.56,1876.64,0.000817299],72.9139], + ["Info_Board_EP1",[4346.66,3655.42,1.14441e-005],210.139], + ["Info_Board_EP1",[3389.07,4103,-7.62939e-006],348.888], + ["AmmoCrates_NoInteractive_Medium",[3701.72,2416.34,-1.90735e-006],272.699], + ["FoldTable",[3702.67,2413.34,1.90735e-006],319.137], + ["Land_Fire_barrel",[4491.13,499.753,-3.91006e-005],267.29], + ["Land_Fire_barrel",[4675.18,1876.49,0.00108767],68.2506], + ["Land_Fire_barrel",[1602.75,1070.77,9.53674e-006],203.531], + ["Land_Fire_barrel",[3522.0642,3132.9773,1.3],316.74], + ["Land_Fire_barrel",[4353.02,3655.65,0],48.8184], + ["Land_Fire_barrel",[3390.93,4098.64,-1.52588e-005],153.856], + ["Land_A_Hospital",[3307.93,1509.43,-1.14441e-005],0.916192] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/fdf_isle1_a.sqf b/SQF/dayz_code/system/mission/fdf_isle1_a.sqf new file mode 100644 index 000000000..5b653d6ff --- /dev/null +++ b/SQF/dayz_code/system/mission/fdf_isle1_a.sqf @@ -0,0 +1,167 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_Panelak",[10814.4,6847.01,7.62939e-006],9.06501], + ["Land_Panelak2",[10773.3,6853.5,0.00943375],9.27016], + ["Land_Panelak",[8601.17,7745.84,-0.00204086],5.46415e-005], + ["Land_Panelak",[8558.97,7745.64,-1.52588e-005],0], + ["Land_Panelak2",[7468.87,10735.3,0.0358038],300.572], + ["Land_Panelak2",[7342.06,10558.4,-0.127026],29.9153], + ["Bunker_PMC",[8148.64,4338.83,-0.0868554],2.18352], + ["C130J_wreck_EP1",[8141.42,4360.04,-0.935054],0.204801], + ["Land_Fire_barrel_burning",[8146.31,4355.24,1.18354],0], + ["Land_CamoNetVar_EAST",[8147.94,4332.73,0.600176],86.5729], + ["Land_Fire_barrel",[8151.24,4326.88,0],84.1766], + ["HeliHEmpty",[8149.71,4292.92,2.28882e-005],0], + ["Land_Ind_IlluminantTower",[8141.19,4340.39,9.53674e-006],272.168], + ["MAP_Ohrada_popelnice",[11367.1,8796.2,0.000488281],180.875], + ["MAP_Ohrada_popelnice",[11341.8,8784,-0.202072],88.5029], + ["Land_HBarrier_large",[8153.81,4329.13,-3.8147e-006],96.5622], + ["Land_HBarrier_large",[8149.7,4324.59,4.76837e-007],1.60705], + ["Land_HBarrier_large",[8143.16,4329.4,2.86102e-006],272.943], + ["Misc_cargo_cont_small",[8146.25,4331.57,-2.86102e-006],31.7129], + ["FoldTable",[8150.48,4331.97,-7.15256e-006],8.77858], + ["FoldChair",[8151.23,4332.98,5.10216e-005],33.4169], + ["USMC_WarfareBUAVterminal",[9752.79,4029.95,6.91414e-005],338.792], + ["Base_WarfareBBarrier10xTall",[9749.2,4027.07,0.000465393],63.1307], + ["Base_WarfareBBarrier10xTall",[9759.99,4023.81,4.95911e-005],330.136], + ["Base_WarfareBBarrier10xTall",[9753.17,4037.65,-7.62939e-006],330.136], + ["Land_HBarrier_large",[9761.8,4034.47,-0.093636],60.1055], + ["Land_Fire_barrel",[9759.36,4035.15,1.81198e-005],95.7072], + ["MAP_Wall_CBrk_5",[9667.41,10907,-3.05176e-005],0], + ["MAP_Wall_CBrk_5",[9662.41,10907,3.24249e-005],0], + ["MAP_Wall_CBrk_5",[9657.47,10907,1.14441e-005],0], + ["MAP_Wall_CBrk_5",[9652.56,10907,3.8147e-006],0], + ["MAP_Wall_CBrk_5",[9647.63,10907,6.10352e-005],0], + ["MAP_Wall_CBrk_5",[9645.15,10904.7,1.52588e-005],269.866], + ["MAP_Wall_CBrk_5",[9645.14,10899.7,0],269.866], + ["MAP_Wall_CBrk_5",[9645.15,10894.8,0],269.866], + ["MAP_Wall_CBrk_5",[9645.17,10878.1,-1.90735e-006],269.866], + ["MAP_Wall_CBrk_5",[9645.17,10883,-3.8147e-006],269.866], + ["MAP_Wall_CBrk_5",[9645.15,10888,0],269.866], + ["MAP_Wall_Gate_Kolchoz",[9645.07,10891.5,0.00560951],90.1292], + ["Land_CncBlock_Stripes",[9643.14,10891.4,1.90735e-005],91.9267], + ["Land_Market_shelter_EP1",[9657.09,10903,-1.90735e-006],179.556], + ["Land_Market_stalls_01_EP1",[9666.02,10889.9,0.000148773],89.1985], + ["Land_Barrel_water",[9663.6,10891.7,-3.43323e-005],0], + ["Land_CamoNet_EAST",[9653.58,10879.8,-0.124817],178.508], + ["AmmoCrate_NoInteractive_",[9654.58,10878.4,3.8147e-006],274.957], + ["AmmoCrates_NoInteractive_Large",[9650.92,10878.3,-3.8147e-006],87.9928], + ["AmmoCrates_NoInteractive_Medium",[9655.74,10877.9,-1.90735e-006],91.301], + ["AmmoCrates_NoInteractive_Small",[9652.71,10878.2,-1.71661e-005],0.916275], + ["FoldTable",[9655.25,10880.5,1.90735e-006],0.214493], + ["FoldChair",[9656.16,10879.3,-1.71661e-005],136.972], + ["FoldTable",[9652.13,10880.5,-8.7738e-005],0.214493], + ["FoldChair",[9651.82,10879,-5.72205e-005],193.959], + ["Misc_cargo_cont_tiny",[9648.26,10879.6,1.90735e-006],328.085], + ["LADAWreck",[9652.98,10903,7.62939e-006],0], + ["HeliHEmpty",[9634.22,10892.6,2.09808e-005],0], + ["Land_Fire_barrel",[9656.02,10900.5,0],311.95], + ["Misc_cargo_cont_small",[9662.3,10877.7,-1.90735e-005],177.16], + ["Misc_cargo_cont_small2",[9665.61,10903.5,-3.8147e-005],263.951], + ["Fence_corrugated_plate",[9655.25,10903.1,1.33514e-005],89.0083], + ["FoldTable",[9648.34,10900.1,3.8147e-006],343.789], + ["Land_Chair_EP1",[9646.95,10901.9,0],50.1143], + ["Fence_corrugated_plate",[9667.32,10900.2,3.8147e-006],356.087], + ["Fence_corrugated_plate",[9663.35,10899.9,2.67029e-005],356.087], + ["VaultStorageLocked",[9667.45,10895.5,7.62939e-006],91.62], + ["Land_CncBlock_D",[9653.52,10885.4,1.90735e-006],0], + ["Land_CncBlock",[9658.56,10884.3,-1.90735e-006],35.3675], + ["Land_CncBlock",[9648.99,10884.3,1.14441e-005],320.562], + ["Land_Fire_barrel",[9658.04,10881.9,3.8147e-005],109.37], + ["MAP_hospital_bench",[9662.27,10900.2,-1.90735e-005],175.107], + ["MAP_kitchen_chair_a",[9661.33,10904,-2.47955e-005],11.8393], + ["MAP_conference_table_a",[9660.96,10902.8,0],0], + ["MAP_F_postel_manz_kov",[9655.81,10903.3,3.8147e-006],1.74127], + ["Body2",[9656.61,10904.1,0.570364],330.222], + ["Land_Water_pipe_EP1",[9658.3,10904.1,9.72748e-005],15.3954], + ["Fence_corrugated_plate",[9657.17,10900.5,5.72205e-006],19.3035], + ["hiluxWreck",[9648.89,10903.9,2.28882e-005],282], + ["MAP_hospital_bench",[9658.33,10900.5,-5.34058e-005],199.332], + ["Land_Nav_Boathouse_Pier",[11914.1,5266.46,0.125308],319.281], + ["Land_Nav_Boathouse",[11913.4,5267.21,0.14513],319.281], + ["HeliHEmpty",[11929.6,5268.32,0.0225306],0.00655582], + ["HeliHEmpty",[9784.03,4045.57,1.62125e-005],0], + ["USMC_WarfareBLightFactory",[7983.88,10610.6,-0.253836],177.112], + ["MAP_plot_vlnplech2",[7983.59,10599,1.81198e-005],357.277], + ["MAP_plot_vlnplech2",[7988.55,10599.3,1.04904e-005],357.277], + ["MAP_plot_vlnplech2",[7994.11,10602.4,8.58307e-006],303.832], + ["MAP_plot_vlnplech2",[7995.23,10609.3,5.72205e-006],263.196], + ["MAP_plot_vlnplech2",[7994.6,10614.2,2.47955e-005],263.196], + ["MAP_plot_vlnplech2",[7981.53,10618.9,4.76837e-006],176.6], + ["Land_HBarrier5",[7988.34,10617.2,-0.000109673],26.2567], + ["Land_CncBlock",[7996.6,10604.9,2.6226e-005],271.527], + ["Land_CncBlock",[7991.84,10598.2,-1.43051e-005],339.895], + ["Land_CncBlock_D",[7984.53,10617.4,1.14441e-005],76.0518], + ["Land_CncBlock_D",[7987.16,10618.6,4.1008e-005],192.931], + ["Land_Market_shelter_EP1",[7971.13,10573.1,-0.800363],359.459], + ["Land_bags_stack_EP1",[7980.91,10573.1,0.101837],84.8711], + ["Land_Barrel_water",[7978.03,10576.3,0.0976086],0], + ["Land_stand_meat_EP1",[7979.39,10571.3,2.38419e-006],84.3862], + ["Misc_Backpackheap",[7980.74,10574.8,-0.114433],0], + ["Land_bags_EP1",[7977.29,10571.8,0.0665188],333.278], + ["MAP_plot_vlnplech2",[7974.54,10573.5,0.11535],267.397], + ["FoldTable",[7976.55,10575.6,0.193552],356.809], + ["Land_Chair_EP1",[7975.6,10572.2,0.0790281],290.608], + ["Land_stand_small_EP1",[7979.07,10575.2,-0.100045],356.664], + ["AmmoCrate_NoInteractive_",[7971.23,10572.6,0.0651112],89.7533], + ["AmmoCrates_NoInteractive_Large",[7971.94,10571.1,0.0504932],0], + ["AmmoCrates_NoInteractive_Medium",[7970.27,10571,0.0702438],0], + ["AmmoCrates_NoInteractive_Small",[7969.15,10571.1,0.0159798],86.2778], + ["FoldTable",[7972.63,10573.7,1.33514e-005],357.673], + ["FoldTable",[7970.16,10573.7,2.86102e-005],359.241], + ["FoldChair",[7973.32,10572,2.38419e-005],143.671], + ["FoldChair",[7969.52,10572.1,8.58307e-006],205.559], + ["Land_CncBlock_Stripes",[7971.24,10575.4,1.85966e-005],359.336], + ["MAP_plot_vlnplech2",[7967.29,10573,6.67572e-006],267.397], + ["MAP_F_Vojenska_palanda",[7961.12,10572.2,-1.71661e-005],358.418], + ["MAP_F_Vojenska_palanda",[7963.7,10570.3,-3.8147e-006],86.7901], + ["MAP_case_wooden_b",[7965.16,10570.8,1.36089],354.068], + ["Land_Shelf_EP1",[7966.6,10573.2,1.90735e-006],0], + ["Land_Water_pipe_EP1",[7962.03,10570.9,0.08846],0], + ["FoldTable",[7963.69,10574.3,-0.100001],357.928], + ["WoodChair",[7964.5,10572.5,0.0789928],127.242], + ["HeliHCivil",[13559.4,7489.98,-0.000217438],0], + ["BTR90_HQ_unfolded",[13580.9,7499.47,-0.296963],274.627], + ["Land_CamoNet_EAST",[14833.5,7661.22,1.52588e-005],0], + ["Land_CncBlock",[14839.8,7662.88,1.14441e-005],235.69], + ["Land_CncBlock_D",[14836.8,7657.01,1.14441e-005],354.79], + ["Land_CncBlock_Stripes",[14833.2,7656.93,-8.39233e-005],1.03031], + ["Misc_concrete_High",[14839.4,7653.26,3.8147e-005],67.1845], + ["Land_CncBlock",[14839.4,7659.22,-1.52588e-005],299.633], + ["Land_CncBlock_D",[14829.4,7657.01,3.05176e-005],5.94992], + ["Land_CncBlock",[14827.2,7659.48,0],255.446], + ["Land_CncBlock",[14827.4,7662.86,-3.8147e-006],299.633], + ["Misc_cargo_cont_net2",[14829,7660.62,7.62939e-006],328.748], + ["FoldTable",[14834.7,7660.1,-1.52588e-005],2.0176], + ["Land_Chair_EP1",[14835.9,7662.02,7.62939e-006],114.139], + ["Land_CamoNet_EAST",[10035.8,5946.34,0.0114136],0], + ["Land_CncBlock",[10042.1,5948.01,-0.1],235.708], + ["Land_CncBlock_D",[10039,5942.13,-0.1],354.779], + ["Land_CncBlock_Stripes",[10035.4,5942.06,-0.1],1.00271], + ["Land_CncBlock",[10041.6,5944.34,-0.1],299.616], + ["Land_CncBlock_D",[10031.6,5942.14,-0.1],5.93708], + ["Land_CncBlock",[10029.4,5944.6,-0.1],255.488], + ["Land_CncBlock",[10029.6,5947.99,-0.1],299.56], + ["FoldTable",[10033.3,5944.77,0.0513635],1.78364], + ["FoldChair",[10032.5,5946.6,0.00156832],313.332], + ["Misc_cargo_cont_small2",[10039,5946.33,0.0019021],96.3355], + ["Misc_cargo_cont_tiny",[10039,5944.18,0.00168657],179.467], + ["Misc_cargo_cont_net2",[7979.43,10580.8,0.0883093],299.988], + ["Misc_cargo_cont_small2",[7978.23,10588.7,0.108556],357.601], + ["FoldTable",[7977.85,10584.8,0.130183],87.3979], + ["FoldChair",[7979.87,10584.5,0.104514],113.078], + ["Land_Crates_EP1",[7980.27,10586.3,0.0914106],356.374], + ["Info_Board_EP1",[7979.44,10591.2,3.38554e-005],85.3913], + ["Info_Board_EP1",[9645.73,10894,-1.90735e-006],269.615], + ["Info_Board_EP1",[8147.55,4326.02,0],179.803], + ["Info_Board_EP1",[9761.01,4032.71,-3.52859e-005],57.3271], + ["Info_Board_EP1",[13575.6,7499.29,0.000282288],90.123], + ["HeliHCivil",[7990.66,10591.1,2.47955e-005],0] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/isladuala.sqf b/SQF/dayz_code/system/mission/isladuala.sqf new file mode 100644 index 000000000..997d0e6cf --- /dev/null +++ b/SQF/dayz_code/system/mission/isladuala.sqf @@ -0,0 +1,311 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_CamoNetVar_NATO_EP1",[4968.55,5115.17,-0.000116348],269.665], + ["AmmoCrates_NoInteractive_Large",[4972.43,5108.36,1.90735e-005],0], + ["AmmoCrates_NoInteractive_Large",[4970.84,5108.35,0],0], + ["AmmoCrates_NoInteractive_Large",[4972.49,5110.66,2.76566e-005],0], + ["AmmoCrates_NoInteractive_Large",[4972.24,5111.95,-3.43323e-005],273.845], + ["AmmoCrate_NoInteractive_",[4972.61,5116.72,2.76566e-005],0], + ["AmmoCrate_NoInteractive_",[4972.59,5115.97,5.14984e-005],0], + ["AmmoCrate_NoInteractive_",[4972.56,5115.25,3.43323e-005],0], + ["AmmoCrate_NoInteractive_",[4971.62,5116.8,7.53403e-005],6.55235], + ["AmmoCrate_NoInteractive_",[4971.6,5116.04,2.57492e-005],346.96], + ["AmmoCrates_NoInteractive_Small",[4972.43,5113.11,0.000395775],0.384002], + ["Land_bags_EP1",[4964.32,5108.44,1.81198e-005],349.509], + ["Land_bags_EP1",[4967.39,5108.35,1.62125e-005],284.52], + ["Land_bags_EP1",[4964.39,5109.86,5.43594e-005],22.4643], + ["Land_Campfire_burning",[4968.02,5116.71,0.000781059],0], + ["Misc_palletsfoiled_heap",[4974.81,5118.1,0.00129604],268.222], + ["Land_Misc_GContainer_Big",[4989.2,5120.46,0.000149727],0], + ["Land_transport_kiosk_EP1",[4962.07,5118.99,4.86374e-005],250.772], + ["Land_stand_meat_EP1",[4964.54,5116.7,0],355.779], + ["Land_stand_waterl_EP1",[4967.77,5122.89,2.76566e-005],81.5774], + ["Land_stand_small_EP1",[4967.47,5110.28,8.96454e-005],89.8581], + ["Misc_TyreHeapEP1",[4954.74,5125.86,1.62125e-005],0], + ["Misc_TyreHeapEP1",[4954.7,5127.09,9.34601e-005],0], + ["LADAWreck",[4955.65,5123.61,8.58307e-006],278.117], + ["Land_CamoNet_NATO_EP1",[4953.88,5125.88,4.76837e-005],200.051], + ["Land_CamoNet_NATO_EP1",[4982.79,5138.46,4.673e-005],7.56142], + ["Land_Misc_Cargo2E",[4989.62,5144.15,3.91006e-005],88.2723], + ["Land_transport_crates_EP1",[4977.78,5140.48,0.000139236],328.399], + ["Land_transport_crates_EP1",[4980.91,5140.68,0.000124931],20.0603], + ["Fort_Crate_wood",[4964.15,5114.49,4.29153e-005],0], + ["Fort_Crate_wood",[4964,5113.41,5.81741e-005],0], + ["Fort_Crate_wood",[4965.32,5114.07,2.57492e-005],15.9698], + ["HeliHEmpty",[4959.21,5134.99,3.33786e-005],0], + ["Land_Ind_BoardsPack1",[4982.56,5137.49,2.57492e-005],357.956], + ["Land_Ind_BoardsPack2",[4981.72,5134.63,0.000185013],85.3433], + ["Misc_TyreHeapEP1",[1991.25,1120.44,0.0059731],355.027], + ["Misc_TyreHeapEP1",[1989.72,1119.92,0.00201726],45.0434], + ["LADAWreck",[1987.69,1128.53,0.0208962],12.2628], + ["Land_CamoNet_NATO_EP1",[1988.34,1124.44,0.0115941],245.095], + ["Land_CamoNetVar_NATO_EP1",[2000.46,1202.05,0.0737536],99.9896], + ["AmmoCrates_NoInteractive_Large",[1997.9,1208.43,0.0129952],180.063], + ["AmmoCrates_NoInteractive_Large",[1999.34,1208.96,0.0118241],190.001], + ["AmmoCrates_NoInteractive_Large",[1995.37,1203.43,-0.0147834],261.773], + ["AmmoCrates_NoInteractive_Large",[1996.65,1204.06,-0.010685],106.333], + ["AmmoCrate_NoInteractive_",[1996.19,1201.24,-0.0601068],190.225], + ["AmmoCrate_NoInteractive_",[2000.25,1208.27,-0.0222008],283.652], + ["AmmoCrates_NoInteractive_Small",[2000.66,1206.74,0.0275013],166.465], + ["Land_bags_EP1",[2003.64,1205.38,0.0383391],95.3721], + ["Land_bags_EP1",[2002.49,1206.7,0.0247374],193.184], + ["Land_bags_EP1",[2002.41,1205.19,0.0401249],212.426], + ["Land_Campfire_burning",[1998.97,1201.04,-0.00372434],190.225], + ["Misc_palletsfoiled_heap",[1990.13,1203.69,-0.0245728],93.9813], + ["Land_transport_kiosk_EP1",[1988.55,1198.47,0.0173688],7.37113], + ["Land_stand_meat_EP1",[1997.1,1196.97,0.00808358],126.113], + ["Land_stand_waterl_EP1",[1998.98,1194.36,-0.00118399],271.803], + ["Land_stand_small_EP1",[1999.81,1202.79,0.0124764],280.781], + ["Fort_Crate_wood",[2002.32,1196.89,0.0149558],190.225], + ["Fort_Crate_wood",[1995.81,1197.95,0.0219314],190.225], + ["Fort_Crate_wood",[1999.18,1195.97,0.0104172],226.567], + ["Land_CamoNet_NATO_EP1",[1994.94,1159.4,2.93255e-005],275.638], + ["Land_Misc_Cargo2E",[1989.85,1157.03,2.14577e-005],4.07563], + ["Land_transport_crates_EP1",[1993.63,1157.37,0.000121593],270.392], + ["Land_transport_crates_EP1",[1993.54,1154.59,0.000107288],287.498], + ["AmmoCrate_NoInteractive_",[1995.13,1201.29,2.00272e-005],111.919], + ["AmmoCrate_NoInteractive_",[1995.22,1202.18,2.21729e-005],272.933], + ["AmmoCrate_NoInteractive_",[1995.91,1200.58,4.07696e-005],198.553], + ["Land_CamoNet_NATO_EP1",[1289.71,9067.67,0.00325775],85.067], + ["Land_transport_crates_EP1",[1290.47,9070.03,0.0165901],89.4828], + ["Land_transport_crates_EP1",[1289.44,9072.79,2.67029e-005],176.295], + ["LADAWreck",[1288.81,9062.89,0.003685],49.9067], + ["Land_CamoNetVar_NATO_EP1",[1276.48,9075.7,0.00662613],341.797], + ["AmmoCrates_NoInteractive_Large",[1281.25,9077.28,1.90735e-005],28.2381], + ["AmmoCrates_NoInteractive_Large",[1281.15,9075.28,1.90735e-005],357.113], + ["AmmoCrates_NoInteractive_Large",[1282.66,9076,1.90735e-005],37.884], + ["AmmoCrate_NoInteractive_",[1278.44,9079.44,0.000339508],38.1322], + ["AmmoCrate_NoInteractive_",[1277.41,9079.76,0.000686646],1.76889], + 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["MAP_Barbedwire",[7224.97,2127.27,-1.90735e-006],60.9822], + ["MAP_RUBasicAmmo",[7226.35,2137.17,2.86102e-005],145.836], + ["MAP_RUBasicWeapons",[7226.83,2128.66,-5.72205e-006],0], + ["MAP_RUBasicWeapons",[7229.16,2130.52,3.05176e-005],314.577], + ["MAP_RUBasicWeapons",[7224.87,2138.8,1.52588e-005],0], + ["MAP_RUBasicAmmo",[7227.09,2136.78,7.62939e-006],132.307], + ["MAP_RUBasicAmmo",[7222.08,2137.56,1.71661e-005],159.203], + ["MAP_RUBasicAmmo",[7222.23,2136.79,1.14441e-005],145.836], + ["MAP_RUBasicAmmo",[7221.15,2137.06,1.52588e-005],198.169], + ["MAP_RUBasicAmmo",[7220.74,2134.05,1.71661e-005],70.9167], + ["MAP_RUBasicWeapons",[8413.29,3371.91,-2.86102e-006],82.9747], + ["MAP_RULaunchers",[8408.03,3376.91,4.76837e-006],0], + ["Land_Campfire_burning",[8412.12,3373.78,1.33514e-005],0], + ["Info_Board_EP1",[8418.32,3375.72,2.38419e-005],92.3477], + ["Misc_Cargo1B_military",[8417.26,3364.5,9.53674e-007],358.733], + ["Misc_Cargo1B_military",[8414.69,3364.45,4.76837e-006],358.733], + ["Misc_Cargo1B_military",[8417.06,3371.17,1.04904e-005],358.733], + ["MAP_RULaunchers",[8408.06,3376.52,6.67572e-006],0], + ["MAP_RULaunchers",[8407.97,3376.09,3.8147e-006],0], + ["MAP_RULaunchers",[8407.93,3375.69,4.76837e-006],0], + ["MAP_RULaunchers",[8409.3,3376.21,1.04904e-005],274.597], + ["MAP_RULaunchers",[8407.99,3375.19,4.76837e-006],351.399], + ["Info_Board_EP1",[8418.33,3377.57,2.57492e-005],89.2052], + ["MAP_Barbedwire",[8425.05,3388.69,8.29697e-005],31.9309], + ["MAP_Barbedwire",[8432.09,3386.99,6.77109e-005],7.94], + ["MAP_Barbedwire",[8432.74,3380.61,5.62668e-005],2.90216], + ["MAP_Barbedwire",[8419.52,3380.77,5.24521e-005],0], + ["HeliHCivil",[8390.44,3391.6,3.52859e-005],0], + ["HeliHEmpty",[8415.62,3386.65,3.62396e-005],0], + ["MAP_Barbedwire",[8410.26,3380.72,6.38962e-005],1.72361], + ["MAP_Barbedwire",[8410.45,3359.27,6.77109e-005],342.125], + ["ASC_EU_LHSOld",[8410.74,3380.06,6.67572e-006],0], + ["ASC_EU_LHSOld",[8418.09,3380.07,4.76837e-006],0] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/lingor.sqf b/SQF/dayz_code/system/mission/lingor.sqf new file mode 100644 index 000000000..a08fbddb7 --- /dev/null +++ b/SQF/dayz_code/system/mission/lingor.sqf @@ -0,0 +1,254 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["HeliHEmpty",[4259.78,4481.99,3.8147e-006],0], + ["ClutterCutter_small_EP1",[4259.84,4482,7.62939e-006],0], + ["ClutterCutter_small_EP1",[4260.19,4479.8,0],0], + ["ClutterCutter_small_EP1",[4259.26,4479.45,3.8147e-006],0], + ["ClutterCutter_small_EP1",[4260.18,4484.53,3.8147e-005],0], + ["ClutterCutter_small_EP1",[4260.55,4486.49,-1.14441e-005],0], + ["ClutterCutter_small_EP1",[4260.85,4488.09,-7.62939e-006],0], + ["ClutterCutter_small_EP1",[4261.02,4489.03,-7.62939e-006],0], + ["ClutterCutter_small_EP1",[4261.9,4489.54,3.8147e-006],0], + ["ClutterCutter_small_EP1",[4257.15,4489.68,7.62939e-006],0], + ["Land_Fire_barrel",[4098.41,4329.67,-5.34058e-005],118.276], + ["Desk",[3011.83,5935.7,3.8588],174.959], + ["WoodChair",[3012.71,5934.71,3.84848],131.64], + ["Land_Chest_EP1",[3009.79,5931.99,3.89327],88.6875], + ["Land_tires_EP1",[3005.2,5933.44,0.316292],300.727], + ["Land_Wheel_cart_EP1",[3001.47,5934.71,0.000442505],138.274], + ["Land_Fire_barrel",[3005.14,5935.46,0.352543],0], + ["VaultStorageLocked",[3012.95,5933.32,3.88844],90.6754], + ["Land_tires_EP1",[6012.78,6630.72,4.76837e-006],136.343], + ["Land_Fire_barrel",[6011.28,6624.66,9.53674e-007],8.78531], + ["FoldTable",[6013.13,6628.2,9.53674e-007],0.770823], + ["FoldChair",[6011.93,6629.48,2.86102e-006],305.939], + ["Fence_corrugated_plate",[6010.93,6629.55,-0.529301],91.9182], + ["Fence_corrugated_plate",[6010.81,6625.56,-0.522792],91.9182], + ["Fence_corrugated_plate",[6012.7,6623.6,-0.484684],359.375], + ["Fence_corrugated_plate",[6015.3,6631.51,-0.830708],272.03], + ["Fence_corrugated_plate",[6015.18,6627.53,-0.837216],272.03], + ["Land_Stoplight01",[4069.23,1501.7,-3.8147e-006],188.285], + ["Land_Stoplight01",[4069.22,1511.67,1.52588e-005],267.356], + ["LADAWreck",[7002.18,6718.51,-0.000961304],327.343], + ["LADAWreck",[6960.7,6716.69,-0.00201035],284.247], + ["LADAWreck",[7032.05,6715.15,-0.00084877],327.336], + ["LADAWreck",[7174.35,6719.74,8.63597],327.262], + ["BRDMWreck",[6972.05,6716.29,0.00282478],359.993], + ["Body1",[7024.21,6714.58,-0.000417709],0], + ["Body2",[7032.56,6720.21,-0.00133705],0], + ["HMMWVWreck",[7020.82,6717.39,-0.00452042],259.13], + ["Mi8Wreck",[7126.42,6678.91,-0.154905],112.031], + ["hiluxWreck",[7030.07,6718.75,0.0106449],274.796], + ["hiluxWreck",[6998.64,6706.49,-0.00469208],125.235], + ["datsun01Wreck",[7006.83,6711.44,0.00395966],0], + ["datsun01Wreck",[6984.71,6719.59,0.00631905],230.812], + ["datsun02Wreck",[7005.34,6712.93,0.00214386],0], + ["Land_BagFenceLong",[7038.58,6722.86,-0.0900078],95.0731], + ["Land_BagFenceLong",[7038.49,6719.9,-0.0118656],95.0731], + ["Land_BagFenceLong",[7029.06,6715.83,0.00193024],89.523], + ["Land_BagFenceLong",[7038.17,6712.55,0.000364304],92.0762], + ["Land_GuardShed",[7035.95,6723.73,0.0786877],93.6195], + ["datsun01Wreck",[7010.83,6727.23,-0.0101643],124.68], + ["SKODAWreck",[7013.8,6719.1,0.000234604],265.676], + ["SKODAWreck",[6990.6,6715.59,-0.00147438],292.448], + ["Base_WarfareBBarrier10xTall",[7037.21,7088.18,-3.62396e-005],354.687], + ["Base_WarfareBBarrier10xTall",[7009.81,7104,0.00533009],61.9098], + ["Base_WarfareBBarrier10x",[7024.02,7095.54,-0.00021553],29.1535], + ["HeliHEmpty",[7007.39,7065,2.09808e-005],0], + ["US_WarfareBAircraftFactory_Base_EP1",[7032.63,7101.6,-0.30295],91.5569], + ["Base_WarfareBBarrier10xTall",[7046.35,7097.12,0.000439644],280.24], + ["Base_WarfareBBarrier10xTall",[7048.97,7112.63,0.000208855],278.187], + ["Base_WarfareBBarrier10xTall",[7001.23,7115.7,0.00495338],45.4387], + ["Base_WarfareBBarrier10xTall",[7051.76,7127.82,0.00115108],283.836], + ["Base_WarfareBBarrier10xTall",[7056.01,7142.74,-0.0012064],289.275], + ["Base_WarfareBBarrier10xTall",[6990.87,7125.53,-0.00697708],211.647], + ["C130J_wreck_EP1",[7160.03,7028.7,-2.29553],265.059], + ["Land_Fire_barrel",[6549.71,6858.39,0.130829],165.205], + ["Bleacher_EP1",[6551.66,6859.76,0.129889],89.958], + ["Land_Ind_BoardsPack1",[6553.75,6864.5,0.127042],180.218], + ["Land_Misc_Coil_EP1",[6527.76,6859.18,0.11687],0], + ["Land_Toilet",[6526.54,6868.38,0.113403],270.262], + ["Garbage_container",[6542.13,6857.87,0.123277],270.758], + ["Paleta2",[6542.86,6857.58,0.118661],50.0505], + ["Pile_of_wood",[6555.5,6875.8,0.158751],359.207], + ["Land_Barrel_water",[6554.27,6862.39,0.176199],2.17748], + ["Land_Misc_Rubble_EP1",[6535.25,6882.04,2.47955e-005],356.385], + ["Land_transport_crates_EP1",[6546.76,6861.11,0.142006],184.83], + ["FoldTable",[6547.05,6863.27,2.09808e-005],272.714], + ["FoldTable",[6547.2,6865.49,-0.138466],272.714], + ["FoldTable",[6545.98,6867.97,9.53674e-007],182.765], + ["Land_Table_EP1",[6535.31,6859.51,0.163937],94.0558], + ["SKODAWreck",[6527.05,6864.1,0.111448],357.484], + ["UAZWreck",[6534.5,6864.41,0.156191],273.81], + ["HeliHEmpty",[7538.89,3023.05,1.43051e-006],0], + ["LADAWreck",[7552.54,3020.73,-9.53674e-007],60.4403], + ["Base_WarfareBBarrier10xTall",[4134.13,1468.55,1.90735e-006],90.4299], + ["Base_WarfareBBarrier10xTall",[4137.4,1468.65,3.8147e-006],90.4299], + ["Base_WarfareBBarrier10xTall",[4135.7,1468.51,2.51096],90.4299], + ["Base_WarfareBBarrier10xTall",[4134.17,1484.26,1.33514e-005],90.4299], + ["Base_WarfareBBarrier10xTall",[4137.44,1484.35,1.52588e-005],90.4299], + ["Base_WarfareBBarrier10xTall",[4135.75,1484.21,2.51097],90.4299], + ["Land_HBarrier_large",[4137.53,1492.91,1.14441e-005],2.31651], + ["Land_HBarrier_large",[4137.31,1459.84,7.62939e-006],2.31651], + ["US_WarfareBVehicleServicePoint_Base_EP1",[4140.66,1479.09,3.8147e-006],180.38], + ["Land_sunshade_EP1",[4182.22,2340.56,5.14764],0.00202482], + ["Land_Fire_barrel",[4184.05,2337.93,2.86102e-006],0], + ["Land_Carpet_rack_EP1",[4182.9,2341.68,4.69232],198.135], + ["Land_bags_EP1",[4183.37,2342.82,4.59248],199.439], + ["Fence_corrugated_plate",[3600.74,3696.09,-0.64209],126.748], + ["Fence_corrugated_plate",[3603.73,3698.27,-0.501343],160.942], + ["Fence_corrugated_plate",[3607.58,3698.81,-0.490555],180.695], + ["Fence_corrugated_plate",[3611.48,3698.06,-0.461548],202.491], + ["Fence_corrugated_plate",[3614.98,3696.21,-0.429962],211.549], + ["Fence_corrugated_plate",[3618.18,3693.81,-0.239182],219.225], + ["Fence_corrugated_plate",[3620.43,3690.68,-0.263474],247.991], + ["Fence_corrugated_plate",[3621.3,3686.8,-0.345016],270.164], + ["Fence_corrugated_plate",[3620.53,3682.86,-0.299423],293.863], + ["Fence_corrugated_plate",[3618.18,3679.86,-0.291473],323.508], + ["Fence_corrugated_plate",[3614.93,3677.52,-0.427658],328.426], + ["Fence_corrugated_plate",[3611.26,3676.49,-0.416809],359.978], + ["Fence_corrugated_plate",[3607.33,3676.7,-0.470642],7.07767], + ["Fence_corrugated_plate",[3597.29,3682.66,-0.376587],49.2183], + ["Fence_corrugated_plate",[3603.53,3677.81,-0.467056],24.3085], + ["Fence_corrugated_plate",[3600.16,3679.9,-0.420166],39.548], + ["Fence_corrugated_plate",[3595.99,3685.95,-0.352524],82.229], + ["Fence_corrugated_plate",[3596.57,3689.6,-0.395844],114.758], + ["ClutterCutter_EP1",[3608.14,3687.4,0],0], + ["PowGen_Big",[3618.94,3689.2,0],343.232], + ["Misc_cargo_cont_net2",[3618.22,3682.45,3.05176e-005],296.277], + ["US_WarfareBBarracks_Base_EP1",[3609.22,3684.49,-1.52588e-005],0], + ["ClutterCutter_small_EP1",[3597.51,3693.24,0.00012207],0], + ["ClutterCutter_small_EP1",[3598.53,3691.97,-1.52588e-005],0], + ["ClutterCutter_small_EP1",[3599.55,3690.08,-4.57764e-005],0], + ["ClutterCutter_small_EP1",[3599.97,3688.27,0],0], + ["ClutterCutter_small_EP1",[3600.66,3685.63,1.52588e-005],0], + ["ClutterCutter_small_EP1",[3600.76,3684.75,0],0], + ["ClutterCutter_small_EP1",[3599.02,3685.64,0],0], + ["ClutterCutter_small_EP1",[3599.82,3692.77,3.05176e-005],0], + ["ClutterCutter_small_EP1",[3598.66,3682.75,-4.57764e-005],0], + ["ClutterCutter_small_EP1",[3600.16,3681.89,0],0], + ["ClutterCutter_small_EP1",[3600.82,3682.52,0],0], + ["ClutterCutter_small_EP1",[3599.76,3683.76,3.05176e-005],0], + ["Land_Fire_barrel",[890.146,5274.95,0],197.199], + ["FlagCarrierRedCross_EP1",[901.633,5275.23,1.90735e-006],184.972], + ["Land_Ind_TankSmall",[871.353,5270.39,0.000677109],88.2274], + ["LADAWreck",[3020.06,5938.12,0.00157166],274.397], + ["Land_HBarrier_large",[7509.53,2945.72,-0.297058],2.62086], + ["AmmoCrate_NoInteractive_",[7506.89,2951.81,1.09673e-005],90.2824], + ["AmmoCrates_NoInteractive_Large",[7507.23,2952.91,-4.29153e-006],181.834], + ["AmmoCrates_NoInteractive_Medium",[7508.49,2952.82,8.10623e-006],89.7718], + ["AmmoCrates_NoInteractive_Small",[7509.81,2952.87,-1.23978e-005],8.0605], + ["Land_Antenna",[7511.04,2958.07,6.39687],326.865], + ["Land_BagFenceLong",[3064,8021.46,0.00099659],276.54], + ["Land_BagFenceLong",[3064.28,8023.81,0.00100327],276.54], + ["Land_BagFenceLong",[3054.67,8025.49,0.000989914],276.54], + ["Land_BagFenceLong",[3054.39,8023.15,0.000983238],276.54], + ["FoldTable",[3059.02,8022.84,3.8147e-006],8.72945], + ["FoldChair",[3059.68,8021.36,8.58307e-006],170.005], + ["Land_covering_hut_big_EP1",[3059.15,8022.9,4.76837e-006],188.127], + ["Misc_palletsfoiled",[3062.7,8021.51,9.53674e-006],7.795], + ["Garbage_can",[3060.98,8020.92,6.48499e-005],0], + ["Paleta1",[3062.65,8022.91,1.62125e-005],0], + ["Land_Barrel_water",[3057.22,8021.87,6.10352e-005],0], + ["Land_Ind_TankSmall",[3087.19,8026.5,-3.8147e-006],99.2134], + ["Land_Misc_Cargo2E",[8339.45,8742.98,7.62939e-006],24.3289], + ["Misc_palletsfoiled_heap",[8341.97,8739.12,7.98949],295.723], + ["FlagCarrierRedCross_EP1",[6679.57,4293.81,3.83448],96.069], + ["Misc_Backpackheap_EP1",[4182.43,2340.38,4.7061],0.00202482], + ["Satelit",[727.47,1571.78,17.3734],341.343], + ["Land_transport_crates_EP1",[719.607,1580.72,14.1076],3.11905e-013], + ["Misc_cargo_cont_net3",[718.514,1571.74,14.1031],4.38617e-014], + ["FoldTable",[720.22,1577.39,14.1448],86.7662], + ["Land_CncBlock_D",[1724.58,4134.1,3.8147e-006],0], + ["Land_CncBlock",[1768.28,4140.96,0],0], + ["Land_CncBlock",[1765.66,4140.94,7.62939e-006],0], + ["Land_covering_hut_EP1",[1724.37,4136.92,3.8147e-005],88.2055], + ["FlagCarrierChecked",[1766.76,4133.8,0],0], + ["FlagCarrierChecked",[1767.05,4116.6,-1.14441e-005],0], + ["Sign_1L_Noentry_EP1",[1724.98,4121.38,3.8147e-006],268.027], + ["Sign_1L_Noentry_EP1",[1725.53,4133.79,3.8147e-006],268.002], + ["Land_SignB_Pub_CZ3",[1748.71,4141.14,3.56527],0.149181], + ["Land_SignB_Pub_RU2",[1741.33,4141.08,3.46277],0], + ["Land_SignB_Pub_CZ1",[1734.08,4141.16,3.58239],0], + ["Land_tires_EP1",[1738.09,4143.48,3.8147e-006],196.251], + ["Land_Bucket_EP1",[1738.27,4142.55,0],0.482017], + ["FoldTable",[1725.17,4136.9,7.62939e-006],268.989], + ["FoldChair",[1723.61,4136.03,0],237.704], + ["Land_Barrel_water",[1745.89,4142.63,3.8147e-006],172.865], + ["HeliHEmpty",[1748.26,4137.85,7.62939e-006],0], + ["ClutterCutter_EP1",[2386.72,4151.03,-3.8147e-006],0], + ["ClutterCutter_EP1",[2377.37,4159.39,-3.8147e-006],0], + ["ClutterCutter_EP1",[2365.84,4162.23,0],0], + ["ClutterCutter_EP1",[2391.27,4139.65,3.8147e-006],0], + ["ClutterCutter_EP1",[2391.63,4126.17,-1.52588e-005],0], + ["ClutterCutter_EP1",[2401.01,4118.27,3.8147e-006],0], + ["ClutterCutter_EP1",[2406.7,4110.75,0],0], + ["ClutterCutter_EP1",[2402.02,4101.24,-1.90735e-005],0], + ["ClutterCutter_EP1",[2394.22,4110.4,7.62939e-006],0], + ["ClutterCutter_EP1",[2384.49,4118.72,3.8147e-006],0], + ["Land_Market_stalls_02_EP1",[2378.95,4120.52,-0.00159836],88.6317], + ["Misc_Backpackheap",[2378.16,4111.72,-0.0940323],331.362], + ["Fence_corrugated_plate",[2379.51,4118.74,-0.146732],177.257], + ["Fence_corrugated_plate",[2375.56,4116.41,-0.319645],91.7253], + ["Fence_corrugated_plate",[2375.45,4112.4,-0.328796],91.7253], + ["Fence_corrugated_plate",[2373.62,4118.32,-0.330185],356.637], + ["Fence_corrugated_plate",[2371.71,4120.17,-0.305496],91.7253], + ["Fence_corrugated_plate",[2373.73,4122.23,-0.33226],177.29], + ["FoldTable",[2383.48,4114.32,0.00323486],89.8069], + ["FoldChair",[2379.55,4111.52,-3.43323e-005],235.906], + ["Fence_corrugated_plate",[4229.88,4829.33,-0.541851],354.638], + ["Fence_corrugated_plate",[4233.76,4829.94,-0.54343],354.6], + ["Fence_corrugated_plate",[4237.71,4830.41,-0.543457],354.597], + ["Fence_corrugated_plate",[4241.57,4830.77,-0.543354],354.604], + ["Fence_corrugated_plate",[4223.66,4844.42,-0.237919],82.6976], + ["Fence_corrugated_plate",[4224.28,4840.61,0.062748],77.4615], + ["Fence_corrugated_plate",[4224.97,4836.72,-0.289516],82.4108], + ["Fence_corrugated_plate",[4225.48,4832.88,-0.187401],82.416], + ["Fence_corrugated_plate",[4237.07,4847.68,-0.266605],174.359], + ["Fence_corrugated_plate",[4233.08,4847.24,-0.281658],174.359], + ["Fence_corrugated_plate",[4229.19,4846.72,-0.316254],169.6], + ["Fence_corrugated_plate",[4225.24,4846.22,-0.266037],174.359], + ["Fence_corrugated_plate",[4244.24,4834.08,-0.410748],262.9], + ["Fence_corrugated_plate",[4243.72,4838.04,-0.268639],262.903], + ["Fence_corrugated_plate",[4243.14,4841.98,-0.327503],262.908], + ["Fence_corrugated_plate",[4242.66,4845.83,-0.51012],262.908], + ["Fence_corrugated_plate",[4226.87,4830.74,-0.336788],52.8824], + ["Land_tires_EP1",[2372.97,4119.09,7.62939e-006],0], + ["Misc_TyreHeap",[2373.06,4121.01,-0.364079],0], + ["Info_Board_EP1",[4239.79,4838.19,0.000148773],263.126], + ["Land_A_Hospital",[4194.92,5026.9,3.8147e-006],0.429997], + ["Info_Board_EP1",[7030.18,7101.31,-3.05176e-005],177.981], + ["Info_Board_EP1",[3601.44,3688.61,1.52588e-005],93.2409], + ["Info_Board_EP1",[4142.84,1483.46,3.8147e-006],273.756], + ["Info_Board_EP1",[897.943,5275.29,1.90735e-006],181.313], + ["HeliHEmpty",[2398.76,4106.95,0],0], + ["Land_Fire_barrel",[2383.69,4129.86,0.00465012],251.19], + ["Land_Fire_barrel",[1724.56,4134.79,-3.8147e-006],278.992], + ["Land_Fire_barrel",[4256.09,4486.8,0],251.047], + ["Land_Fire_barrel",[4241.71,4836.39,0.000621796],251.03], + ["Land_Fire_barrel",[7038.09,7102.21,0],77.8637], + ["Land_Fire_barrel",[4146.56,1479.7,0],356.849], + ["Land_Fire_barrel",[7542.71,3028.28,1.43051e-006],251.047], + ["Land_Fire_barrel",[7508.75,2949.12,1.43051e-006],251.047], + ["HeliHEmpty",[3034.53,5933.7,3.05176e-005],360], + ["ClutterCutter_EP1",[2514.34,3919.67,7.62939e-006],0], + ["FlagCarrierWhite_EP1",[3010.37,5929.4,7.38137],13.5151], + ["FlagCarrierUSA",[7041.37,7092.38,0.00374222],0], + ["FlagCarrierOPFOR_EP1",[7514.5,2949.58,2.00323],263.139], + ["FlagCarrierWhite_EP1",[4140.89,1485.55,-1.90735e-006],93.686], + ["FlagCarrierWhite_EP1",[2374.21,4128.98,3.8147e-006],279.287], + ["HeliHEmpty",[6017.53,6616.52,0],0], + ["FlagCarrierWhite_EP1",[6009.97,6630.63,-0.0026226],352.814], + ["HeliHEmpty",[4078.15,9223.84,-3.75537],0], + ["Garbage_can",[9297.45,3854.41,-0.000926018],0.000364386], + ["HeliHEmpty",[9297.45,3854.4,1.33514e-005],0.000364386], + ["HeliHCivil",[4210.44,1480.93,0],0], + ["Land_HBarrier_large",[4148.3,1479.76,0.0176926],92.8137] +]; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqf b/SQF/dayz_code/system/mission/mountains_acr.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_5.Bootcamp_ACR/mission.sqf rename to SQF/dayz_code/system/mission/mountains_acr.sqf diff --git a/SQF/dayz_code/system/mission/namalsk.sqf b/SQF/dayz_code/system/mission/namalsk.sqf new file mode 100644 index 000000000..3b6df5da5 --- /dev/null +++ b/SQF/dayz_code/system/mission/namalsk.sqf @@ -0,0 +1,125 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_nam_container",[5814.85,10756.1,0.0605183],22.2716], + ["sad_target",[5761.08,10776,1.90735e-006],3.09283], + ["Land_bags_EP1",[5777.86,10773.9,1.90735e-006],287.546], + ["Land_CncBlock_D",[5752.35,10771.2,0.000156403],273.401], + ["Land_Toilet",[5783.62,10802.5,-0.00056839],7.65202], + ["Land_Misc_Garb_Heap_EP1",[5758.46,10788.8,-0.186247],5.00854e-005], + ["Garbage_container",[5757.6,10787.1,-0.000511169],8.0359], + ["Land_bags_stack_EP1",[5778.1,10775.5,-2.28882e-005],96.441], + ["Paleta2",[5760.9,10776.7,0.000473022],360], + ["Land_Barrel_water",[5775.15,10777.9,-2.67029e-005],360], + ["Land_cages_EP1",[5770.07,10765.3,-1.52588e-005],94.1234], + ["Land_Crates_stack_EP1",[5773.11,10774.1,1.90735e-006],8.38425], + ["Axe_woodblock",[5779.59,10773.4,0],342.744], + ["Land_Wheel_cart_EP1",[5779.86,10775.5,0],206.649], + ["Land_transport_cart_EP1",[5768.48,10776.6,1.90735e-006],177.015], + ["Fort_Crate_wood",[5772.16,10765.3,-7.62939e-006],6.82107], + ["Land_transport_crates_EP1",[5774.32,10774.7,2.09808e-005],273.31], + ["Barrels",[5759.79,10763.6,4.76837e-005],4.03498], + ["Land_Campfire_burning",[5772.84,10780.3,0.000677109],360], + ["Land_tires_EP1",[5762.51,10775.2,3.8147e-006],54.3285], + ["Fence_corrugated_plate",[5776.12,10782.2,1.90735e-006],186.214], + ["Fence_corrugated_plate",[5772.15,10782.7,5.72205e-006],186.214], + ["Fence_corrugated_plate",[5768.18,10783.1,5.14984e-005],186.214], + ["Fence_corrugated_plate",[5764.21,10783.6,0.000112534],186.214], + ["FoldTable",[5776.38,10776.7,1.52588e-005],3.48623], + ["FoldChair",[5777.02,10775.5,4.19617e-005],168.041], + ["Misc_Backpackheap",[5775.59,10774.1,1.33514e-005],76.2445], + ["Park_bench1",[5772.24,10777.6,-7.24792e-005],185.132], + ["Land_Sack_EP1",[5776.81,10773.7,9.53674e-006],50.5723], + ["Land_Shelf_EP1",[5769.92,10774.3,6.67572e-005],275.507], + ["SmallTable",[5771.97,10776,5.53131e-005],94.4188], + ["FoldChair",[5772.77,10775.8,6.10352e-005],113.312], + ["FoldChair",[5771.11,10776,-3.8147e-006],210.473], + ["VaultStorageLocked",[5765.25,10774.8,1.33514e-005],182.09], + ["ClutterCutter_small_EP1",[5780.11,10780.7,-3.8147e-006],0], + ["ClutterCutter_small_EP1",[5762.03,10781.5,2.47955e-005],0], + ["ClutterCutter_small_EP1",[5767.48,10781.1,1.14441e-005],0], + ["ClutterCutter_small_EP1",[5774.32,10780.5,3.8147e-005],0], + ["ClutterCutter_small_EP1",[5770.45,10781.1,0],0], + ["ClutterCutter_small_EP1",[5771.55,10781.9,3.8147e-006],0], + ["Info_Board_EP1",[5775.91,10781.9,-1.33514e-005],8.12419], + ["Land_Fire_barrel_burning",[5763.79,10779.5,1.33514e-005],119.376], + ["AmmoCrates_NoInteractive_Large",[4699.82,8921.5,3.86198],89.6846], + ["AmmoCrates_NoInteractive_Medium",[4699.7,8920.25,3.8554],183.085], + ["LADAWreck",[5767.8,10770.3,8.01086e-005],274.083], + ["hiluxWreck",[5773.84,10769.8,-0.0102177],273.922], + ["AmmoCrate_NoInteractive_",[4705.89,8923.42,0.0586662],355.784], + ["FloorMop",[4698.99,8922.91,0.0832977],220.815], + ["Paleta2",[4699.53,8934.29,0.087368],176.402], + ["FoldTable",[4705.17,8925.5,0.135029],349.401], + ["Land_Crates_EP1",[4700.28,8923.19,0.0952492],181.084], + ["FoldChair",[4704.75,8923.83,0.0785179],166.242], + ["FoldChair",[4699.53,8918.52,3.93405],227.208], + ["Land_Fire_barrel_burning",[4702.9,8924.73,1.90735e-006],138.944], + ["Garbage_container",[4699.36,8925.48,0.0832539],0], + ["Land_Fire_barrel_burning",[5553.81,10338.9,0.00675964],86.0913], + ["Land_Bag_EP1",[5562.06,10342.7,-0.106434],86.185], + ["Land_Bucket_EP1",[5557.42,10344.8,0.226799],85.913], + ["WoodChair",[5564.71,10343.1,0.395164],123.489], + ["FoldTable",[5562.91,10344.5,0.195278],79.1685], + ["Land_Barrel_water",[5556.1,10338.7,0.0620956],86.092], + ["Land_Fire_barrel_burning",[7238.33,7044.5,-3.05176e-005],7.31127], + ["FlagCarrierTFKnight_EP1",[7246.37,7055.96,0.00439453],52.7872], + ["HeliHEmpty",[7244.41,7032.76,1.52588e-005],360], + ["Mi8Wreck",[7214.74,7059.87,-0.0202942],360], + ["Land_Campfire_burning",[4296.07,4780,1.25587],3.79559], + ["Land_horici_barel",[7718.35,5856.72,-0.484296],358.872], + ["sad_target",[7717.37,5858.74,0.000333071],15.6608], + ["FlagCarrierWhite_EP1",[7718.39,5854.31,0.109228],327.967], + ["Land_Nav_Boathouse_PierL",[7722.13,5870.87,-0.746685],114.281], + ["HeliHEmpty",[7736.56,5865.72,0.507066],359.997], + ["Land_a_stationhouse",[6286.04,9397.72,0.120274],87.4595], + ["Land_Fire_barrel_burning",[7317.11,8020.97,2.84156],12.1293], + ["FlagCarrierWhite_EP1",[7318.47,8022.77,2.82908],141.983], + ["HeliHEmpty",[7304.82,8034.87,-1.52588e-005],360], + ["M1130_HQ_unfolded_Base_EP1",[3605.49,8039.15,-0.325119],284.738], + ["HeliHEmpty",[3598.08,8015.25,-3.05176e-005],334.396], + ["FlagCarrierWhite_EP1",[3610.67,8039.25,-0.269882],326.722], + ["Land_Fire_barrel_burning",[3607.4,8033.2,0.00569153],175.2], + ["Land_Fire_barrel_burning",[3600.72,8035.19,0.00578308],19.972], + ["Misc_cargo_cont_net2",[8884.42,10759.4,-0.109447],48.1815], + ["Misc_cargo_cont_net2",[2186.67,5762.33,-0.0791402],359.99], + ["ClutterCutter_EP1",[4288.75,4758.96,3.43323e-005],0], + ["HeliHEmpty",[4288.83,4759.84,3.60012e-005],0.00013839], + ["Land_Fire_barrel_burning",[4298.4,4773.49,0.0709205],135.101], + ["Land_Fire_barrel_burning",[5030.21,8230.82,4.85872],340.448], + ["AmmoCrate_NoInteractive_",[5031.65,8234.25,4.81938],177.96], + ["AmmoCrates_NoInteractive_Large",[5034.22,8234.13,4.81939],173.946], + ["AmmoCrates_NoInteractive_Small",[5033.92,8232.72,4.86525],271.34], + ["AmmoCrates_NoInteractive_Medium",[5032.78,8234.12,4.81939],86.2207], + ["Land_fort_bagfence_long",[5032.21,8223.46,4.56121],2.10818e-006], + ["FoldTable",[5032,8231.76,4.96214],0.0557433], + ["Land_tires_EP1",[4318.04,4777.75,-4.05312e-005],338.447], + ["Land_transport_cart_EP1",[4325.7,4778.1,2.81334e-005],273.752], + ["Land_Crates_stack_EP1",[4310.78,4782.12,-9.53674e-006],89.2792], + ["Land_Fire_barrel_burning",[4315.31,4778.41,9.53674e-006],198.511], + ["FoldTable",[4312.53,4777.54,2.38419e-007],359.861], + ["FoldTable",[4310.65,4779.74,2.16961e-005],88.8233], + ["FlagCarrierOPFOR_EP1",[4305.48,4763.77,-0.00104094],189.814], + ["Info_Board_EP1",[4292.4,4778.27,1.00136e-005],89.8438], + ["Info_Board_EP1",[3603.89,8033.79,0.00828552],14.7321], + ["Info_Board_EP1",[4705.25,8915.73,1.90735e-006],357.83], + ["Info_Board_EP1",[5027.54,8220.07,-7.62939e-006],1.98935], + ["Info_Board_EP1",[7316.83,8024.15,-7.62939e-006],134.369], + ["Land_bags_EP1",[4299.87,4780.31,6.74725e-005],283.414], + ["Garbage_can",[4293.88,4785.01,0.00235224],4.8525e-008], + ["Land_bags_stack_EP1",[4299.64,4784.71,9.05991e-006],7.86334e-008], + ["ClutterCutter_small_EP1",[4300.09,4783.11,2.14577e-006],0], + ["WoodChair",[4295.75,4782.6,0.0778487],286.36], + ["Land_Table_EP1",[4299.78,4782.85,0.0831435],181.034], + ["Land_Barrel_water",[4291.44,4782.07,0.0767381],33.5143], + ["HeliHEmpty",[6238.42,9389.25,7.62939e-006],360], + ["Land_Fire_barrel_burning",[6294.21,9927.04,0.573409],0], + ["FlagCarrierTFKnight_EP1",[6276.49,9401.92,-0.090519],82.954], + ["Land_Fire_barrel_burning",[6275.86,9406.17,0],358.888] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/napf.sqf b/SQF/dayz_code/system/mission/napf.sqf new file mode 100644 index 000000000..65972b582 --- /dev/null +++ b/SQF/dayz_code/system/mission/napf.sqf @@ -0,0 +1,271 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Base_WarfareBBarrier10xTall",[5144.42,4891.09,-0.0578766],348.934], + ["Base_WarfareBBarrier10xTall",[5131.46,4883.35,-7.62939e-006],308.557], + ["Base_WarfareBBarrier10xTall",[5124.51,4870.26,1.52588e-005],96.6995], + ["Base_WarfareBBarrier10xTall",[5124.68,4855.49,7.62939e-006],80.9897], + ["Base_WarfareBBarrier10xTall",[5160.37,4856.94,-0.141151],250.498], + ["Base_WarfareBBarrier10xTall",[5133.72,4845.73,7.62939e-006],7.03483], + ["Base_WarfareBBarrier10xTall",[5163.5,4841.84,0.00075531],82.7736], + ["Base_WarfareBBarrier10xTall",[5148,4841.46,2.28882e-005],26.4023], + ["Land_Fire_barrel_burning",[6786.5586,16938.824,1.3063762],307.823], + ["Land_BoatSmall_2b",[6754.49,16954.3,-0.0117855],0.0335706], + ["Land_BoatSmall_2a",[6770.62,16962.2,-0.0565741],92.8441], + ["Land_BoatSmall_2a",[6788.8032,16940.443,1.6349994],326.736], + ["Land_Fire_barrel_burning",[16863.83,5273.3955,1],0], + ["Land_Fire_barrel_burning",[15127.1,16416.5,0.00111389],7.63141], + ["MAP_P_Basin_A",[8271.57,15495.4,0.897223],230.41], + ["MAP_wall_board",[8241.36,15469.6,0.538342],50.3719], + ["MAP_wall_board_02",[8267.67,15500.1,3.7851],230.364], + ["MAP_armchair",[8267.51,15490,3.54926],63.8951], + ["MAP_F_ch_mod_c",[8268.58,15487.8,0.249757],154.29], + ["MAP_ch_mod_c",[8253.94,15510.2,0.241295],4.72551], + ["MAP_chair",[8264.74,15500.2,0.241187],36.2313], + ["MAP_hospital_bench",[8267.27,15492.5,0.249041],323.375], + ["MAP_kitchen_chair_a",[8266.41,15491.4,3.53076],53.38], + ["MAP_lavicka_1",[8265.31,15471.1,0.000753403],317.982], + ["MAP_conference_table_a",[8268.11,15488.4,0.252577],143.432], + ["MAP_p_urtica",[8215.59,15503.2,5.34058e-005],0], + ["MAP_pumpkin",[8214.99,15504.1,-0.167634],0], + ["MAP_pumpkin2",[8214.66,15503.7,-0.0726027],0], + ["MAP_p_heracleum",[8213.67,15502.6,0.00544357],0], + ["MAP_p_Helianthus",[8210.09,15500.9,0.00357866],55.5702], + ["MAP_p_Helianthus",[8211.03,15502.3,0.00360537],58.402], + ["MAP_p_Helianthus",[8211.44,15501.3,0.00346994],45.5822], + ["MAP_p_Helianthus",[8210.3,15501.7,0.00304651],22.1809], + ["MAP_Wall_IndFnc_9",[8229.91,15505.7,0.194237],47.0957], + ["MAP_Wall_IndFnc_9",[8223.73,15512.2,0.230206],47.096], + ["Misc_Cargo1B_military",[8235.54,15499.3,0.204876],51.4209], + ["Land_Fire_barrel",[8248.32,15484.9,0.241157],359.976], + ["Land_CncBlock_Stripes",[8250.77,15481.1,0.207925],46.901], + ["Land_CncBlock",[8241.83,15488.9,0.241142],10.6157], + ["Land_CncBlock_D",[8245.14,15487.2,0.241192],48.5236], + ["Land_Toilet",[8271.45,15487.3,-0.0106478],319.126], + ["Paleta2",[8253.38,15515.7,0.270669],148.553], + ["Land_Barrel_water",[8258.29,15501.2,0.287804],2.69789], + ["Land_stand_meat_EP1",[8262.38,15503.1,0.241089],45.8126], + ["Land_tires_EP1",[8257.88,15510.1,0.241217],273.232], + ["Info_Board_EP1",[8257.46,15478.4,0.24111],140.559], + ["LADAWreck",[8268.09,15483.5,0.0953293],231.342], + ["Land_CncBlock_Stripes",[8247.98,15484.3,0.220031],49.0076], + ["Land_CncBlock",[8253.55,15478.2,0.219499],48.3248], + ["Land_MBG_Garage_Single_A",[8267.4,15483,0.00912666],50.0057], + ["MAP_sign_altar",[8261.14,15480,2.67342],230.939], + ["MAP_sign_hospital",[8264.65,15490.7,-2.24113e-005],49.9644], + ["MAP_sign_service",[8258.08,15511.7,-0.250015],50.4975], + ["MAP_Bilboard_alkohol",[8261.41,15480.5,-1.10212],140.49], + ["MAP_EmbeddedTire",[8256.86,15465.3,0.229279],326.005], + ["ASC_EU_BulbI",[8247.78,15477,11.1069],113.044], + ["ASC_EU_BulbI",[8266.88,15492,11.0731],110.615], + ["ASC_EU_BulbI",[8252.2,15508.1,11.1055],110.501], + ["ASC_EU_BulbI",[8233.15,15494.2,11.0997],119.923], + ["MAP_PowerGenerator",[8249.51,15514,0.220642],321.369], + ["MAP_stanek_3B",[8261.95,15499.7,0.263503],321.633], + ["Land_Toilet",[8272.39,15488.1,-0.00942516],324.934], + ["FoldChair",[8263.88,15496.3,3.56744],249.533], + ["FoldTable",[8262.98,15500.1,3.59189],49.9661], + ["FoldTable",[8265.17,15496.7,3.59189],51.4219], + ["FoldChair",[8260.91,15500.1,3.56745],254.979], + ["AmmoCrate_NoInteractive_",[8262.49,15497.9,3.54277],50.7298], + ["AmmoCrates_NoInteractive_Large",[8260.01,15501.8,3.54277],142.476], + ["AmmoCrates_NoInteractive_Medium",[8266.41,15493.4,3.54281],51.5392], + ["AmmoCrates_NoInteractive_Small",[8266.53,15500.7,3.61562],229.837], + ["VaultStorageLocked",[8256.17,15512.4,0.243051],50.7265], + ["FoldTable",[8253.93,15508.5,0.291889],17.4166], + ["MAP_F_postel_manz_kov",[8271.76,15492.4,0.045454],49.0347], + ["MAP_vojenska_palanda",[8273.53,15491.8,3.5048],139.417], + ["MAP_case_cans_b",[8270.14,15495.1,3.51796],140.48], + ["Fence_corrugated_plate",[8257.29,15508.7,0.194051],320.881], + ["Fence_corrugated_plate",[8250.85,15511.4,2.7895e-005],49.6258], + ["HeliHEmpty",[8259.37,15472.3,-6.4373e-005],0], + ["Land_Crates_stack_EP1",[8255.6,15513.6,0.248804],231.721], + ["Land_Wheel_cart_EP1",[8257.77,15507.8,0.274618],34.1897], + ["Misc_Backpackheap_EP1",[8264.49,15497.1,0.209321],335.892], + ["Misc_cargo_cont_net1",[8252.71,15516.9,0.234227],143.381], + ["Fence_corrugated_plate",[8260.43,15502.8,0.186999],140.388], + ["Fence_corrugated_plate",[8264.49,15496.7,0.182667],2.44916], + ["Misc_cargo_cont_net3",[8245.67,15509.4,0.238106],51.3085], + ["PowGen_Big",[8266.21,15504.1,-0.124107],318.962], + ["MAP_case_d",[8268.12,15493.5,0.194036],320.219], + ["MAP_Dkamna_bila",[8264.26,15502.8,0.249112],50.472], + ["MAP_fridge",[8269.31,15497.6,0.252583],230.024], + ["MAP_washing_machine",[8260.28,15508.4,0.192215],50.7463], + ["FoldTable",[8266.63,15497.4,0.291889],320.619], + ["Land_Canister_EP1",[8257.05,15511.7,0.275545],47.5804], + ["Land_Rack_EP1",[8260.13,15502.2,7.4625e-005],49.8857], + ["MAP_lekarnicka",[8270.22,15487.2,1.47582],140.949], + ["Land_CncBlock_D",[8238.63,15504.1,0.193011],45.6514], + ["Land_CncBlock_D",[8241.41,15501.7,0.193125],41.5525], + ["Land_CncBlock_D",[8244.77,15501,0.192991],330.674], + ["Land_CncBlock_D",[8247.5,15503.2,0.193016],315.924], + ["Land_CncBlock_D",[8250.61,15507.6,0.192951],299.355], + ["Land_Carpet_EP1",[8261.85,15499.6,0.1926],321.12], + ["Land_Water_pipe_EP1",[8272.27,15493.6,0.209562],270.204], + ["MAP_ch_mod_c",[8243.14,15506.6,0.182179],4.72551], + ["FoldTable",[8243.92,15504.7,0.291889],325.1], + ["FoldTable",[8265.84,15481.8,0.172494],50.1397], + ["FoldTable",[12422.6,5059.87,0.258942],218.339], + ["AmmoCrate_NoInteractive_",[12424.1,5051.21,3.48502],25.6255], + ["AmmoCrates_NoInteractive_Large",[12424.3,5052.32,3.48523],25.6255], + ["AmmoCrates_NoInteractive_Medium",[12428.8,5059.82,3.48091],27.8316], + ["FoldTable",[12426.6,5058.48,3.52455],295.626], + ["FoldTable",[12424.9,5055.57,3.54596],299.763], + ["MAP_Dkamna_bila",[12389.7,5050.93,0.758469],300.78], + ["VaultStorageLocked",[12421.8,5049.52,0.232239],208.318], + ["Land_Canister_EP1",[12420,5050.72,0.256958],123.74], + ["Land_Crates_stack_EP1",[12423,5049.02,0.243134],29.0509], + ["Land_tires_EP1",[12419.1,5051.33,0.213242],297.976], + ["MAP_sign_service",[12420.5,5055.3,-0.521149],119.221], + ["Land_Wheel_cart_EP1",[12419.8,5056.65,-0.0150299],63.5131], + ["Land_stand_meat_EP1",[12394.7,5058.47,0.243774],29.0299], + ["Misc_Backpackheap_EP1",[12393.8,5048.87,0.752747],63.0306], + ["MAP_chair",[12421.4,5050.96,0.21904],193.944], + ["MAP_fridge",[12394.4,5055.53,0.441544],209.877], + ["Land_Water_pipe_EP1",[12403.9,5048.29,0.630157],81.6493], + ["MAP_hospital_bench",[12397,5047.41,0.840134],301.225], + ["MAP_conference_table_a",[12401,5046.06,0.875259],122.593], + ["MAP_F_ch_mod_c",[12401.6,5044.19,0.971176],154.29], + ["MAP_lekarnicka",[12403.2,5045.01,1.96326],119.811], + ["MAP_sign_hospital",[12403.5,5050.96,0.0492554],210.737], + ["Land_Fire_barrel",[12403.7,5054.16,0.0027771],157.216], + ["FoldTable",[12422.1,5052.83,0.25975],26.1335], + ["HeliHEmpty",[12414.5,5068.33,0],26.2512], + ["MAP_Dhangar_brownskrin",[12426.4,5061.9,0.110794],29.2486], + ["MAP_F_ch_mod_c",[15517.4,13250.7,0.238071],188.681], + ["MAP_ch_mod_c",[15519.5,13225,-0.071516],136.161], + ["MAP_chair",[15537,13223.2,-0.0389853],168.628], + ["MAP_hospital_bench",[15519.4,13253.5,0.304683],359.904], + ["MAP_lavicka_1",[15544.3,13229.2,-0.138385],273.361], + ["MAP_conference_table_a",[15517.4,13251.4,0.218699],177.823], + ["Land_Fire_barrel",[15533.7,13237.5,-0.00703478],113.549], + ["Land_CncBlock_Stripes",[15511.6,13229.4,-0.0453176],12.1507], + ["Land_CncBlock",[15521.3,13231.2,-0.0614886],182.865], + ["Land_CncBlock_D",[15518.2,13230.2,-0.00287771],320.271], + ["Land_Toilet",[15516,13222.1,-0.0027895],191.782], + ["Paleta2",[15522.5,13224.5,-0.0890279],292.035], + ["Land_Barrel_water",[15535.1,13225,0.0151601],143.04], + ["Land_stand_meat_EP1",[15539.5,13223.8,0.0860534],178.209], + ["Land_tires_EP1",[15522.5,13227.2,-0.0331702],56.5663], + ["Info_Board_EP1",[15516.1,13248.7,-0.340998],89.9823], + ["MAP_sign_hospital",[15516.5,13249.8,-0.890844],88.4897], + ["MAP_sign_service",[15516.2,13223.7,2.20189],189.504], + ["MAP_stanek_3B",[15536.9,13224.9,0.0201974],91.7468], + ["FoldChair",[15506.9,13225.8,-0.0127707],208.776], + ["FoldTable",[15503.4,13228.1,0.00331211],10.4927], + ["FoldTable",[15507.8,13227,0.0139756],13.0595], + ["FoldChair",[15501.9,13227,0.0338411],213.737], + ["AmmoCrate_NoInteractive_",[15505.2,13226.1,-0.0123634],9.61727], + ["AmmoCrates_NoInteractive_Large",[15500.9,13227.6,0.00928593],101.484], + ["AmmoCrates_NoInteractive_Medium",[15511.7,13225,-0.0361481],194.877], + ["AmmoCrates_NoInteractive_Small",[15512.2,13226.7,0.0628552],288.688], + ["VaultStorageLocked",[15517.3,13223.9,-0.0185204],188.778], + ["FoldTable",[15518.2,13227.3,0.00562],148.419], + ["MAP_F_postel_manz_kov",[15523.1,13248.1,0.104208],270.509], + ["Fence_corrugated_plate",[15513.3,13226.1,-0.0179582],101.698], + ["HeliHEmpty",[15527.8,13237.5,1.21559],132.414], + ["Land_Crates_stack_EP1",[15521.8,13223.5,0.00316715],286.124], + ["Land_Wheel_cart_EP1",[15514.3,13225.5,-0.0192723],177.516], + ["Misc_Backpackheap_EP1",[15533.6,13223.4,-0.0350924],51.0105], + ["MAP_case_d",[15523.3,13252.3,0.282362],91.5118], + ["FoldTable",[15537.7,13235.5,0.0731444],359.51], + ["Land_Canister_EP1",[15522.5,13226.2,-0.152627],121.39], + ["MAP_lekarnicka",[15524,13250.8,1.25796],90.176], + ["Land_Water_pipe_EP1",[15523.3,13250.4,0.332529],67.1135], + ["FoldTable",[15529.6,13235.8,-0.00402641],2.86718], + ["MAP_hospital_bench",[15520.9,13253.5,0.352964],359.904], + ["Land_CncBlock_Stripes",[15501.7,13231.4,0.00234509],12.1976], + ["Land_CncBlock",[15506.8,13230.4,0.00246477],11.0828], + ["HeliHEmpty",[15476.6,13192,-7.62939e-006],0.0462947], + ["Land_Market_shelter_EP1",[15533.4,13234.9,0.000110626],1.54481], + ["FoldChair",[15538.1,13236,1.85966e-005],28.6392], + ["FoldChair",[15529.1,13236.2,0.000345707],334.917], + ["FoldChair",[15530,13234.8,0.000332355],197.053], + ["Land_Chair_EP1",[15537.1,13236.5,8.24928e-005],67.5014], + ["Land_Chair_EP1",[15538.4,13233.2,-3.33786e-006],247.135], + ["Land_Chair_EP1",[15528.6,13234.7,0.000306129],332.801], + ["Garbage_can",[15534.6,13232.3,2.47955e-005],137.69], + ["FoldChair",[8251.63,15492.9,0.267439],243.948], + ["Land_Chair_EP1",[8250.62,15493.8,0.274754],19.7056], + ["FoldTable",[8252.05,15493.8,0.29108],49.7976], + ["FoldTable",[8257.95,15487.7,0.291847],46.4196], + ["Land_Chair_EP1",[8258.25,15488.9,0.274739],141.158], + ["FoldChair",[8259.16,15487.9,0.267442],60.3512], + ["Land_Chair_EP1",[8257.48,15486.5,0.274755],293.993], + ["Garbage_can",[8252.97,15488.5,0.278086],184.598], + ["Land_CncBlock",[15536.2,13270.6,0.000289917],0.0755702], + ["Land_CamoNet_EAST",[15506.1,13226.3,0.740087],192.372], + ["LADAWreck",[15471.3,13185.8,-0.0026865],258.257], + ["FoldTable",[15472,13189.1,0.0409803],12.067], + ["FoldChair",[15471.2,13188.1,0.0993147],208.87], + ["MAP_Wall_Gate_Ind2B_L",[15475.8,13196.7,-0.385317],192.047], + ["MAP_Wall_Gate_Ind2B_R",[15475.8,13196.8,-0.385317],194.59], + ["Land_HBarrier_large",[15463.9,13203.8,-0.0783253],88.6534], + ["Land_HBarrier_large",[15465,13230.3,0.00531006],21.6584], + ["Land_HBarrier_large",[15534.3,13264.3,0.00728226],359.588], + ["Land_HBarrier_large",[15475.2,13246.4,0.121557],105.477], + ["Land_HBarrier5_DZ",[15540.7,13221.7,-8.67844e-005],1.99647], + ["Land_HBarrier_large",[15470.4,13181.1,0.00260258],188.971], + ["Land_HBarrier_large",[15468.2,13221.1,0.185649],108.077], + ["Land_HBarrier_large",[15493.2,13197.5,0.0164418],101.732], + ["Land_HBarrier_large",[15507.1,13208.5,-0.031723],285.053], + ["Land_HBarrier_large",[15497.6,13193,0.0100169],189.99], + ["Land_HBarrier_large",[15478.2,13179.5,0.00255299],199.32], + ["Land_HBarrier_large",[15523.7,13214.9,0.0294452],9.58545], + ["Land_HBarrier_large",[15471.6,13216.4,0.000271797],205.828], + ["Land_HBarrier_large",[15458.9,13209.6,0.00108719],35.8191], + ["Land_HBarrier_large",[15497.2,13231.1,0.0127668],108.212], + ["Land_HBarrier_large",[15483.3,13233.7,0.00600147],116.994], + ["Land_HBarrier_large",[15506.4,13198.4,-0.134318],192.333], + ["Land_HBarrier_large",[15484.4,13196,0.00223398],182.909], + ["Land_Misc_Cargo1E_EP1",[12428.6,5054.82,0.000839233],29.285], + ["Land_Ind_Timbers",[12428.5,5072.36,0.119217],124.324], + ["Land_Ind_Timbers",[12392.6,5069.12,-0.190704],5.554], + ["Land_Ind_Timbers",[12421.5,5077.8,0.792969],303.797], + ["Land_Ind_Timbers",[12429.6,5073.75,0.192703],123.187], + ["Land_Ind_Timbers",[12422.5,5079.2,-0.693665],303.542], + ["Base_WarfareBBarrier10xTall",[5156.29,4871.36,2.28882e-005],257.55], + ["Base_WarfareBBarrier10xTall",[5153.79,4886.06,7.62939e-006],262.696], + ["GUE_WarfareBUAVterminal",[5155.8,4857.37,7.62939e-006],173.267], + ["FoldTable",[5153.02,4855.25,0],83.2085], + ["Land_Chair_EP1",[5154.46,4854.17,-2.28882e-005],206.33], + ["Land_BoatSmall_2b",[16866.7,5253.27,0.054437],359.57], + ["Land_Fire_barrel",[5152.03,4857.27,7.62939e-006],0], + ["Land_Fire_barrel",[6764.98,16961.5,0.00688434],16.1528], + ["Land_Fire_barrel",[5374.16,16092.6,3.71933e-005],19.7247], + ["Land_Fire_barrel",[2127.34,7809.33,3.56831],3.13639], + ["Misc_cargo_cont_net2",[2124.52,7800.56,6.96557],360], + ["Misc_cargo_cont_net2",[5372.85,16088.2,-4.76837e-007],299.407], + ["LAV25_HQ_unfolded",[10398.4,8272.74,-0.385117],309.178], + ["HeliHCivil",[10381,8254.33,-1.52588e-005],0], + ["Base_WarfareBBarrier10xTall",[10401.1,8275.25,-0.0164871],39.7788], + ["Base_WarfareBBarrier10xTall",[10389.7,8273.22,-0.151352],131.768], + ["Base_WarfareBBarrier10xTall",[10399.8,8265.16,0.00557709],131.72], + ["Base_WarfareBBarrier10xTall",[10365.5,8246.71,0.0432129],44.7464], + ["HeliHCivil",[15093.3,16403.6,3.43323e-005],317.396], + ["Info_Board_EP1",[12396,5055.59,0.355911],210.458], + ["HeliHCivil",[5139.66,4866.14,0],349.587], + ["Land_HBarrier_large",[5155.53,4852.41,2.28882e-005],352.894], + ["HeliHEmpty",[6780.28,16963,0.52994],0.39123], + ["HeliHEmpty",[16871.1,5268.63,0.825075],1.14366], + ["Land_HBarrier3",[15478,13234.3,0.108075],20.8244], + ["Land_HBarrier3",[15493.1,13230.3,0.0894618],11.5732], + ["Land_Misc_Cargo1E_EP1",[12427.7,5063.43,0.00773621],119.411], + ["Land_Misc_Cargo1E_EP1",[12418.4,5079.42,0.00750732],108.648], + ["Land_Misc_Cargo1E_EP1",[12412.7,5082.17,0.00932312],128.485], + ["Land_Misc_Cargo1E_EP1",[12408.6,5086.83,0.00846863],129.742], + ["Land_Misc_Cargo1E_EP1",[12398,5080.52,0.00201416],38.2043], + ["Land_Misc_Cargo1E_EP1",[12394.1,5073.99,0.00238037],29.3054], + ["Land_Misc_Cargo1E_EP1",[12428.9,5068.6,0.0128479],6.79547], + ["LADAWreck",[12424.5,5067.03,0.0105896],73.8132], + ["FlagCarrierUSA_EP1",[12799.1,5284.93,0.000549316],79.9005], + ["Land_HBarrier3",[15473.1,13212.3,-0.00374699],106.213], + ["Land_HBarrier3",[15455.8,13214.6,0.00995064],297.611], + ["Land_HBarrier3",[15507,13213.2,0.228428],99.1406] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/panthera2.sqf b/SQF/dayz_code/system/mission/panthera2.sqf new file mode 100644 index 000000000..3da1f9696 --- /dev/null +++ b/SQF/dayz_code/system/mission/panthera2.sqf @@ -0,0 +1,126 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["FoldTable",[5228.67,8228.66,0.042855],79.4854], + ["Misc_cargo_cont_net1",[5230.59,8226.28,0.0813622],316.626], + ["FoldTable",[8682.76,3144.95,-2.38419e-007],93.7729], + ["Land_tires_EP1",[8681.49,3143.81,9.05991e-006],183.301], + ["VaultStorageLocked",[8681.42,3146.68,1.45435e-005],274.329], + ["FoldTable",[8682.21,3139.72,-0.000185251],93.7729], + ["Land_bags_EP1",[8681.06,3138.08,8.58307e-006],13.435], + ["Misc_Backpackheap_EP1",[8681.43,3141.44,0],0], + ["C130J_wreck_EP1",[1913.41,3622.11,0.307066],169.507], + ["HeliHEmpty",[1874.6,3562.09,-4.76837e-007],0], + ["AmmoCrates_NoInteractive_Large",[4432.45,1624.09,3.8147e-006],287.255], + ["AmmoCrates_NoInteractive_Small",[4431.22,1619.27,5.34058e-005],127.268], + ["AmmoCrate_NoInteractive_",[4431.87,1621.6,-4.19617e-005],205.496], + ["Land_Fire_barrel",[4427.22,1634.87,-2.28882e-005],127.735], + ["FoldTable",[4430.89,1623.5,3.05176e-005],291.687], + ["FoldTable",[4429.92,1621.27,8.7738e-005],295.186], + ["ClutterCutter_EP1",[9052.85,4062.05,7.62939e-006],12.1475], + ["TK_GUE_WarfareBAircraftFactory_EP1",[9047.73,4055.47,-0.312832],141.298], + ["Misc_cargo_cont_net1",[7221.74,730.866,0.00136852],41.4883], + ["BMP2_HQ_TK_unfolded_EP1",[8676.07,3116.88,-0.285141],37.7859], + ["ClutterCutter_EP1",[8674.95,3120.38,-0.5504],280.156], + ["FoldTable",[8675.74,3121.79,1.52588e-005],218.381], + ["Land_bags_EP1",[4419.53,1631.51,1.90735e-006],46.2752], + ["Land_tires_EP1",[4427.78,1628.46,-5.72205e-006],23.987], + ["Misc_Backpackheap_EP1",[4422.36,1630.82,-7.62939e-006],64.7958], + ["FoldTable",[4426.29,1629.9,1.14441e-005],21.1535], + ["FoldTable",[4421.4,1632.37,1.71661e-005],21.1535], + ["HeliHEmpty",[8688.79,3110.03,-1.85966e-005],182.567], + ["Land_CamoNet_NATO_EP1",[5231.5,8227.42,-0.00732732],77.7846], + ["HeliHCivil",[4765.87,7521.26,-2.86102e-006],0], + ["WarfareBAircraftFactory_Gue",[4764.09,7484.07,-0.30676],178.4], + ["Land_CamoNetB_EAST",[4765.96,7478.88,0.147864],198.703], + ["FoldTable",[4430.93,1628.25,0],15.7579], + ["VaultStorageLocked",[4424.48,1628.96,1.90735e-006],201.155], + ["Land_Barrel_water",[8682.89,3137.75,4.76837e-006],0], + ["Land_stand_meat_EP1",[8681.23,3135.74,5.24521e-006],6.1236], + ["Land_HBarrier_large",[8671.59,3114.9,-0.00842476],37.2548], + ["HeliHCivil",[4409.25,1645.94,-9.53674e-006],0], + ["RU_WarfareBAircraftFactory",[4402.7,1632.98,-0.327686],203.008], + ["HeliHCivil",[9107.62,4083.99,-7.62939e-006],0], + ["Land_HBarrier_large",[8672.74,3126.44,-8.96454e-005],126.789], + ["HeliHCivil",[8685.59,3119.64,0.00011158],0], + ["MAP_F_postel_manz_kov",[8689.83,3136.2,4.1008e-005],5.22329], + ["Fence_corrugated_plate",[8690.02,3138.62,0],181.823], + ["Body2",[8690.67,3136.98,0.594471],331.565], + ["Fence_corrugated_plate",[8687.41,3133.34,-0.435498],91.3228], + ["Land_Water_pipe_EP1",[8689.77,3137.65,-3.05176e-005],0], + ["Fence_corrugated_plate",[8685.04,3128.31,-0.510518],4.04464], + ["Fence_corrugated_plate",[8689.54,3146.71,1.04904e-005],182.698], + ["Land_Shelf_EP1",[8687.83,3133.1,0.000101328],2.08083], + ["Land_Rack_EP1",[8691.6,3132.95,2.86102e-006],183.173], + ["Land_Nav_Boathouse_Pier",[3350.269,2297.6863,0.10457127],1.1441104], + ["Land_Nav_Boathouse",[3350.269,2297.679,0.049202066],1.1441104], + ["HeliHEmpty",[3364.22,2289.18,0.42558],3.84762], + ["Land_Fire_barrel",[1907.68,3623.68,0.00171471],0.0821696], + ["Info_Board_EP1",[8677.76,3128.33,9.77516e-006],3.88286], + ["Info_Board_EP1",[9056.76,4056.33,7.62939e-006],142.019], + ["Info_Board_EP1",[4773.71,7486.82,0.00067234],181.846], + ["Info_Board_EP1",[4418.53,1632.21,3.8147e-006],111.891], + ["HeliHCivil",[4336.81,6307.95,6.86646e-005],0], + ["SmallTable",[4329.34,6319.7,-0.0388794],37.7095], + ["LADAWreck",[4332.6,6318.75,0.00313568],359.998], + ["Land_Fire_barrel",[4331,6315.14,0.000236511],323.137], + ["Land_stand_meat_EP1",[4329.99,6324.02,0.000747681],0], + ["Land_Barrel_water",[4328.56,6320.25,0.0611649],0], + ["Misc_Backpackheap",[4330.02,6321.52,0.0580978],211.059], + ["Land_CamoNet_EAST",[4341.38,6319.67,-0.412437],3.6614], + ["Land_CncBlock_D",[4335.86,6315.8,6.10352e-005],4.30361], + ["Land_CncBlock_Stripes",[4340.83,6315.47,0.00505066],7.1795], + ["Land_CncBlock_D",[4345.38,6315.14,0.00244904],0.849204], + ["AmmoCrate_NoInteractive_",[4343.34,6319.73,1.52588e-005],95.0075], + ["AmmoCrates_NoInteractive_Large",[4337.7,6320.92,-8.39233e-005],202.895], + ["AmmoCrates_NoInteractive_Medium",[4341.96,6320.74,-0.0251541],104.964], + ["AmmoCrates_NoInteractive_Small",[4337.47,6319.25,0.000175476],96.9841], + ["ClutterCutter_EP1",[4339.87,6319.2,7.62939e-006],0], + ["FoldTable",[4341.51,6318.34,0.00535583],6.93854], + ["FoldChair",[4338.63,6320.71,6.10352e-005],350.998], + ["Land_Chair_EP1",[4340.91,6320.28,0.0188828],75.616], + ["FoldTable",[4338.78,6318.22,0.000198364],3.02907], + ["Land_Fire_barrel",[8686.74,3134.1,-4.52995e-006],17.3059], + ["Land_covering_hut_EP1",[4322.83,6314.04,3.05176e-005],127.308], + ["Land_tires_EP1",[4320.99,6314.19,5.34058e-005],27.2107], + ["VaultStorageLocked",[4322.5,6315.39,3.8147e-005],337.342], + ["FoldTable",[4323.35,6313.51,1.52588e-005],302.682], + ["USMC_WarfareBHeavyFactory",[2242.99,9478.71,-0.273003],247.688], + ["FoldTable",[2237.6,9477.39,-7.62939e-006],57.4689], + ["HeliHCivil",[2260.16,9466.26,-0.000133514],0], + ["Land_CncBlock_Stripes",[2247.6,9481.29,-7.62939e-006],269.281], + ["Land_CncBlock_Stripes",[2247.58,9477.08,-3.8147e-006],267.203], + ["Land_CncBlock_Stripes",[2247.78,9473.08,-3.8147e-006],264.27], + ["Land_Fire_barrel",[4772.1,7485.42,0.000502586],0], + ["Land_Fire_barrel",[2240.9,9477.13,3.8147e-006],185.183], + ["Land_Fire_barrel",[5227.05,8224.24,0.00143051],108.474], + ["Land_Fire_barrel",[3357.91,2293.37,1.5],214.354], + ["FoldTable",[4422.05,1620.38,-1.33514e-005],292.215], + ["MAP_R2_RockWall",[5183.07,4819.27,-21.1908],297.726], + ["MAP_R2_RockWall",[5176.5,4850.03,0.350464],219.923], + ["MAP_R2_RockWall",[5158.01,4842.13,13.4468],34.2159], + ["MAP_R2_Rock1",[5140.57,4863.05,-18.2789],341.249], + ["MAP_R2_Rock1",[5131.51,4856.97,-12.533],233.512], + ["MAP_R2_Rock1",[5180.02,4866.15,-13.2461],39.3407], + ["MAP_R2_RockWall",[5152.09,4826.62,15.5141],213.799], + ["MAP_R2_RockTower",[5167.91,4803.45,-4.74335],336.654], + ["MAP_R2_Rock1",[5130.15,4840.31,-10.5777],262.27], + ["MAP_R2_RockTower",[5175.41,4808.88,-18.3053],336.654], + ["MAP_R2_Rock1",[5122.9,4840.72,-15.162],186.784], + ["MAP_R2_RockTower",[5159.13,4811.76,-9.20245],279.645], + ["MAP_R2_Rock1",[5125.08,4832.73,-12.2554],325.691], + ["MAP_R2_RockTower",[5183.58,4821.26,-19.174],336.654], + ["MAP_postel_manz_kov",[4432.2,1626.14,-1.90735e-006],21.8672], + ["Misc_cargo_cont_net2",[4425.22,1617.4,5.72205e-006],293.688], + ["Land_Water_pipe_EP1",[4431.89,1626.09,1.52588e-005],171.728], + ["Land_Fire_barrel",[9046.86,4057.09,2.67029e-005],182.36], + ["Land_Fire_barrel",[7223.86,733.89,0.000946999],0.0379978], + ["Land_Fire_barrel",[4409.02,1627.98,0.000356674],122.863], + ["Land_Fire_barrel",[3794.43,7652.93,3.1340871],0] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/provinggrounds_pmc.sqf b/SQF/dayz_code/system/mission/provinggrounds_pmc.sqf new file mode 100644 index 000000000..64ba92d0e --- /dev/null +++ b/SQF/dayz_code/system/mission/provinggrounds_pmc.sqf @@ -0,0 +1,301 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["CinderWallDoorway_DZ",[976.984,1215.27,-0.443199],39.1121], + ["CinderWallDoorway_DZ",[945.555,1214.62,-0.101315],313.555], + ["CinderWall_DZ",[972.241,1216.92,-3.8147e-006],359.214], + ["CinderWall_DZ",[961.249,1216.79,0],359.214], + ["CinderWall_DZ",[966.734,1216.86,-1.52588e-005],359.214], + ["CinderWall_DZ",[955.781,1216.71,-1.14441e-005],359.214], + ["CinderWall_DZ",[950.21,1216.68,0],359.214], + ["CinderWallDoorway_DZ",[983.895,1180.57,-0.17802],128.966], + ["CinderWallDoorway_DZ",[981.239,1211.74,-0.475555],39.7634], + ["CinderWall_DZ",[985.228,1185.41,-0.261593],85.4228], + ["CinderWall_DZ",[984.402,1196.37,0.0401306],85.4228], + ["CinderWall_DZ",[984.804,1190.9,-0.0868568],85.4228], + ["CinderWall_DZ",[983.992,1201.82,-0.0938873],85.4228], + ["CinderWall_DZ",[983.565,1207.39,-0.162628],85.4228], + ["CinderWallDoorway_DZ",[949.643,1175.85,-0.170128],221.869], + ["CinderWall_DZ",[954.46,1174.18,-0.181534],177.972], + ["CinderWall_DZ",[965.388,1174.55,-0.028286],177.972], + ["CinderWall_DZ",[959.966,1174.4,-0.0656242],177.972], + ["CinderWall_DZ",[970.852,1174.7,-0.0590706],177.972], + ["CinderWall_DZ",[976.32,1174.86,-0.00225449],177.972], + ["CinderWallDoorway_DZ",[942.069,1210.44,0.00261307],308.248], + ["CinderWallDoorway_DZ",[945.526,1179.46,-0.129951],219.737], + ["CinderWall_DZ",[940.699,1205.59,-0.0901642],264.181], + ["CinderWall_DZ",[941.861,1194.65,-0.0561485],264.181], + ["CinderWall_DZ",[941.248,1200.14,-0.0923615],264.181], + ["CinderWall_DZ",[942.438,1189.22,-0.258442],264.181], + ["CinderWall_DZ",[943.081,1184.04,-0.187229],261.743], + ["CinderWall_DZ",[967.932,1174.62,3.244],177.972], + ["CinderWall_DZ",[959.965,1174.38,3.25358],177.972], + ["CinderWall_DZ",[954.468,1174.14,3.08314],177.451], + ["CinderWall_DZ",[980.817,1177.02,3.14122],132.867], + ["CinderWall_DZ",[985.291,1185.4,2.96782],85.3447], + ["CinderWall_DZ",[983.912,1180.56,2.93311],129.189], + ["CinderWall_DZ",[976.259,1174.88,3.23597],177.972], + ["CinderWall_DZ",[984.489,1193.48,3.37339],85.96], + ["CinderWall_DZ",[983.94,1201.89,3.1348],85.4228], + ["CinderWall_DZ",[983.515,1207.33,2.8672],85.4228], + ["CinderWall_DZ",[977.058,1215.18,2.93267],39.0011], + ["CinderWall_DZ",[972.142,1216.85,2.7406],359.214], + ["CinderWall_DZ",[963.39,1216.81,2.8353],359.214], + ["CinderWall_DZ",[981.226,1211.68,2.88893],39.7152], + ["CinderWall_DZ",[950.146,1216.71,2.57817],359.214], + ["CinderWall_DZ",[955.557,1216.71,2.61822],359.214], + ["CinderWall_DZ",[940.551,1205.54,2.98465],264.181], + ["CinderWall_DZ",[943.117,1183.73,2.92743],261.073], + ["CinderWall_DZ",[941.481,1197.35,3.17709],264.335], + ["CinderWall_DZ",[942.409,1189.19,3.03446],264.181], + ["Hhedgehog_concrete",[969.866,1204.71,0.00037384],41.7673], + ["Land_fort_artillery_nest_EP1",[968.215,1192.19,-0.706707],314.748], + ["Land_HBarrier5",[953.3,1202.35,-0.0666504],310.826], + ["Land_HBarrier5",[951.012,1203.27,0.0305061],42.824], + ["Hedgehog_EP1",[971.867,1189.65,1.14441e-005],0], + ["Hedgehog_EP1",[973.657,1182.07,3.8147e-006],0], + ["Hedgehog_EP1",[976.687,1184.92,1.52588e-005],0], + ["Hedgehog_EP1",[969.881,1210.97,-0.00031662],0], + ["Hedgehog_EP1",[974.817,1206.66,2.67029e-005],0], + ["Hedgehog_EP1",[945.898,1206.32,0.00218964],0], + ["Hedgehog_EP1",[949.955,1210.57,1.14441e-005],0], + ["Hedgehog_EP1",[953.158,1179.7,7.62939e-006],0], + ["Hedgehog_EP1",[947.84,1183.01,-3.43323e-005],0], + ["MetalFloor_DZ",[955.601,1171.64,6.35788],358.138], + ["MetalFloor_DZ",[960.645,1171.92,6.56357],358.725], + ["MetalFloor_DZ",[965.894,1172.14,6.59444],358.512], + ["MetalFloor_DZ",[971.071,1172.32,6.42937],358.129], + ["MetalFloor_DZ",[976.314,1172.49,6.44034],358.638], + ["MetalFloor_DZ",[987.806,1185.27,6.15173],355.137], + ["MetalFloor_DZ",[987.308,1190.57,6.53068],355.671], + ["MetalFloor_DZ",[986.826,1195.78,6.62959],356.018], + ["MetalFloor_DZ",[986.441,1200.95,6.48613],355.137], + ["MetalFloor_DZ",[986.04,1206.11,6.28288],355.137], + ["MetalFloor_DZ",[972.241,1219.54,5.93409],359.205], + ["MetalFloor_DZ",[967.006,1219.39,5.98956],359.882], + ["MetalFloor_DZ",[961.755,1219.33,5.96],359.302], + ["MetalFloor_DZ",[956.636,1219.34,5.8457],359.588], + ["MetalFloor_DZ",[951.479,1219.22,5.86671],359.565], + ["MetalFloor_DZ",[937.993,1205.44,6.23805],354.11], + ["MetalFloor_DZ",[938.633,1200.23,6.30609],353.251], + ["MetalFloor_DZ",[939.125,1195.03,6.47768],354.805], + ["MetalFloor_DZ",[939.531,1189.92,6.21239],353.051], + ["MetalFloor_DZ",[940.227,1184.72,5.91095],353.206], + ["ASC_EU_LHSSidl3",[955.655,1191.81,0.0237045],53.8627], + ["ASC_EU_LHSSidl3",[966.134,1205.67,0.000507355],13.0255], + ["ASC_EU_LHSSidl3",[971.324,1189.91,0.0457878],117.146], + ["Hedgehog_EP1",[955.113,1192.09,0.000751495],49.1537], + ["StickFence_DZ",[984.366,1197.6,6.18712],84.7381], + ["StickFence_DZ",[983.778,1203.38,5.83572],84.8802], + ["StickFence_DZ",[984.239,1197.53,6.72771],266.637], + ["StickFence_DZ",[984.517,1193.15,6.3976],263.87], + ["StickFence_DZ",[985.244,1188.22,5.58973],266.376], + ["StickFence_DZ",[973.094,1174.71,6.33237],178.018], + ["StickFence_DZ",[967.363,1174.68,6.55743],177.17], + ["StickFence_DZ",[961.364,1174.4,6.48333],177.198], + ["StickFence_DZ",[955.343,1174.09,6.64089],177.522], + ["StickFence_DZ",[951.853,1173.95,6.50293],177.185], + ["StickFence_DZ",[942.71,1186.96,5.68189],260.655], + ["StickFence_DZ",[942.074,1192.99,6.01574],263.949], + ["StickFence_DZ",[941.396,1198.63,6.26609],263.903], + ["StickFence_DZ",[940.231,1208.32,6.29235],263.881], + ["StickFence_DZ",[940.735,1204.78,6.42628],262.012], + ["CinderWall_DZ",[935.439,1204.95,1.14441e-005],264.181], + ["CinderWall_DZ",[935.983,1199.51,7.62939e-006],264.181], + ["CinderWall_DZ",[936.562,1194.04,3.8147e-006],264.181], + ["CinderWall_DZ",[936.567,1194,3.21829],264.181], + ["CinderWall_DZ",[937.659,1183.13,0],264.181], + ["CinderWall_DZ",[935.447,1204.88,3.06919],264.181], + ["CinderWall_DZ",[935.986,1199.47,3.17212],264.181], + ["CinderWall_DZ",[937.1,1188.58,-7.62939e-006],264.181], + ["CinderWall_DZ",[937.124,1188.55,2.97734],264.181], + ["CinderWall_DZ",[937.642,1183.12,2.77005],264.181], + ["CinderWallHalf_DZ",[937.453,1183.17,5.60094],84.0432], + ["CinderWallHalf_DZ",[936.963,1188.57,5.88636],84.0432], + ["CinderWallHalf_DZ",[936.386,1194.01,6.13657],84.0432], + ["CinderWallHalf_DZ",[935.835,1199.45,6.09727],84.0432], + ["CinderWallHalf_DZ",[935.299,1204.88,6.00894],84.0432], + ["WoodStairs_DZ",[941.916,1184.96,-3.8147e-006],82.1641], + ["WoodStairsSans_DZ",[942.421,1181.5,2.73257],82.0212], + ["CinderWall_DZ",[945.628,1179.37,2.85081],220.479], + ["CinderWall_DZ",[949.799,1175.76,2.87164],220.919], + ["MetalFloor_DZ",[950.399,1171.44,6.08228],359.28], + ["MetalFloor_DZ",[948.461,1173.49,5.85706],40.184], + ["MetalFloor_DZ",[944.543,1176.85,5.48692],40.184], + ["MetalFloor_DZ",[941.469,1176.95,5.34682],79.6804], + ["MetalFloor_DZ",[946.874,1174.6,5.65068],40.184], + ["MetalFloor_DZ",[949.629,1172.25,6.05459],41.7704], + ["WoodFloorHalf_DZ",[940.34,1181.69,5.57521],351.676], + ["WoodFloorHalf_DZ",[939.163,1181.52,5.56256],351.676], + ["WoodSmallWallThird_DZ",[941.442,1181.81,5.83001],84.4246], + ["CinderWall_DZ",[945.555,1214.64,3.22721],313.747], + ["CinderWall_DZ",[942.087,1210.43,3.29107],308.521], + ["CinderWall_DZ",[951.062,1221.78,1.14441e-005],359.214], + ["CinderWall_DZ",[951.073,1221.83,2.57023],359.214], + ["CinderWall_DZ",[956.599,1221.88,7.62939e-006],359.214], + ["CinderWall_DZ",[956.576,1221.89,2.57999],359.214], + ["CinderWall_DZ",[962.134,1221.99,0],359.214], + ["CinderWall_DZ",[962.103,1221.97,2.76917],359.214], + ["CinderWall_DZ",[967.65,1222.08,3.8147e-006],359.214], + ["CinderWall_DZ",[967.635,1222.09,2.82784],359.214], + ["CinderWall_DZ",[973.164,1222.16,1.52588e-005],359.214], + ["CinderWall_DZ",[973.152,1222.18,2.7491],359.214], + ["CinderWall_DZ",[988.518,1206.91,3.8147e-006],85.4228], + ["CinderWall_DZ",[988.502,1206.92,3.10253],85.4228], + ["CinderWall_DZ",[989.01,1201.38,1.52588e-005],85.4228], + ["CinderWall_DZ",[989.018,1201.37,3.28712],85.4228], + ["CinderWall_DZ",[989.958,1190.49,-0.144562],84.9039], + ["CinderWall_DZ",[989.447,1195.89,7.62939e-006],85.4228], + ["CinderWall_DZ",[990.37,1185.04,-0.147274],85.9191], + ["CinderWall_DZ",[989.972,1190.49,3.24838],84.6628], + ["CinderWall_DZ",[989.44,1195.91,3.37709],85.4228], + ["CinderWall_DZ",[990.379,1185.01,2.95572],86.5865], + ["CinderWall_DZ",[976.654,1170.02,3.23813],177.972], + ["CinderWall_DZ",[976.653,1170,7.62939e-006],177.972], + ["CinderWall_DZ",[971.202,1169.82,-3.8147e-006],177.972], + ["CinderWall_DZ",[971.18,1169.83,3.25184],177.972], + ["CinderWall_DZ",[965.728,1169.62,-3.8147e-006],177.972], + ["CinderWall_DZ",[965.74,1169.62,3.40475],177.972], + ["CinderWall_DZ",[960.205,1169.38,1.14441e-005],177.972], + ["CinderWall_DZ",[960.253,1169.38,3.29936],177.972], + ["CinderWall_DZ",[954.799,1169.18,7.62939e-006],177.972], + ["CinderWall_DZ",[954.816,1169.17,3.17039],177.972], + ["CinderWall_DZ",[936.128,1178.54,1.52588e-005],312.428], + ["CinderWall_DZ",[950.313,1167.07,2.28882e-005],312.428], + ["CinderWall_DZ",[932.482,1174.58,-0.694527],312.428], + ["CinderWall_DZ",[928.781,1170.47,-1.20905],312.428], + ["CinderWall_DZ",[925.122,1166.45,-1.97747],312.428], + ["CinderWall_DZ",[946.784,1163.2,-0.608566],312.428], + ["CinderWall_DZ",[943.096,1159.11,-1.07853],312.428], + ["CinderWall_DZ",[939.371,1155.03,-1.73198],312.428], + ["MetalFloor_DZ",[938.25,1176.91,5.39157],40.184], + ["MetalFloor_DZ",[942.199,1173.51,5.4772],40.184], + ["MetalFloor_DZ",[945.787,1170.46,5.60971],40.184], + ["MetalFloor_DZ",[947.693,1171.77,5.69744],40.184], + ["MetalFloor_DZ",[948.027,1168.56,5.6922],41.826], + ["MetalFloor_DZ",[949.857,1170.6,5.76693],42.3183], + ["CinderWall_DZ",[950.275,1167.08,2.50747],312.428], + ["CinderWall_DZ",[936.144,1178.54,2.18224],312.428], + ["CinderWallHalf_DZ",[937.178,1174.42,5.06492],40.1731], + ["CinderWallHalf_DZ",[941.361,1170.89,5.18294],40.1731], + ["CinderWallHalf_DZ",[945.486,1167.35,5.39827],40.1731], + ["CinderWallHalf_DZ",[949.595,1167.22,5.48086],318.428], + ["CinderWallHalf_DZ",[936.414,1178.44,5.1215],121.401], + ["CinderWallHalf_DZ",[950.209,1221.93,5.44668],179.41], + ["CinderWallHalf_DZ",[955.686,1221.98,5.50394],179.41], + ["CinderWallHalf_DZ",[961.202,1222.12,5.66407],178.008], + ["CinderWallHalf_DZ",[966.683,1222.25,5.75426],178.801], + ["CinderWallHalf_DZ",[972.175,1222.35,5.6651],178.747], + ["CinderWallHalf_DZ",[988.722,1206.94,5.98897],85.4496], + ["CinderWallHalf_DZ",[989.234,1201.47,6.22879],85.4496], + ["CinderWallHalf_DZ",[989.667,1196.01,6.34134],85.4496], + ["CinderWallHalf_DZ",[990.076,1190.55,6.24053],85.4496], + ["CinderWallHalf_DZ",[990.555,1185.09,5.88425],85.4496], + ["CinderWallHalf_DZ",[976.351,1169.73,6.01692],178.197], + ["CinderWallHalf_DZ",[970.825,1169.54,5.98925],178.197], + ["CinderWallHalf_DZ",[965.306,1169.37,6.13867],178.197], + ["CinderWallHalf_DZ",[959.779,1169.22,6.04921],178.197], + ["CinderWallHalf_DZ",[954.333,1169.04,5.89339],178.197], + ["MetalFloor_DZ",[977.427,1219.67,6.02264],359.205], + ["MetalFloor_DZ",[978.574,1217.35,6.03312],39.462], + ["MetalFloor_DZ",[982.568,1214.04,5.943],39.462], + ["MetalFloor_DZ",[985.696,1211.33,5.99406],355.137], + ["CinderWall_DZ",[977.492,1222.22,2.71906],359.214], + ["CinderWall_DZ",[977.56,1222.18,-0.0800743],359.214], + ["CinderWall_DZ",[988.173,1211.98,-7.62939e-006],85.4228], + ["CinderWall_DZ",[988.168,1211.96,2.82049],85.4228], + ["CinderWallHalf_DZ",[988.32,1211.98,5.77655],85.4496], + ["CinderWallHalf_DZ",[977.702,1222.51,5.71082],178.888], + ["MetalFloor_DZ",[946.357,1219.22,5.78566],359.565], + ["MetalFloor_DZ",[937.468,1210.58,6.10641],354.11], + ["CinderWall_DZ",[934.836,1210.3,4.95911e-005],264.181], + ["CinderWall_DZ",[934.858,1210.31,2.97308],264.181], + ["CinderWallHalf_DZ",[934.733,1210.34,5.8187],84.0432], + ["CinderWall_DZ",[945.901,1221.75,3.43323e-005],359.214], + ["CinderWall_DZ",[945.9,1221.75,2.51738],359.214], + ["CinderWallHalf_DZ",[946.125,1221.91,5.37221],179.41], + ["MetalFloor_DZ",[943.832,1216.43,5.85559],312.548], + ["MetalFloor_DZ",[940.227,1212.62,6.11334],312.548], + ["CinderWall_DZ",[934.659,1213.15,2.72847],355.389], + ["CinderWall_DZ",[934.686,1213.17,3.8147e-005],355.389], + ["CinderWall_DZ",[943.097,1222.81,2.55053],79.315], + ["CinderWall_DZ",[943.137,1222.82,6.86646e-005],77.9826], + ["CinderWall_DZ",[941.628,1218.21,6.48499e-005],133.84], + ["CinderWall_DZ",[939.045,1215.48,1.52588e-005],312.906], + ["CinderWall_DZ",[980.129,1221.88,2.74619],93.473], + ["CinderWall_DZ",[980.147,1221.83,4.19617e-005],93.473], + ["CinderWall_DZ",[987.875,1214.44,2.68058],172.922], + ["CinderWall_DZ",[982.929,1216.69,0],220.993], + ["MetalFloor_DZ",[981.333,1172.71,6.40252],358.638], + ["MetalFloor_DZ",[988.13,1180.17,5.95206],355.137], + ["MetalFloor_DZ",[985.953,1178.88,6.05577],39.4745], + ["MetalFloor_DZ",[982.486,1174.92,6.1931],42.2942], + ["CinderWall_DZ",[981.442,1170.14,3.25401],177.972], + ["CinderWall_DZ",[981.305,1170.12,5.72205e-005],177.972], + ["CinderWall_DZ",[990.73,1180.19,4.57764e-005],85.9191], + ["CinderWall_DZ",[990.776,1180.15,2.82954],85.9191], + ["CinderWallHalf_DZ",[981.482,1169.92,6.14946],178.197], + ["CinderWallHalf_DZ",[990.854,1180.24,5.85303],85.4496], + ["CinderWall_DZ",[984.009,1170.48,3.23127],270.996], + ["CinderWall_DZ",[983.982,1170.59,0.000106812],270.996], + ["CinderWall_DZ",[990.786,1177.53,2.95412],176.267], + ["CinderWall_DZ",[990.755,1177.49,5.72205e-005],176.267], + ["CinderWall_DZ",[985.976,1175.37,4.57764e-005],313.826], + ["CinderWall_DZ",[987.808,1214.53,3.05176e-005],172.922], + ["CinderWall_DZ",[987.4,1214.99,-0.0345573],179.841], + ["CinderWall_DZ",[980.624,1221.29,-0.0338974],268.68], + ["CinderWallDoorway_DZ",[980.566,1176.93,5.72205e-005],133.81], + ["CinderWallHalf_DZ",[984.377,1172.76,6.10587],93.1556], + ["CinderWallHalf_DZ",[986.23,1175.21,6.17387],131.193], + ["CinderWall_DZ",[985.974,1175.4,2.82037],134.756], + ["CinderWallHalf_DZ",[988.44,1177.28,5.83849],176.314], + ["CinderWall_DZ",[982.138,1217.26,2.78906],222.032], + ["CinderWall_DZ",[983.267,1216.35,2.76676],220.975], + ["CinderWallHalf_DZ",[985.449,1214.41,5.79045],357.689], + ["CinderWallHalf_DZ",[982.119,1216.44,5.91348],43.1646], + ["CinderWallHalf_DZ",[980.162,1220.03,5.90006],90.6777], + ["CinderWall_DZ",[938.912,1215.32,2.79089],312.482], + ["CinderWall_DZ",[941.945,1218.49,2.6018],313.783], + ["CinderWallHalf_DZ",[937.033,1213.55,5.61055],174.476], + ["CinderWallHalf_DZ",[939.256,1215.75,5.70743],134.5], + ["CinderWallHalf_DZ",[943.12,1219.75,5.54214],133.215], + ["CinderWallHalf_DZ",[983.574,1180.63,5.41323],131.193], + ["CinderWallHalf_DZ",[980.131,1176.94,5.59452],134.822], + ["CinderWallHalf_DZ",[945.567,1179.64,5.58326],40.1731], + ["CinderWallHalf_DZ",[949.794,1175.96,5.55577],40.889], + ["CinderWallHalf_DZ",[942.112,1210.36,5.98886],128.429], + ["CinderWallHalf_DZ",[945.752,1214.6,5.52753],136.148], + ["StickFence_DZ",[947.392,1216.74,5.97103],179.677], + ["StickFence_DZ",[953.526,1216.63,5.74483],179.652], + ["StickFence_DZ",[959.751,1216.81,6.11923],179.681], + ["StickFence_DZ",[966.123,1216.93,6.11343],179.644], + ["StickFence_DZ",[970.573,1216.85,5.86277],179.64], + ["CinderWallHalf_DZ",[976.902,1214.97,5.60852],39.3978], + ["CinderWallHalf_DZ",[981.357,1211.44,5.58425],38.7035], + ["WoodFloorHalf_DZ",[941.471,1185.03,-0.19669],353.557], + ["WoodFloorHalf_DZ",[941.414,1185.89,-0.310207],353.557], + ["Land_obstacle_run_duck",[951.81,1184.28,0.00556564],42.0114], + ["Land_obstacle_prone",[955.689,1187.49,0.0202446],359.982], + ["Land_obihacka",[962.578,1194.01,0.00494385],309.386], + ["Land_obstacle_get_over",[954.983,1181.51,0.000366211],226.476], + ["Dirtmount_EP1",[960.924,1210.33,-0.612274],63.4211], + ["Land_ConcreteRamp",[952.203,1193.4,-1.63663],86.6891], + ["FlagCarrierOPFOR_EP1",[935.967,1180.03,-0.00762558],198.708], + ["FlagCarrierOPFOR_EP1",[952.207,1167.5,0.00447845],198.708], + ["FlagCarrierOPFOR_EP1",[939.196,1153.19,0.0133972],198.708], + ["FlagCarrierOPFOR_EP1",[923.611,1166.12,-0.0164032],198.708], + ["FlagCarrierOPFOR_EP1",[981.98,1167.7,0.00276184],198.708], + ["FlagCarrierOPFOR_EP1",[993.432,1179.82,-0.00306702],198.708], + ["FlagCarrierOPFOR_EP1",[990.172,1212.92,-0.00618362],198.708], + ["FlagCarrierOPFOR_EP1",[978.505,1224.08,0.00775909],198.708], + ["FlagCarrierOPFOR_EP1",[944.545,1225.2,0.015377],198.708], + ["FlagCarrierOPFOR_EP1",[931.994,1211.14,0.0169449],198.708], + ["FlagCarrierOPFOR_EP1",[944.925,1178.76,5.71742],198.708], + ["FlagCarrierOPFOR_EP1",[948.911,1174.81,5.66268],198.708] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/sauerland.sqf b/SQF/dayz_code/system/mission/sauerland.sqf new file mode 100644 index 000000000..dc09373eb --- /dev/null +++ b/SQF/dayz_code/system/mission/sauerland.sqf @@ -0,0 +1,438 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_Misc_Cargo1E_EP1",[24774.1,21743.7,-6.10352e-005],0], + ["Misc_Cargo1B_military",[24753.7,21727.4,6.10352e-005],89.2352], + ["Misc_Cargo1Bo_military",[24743,21765.8,9.15527e-005],190.701], + ["Land_Misc_Cargo1Eo_EP1",[24756.4,21749.1,0.000183105],239.496], + ["Misc_Cargo1B_military",[24752.2,21759,-0.0348206],312.608], + ["Land_Misc_Cargo1E_EP1",[24756.4,21754.4,-3.05176e-005],322.731], + ["Misc_Cargo1B_military",[24762,21752.5,3.05176e-005],241.36], + ["Misc_Cargo1Bo_military",[24737.1,21732.6,6.10352e-005],39.882], + ["Land_Misc_Cargo1E_EP1",[24768.2,21753.9,-9.15527e-005],277.094], + ["Misc_Cargo1B_military",[24738.2,21764.3,-6.10352e-005],88.2923], + ["Land_Misc_Cargo1E_EP1",[24746.8,21762.2,-0.0113525],297.233], + ["Misc_Cargo1B_military",[24725.9,21751.6,-0.0219421],2.46939], + ["Misc_Cargo1B_military",[24732,21762.3,9.15527e-005],55.559], + ["Land_Misc_Cargo1E_EP1",[24727.4,21757.9,-0.052002],36.7143], + ["Misc_Cargo1B_military",[24747.2,21728,9.15527e-005],284.514], + ["Land_Misc_Cargo1E_EP1",[24741.5,21731.2,-3.05176e-005],313.97], + ["Misc_Cargo1B_military",[24763.6,21730.7,2.55084],243.427], + ["Misc_Cargo1B_military",[24767.6,21732.9,-0.00012207],241.36], + ["Misc_Cargo1B_military",[24759.7,21728.9,-9.15527e-005],246.776], + ["Misc_Cargo1B_military",[24772.1,21737.4,3.05176e-005],214.92], + ["Misc_Cargo1B_military",[24727.4,21745.3,-0.0228577],324.069], + ["Misc_Cargo1B_military",[24730.8,21740.1,-6.10352e-005],330.427], + ["Misc_Cargo1B_military",[24734.1,21735.2,3.05176e-005],9.24411], + ["Misc_cargo_cont_tiny",[24771.3,21742.7,0.0572815],200.894], + ["Land_CncBlock",[24763.7,21731.1,-0.0114746],331.744], + ["Land_CncBlock_Stripes",[24763.6,21731.2,1.81219],332.829], + ["Misc_Cargo1B_military",[24773.2,21749.9,3.05176e-005],341.053], + ["MAP_grav_0_2000",[24644.5,21639.1,-0.04422],353.641], + ["MAP_grav_0_2000",[24642.6,21656.5,-0.0438538],354.334], + ["MAP_grav_0_2000",[24639.4,21691,-0.0433044],354.668], + ["MAP_grav_0_2000",[24641,21673.6,-0.0438843],354.339], + ["MAP_grav_0_2000",[24638,21707.2,-1.91647],354.668], + ["MAP_grav_6konec",[24645.1,21633,-0.0155945],354.697], + ["MAP_grav_0_2000",[24636.4,21724.5,-0.987732],354.668], + ["MAP_grav_60_10",[24634.8,21741.3,-0.615021],354.045], + ["MAP_grav_60_10",[24638.8,21750.5,-0.280579],46.3598], + ["MAP_grav_0_2000",[24665,21747.7,0.611572],287.288], + ["MAP_grav_0_2000",[24681.4,21742.8,0.629242],286.43], + ["MAP_grav_0_2000",[24698,21737.8,0.000213623],286.622], + ["MAP_grav_0_2000",[24714.6,21732.8,9.15527e-005],286.43], + ["MAP_grav_6konec",[24720.5,21730.9,0.00012207],286.625], + ["Land_Market_shelter_EP1",[24743.6,21744.4,-0.0637817],229.885], + ["Misc_palletsfoiled",[24757.6,21749.8,0.113983],328.952], + ["Garbage_can",[24744.6,21746.9,0.000183105],72.3895], + ["HeliHCivil",[24770.9,21712.8,3.05176e-005],0], + ["FlagCarrierUSA",[24732.6,21737,9.15527e-005],32.8151], + ["Land_bags_stack_EP1",[24755,21748.4,0.15567],0], + ["AmmoCrate_NoInteractive_",[24770.1,21748.6,0],163.36], + 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["Land_CncBlock_D",[24740.5,21736.7,-9.15527e-005],38.7136], + ["Land_Toilet",[24759.8,21754.5,-0.000244141],152.027], + ["Land_Ind_TankSmall",[24749.1,21758,-0.00012207],32.6675], + ["Land_Crates_stack_EP1",[24756.6,21751.1,0],235.128], + ["Land_stand_meat_EP1",[24732.8,21740.7,0],327.669], + ["Land_tires_EP1",[24752.3,21755.8,-6.10352e-005],192.138], + ["Axe_woodblock",[24752,21749.3,3.05176e-005],276.962], + ["Pile_of_wood",[24753.1,21749.1,3.05176e-005],239.575], + ["Land_transport_kiosk_EP1",[24730.9,21745.5,-3.05176e-005],326.699], + ["Land_Wheel_cart_EP1",[24745.5,21759.8,0],14.6753], + ["Land_bags_EP1",[24729.5,21746.5,-0.054657],335.317], + ["ASC_EU_LHVIndB",[24744.6,21760.9,-0.875977],304.204], + ["ASC_EU_LHVIndE",[24731.3,21744,-1.2081],159.951], + ["ASC_EU_LHVIndE",[24757.1,21730.7,0.00012207],88.9062], + ["ClutterCutter_small_2_EP1",[24741.5,21743,0],0], + ["ASC_EU_LHVIndE",[24758,21747.6,0.000152588],212.999], + ["ClutterCutter_small_2_EP1",[24733.5,21759.6,0],0], + 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["MAP_sign_fuel",[24752.6,21757,-0.299011],41.3579], + ["MAP_sign_hospital",[24738.4,21757.1,-0.641449],314.694], + ["MAP_sign_service",[24755.1,21754.1,-0.364288],52.6326], + ["MAP_sign_hospital",[24732.1,21751.7,-0.615936],315.91], + ["Land_Water_pipe_EP1",[24736.4,21756.9,3.05176e-005],359.729], + ["Garbage_container",[24737.3,21735.9,3.05176e-005],304.752], + ["FoldTable",[24737.9,21750.8,9.15527e-005],321.108], + ["FoldTable",[24739.6,21746.5,0.000152588],49.852], + ["FoldChair",[24737.5,21751.9,0],357.871], + ["FoldChair",[24738.3,21749.7,0],131.608], + ["FoldChair",[24741,21747.4,3.05176e-005],24.8549], + ["Land_Chair_EP1",[24737.5,21747.1,-3.05176e-005],359.534], + ["FoldTable",[24733.5,21743.6,6.10352e-005],240.726], + ["FoldChair",[24731.1,21743.3,-6.10352e-005],272.637], + ["FoldTable",[24729.9,21756.8,3.05176e-005],230.116], + ["FoldChair",[24728.7,21756.5,-0.0166321],289.93], + ["Misc_Cargo1B_military",[24776.6,21735.5,6.10352e-005],24.561], + 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["Land_Water_pipe_EP1",[15521,16987.2,0.098877],222.38], + ["VaultStorageLocked",[15517.8,17036.4,-0.00132751],75.9568], + ["MAP_F_Vojenska_palanda",[15522.6,16987.4,-0.173401],262.014], + ["MAP_F_Vojenska_palanda",[15519.1,16986.7,-0.182182],261.587], + ["MAP_sign_food",[15462.6,17019.1,-0.449272],270.532], + ["MAP_sign_service",[15512.4,17040.9,-0.57856],348.418], + ["MAP_sign_hospital",[15522.2,16988.9,-0.51712],169.879], + ["Garbage_container",[15460.5,17014,-0.0325775],1.35905], + ["FoldTable",[15483.9,17013.8,0.0190659],261.097], + ["FoldTable",[15488.3,17015,-0.0114059],349.841], + ["FoldChair",[15482.7,17014,0.0881119],297.861], + ["FoldChair",[15485,17013.6,-0.009758],71.597], + ["FoldChair",[15488.2,17016.6,0.00795746],324.844], + ["Land_Chair_EP1",[15486.7,17013.4,-0.0208969],299.523], + ["FoldTable",[15465.9,17023,-0.00600433],276.374], + ["FoldChair",[15463.8,17024.1,-0.0244446],308.285], + ["FoldTable",[15520.2,16984.4,0.0514145],173.815], + 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["AmmoCrates_NoInteractive_Large",[13193.1,6615.28,0.000106812],328.858], + ["AmmoCrates_NoInteractive_Medium",[13187.1,6613.72,-4.57764e-005],98.0704], + ["AmmoCrates_NoInteractive_Small",[13189.6,6614.13,7.62939e-005],172.012], + ["Misc_Backpackheap",[13172.8,6629.15,-0.0341644],223.63], + ["AmmoCrates_NoInteractive_Medium",[13188.3,6613.37,1.52588e-005],62.2105], + ["Info_Board_EP1",[13176.7,6609.45,0.000167847],164.648], + ["LADAWreck",[13159.8,6599.37,-1.52588e-005],191.075], + ["Land_Fire_barrel",[13168.7,6623.76,0.000259399],193.78], + ["Land_covering_hut_EP1",[13143.5,6626.6,1.52588e-005],74.7672], + ["Land_CncBlock_D",[13154.9,6605.67,0.00038147],344.936], + ["Land_CncBlock_D",[13176.8,6609.09,-1.52588e-005],345.734], + ["Land_Toilet",[13191.6,6646.49,-0.000167847],255.471], + ["Land_Crates_stack_EP1",[13142.6,6627.41,7.62939e-005],82.4569], + ["Land_stand_meat_EP1",[13167,6626.97,7.62939e-005],256.617], + ["Land_tires_EP1",[13143.7,6623.49,1.52588e-005],122.99], + ["Axe_woodblock",[13144.2,6629.88,0.000106812],44.0975], + ["Pile_of_wood",[13141.2,6632.35,0.000106812],346.238], + ["Land_Wheel_cart_EP1",[13141.7,6633.93,7.62939e-005],243.577], + ["ASC_EU_LHVIndB",[13156.9,6603.36,-2.54155],79.9059], + ["ClutterCutter_small_2_EP1",[13164.4,6613.07,2.68016],0], + ["ClutterCutter_small_2_EP1",[13156.4,6629.72,7.62939e-005],0], + ["FoldTable",[13191,6617.81,7.62939e-005],155.429], + ["FoldTable",[13187.6,6616.8,7.62939e-005],162.67], + ["FoldChair",[13191.9,6615.52,-0.00134277],140.42], + ["FoldChair",[13188.7,6615.47,0.000106812],155.692], + ["FoldTable",[13144.9,6626.94,7.62939e-005],255.873], + ["Land_Chair_EP1",[13143.3,6625.53,7.62939e-005],326.937], + ["Land_Water_pipe_EP1",[13191.9,6636.29,0.000137329],298.884], + ["VaultStorageLocked",[13142.8,6626.44,7.62939e-005],255.464], + ["MAP_F_Vojenska_palanda",[13190.5,6637.12,0.000106812],257.412], + ["Garbage_container",[13153,6640.17,0.000106812],78.3451], + ["FoldTable",[13159.7,6623.84,0.000167847],316.187], + ["FoldChair",[13159.4,6625.13,7.62939e-005],344.639], + ["FoldChair",[13160.2,6622.81,7.62939e-005],126.591], + ["Land_Chair_EP1",[13158.2,6624.3,4.57764e-005],13.5096], + ["FoldTable",[13171.3,6626.87,0.000137329],348.202], + ["FoldChair",[13170.5,6629.18,1.52588e-005],329.757], + ["FoldTable",[13190.2,6634.25,0.000106812],258.05], + ["FoldChair",[13192.5,6634.72,1.52588e-005],104.853], + ["ASC_EU_LHVIndB",[13190.8,6639.15,-2.77341],324.759], + ["ASC_EU_LHVIndB",[13191,6611.53,-2.51868],74.979], + ["Land_CamoNet_EAST",[13190,6616.13,4.57764e-005],159.027], + ["dum_zboreny_total",[24686.5,21758.9,-0.302155],18.5498], + ["MAP_Ind_Stack_Big_ruins",[24730,21812.3,-2.61566],8.0695], + ["MAP_ruin_01",[24672.5,21764.1,3.05176e-005],18.7817], + ["MAP_Shed_W4_ruins",[24674.1,21793.7,-0.701904],16.8075], + ["MAP_rubble_rocks_02",[24653.9,21771.8,-0.43457],189.34], + ["MAP_rubble_rocks_03",[24695.6,21745.4,-0.225525],287.944], + ["MAP_ruin_chimney",[24796.5,21770.8,-0.394348],127.227], + ["MAP_ruin_corner_1",[24801.8,21763,-0.636963],307.252], + ["MAP_Plot_Wood_sloupek",[24641.2,21640.9,0],43.7684], + ["MAP_Plot_Wood_sloupek",[24648.7,21634.6,-0.00012207],41.749], + ["MAP_Wall_StoneD",[24634.6,21685.8,-0.36908],80.9677], + ["MAP_Wall_Stone",[24703,21731.6,-0.553589],14.1123], + ["MAP_sign_deer",[24530.1,21715.6,-0.0020752],124.258], + ["MAP_sign_left",[24604.4,21651.9,0.000183105],134.61], + ["MAP_mud_30_25",[13186.8,6461.13,-0.72644],255.521], + ["MAP_mud_30_25",[13174,6461.15,-0.345901],284.907], + ["MAP_mud_30_25",[13162.9,6467.59,-0.638687],315.436], + ["MAP_mud_30_25",[13156.5,6478.65,-0.754532],347.831], + ["MAP_mud_0_2000",[13157.1,6491.45,-0.907135],14.2176], + ["MAP_mud_0_2000",[13161.5,6508.05,-1.23909],15.3818], + ["MAP_mud_0_2000",[13166.2,6524.8,0.0300751],12.6002], + ["MAP_mud_0_2000",[13170,6541.71,-0.88205],15.3818], + ["MAP_mud_6konec",[13175.9,6564.54,3.05176e-005],191.42], + ["MAP_Wall_CBrk_5",[13140.5,6631.85,0.00012207],74.6738], + ["MAP_Wall_CBrk_5",[13141.9,6627.03,-1.52588e-005],74.6738], + ["MAP_Wall_CBrk_5",[13143.2,6622.23,0.000106812],74.6738], + ["MAP_Wall_CBrk_5",[13144.5,6617.44,3.05176e-005],74.6738], + ["MAP_Wall_CBrk_5",[13145.8,6612.64,1.52588e-005],74.6738], + ["MAP_Wall_CBrk_5",[13147.1,6607.83,1.52588e-005],74.6738], + ["MAP_Wall_CBrk_5",[13148.4,6603.01,3.05176e-005],74.6738], + ["MAP_Wall_CBrk_Corner",[13149.2,6600.08,-0.00787354],344.022], + ["MAP_Wall_CBrk_End",[13151,6600.54,0],165.894], + ["MAP_Wall_CBrk_End",[13154.6,6601.32,0],344.729], + ["MAP_Wall_CBrk_5",[13158.2,6602.26,6.10352e-005],165.63], + ["MAP_Wall_CBrk_5",[13163,6603.49,7.62939e-005],165.63], + ["MAP_Wall_CBrk_5",[13167.8,6604.73,7.62939e-005],165.63], + ["MAP_Wall_CBrk_5",[13172.7,6605.97,0],165.63], + ["MAP_Wall_CBrk_5",[13182,6608.42,1.52588e-005],165.63], + ["MAP_Wall_CBrk_5",[13186.8,6609.65,0.000106812],165.63], + ["MAP_Wall_CBrk_5",[13191.6,6610.88,-0.000152588],165.63], + ["MAP_Wall_CBrk_5",[13196.4,6612.13,6.10352e-005],165.63], + ["MAP_Wall_CBrk_5",[13198.6,6615.78,9.15527e-005],255.456], + ["MAP_Wall_CBrk_5",[13197.4,6620.61,-4.57764e-005],255.456], + ["MAP_Wall_CBrk_5",[13196.1,6625.44,7.62939e-005],255.456], + ["MAP_Wall_CBrk_5",[13194.9,6630.24,0],255.456], + ["MAP_Wall_CBrk_5",[13193.6,6635.06,-1.52588e-005],255.456], + ["MAP_Wall_CBrk_5",[13192.4,6639.89,-1.52588e-005],255.794], + ["MAP_Wall_CBrk_5",[13191.2,6644.7,0],255.456], + ["MAP_Wall_CBrk_Corner",[13190.4,6647.69,-1.52588e-005],164.804], + ["MAP_Wall_CBrk_End",[13188.6,6647.18,-3.05176e-005],343.632], + ["MAP_Wall_CBrk_Corner",[13199.4,6612.88,1.52588e-005],256.392], + ["MAP_Wall_CBrk_5",[13169.8,6644.06,-3.05176e-005],170.678], + ["MAP_Wall_CBrk_5",[13174.7,6644.86,6.10352e-005],170.678], + ["MAP_Wall_CBrk_5",[13179.6,6645.67,-0.000198364],170.678], + ["MAP_Wall_CBrk_5",[13184.5,6646.47,1.52588e-005],170.7], + ["MAP_Wall_CBrk_5",[13139.3,6636.57,0],74.8379], + ["MAP_Wall_CBrk_5",[13164.9,6643.26,0],170.678], + ["MAP_Wall_CBrk_5",[13160,6642.45,-0.000213623],170.678], + ["MAP_Wall_CBrk_5",[13155,6641.64,4.57764e-005],170.678], + ["MAP_Wall_CBrk_5",[13150.2,6640.84,-4.57764e-005],170.678], + ["MAP_Wall_CBrk_5",[13145.3,6640.05,0],170.678], + ["MAP_Wall_CBrk_End",[13141.6,6639.45,3.05176e-005],350.818], + ["MAP_Wall_CBrk_End",[13139.6,6639.05,1.52588e-005],165.498], + ["MAP_Wall_CBrk_End",[13137.6,6638.69,-4.57764e-005],352.836], + ["Land_covering_hut_big_EP1",[13190.3,6636.99,-0.614792],76.1402], + ["Land_covering_hut_big_EP1",[13190.9,6634.77,-0.614716],76.1402], + ["Fence_corrugated_plate",[13191.1,6633.42,-1.52588e-005],344.642], + ["Fence_corrugated_plate",[13189.8,6638.14,-1.52588e-005],165.503], + ["ASC_EU_LHVIndB",[13142.5,6629.37,-2.97527],167.541], + ["Land_Market_shelter_EP1",[13167.5,6626.2,1.52588e-005],169.381], + ["Land_transport_kiosk_EP1",[13175,6628.2,0],83.7241], + ["Land_HBarrier3",[13195.2,6618.92,0],77.0497], + ["Land_HBarrier3",[13189.5,6620.77,0],163.77], + ["Land_HBarrier3",[13194.5,6620.18,0],218.2], + ["Land_HBarrier3",[13183.3,6618.56,0],80.928], + ["Land_HBarrier3",[13184.2,6615.09,0],58.4496], + ["FoldChair",[13155.5,6602.34,1.52588e-005],120.706], + ["FoldTable",[13152.6,6601.86,0.000106812],346.166], + ["Land_sunshade_EP1",[13154.3,6602.14,4.57764e-005],0], + ["Land_CncBlock_D",[13158.1,6604,0],71.373], + ["Land_CncBlock_D",[13151,6604.77,3.05176e-005],344.936], + ["Land_HBarrier3",[13150.3,6608.26,1.52588e-005],163.77], + ["Land_HBarrier3",[13155.1,6609.38,0],168.749], + ["Land_HBarrier3",[13160.3,6607.26,0],226.301], + ["Land_HBarrier3",[13161.8,6604.04,1.52588e-005],249.944], + ["Land_HBarrier3",[13173.7,6603.06,1.52588e-005],256.491], + ["Land_HBarrier3",[13182.1,6605.29,0],256.491], + ["Land_HBarrier3",[13181.5,6601.74,0],284.416], + ["Land_HBarrier3",[13175.6,6600.09,1.52588e-005],231.008], + ["Land_HBarrier3",[13176.9,6603.37,4.57764e-005],346.881], + ["Land_HBarrier3",[13146.9,6620.43,3.05176e-005],163.77], + ["Land_HBarrier3",[13149.2,6625.49,-3.05176e-005],251.722], + ["Land_HBarrier3",[13147.6,6630.76,-1.52588e-005],256.935], + ["Land_HBarrier3",[13142.7,6636.09,0],165.355], + ["Land_HBarrier3",[13146.3,6635.98,0],185.082], + ["Land_HBarrier3",[13150.1,6621.9,-1.52588e-005],152.029], + ["Land_HBarrier3",[13159,6617.98,1.52588e-005],165.141], + ["Land_HBarrier3",[13164.2,6619.32,-1.52588e-005],163.77], + ["Land_HBarrier3",[13167.5,6620.18,-3.05176e-005],163.77], + ["Land_HBarrier3",[13170.8,6621.05,-3.05176e-005],166.984], + ["Land_HBarrier3",[13176.5,6622.27,-3.05176e-005],171.071], + ["Land_HBarrier3",[13174.3,6618.68,-1.52588e-005],169.399], + ["Land_HBarrier3",[13162.5,6615.56,3.05176e-005],165.288], + ["Land_HBarrier3",[13179.5,6624.26,-1.52588e-005],136.856], + ["Land_HBarrier3",[13180,6627,1.52588e-005],259.033], + ["Land_HBarrier3",[13176.4,6631.81,-3.05176e-005],170.616], + ["Land_HBarrier3",[13170.2,6630.53,-1.52588e-005],168.931], + ["Land_HBarrier3",[13165.3,6629.69,-3.05176e-005],171.055], + ["Land_HBarrier3",[13159.5,6628.36,0],164.728], + ["Land_HBarrier3",[13154.7,6626.08,0],75.1825], + ["Land_HBarrier3",[13156.7,6618.8,0],253.023], + ["Land_HBarrier3",[13193.8,6630.77,1.52588e-005],170.616], + ["Land_HBarrier3",[13185.6,6633.79,0],259.635], + ["Land_HBarrier3",[13190.1,6630.56,-1.52588e-005],198.808], + ["Land_HBarrier3",[13187.8,6640.1,0],150.666], + ["Land_HBarrier3",[13191.2,6641.04,0],167.838], + ["MAP_R_Barn_W_01",[13168,6665.25,0],80.0738], + ["MAP_Ind_Stack_Big_ruins",[13167.6,6638.15,-3.47543],257.899], + ["Land_Misc_Rubble_EP1",[13158,6638.16,-6.10352e-005],88.4503], + ["FoldChair",[15352.4,18521.2,0.0567322],64.1633], + ["Land_HBarrier3",[15353.1,18523.3,0.0281372],184.134], + ["Land_CncBlock_D",[15350.2,18520.9,0.0911179],268.325], + ["Land_HBarrier3",[15353.3,18518.2,-0.0707169],184.134], + ["FoldTable",[15350.8,18520.8,0.0785675],269.042], + ["Land_HBarrier3",[15353.8,18519.6,-0.0590897],269.784], + ["HeliHCivil",[15310.5,18522.5,-1.52588e-005],0], + ["TK_GUE_WarfareBUAVterminal_Base_EP1",[11039.6,15686.8,1.52588e-005],103.75], + ["HeliHCivil",[11037,15659.4,0],4.62425], + ["Base_WarfareBBarrier10xTall",[11040.2,15693.5,0],3.4849], + ["Base_WarfareBBarrier10xTall",[11030.6,15686.6,-7.62939e-005],101.17], + ["Base_WarfareBBarrier10xTall",[11046.9,15685.2,-1.52588e-005],89.9593], + ["Land_HBarrier_large",[11038.6,15680.4,-0.16394],5.80743], + ["TK_GUE_WarfareBUAVterminal_EP1",[16895.9,1778.57,3.05176e-005],268.995], + ["HeliHCivil",[16904,1798.93,0],0], + ["Land_Fire_barrel",[219.84,22706.1,0.00012207],335.731], + ["Land_CamoNetVar_EAST",[224.505,22711.3,0.00221252],354.897], + ["Misc_cargo_cont_net2",[219.972,22710.7,-0.0169067],26.4706], + ["ACamp_EP1",[212.882,22709.3,-0.000198364],232.884], + ["FoldChair",[224.298,22712.8,0.000152588],348.453], + ["FoldTable",[224.415,22711.3,9.15527e-005],327.966], + ["Base_WarfareBBarrier10xTall",[2442.31,3905.15,-0.0353699],0], + ["Base_WarfareBBarrier10xTall",[2450.21,3897.77,-0.0523376],91.6292], + ["Base_WarfareBBarrier10xTall",[2442.23,3889.36,-0.0222168],0], + ["Base_WarfareBBarrier10xTall",[2430.14,3897.91,-0.00146484],89.5539], + ["Land_CamoNetVar_EAST",[2446.12,3897.01,0.236938],86.5744], + ["Misc_cargo_cont_net3",[2445.79,3894.76,0.0341797],264.582], + ["FoldChair",[2446.56,3898.81,0.000793457],103.739], + ["FoldTable",[2444.96,3899.14,0.000640869],267.556] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/shapur_baf.sqf b/SQF/dayz_code/system/mission/shapur_baf.sqf new file mode 100644 index 000000000..7fa8405fa --- /dev/null +++ b/SQF/dayz_code/system/mission/shapur_baf.sqf @@ -0,0 +1,72 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Hhedgehog_concreteBig",[511.733,1114.73,6.48499e-005],55.9089], + ["Land_fort_rampart",[483.471,1123.38,0.0291862],119.365], + ["Land_HBarrier5",[471.117,1086.12,0.0186958],37.8488], + ["Land_bags_EP1",[474.222,1086.63,0.000869751],359.971], + ["Land_HBarrier5",[468.418,1101.28,-0.0464554],103.104], + ["Land_Ind_BoardsPack2",[508.356,1088.15,0.000286102],243.51], + ["Land_covering_hut_big_EP1",[475.394,1087.07,-0.32719],221.548], + ["Land_covering_hut_big_EP1",[471.293,1097.99,-1.05804],278.226], + ["Barrels",[498.267,1086.33,0.000919342],347.012], + ["Land_Misc_Coil_EP1",[513.803,1095.35,0.00230408],359.981], + ["Land_Toilet",[484.946,1121.8,-0.00291824],292.385], + ["Land_Toilet",[485.64,1123.08,0.0042572],308.38], + ["Garbage_can",[470.285,1100.33,0.00813293],0.00966401], + ["Land_GuardShed",[510.896,1099.22,-0.00315094],88.3549], + ["Land_covering_hut_EP1",[495.606,1085.86,0.00143433],339.506], + ["Fence_corrugated_plate",[515.892,1093.32,0.00185013],299.587], + ["Fence_corrugated_plate",[513.563,1090.12,0.00170517],310.769], + ["Fence_corrugated_plate",[510.623,1087.39,0.000347137],321.637], + ["Land_Misc_ConcPipeline_EP1",[511.715,1091.67,-0.324585],38.4531], + ["Misc_cargo_cont_small_EP1",[512.43,1107.96,0.00136948],359.986], + ["Misc_Backpackheap",[474.343,1085.5,-0.000804901],359.997], + ["Concrete_Wall_EP1",[513.512,1099.3,0.00235748],269.175], + ["Land_Fire_barrel",[508.485,1096.76,0.00117493],359.946], + ["ShootingRange_ACR",[464.411,1088.88,-0.000225067],163.602], + ["Land_transport_crates_EP1",[470.338,1098.26,0.000461578],17.6251], + ["Land_HBarrier5",[465.18,1095.32,-0.0551014],150.351], + ["TargetPopup_ACR",[330.986,1041.38,3.8147e-006],253.049], + ["Land_HBarrier5",[468.333,1086.36,-0.00394249],172.555], + ["TargetPopup_ACR",[385.031,1062.39,3.8147e-006],252.894], + ["Ins_WarfareBContructionSite1",[472.03,1103.51,-0.00239182],230.794], + ["Bunker_PMC",[507.124,1125.79,0.00603485],38.2564], + ["Land_Misc_Well_C_EP1",[488.855,1104.71,0.00183678],359.996], + ["Land_Fire_barrel",[486.396,1115.14,0.000379562],359.993], + ["Land_Campfire",[480.603,1095.26,0.000333786],0.000453174], + ["Land_Fire_barrel",[506.361,1117.07,0.000602722],359.971], + ["LADAWreck",[485.039,1081.03,-0.002285],272.153], + ["ACRE_RadioBox",[470.888,1112.5718,-1.9073486e-006],144.19466], + ["ACRE_OE_303",[469.99954,1110.0946,9.5367432e-006],35.181255], + ["Land_coneLight",[487.477,1080.03,0.00022316],0.0171817], + ["Land_coneLight",[494.241,1080.47,0.000591278],359.968], + ["Land_Fire_barrel",[499.999,1088.01,7.43866e-005],0], + ["Land_Fire_barrel",[481.126,1084.34,0.00313187],359.948], + ["Land_Fire_barrel",[476.091,1104.41,0.00126266],359.968], + ["Land_Fire_barrel",[469.401,1070.24,9.53674e-006],0.000358113], + ["AmmoCrate_NoInteractive_",[466.738,1087.68,0.000242233],359.998], + ["AmmoCrates_NoInteractive_Large",[462.874,1092.14,0.000930786],149.099], + ["Gunrack1",[470.996,1099.69,0.00301552],282.606], + ["GunrackTK_EP1",[469.741,1097,-0.00691223],0.0150353], + ["AmmoCrates_NoInteractive_Medium",[463.274,1090.82,0.00379753],0.00143225], + ["SmallTable",[465.038,1092.03,7.43866e-005],74.4307], + ["FoldTable",[464.005,1088.79,2.09808e-005],73.2316], + ["TargetPopup_ACR",[267.327,1015.8,1.14441e-005],253.221], + ["TargetPopUpTarget",[405.044,1061.24,7.62939e-005],49.4558], + ["TargetEpopup",[389.259,1060.46,0.0203857],61.9334], + ["TargetEpopup",[384.798,1070.85,0.0160866],61.9627], + ["TargetEpopup",[264.397,1021.63,0.0832367],61.8483], + ["TargetEpopup",[302.258,1020.63,0.0694847],61.985], + ["TargetEpopup",[347.951,1054.9,0.0235558],62.0155], + ["TargetPopUpTarget",[294.573,1030.76,0.000606537],67.4169], + ["BMP2Wreck",[472.932,1069.16,0.0105076],54.1738], + ["Misc_palletsfoiled_heap",[496.077,1082.61,-0.00848007],62.6169], + ["Info_Board_EP1",[505.839,1120,0.00104141],40.2667] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/smd_sahrani_a2.sqf b/SQF/dayz_code/system/mission/smd_sahrani_a2.sqf new file mode 100644 index 000000000..3c59e8edf --- /dev/null +++ b/SQF/dayz_code/system/mission/smd_sahrani_a2.sqf @@ -0,0 +1,156 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["ZavoraAnim",[17198.7,13588.3,-0.0541573],251.772], + ["Land_CncBlock",[17193,13565.5,0.00304031],160.854], + ["Land_CncBlock",[17195.3,13598.9,0.00148773],243.816], + ["Land_CncBlock",[17188.7,13564.7,0.00288773],173.927], + ["Land_CncBlock_Stripes",[17197.8,13591.3,0.00246048],78.921], + ["Land_CncBlock_Stripes",[17196.9,13595.2,0.0026741],69.2267], + ["Land_Toilet",[17194.2,13598.3,-0.0191803],3.74529], + ["FlagCarrierWhite_EP1",[17200.5,13580.1,-0.021019],136.43], + ["ClutterCutter_EP1",[17188.5,13587.1,-3.05176e-005],136.43], + ["ClutterCutter_EP1",[17189.7,13572.4,6.10352e-005],136.43], + ["ClutterCutter_small_EP1",[17196.8,13594.9,0],136.43], + ["ClutterCutter_small_EP1",[17199.6,13584.2,-9.15527e-005],136.43], + ["Land_CncBlock_D",[17197.7,13567.7,0.00263214],150.107], + ["Land_CncBlock_D",[17201.1,13570.5,0.00334549],119.553], + ["Land_CncBlock_D",[17201.2,13578.3,0.00424576],68.1831], + ["Land_Market_stalls_01_EP1",[17174.7,13594.7,-0.0530586],269.993], + ["LADAWreck",[17179.5,13589.9,0.0100517],313.657], + ["AmmoCrates_NoInteractive_Large",[17177.2,13595.8,0.0139198],179.81], + ["SmallTable",[17181.9,13598.9,0.00219345],251.748], + ["Base_WarfareBBarrier10xTall",[17179.4,13570.1,0.0770493],47.9168], + ["Land_covering_hut_big_EP1",[17183.6,13599.4,-0.549095],69.9026], + ["Misc_palletsfoiled",[17179.6,13578.7,0.00547409],187.966], + ["AmmoCrates_NoInteractive_Large",[17184.3,13599.9,0.00921249],179.776], + ["Land_covering_hut_EP1",[17179.8,13575.2,0.0145073],86.1377], + ["Land_Campfire",[17191.1,13569.8,0.00249863],136.192], + ["Sign_1L_Firstaid",[12569.7,8359.82,0.0952682],143.237], + ["SmallTable",[12568.1,8360.17,0.0192375],315.326], + ["Land_Water_pipe_EP1",[12568.2,8358.97,0.0949898],267.328], + ["MASH_EP1",[12383.6,8449.25,-0.0579872],270.846], + ["Camp_EP1",[12383.1,8430.67,-0.068203],271.399], + ["Land_tent_east",[12572.1,8356.6,-0.0733147],153.923], + ["CampEast_EP1",[12378.9,8460.04,-0.0443726],0.148847], + ["CampEast_EP1",[12378.7,8420.47,-0.0565987],181.688], + ["Land_Fire_barrel",[12369.9,8432.75,1.90735e-006],56.8252], + ["AmmoCrates_NoInteractive_Large",[12573,8356.6,0.00197601],68.4583], + ["Camp_EP1",[12383.5,8439.17,-0.0526161],271.464], + ["Land_covering_hut_big_EP1",[12566.5,8349.85,-0.736961],135.87], + ["Land_Toilet",[12561.4,8344.01,-0.00908279],359.762], + ["Misc_palletsfoiled",[12569.6,8350.26,-0.017807],7.6724], + ["Land_Fire_barrel",[12562.2,8354.59,0.00361252],120.592], + ["Land_transport_kiosk_EP1",[12558,8352.67,0.0171776],307.573], + ["Fort_Crate_wood",[12563,8349.35,0.000190735],49.6122], + ["Land_transport_crates_EP1",[12566.1,8348.61,0.000331879],135.71], + ["Info_Board_EP1",[17178.1,13582.2,0.00585556],267.22], + ["Info_Board_EP1",[14276.2,12408.8,-6.10352e-005],270.622], + ["Info_Board_EP1",[12559.9,8347.97,0.000301361],180.45], + ["Land_Fire_barrel",[13556.8,8684.19,-2.86102e-006],347.944], + ["Land_Fire_barrel",[11452.4,5420.4,-0.0126438],30.1593], + ["HeliHCivil",[17192.7,13581.9,3.05176e-005],175.544], + ["HeliHEmpty",[19257,13587.4,2.82312],208.204], + ["Land_CamoNetB_EAST",[17271.3,9573.5,-0.0024662],8.4575], + ["Misc_cargo_cont_net2",[17270.8,9576.31,-0.00020504],105.668], + ["Land_Barrel_water",[17268.8,9573.82,0.00108433],343.26], + ["Misc_cargo_cont_small",[17267.3,9572.63,0.00364494],340.88], + ["FoldTable",[17270,9570.06,0.000106812],349.916], + ["FoldChair",[17269.1,9572.15,0.00149918],311.762], + ["ASC_EU_LHVOld",[14278.1,12373.1,-6.10352e-005],358.716], + ["ASC_EU_LHVOld",[12551.3,8356.04,0.0015564],305.5], + ["ASC_EU_LHVOld",[12569.1,8351.6,-0.0102501],291.86], + ["ASC_EU_LHVOld",[17178.4,13577.2,-0.014843],147.474], + ["ASC_EU_LHVOld",[17169.7,13603.8,0.02845],112.787], + ["ASC_EU_LHVOld",[17178,13584.1,0.0211716],44.9589], + ["HeliHEmpty",[9909.03,10024,0],0], + ["MAP_garaz_mala",[12549.7,8345.26,0.422024],307.446], + ["HeliHEmpty",[12545.4,8358.32,3.8147e-006],320.248], + ["FoldChair",[9907.7,10003,-1.52588e-005],199.364], + ["FoldTable",[9908.24,10004.3,1.52588e-005],0.398095], + ["HeliHEmpty",[13493.3,6891.26,0.887824],359.924], + ["HeliHEmpty",[14277.5,12389.9,0],158.262], + ["Garbage_can",[14270.9,12372.8,0],158.262], + ["ASC_EU_LHVOld",[14285.9,12411.8,0],271.546], + ["Land_CncBlock_Stripes",[17202.1,13574.1,0.00478363],87.186], + ["HeliHCivil",[17274.2,9548.84,0],90.6833], + ["HeliHCivil",[6403.61,7465.91,0],100.692], + ["MAP_R2_RockWall",[17734.1,17935.3,-2.5294],337.936], + ["MAP_R2_RockWall",[17700.2,17900.1,-14.2467],67.582], + ["MAP_R2_RockWall",[17721.3,17875,-13.472],160.42], + ["MAP_R2_RockWall",[17715.9,17897.9,15.2525],254.244], + ["MAP_R2_RockWall",[17733.2,17907.9,12.6641],97.0827], + ["MAP_R2_RockTower",[17709.6,17895.1,-12.3309],0], + ["MAP_R2_RockTower",[17703.8,17904.6,-2.75684],0], + ["Land_Campfire",[17722.8,17902.2,0.0532951],1.44618], + ["ASC_EU_LHVOld",[14271.6,12442.9,0],174.134], + ["Land_CamoNetVar_EAST",[14281.9,12435.5,1.52588e-005],88.9327], + ["AmmoCrate_NoInteractive_",[14281.5,12437.2,7.62939e-006],0], + ["AmmoCrates_NoInteractive_Large",[14283.1,12437.3,0],0], + ["AmmoCrates_NoInteractive_Medium",[14284.1,12435.1,1.14441e-005],0], + ["AmmoCrates_NoInteractive_Small",[14284.2,12438.8,-1.14441e-005],0], + ["FoldTable",[14280.7,12439,1.90735e-005],89.628], + ["FoldTable",[14281.5,12434.6,0],89.628], + ["MAP_garaz_mala",[14277.5,12376.5,0],359.149], + ["Fence_corrugated_plate",[14283.6,12432.4,-5.72205e-005],357.313], + ["Land_Fire_barrel",[14263.8,12375.8,-1.14441e-005],202.496], + ["Land_Fire_barrel",[14279.4,12432.1,1.52588e-005],352.586], + ["Misc_palletsfoiled",[14263.7,12373.5,-1.90735e-005],0], + ["Paleta2",[14265.6,12372.4,1.90735e-005],355.51], + ["Land_Barrel_water",[14263.2,12424.8,2.28882e-005],0], + ["Land_stand_small_EP1",[14265.2,12423.2,-0.00030899],271.903], + ["Land_stand_meat_EP1",[14264.1,12427.7,7.62939e-006],90.2877], + ["Land_tires_EP1",[14267.4,12372.9,1.14441e-005],0], + ["Land_Chair_EP1",[14263.7,12422.2,4.57764e-005],12.9365], + ["Fence_corrugated_plate",[14264.9,12433.3,7.24792e-005],2.06489], + ["Fence_corrugated_plate",[14267.8,12437.5,-7.62939e-006],267.975], + ["Fence_corrugated_plate",[14267.8,12441.5,2.28882e-005],272.053], + ["Land_Shelf_EP1",[14263.1,12440.4,-3.8147e-006],1.37609], + ["MAP_F_postel_manz_kov",[14264.6,12441.2,-0.175987],270.7], + ["MAP_mutt_vysilacka",[14280.7,12439.7,0.7934],274.252], + ["MAP_phonebox",[14269.9,12443.7,1.14441e-005],3.66281], + ["Body2",[14263.7,12442,0.399254],198.331], + ["FoldTable",[14264.5,12434.8,4.57764e-005],89.628], + ["MAP_R2_RockWall",[15418.7,13209,13.7984],0], + ["MAP_R2_RockWall",[15416,13182.2,17.0035],186.761], + ["MAP_R2_RockTower",[15433.3,13192.4,0.176144],56.7146], + ["MAP_R2_Rock1",[15441.3,13180.8,0.210869],70.4037], + ["MAP_R2_Rock1",[15438.4,13168.7,-17.2216],259.593], + ["MAP_R2_RockTower",[15392.8,13179.2,-7.93489],0], + ["MAP_R2_RockTower",[15395,13195.7,-7.50652],44.9013], + ["MAP_R2_RockTower",[15440.3,13217.2,-13.9565],0], + ["MAP_R2_Rock1",[15398.6,13223.3,-11.2992],316.599], + ["MAP_R2_RockWall",[15453.2,13197.9,-16.5772],61.6207], + ["MAP_R2_Rock1",[15382.6,13179.4,-20.2073],283.986], + ["MAP_R2_Rock1",[15451.2,13174,-17.8828],71.0919], + ["Land_a_stationhouse",[13247.1,9139.24,6.4373e-005],269.935], + ["Land_A_GeneralStore_01a",[13520,9198.21,-1.90735e-005],225.446], + ["MAP_SidewalkClearLong",[8009.56,9328.16,6.4373e-005],17.5148], + ["MAP_SidewalkClearLong",[8006.58,9318.68,7.58171e-005],17.5148], + ["Land_A_GeneralStore_01a",[7995.69,9330.2,0.1341],197.861], + ["Land_A_Castle_Bergfrit",[14583.7,15667.7,-10],282.678], + ["Land_A_Hospital",[9560.76,9955.49,0],179.901], + ["HeliHRescue",[9594.57,9952.84,-1.52588e-005],0], + ["Land_HBarrier_large",[17266,9563.16,0.00470829],31.2649], + ["Land_HBarrier_large",[17260.7,9568.17,0.0013752],85.7979], + ["Land_HBarrier_large",[17260.9,9576.29,-0.00113392],99.8272], + ["Land_HBarrier_large",[17271.6,9585.92,0.00679493],166.672], + ["Land_HBarrier_large",[17264.5,9582.44,0.00522995],143.943], + ["Land_HBarrier_large",[17278.5,9584.89,-0.00128746],35.5853], + ["Land_HBarrier_large",[17282.4,9578.87,-0.000431061],82.4415], + ["Land_HBarrier_large",[17283.7,9570.66,0.0013237],82.5318], + ["Land_HBarrier_large",[17279.8,9564.56,0.0455656],139.124], + ["Land_Fire_barrel",[17268.3,9566.39,0.00172901],317.529], + ["Land_Barrel_water",[17176,13600,0.0030365],343.236], + ["Land_CamoNetVar_EAST",[13242.9,11188.3,9.53674e-006],0], + ["Misc_cargo_cont_tiny",[13245.8,11191.7,-5.72205e-006],123.178], + ["Misc_cargo_cont_small2",[13246.9,11188.1,7.62939e-006],88.3989], + ["AmmoCrate_NoInteractive_",[13244.1,11192.5,7.62939e-006],0], + ["AmmoCrates_NoInteractive_Large",[13247.3,11189.7,-1.90735e-006],0] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/takistan.sqf b/SQF/dayz_code/system/mission/takistan.sqf new file mode 100644 index 000000000..2c1a3d4a7 --- /dev/null +++ b/SQF/dayz_code/system/mission/takistan.sqf @@ -0,0 +1,319 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["ZavoraAnim",[1962.88,12543.4,-0.0574036],135.301], + ["Land_CncBlock",[1960.52,12541.7,-0.0318298],141.538], + ["Land_CncBlock",[1957.36,12539.9,0.000232697],161.408], + ["Land_CncBlock",[1948.44,12538.8,0.00679779],184.039], + ["Land_CncBlock",[1953.1,12538.7,-0.0369377],171.236], + ["Land_CncBlock",[1977.23,12555.3,0.0348511],116.841], + ["Land_CncBlock",[1974.95,12552.5,-0.00296021],136.782], + ["Land_CncBlock",[1972.56,12550.2,0.0281639],139.411], + ["Land_CncBlock_D",[1977.06,12536.1,-2.28882e-005],313.371], + ["Land_CncBlock_D",[1970.12,12548.1,0.000789642],138.108], + ["Land_Toilet",[1958.95,12543,-0.00447845],133.703], + ["Garbage_container",[1961.83,12560.6,-0.00626755],42.9346], + ["Garbage_can",[1960.19,12560,-0.00294495],137.985], + ["Land_Market_stalls_01_EP1",[1957.83,12565.1,0.0942612],227.1], + ["Land_Misc_Well_C_EP1",[1938.18,12550.2,0.0359116],226.27], + ["Land_Canister_EP1",[1937.6,12549.6,0.0317268],176.443], + ["Land_Canister_EP1",[1937.62,12551.5,0.00609207],163.825], + ["Land_Canister_EP1",[1937,12551.1,0.0032692],252.233], + ["Sign_1L_Border",[1970.55,12549.2,0.000747681],320.051], + ["Land_Wheel_cart_EP1",[1962.56,12555.7,0.000362396],3.02829], + ["ClutterCutter_EP1",[1962.31,12582.8,3.43323e-005],224.023], + ["ClutterCutter_small_EP1",[1966.19,12571.9,3.8147e-006],224.023], + ["Land_brana02nodoor_ruins",[1941.48,12547.2,-0.0178223],223.72], + ["Land_fort_bagfence_long",[1972.08,12573.5,-0.179859],234.953], + ["Land_fort_bagfence_long",[1970.33,12576,-0.276897],235.195], + ["Land_fort_bagfence_long",[1968.66,12578.4,-0.301456],236.952], + ["Land_fort_bagfence_long",[1963.51,12585.9,-0.364811],236.962], + ["Land_fort_bagfence_long",[1965.17,12583.4,-0.290161],235.233], + ["Land_fort_bagfence_long",[1966.94,12580.9,-0.310349],234.937], + ["Land_fort_bagfence_long",[1958.34,12593.3,-0.384777],236.839], + ["Land_fort_bagfence_long",[1960.01,12590.8,-0.471024],235.113], + ["Land_fort_bagfence_long",[1961.76,12588.4,-0.427509],234.834], + ["Land_fort_bagfence_long",[1956.16,12593.4,-0.277187],321.159], + ["Land_fort_bagfence_long",[1953.86,12591.5,-0.269562],319.421], + ["Land_fort_bagfence_long",[1951.6,12589.5,-0.253719],319.253], + ["Land_fort_bagfence_long",[1974.66,12568.2,-0.304768],248.061], + ["Land_fort_bagfence_long",[1975.78,12565.3,-0.268147],250.082], + ["Land_fort_bagfence_long",[1976.88,12562.5,-0.296703],248.368], + ["Land_fort_bagfence_long",[1977.76,12559.5,-0.256931],256.969], + ["Land_fort_bagfence_long",[1973.45,12571,-0.232872],248.304], + ["FlagCarrierWhite_EP1",[1964.43,12575.9,-0.0155373],323.766], + ["Park_bench2_noRoad",[1971.85,12560.9,0.000286102],288.197], + ["Land_Ind_TankSmall2",[1933.04,12567.8,0.00201416],137.231], + ["Misc_Backpackheap_EP1",[1956.09,12568.5,-1.63404],170.546], + ["Base_WarfareBBarrier10xTall",[468.606,5575.44,-0.534515],72.4072], + ["Base_WarfareBBarrier10xTall",[462.521,5589.59,-0.610138],58.4224], + ["Base_WarfareBBarrier10xTall",[476.743,5547.74,0.00744629],70.318], + ["Base_WarfareBBarrier10xTall",[479.721,5532.64,-0.0116577],88.1614], + ["Base_WarfareBBarrier10xTall",[473.227,5522.58,-0.0942383],158.506], + ["Base_WarfareBBarrier10xTall",[458.346,5519.23,-0.229034],176.435], + ["Base_WarfareBBarrier5x",[446.643,5518.23,0.142822],360], + ["Base_WarfareBBarrier10xTall",[434.812,5594.86,-0.293091],0.833], + ["Base_WarfareBBarrier10xTall",[419.526,5596.8,-0.317719],14.2086], + ["Base_WarfareBBarrier10xTall",[404.146,5597.98,-0.126038],355.014], + ["Base_WarfareBBarrier10xTall",[377.437,5583.68,-0.125977],320.446], + ["Base_WarfareBBarrier10xTall",[428.785,5522.08,-0.757202],196.205], + ["Base_WarfareBBarrier10xTall",[414.261,5527.44,-0.459259],204.257], + ["Base_WarfareBBarrier10xTall",[401.692,5536.48,-0.296692],224.728], + ["Base_WarfareBBarrier10xTall",[391.065,5547.73,-0.0693665],227.127], + ["Base_WarfareBBarrier10xTall",[381.507,5560.19,-0.0630188],236.921], + ["Base_WarfareBBarrier10xTall",[374.675,5574.4,-0.116089],249.681], + ["Concrete_Wall_EP1",[473.751,5556.46,0.000305176],69.3541], + ["Hhedgehog_concrete",[478.058,5557.43,0.000396729],250.698], + ["Hedgehog_EP1",[491.795,5570.2,3.05176e-005],192.277], + ["Hedgehog_EP1",[481.544,5569.73,3.05176e-005],31.4454], + ["Hedgehog_EP1",[480.847,5571.27,3.05176e-005],337.246], + ["Hedgehog_EP1",[475.898,5556.83,-0.00183105],16.5452], + ["Land_Toilet",[448.453,5521.25,0.158417],179.553], + ["Land_Toilet",[446.244,5521.26,0.155548],179.589], + ["Land_Misc_Well_L_EP1",[377.486,5578.49,0.000671387],151.317], + ["Land_HBarrier5",[442.364,5541.26,-0.128693],77.0397], + ["Land_HBarrier5",[448.562,5526.97,-0.187225],45.7364], + ["Land_HBarrier5",[452.906,5523.03,-0.258789],40.8485], + ["Land_Market_stalls_02_EP1",[385.924,5569.39,0.106964],54.775], + ["Land_CncBlock_D",[414.617,5594.76,-0.278534],15.5867], + ["Land_CncBlock_D",[417.061,5594.06,-0.18692],15.5867], + ["Land_CncBlock_D",[419.566,5593.38,-0.206238],16.0136], + ["Land_CncBlock_D",[427.01,5591.25,-0.251312],15.9267], + ["Land_CncBlock_D",[424.504,5591.94,-0.217987],15.3672], + ["Land_CncBlock_D",[422.058,5592.63,-0.192688],15.3672], + ["PowerGenerator_EP1",[412.939,5593.24,0.00454712],5.4213], + ["AmmoCrates_NoInteractive_Large",[416.675,5592.49,0.00906372],282.914], + ["AmmoCrate_NoInteractive_",[420.593,5591.88,-0.00115967],11.5214], + ["AmmoCrates_NoInteractive_Small",[420.249,5590.76,-0.0245361],295.268], + ["Land_CamoNet_NATO_EP1",[420.861,5592.11,-0.652222],11.9228], + ["Land_Water_pipe_EP1",[384.753,5573.17,0.000457764],0.0228731], + ["AmmoCrates_NoInteractive_Medium",[415.637,5590.93,-0.0116272],193.429], + ["AmmoCrates_NoInteractive_Medium",[425.793,5590.01,0.0166626],24.4658], + ["AmmoCrate_NoInteractive_",[425.188,5588.4,0.000946045],120.393], + ["Misc_Cargo1B_military",[410.617,5593.22,0.0102844],3.18576], + ["Land_GuardShed",[477.214,5569.19,-0.0157166],250.457], + ["Concrete_Wall_EP1",[472.865,5558.91,0.00213623],251.5], + ["ZavoraAnim",[474.821,5567.31,-0.0406494],251.353], + ["Hhedgehog_concrete",[392.288,5595.54,0.203705],325.911], + ["Hedgehog_EP1",[380.141,5593.38,-0.00378418],287.222], + ["Hedgehog_EP1",[378.287,5592.18,-0.00857544],233.023], + ["Land_GuardShed",[380.582,5590.95,0.229584],146.198], + ["Base_WarfareBBarrier10xTall",[374.581,5592.97,0.0111084],236.904], + ["ZavoraAnim",[383.97,5589.89,-0.0462036],144.352], + ["Hedgehog_EP1",[376.165,5605.08,0.000213623],287.222], + ["FlagCarrierUSArmy_EP1",[426.979,5572.85,-0.000610352],255.812], + ["Garbage_container",[427.499,5588.4,-0.102386],18.405], + ["Land_bags_stack_EP1",[387.79,5566.64,-0.019989],0.00483801], + ["FoldTable",[432.095,5574.69,9.15527e-005],267.828], + ["FoldChair",[430.451,5573.75,0.00012207],234.249], + ["FoldTable",[418.073,5590.64,0.00244141],9.49696], + ["Misc_Backpackheap_EP1",[390.791,5563.21,0.0015564],74.5838], + ["Misc_cargo_cont_net1",[380.513,5575.93,0.00134277],323.52], + ["Sign_1L_Border",[367.906,5606.99,0.000427246],146.297], + ["Sign_1L_Border",[379.558,5613.99,0.0010376],142.892], + ["Sign_1L_Border",[490.28,5574.27,0.000579834],247.707], + ["Sign_1L_Border",[495.371,5561.99,0.00286865],247.774], + ["Land_fort_bagfence_long",[1952.92,12580,-0.280167],320.75], + ["Land_fort_bagfence_long",[1955.29,12581.9,-0.18544],320.728], + ["Land_fort_bagfence_long",[1957.66,12583.9,-0.136806],320.766], + ["Land_fort_bagfence_long",[1959.67,12583.1,-0.0997543],47.4734], + ["Land_fort_bagfence_long",[1961.58,12580.8,-0.134235],47.4263], + ["Land_fort_bagfence_long",[1963.28,12578.8,-0.0872993],47.4547], + ["Land_fort_bagfence_long",[1965.19,12576.5,-0.110786],49.8337], + ["AmmoCrate_NoInteractive_",[1957.9,12583,-0.000507355],323.197], + ["AmmoCrates_NoInteractive_Medium",[1957.1,12582.2,-0.0236626],230.806], + ["AmmoCrates_NoInteractive_Small",[1958.86,12582.4,0.00643921],226.641], + ["Land_CncBlock_D",[1932.2,12587.3,7.62939e-006],322.109], + ["Land_CncBlock_D",[1936.56,12576.1,-6.10352e-005],318.754], + ["Land_HBarrier5",[1930.72,12570.8,-0.0594902],318.536], + ["Land_HBarrier5",[1926.45,12567,-0.100899],318.536], + ["Land_HBarrier5",[1945.16,12582.7,-0.00725555],320.779], + ["Land_HBarrier5",[1949.52,12586.2,0.00678253],320.73], + ["Land_HBarrier5",[1953.9,12589.9,-0.139191],320.655], + ["VaultStorageLocked",[385.372,5569.41,3.05176e-005],234.703], + 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["Base_WarfareBBarrier10xTall",[5245.99,11183.1,0.0122833],115.708], + ["Base_WarfareBBarrier10xTall",[5242.42,11168.1,0.0807877],87.4528], + ["Base_WarfareBBarrier10xTall",[5248.31,11155,0.0237198],43.3275], + ["Base_WarfareBBarrier10xTall",[5294.09,11169.8,0.000976563],81.8049], + ["Base_WarfareBBarrier10xTall",[5286.58,11158.5,0.00570679],124.838], + ["CDF_WarfareBUAVterminal",[5283.92,11159.3,-0.000106812],222.34], + ["USMC_WarfareBVehicleServicePoint",[5280.54,11171.5,0.017601],290.591], + ["USMC_WarfareBLightFactory",[5269.19,11165.9,-0.186218],201.281], + ["Land_A_Hospital",[12367.8,10496.6,0.67746],69.4447], + ["Base_WarfareBBarrier10xTall",[459.732,5550.32,0.0221863],345.737], + ["Base_WarfareBBarrier10xTall",[460.215,5547.45,0.00256348],345.733], + ["Base_WarfareBBarrier10xTall",[460.133,5548.75,2.57037],345.733], + ["Land_HBarrier_large",[431.289,5564.65,0.0226746],152.173], + ["Land_HBarrier_large",[384.84,5584.07,0.0017395],51.768], + ["Land_HBarrier_large",[390.192,5577.51,-0.0725708],53.5288], + ["Land_HBarrier_large",[395.164,5570.8,-0.059967],57.7012], + ["Land_HBarrier_large",[392.684,5554.8,-0.0257263],141.066], + ["Land_HBarrier_large",[398.758,5560.53,0.0127563],137.323], + ["Land_HBarrier_large",[468.422,5550.25,0.000976563],78.1606], + ["Concrete_Wall_EP1",[413.714,5598.74,2.19885],15.4318], + ["Concrete_Wall_EP1",[416.614,5598.07,2.09744],192.454], + ["Concrete_Wall_EP1",[419.722,5597.24,2.13193],13.3991], + ["Concrete_Wall_EP1",[422.85,5596.45,2.12582],12.9775], + ["Concrete_Wall_EP1",[425.824,5595.82,2.04926],14.5053], + ["Concrete_Wall_EP1",[410.447,5599.08,2.30228],356.201], + ["Base_WarfareBBarrier10xTall",[450.394,5595.39,-0.446106],354.47], + ["Land_HBarrier_large",[413.114,5581.93,-0.156555],10.2366], + ["Land_HBarrier_large",[421.265,5580.99,-0.0768738],5.85008], + ["Land_HBarrier_large",[405.143,5593.15,-0.141022],85.5519], + ["Land_HBarrier_large",[407.563,5585.73,-0.12088],60.8173], + ["Concrete_Wall_EP1",[404.972,5595.47,1.94693],264.153], + ["Concrete_Wall_EP1",[405.346,5591.28,1.95535],261.531], + ["Concrete_Wall_EP1",[406.671,5587.51,2.00684],59.5739], + ["Concrete_Wall_EP1",[408.607,5584.12,1.93375],240.661], + ["Concrete_Wall_EP1",[411.329,5581.96,1.82874],8.98425], + ["Concrete_Wall_EP1",[415.114,5581.52,1.79129],8.98288], + ["Concrete_Wall_EP1",[419.187,5581.04,1.8569],8.88811], + ["Concrete_Wall_EP1",[423.308,5580.63,1.8187],180.682], + ["Land_Fire_barrel",[390.991,5573.54,0.000518799],0.022582], + ["Base_WarfareBBarrier10xTall",[433.818,5548.38,0.0264282],5.38705], + ["Base_WarfareBBarrier10xTall",[433.393,5545.61,-0.00244141],6.93847], + ["Base_WarfareBBarrier10xTall",[433.781,5546.69,2.59796],6.93847], + ["US_WarfareBLightFactory_base_EP1",[7407.73,98.7965,-0.0664063],184.644], + ["Misc_cargo_cont_net3",[11129.7,12659.8,-0.0419235],152.02], + ["Land_Barrel_water",[11128.2,12662.2,-0.00980377],1.73679], + ["Land_Table_EP1",[11126.5,12662,-0.00964355],290.003], + ["Land_CamoNet_EAST_EP1",[11130.4,12660.9,0.375221],61.0651], + ["Land_Fire_barrel",[11125,12665.4,-0.00928497],1.7271], + ["Land_Fire_barrel",[7415.38,103.545,0],0.0222794], + ["Land_Fire_barrel",[5286.88,11164.7,0.0001297],0.00132016], + ["Info_Board_EP1",[5274.11,11171,0.00284576],351.279], + ["Info_Board_EP1",[421.175,5579.4,0.000610352],3.0463], + ["Land_A_GeneralStore_01a",[4766.49,783.152,0.107819],156.18], + ["Land_Misc_Garb_Heap_EP1",[4765.56,792.088,-0.0556335],0.024645], + ["Garbage_can",[4765.97,791.414,0.00234985],0.024645], + ["Info_Board_EP1",[1962.09,12577.9,0.00304031],49.3428], + ["Land_HBarrier_large",[441.716,5544.85,0.000305176],85.606], + ["Land_HBarrier_large",[452.388,5545.03,0.00170898],76.081], + ["HeliH",[465.908,5534.6,6.10352e-005],0], + ["Land_HBarrier_large",[426.598,5567.51,-0.000183105],247.846], + ["Land_HBarrier_large",[429.509,5571.35,0.0257874],177.212], + 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["Land_Fire_barrel",[439.659,5543.46,0.00192261],0.0513279], + ["Land_Fire_barrel",[468.837,5567.42,0.000396729],359.995], + ["Land_Fire_barrel",[1957.83,12590.9,0.00495911],0.238787], + ["Land_Fire_barrel",[1950.52,12543.5,0.00866699],0.0333786], + ["Land_Fire_barrel",[5281.41,11155.7,2.28882e-005],0.000586506], + ["Land_Fire_barrel",[5272.55,11169.3,0.00166321],0.0658543], + ["Land_Fire_barrel",[5264.88,11161.2,0.00213623],0.0631565], + ["HeliHEmpty",[10932.3,6321.64,0],359.898], + ["ClutterCutter_small_EP1",[10920.8,6318.11,3.05176e-005],0], + ["ClutterCutter_small_EP1",[10915.4,6316.83,0.00012207],0], + ["ClutterCutter_small_EP1",[10917.2,6316.75,9.15527e-005],0], + ["ClutterCutter_small_EP1",[10918.4,6316.58,3.05176e-005],0], + ["ClutterCutter_small_EP1",[10920,6316.85,-0.000152588],0], + ["ClutterCutter_small_EP1",[10922.4,6317.64,-3.05176e-005],0], + ["ClutterCutter_small_EP1",[10923.5,6317.79,-9.15527e-005],0], + ["ClutterCutter_small_EP1",[10923.9,6318,-9.15527e-005],0], + ["ClutterCutter_small_EP1",[10925.3,6318.83,0],0], + ["ClutterCutter_small_EP1",[10926.6,6319.54,0],0], + ["ClutterCutter_small_EP1",[10927.6,6320.16,-6.10352e-005],0], + ["ClutterCutter_small_EP1",[10928.6,6321.11,3.05176e-005],0], + ["ClutterCutter_small_EP1",[10929.3,6322.23,-3.05176e-005],0], + ["ClutterCutter_small_EP1",[10929.8,6322.9,6.10352e-005],0], + ["ClutterCutter_small_EP1",[10930.5,6323.89,0],0], + ["ClutterCutter_small_EP1",[10931.4,6324.86,9.15527e-005],0], + ["ClutterCutter_small_EP1",[10932.4,6325.27,6.10352e-005],0], + ["ClutterCutter_small_EP1",[10933.6,6324.4,3.05176e-005],0], + ["ClutterCutter_small_EP1",[10934.8,6322.7,3.05176e-005],0], + ["ClutterCutter_small_EP1",[10934.6,6322.2,-6.10352e-005],0], + ["ClutterCutter_small_EP1",[10934.3,6321.29,6.10352e-005],0], + ["ClutterCutter_small_EP1",[10933.6,6319.12,-3.05176e-005],0], + ["ClutterCutter_small_EP1",[10932.5,6316.6,9.15527e-005],9.40449], + ["ClutterCutter_small_EP1",[10931.2,6315.06,-6.10352e-005],0], + ["ClutterCutter_small_EP1",[10930.3,6314.79,3.05176e-005],0], + ["ClutterCutter_small_EP1",[10928.9,6314.55,6.10352e-005],0], + ["ClutterCutter_small_EP1",[10927.6,6314.52,-0.000183105],0], + ["ClutterCutter_small_EP1",[10926.3,6314.08,-6.10352e-005],0], + ["ClutterCutter_small_EP1",[10925.1,6313.64,-6.10352e-005],0], + ["ClutterCutter_small_EP1",[10923.7,6313.65,-0.00012207],0], + ["ClutterCutter_small_EP1",[10921.5,6315.04,0.000152588],0], + ["ClutterCutter_small_EP1",[10919.7,6315.99,-3.05176e-005],0], + ["ClutterCutter_small_EP1",[10918.5,6316.56,-0.000152588],0], + ["Land_BagFenceRound",[10933.8,6335.21,0],179.253], + ["Land_BagFenceRound",[10945.5,6320.72,0],275.977], + ["Land_BagFenceRound",[10933,6309.64,-0.2],0.0850105], + ["Land_BagFenceRound",[10921,6323.81,0],92.4959], + ["FlagCarrierWhite_EP1",[10738.7,5959.51,-0.0487671],0], + ["Land_CamoNet_NATO_EP1",[750.278,10487,0.0343628],354.577], + ["AmmoCrates_NoInteractive_Large",[747.722,10488.3,0.0308228],169.58], + ["AmmoCrate_NoInteractive_",[749.09,10488.9,0.00891113],170.354], + ["AmmoCrates_NoInteractive_Small",[747.775,10486.8,0.0368042],69.6195], + ["FoldTable",[749.564,10484.2,0.00543213],167.018], + ["Land_Barn_W_02",[10204.1,11287.6,-0.00202942],302.226], + ["Land_Barn_W_02",[10635.5,10834.7,-0.0339661],42.7461], + ["Land_Barn_W_02",[10175.9,10664.2,-0.209732],343.981], + ["Land_Barn_W_02",[10629.3,10317.3,-0.0188599],18.4806], + ["Land_Hangar_2",[5681.42,11177,-5.34058e-005],134.989], + ["Land_Hangar_2",[5655,11151.1,6.86646e-005],136.216], + ["Land_Hangar_2",[6152.69,11683,-7.62939e-006],135.688], + ["Land_A_BuildingWIP",[5538.84,9047.31,0.0664902],266.582], + ["Land_A_BuildingWIP",[8187.84,1765.44,-0.000183105],332.258], + ["Land_hut_old02",[3728.98,4581.56,-0.00836182],71.4596], + ["Land_hut_old02",[4664.51,663.412,-0.00012207],222.335], + ["Land_Shed_Ind02",[3704.42,4573.51,0.0035553],254.682], + ["Land_hut06",[3659.36,8655.4,0.00991821],284.854], + ["Land_hut06",[3648.85,8526.55,0.0257416],195.492], + ["Land_Barn_W_02",[6229.79,10971.2,4.57764e-005],311.136], + ["Land_Barn_W_02",[6323.89,10907.7,-7.62939e-006],278.876], + ["Land_Barn_W_02",[6285.66,10850.1,-7.62939e-006],204.729], + ["Land_Barn_W_02",[5879.5,10060.7,-0.0144653],106.117], + ["Land_Barn_W_01",[6126.04,10429.6,0.000312805],228.692], + ["Misc_cargo_cont_net2",[8027.33,2006.82,3.05176e-005],35.5492], + ["Land_HBarrier_large",[8025.72,2003.95,3.05176e-005],59.9821], + ["Land_HBarrier_large",[8032.87,2007.88,0],61.9739], + ["Land_HBarrier_large",[8032.9,1999.83,-0.109436],151.125], + ["FoldChair",[8030.54,2006.71,-3.05176e-005],340.068], + ["FoldTable",[8030.79,2004.93,-6.10352e-005],19.1736], + ["Land_bags_EP1",[10853.3,6322.67,7.20529],359.799], + ["Land_Fire_barrel",[10856,6315.99,7.25168],210.589], + ["HeliHEmpty",[10855.3,6304.29,6.10352e-005],0.239348], + ["Land_bags_stack_EP1",[10853.3,6321.34,7.05545],359.701], + ["Paleta2",[10847.3,6320.92,7.97171],359.813], + ["Land_Barrel_water",[10856.5,6323.63,6.92609],359.776], + ["Land_Misc_Scaffolding",[10849.4,6326.02,0.262756],86.3685], + ["Land_tires_EP1",[10847.6,6317.52,8.37598],359.842], + ["LADAWreck",[10867.4,6319.59,0.00982666],359.859], + ["FoldTable",[422.854,5589.3,0.00149536],17.7976], + ["Misc_cargo_cont_net1",[428.667,5574.01,0.000213623],323.529] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/tavi.sqf b/SQF/dayz_code/system/mission/tavi.sqf new file mode 100644 index 000000000..19d700c2f --- /dev/null +++ b/SQF/dayz_code/system/mission/tavi.sqf @@ -0,0 +1,734 @@ +/*--------------------------------------------------------------------------- + Author: AVendettaForYou + Date: 12/11/13 + If modified and released give credits where due thank you +---------------------------------------------------------------------------*/ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ +// Bandit Vendor Seven + ["Land_GuardShed",[10938.7,651.071,0.00558376],214.567], + ["HeliHEmpty",[10930.3,639.621,3.91006e-005],214.506], + ["HeliH",[10930,639.502,-2.19345e-005],214.514], + ["Land_bags_stack_EP1",[10967.4,656.401,0.139087],119.883], + ["Paleta2",[10964.6,655.178,0.18688],341.899], + ["PowerGenerator",[10965.5,657.657,0.000329018],301.054], + ["Land_Crates_stack_EP1",[10968.5,654.204,0],162.903], + ["Land_Ind_TankSmall2",[10948.7,649.001,-7.43866e-005],34.8394], + ["LADAWreck",[10941.8,649.351,-0.0011673],195.003], + ["Misc_TyreHeapEP1",[10935.6,652.754,8.01086e-005],11.145], + ["Land_tires_EP1",[10968.3,652.884,0.000433922],119.883], + ["Land_cages_EP1",[10954.7,660.804,0.208203],359.991], + ["Land_Barrel_water",[10953.7,659.77,0.262084],0.996323], + ["Land_Barrel_water",[10955.5,659.527,0.230869],3.67102], + ["Land_stand_small_EP1",[10952.4,657.291,0.145789],92.3008], + ["AmmoCrates_NoInteractive_Medium",[10937.4,654.02,0.0650005],9.94765], + ["Misc_Backpackheap",[10935.9,654.495,-0.00188828],0.00361116], + ["Misc_cargo_cont_net1",[10939.4,647.887,0.114846],359.995], + ["MAP_F_postel_manz_kov",[10958.2,663.981,1.52588e-005],304.096], + ["MAP_sign_hospital",[10959.3,664.644,-0.803562],2.68088], + ["Body2",[10957.9,665.343,0.534822],5.38054], + ["Land_bags_EP1",[10955.9,662.981,0.000361443],359.991], + ["Land_Fire_barrel_burning",[10961.6,654.1,0.228161],359.991], +// Bilgrad Trader City + ["HeliHEmpty",[5549.72,8787.62,3.8147e-006],0], + ["MAP_runwayold_40_main",[5531.4,8770.83,2.67029e-005],339.382], + ["MAP_runwayold_40_main",[5556.94,8780.54,-1.14441e-005],338.674], + ["MAP_R2_Boulder1",[5574.22,8763.96,-3.43323e-005],338.674], + ["Base_WarfareBBarrier10xTall",[5527.74,8748.8,-3.8147e-006],339.368], + ["Base_WarfareBBarrier10xTall",[5542.4,8754.29,1.14441e-005],339.368], + ["Base_WarfareBBarrier10xTall",[5556.92,8759.84,-3.05176e-005],338.186], + ["MAP_Ind_SideRoof",[5526.07,8753.88,-1.14441e-005],69.0247], + ["MAP_Ind_SideRoof",[5539.88,8759.18,1.52588e-005],69.0247], + ["MAP_Nasypka",[5520.08,8779.84,-4.19617e-005],68.8846], + ["MAP_ZalChata",[5538.41,8732.72,-0.298267],249.398], + ["MAP_ZalChata",[5535.38,8740.69,-0.284252],249.398], + ["MAP_Misc_Cargo1A",[5525.9,8785.42,3.8147e-006],0], + ["MAP_Misc_Cargo1A",[5528.7,8785.92,3.8147e-006],0], + ["MAP_Misc_Cargo1C",[5511.94,8780.09,3.8147e-006],298.507], + ["MAP_Misc_Cargo1C",[5524.32,8765.63,1.90735e-005],298.507], + ["MAP_A_statue01",[5539.86,8778.27,-0.736427],250.155], + ["MAP_hrobecek_krizek1",[5569.49,8746.9,3.8147e-005],327.483], + ["MAP_hrobecek_krizek1",[5570.86,8748.57,1.90735e-005],327.483], + ["MAP_hrobecek_krizek1",[5568.2,8745.2,0],327.483], + ["MAP_hrobecek_krizek1",[5572.3,8749.76,-3.05176e-005],327.483], + ["MAP_hrobecek",[5571.24,8750.84,1.52588e-005],130.747], + ["MAP_hrobecek",[5569.96,8749.43,-3.05176e-005],130.747], + ["MAP_hrobecek",[5568.52,8747.76,-3.8147e-006],130.747], + ["MAP_hrobecek",[5567.41,8745.93,7.62939e-006],130.747], + ["MAP_Ind_TankSmall2",[5568.42,8801.87,7.62939e-006],68.9211], + ["MAP_garaz",[5553.98,8764.2,-7.24792e-005],338.397], + ["MAP_t_sorbus2s",[5516.59,8769.94,1.90735e-005],0], + ["MAP_t_quercus2f",[5552.58,8753.42,-7.62939e-006],43.0371], + ["MAP_t_pyrus2s",[5554.1,8735.89,1.90735e-005],0], + ["MAP_t_quercus3s",[5568.13,8782.54,-1.14441e-005],89.3695], + ["MAP_t_pinusN1s",[5531.66,8746.29,-3.8147e-006],0], + ["MAP_t_malus1s",[5548.43,8743.75,-3.43323e-005],0], + ["MAP_t_fagus2f",[5582.98,8742.58,-1.14441e-005],38.2576], + ["MAP_t_betula2w",[5523.1,8762.01,1.14441e-005],76.6873], + ["MAP_t_betula2s",[5531.71,8772.19,-1.14441e-005],59.6485], + ["Land_Fire_barrel",[5550.93,8768.96,-6.10352e-005],0], + ["Land_Fire_barrel",[5554.24,8770.26,-3.8147e-006],0], + ["Land_Carpet_rack_EP1",[5546.64,8759.4,2.28882e-005],157.845], + ["Misc_palletsfoiled_heap",[5545.35,8764.05,3.8147e-006],159.844], + ["Land_Misc_GContainer_Big",[5517.1,8759.1,3.8147e-006],70.0893], + ["Land_bags_stack_EP1",[5541.7,8757.5,1.14441e-005],11.8676], + ["Paleta2",[5543.84,8757.15,-3.8147e-006],0], + ["Land_Barrel_empty",[5546.68,8760.69,0],0], + ["Land_tires_EP1",[5540.9,8759.03,0],0], + ["Misc_TyreHeap",[5547.55,8769.02,0],7.436], + ["LADAWreck",[5556.17,8773.62,-3.8147e-006],159.498], + ["Land_Barrel_water",[5539.29,8758.07,0],0], + ["Land_cages_EP1",[5539.73,8756.79,-3.8147e-006],338.373], + ["Land_stand_meat_EP1",[5534.86,8755.47,0],333.509], + ["Land_stand_small_EP1",[5536.8,8755.27,0],161.551], + ["AmmoCrates_NoInteractive_Medium",[5527.89,8752.29,-7.62939e-006],322.199], + ["AmmoCrates_NoInteractive_Large",[5527.41,8753.31,0],53.1043], + ["Misc_Backpackheap",[5529.4,8752.38,-1.52588e-005],353.881], + ["Misc_cargo_cont_net1",[5532.81,8754.42,1.90735e-005],0], + ["Land_GuardShed",[5552.41,8770.02,1.90735e-005],159.528], + ["Land_bags_EP1",[5521.11,8750.1,7.62939e-006],0], + ["Sign_1L_Firstaid",[5525.44,8753.47,-7.62939e-006],164.283], + ["MAP_F_postel_manz_kov",[5524.87,8750.77,7.62939e-006],339.236], + ["Body2",[5525.38,8752.02,0.552986],52.9922], + ["MAP_bucket",[5522.29,8749.7,0],0], + ["MAP_MetalBucket",[5524.96,8750.35,3.8147e-006],0], + ["MAP_wall_board_02",[5519.13,8749.52,3.05176e-005],69.6005], + ["MAP_SmallTable",[5523.32,8750.99,-0.0973587],340.34], + ["LAND_ASC_Wall_Lamp_New",[5529.18,8791.33,1.79569],160.397], + ["LAND_ASC_Wall_Lamp_New",[5539.69,8795.24,1.71655],336.156], + ["Land_Fire_barrel_burning",[5530.82,8761.1,8.01086e-005],0], + ["Land_Fire_barrel_burning",[5561.85,8785.15,2.28882e-005],0], + ["Land_Fire_barrel_burning",[5544.34,8741.69,5.72205e-005],0], + ["ClutterCutter_EP1",[5559.59,8793.37,1.52588e-005],0], + ["ClutterCutter_EP1",[5545.23,8792.72,2.28882e-005],0], + ["ClutterCutter_EP1",[5568.06,8779.28,0],0], + ["ClutterCutter_EP1",[5551.87,8778.13,3.8147e-006],0], + ["ClutterCutter_EP1",[5538.51,8774.21,-3.8147e-006],0], + ["ClutterCutter_EP1",[5536.97,8762.59,3.8147e-006],0], + ["ClutterCutter_EP1",[5515.18,8782.57,-1.90735e-005],0], + ["ClutterCutter_EP1",[5524.32,8774.72,0],0], + ["ClutterCutter_EP1",[5519.77,8761.71,2.67029e-005],0], + ["ClutterCutter_EP1",[5516.64,8770.66,4.19617e-005],0], + ["ClutterCutter_EP1",[5526.84,8758.46,-7.62939e-006],0], + ["ClutterCutter_EP1",[5535.67,8783.64,0],0], + ["ClutterCutter_EP1",[5527.75,8786.29,1.14441e-005],0], + ["ClutterCutter_EP1",[5567.22,8770.94,3.8147e-006],0], + ["ClutterCutter_EP1",[5564.94,8797.86,2.28882e-005],0], + ["HeliH",[5549.6,8787.7,-3.8147e-006],0], + ["Info_Board_EP1",[5543.98,8767.39,-1.14441e-005],174.44], +// Branibor Trader City + ["MAP_Wall_IndCnc_4",[7406.09,4294.1,2.28882e-005],311.364], + ["MAP_Wall_IndCnc_4",[7407.35,4298.4,3.8147e-006],221.497], + ["MAP_Wall_IndCnc_4",[7402.91,4302.3,-0.102005],221.497], + ["MAP_Wall_IndCnc_4",[7398.46,4306.24,3.8147e-006],221.497], + ["MAP_Wall_IndCnc_4",[7394.02,4310.16,-0.102005],221.497], + ["MAP_Wall_IndCnc_4",[7389.64,4314.03,-0.102013],221.497], + ["MAP_Wall_IndCnc_4",[7385.32,4317.85,-0.10202],221.497], + ["MAP_Wall_IndCnc_4",[7380.87,4321.79,-0.102013],221.497], + ["MAP_Wall_IndCnc_4",[7376.45,4325.7,-0.10202],221.497], + ["MAP_Wall_IndCnc_4",[7372.11,4329.52,-0.102024],221.497], + ["MAP_Wall_IndCnc_4",[7367.8,4333.34,-0.102032],221.497], + ["MAP_Wall_IndCnc_4",[7363.34,4337.28,-0.102024],221.497], + ["MAP_Wall_IndCnc_4",[7358.92,4341.19,-0.102032],221.497], + ["MAP_Wall_IndCnc_4",[7352.59,4346.8,1.52588e-005],41.6404], + ["MAP_Wall_IndCnc_4",[7353.94,4345.55,7.62939e-006],41.6283], + ["MAP_Wall_IndCnc_4",[7342.16,4337.8,1.14441e-005],311.432], + ["MAP_Wall_IndCnc_4",[7344.69,4340.68,1.90735e-005],311.432], + ["MAP_Wall_IndCnc_4",[7348.59,4345.1,1.14441e-005],311.432], + ["MAP_Wall_IndCnc_4",[7356.65,4322.43,-0.102028],221.497], + ["MAP_Wall_IndCnc_4",[7352.63,4325.96,-0.102036],221.497], + ["MAP_Wall_IndCnc_4",[7348.18,4329.9,-0.102028],221.497], + ["MAP_Wall_IndCnc_4",[7343.88,4333.7,-0.102036],221.879], + ["MAP_Wall_IndCnc_4",[7347.62,4309.39,-0.102009],311.432], + ["MAP_Wall_IndCnc_4",[7351.46,4313.76,-0.102001],311.432], + ["MAP_Wall_IndCnc_4",[7355.36,4318.18,-0.102009],311.432], + ["MAP_Wall_IndCnc_4",[7343.68,4304.87,7.62939e-006],311.432], + ["MAP_Wall_IndCnc_4",[7342.69,4303.73,3.8147e-006],311.432], + ["MAP_Wall_IndCnc_4",[7344.48,4299.61,-0.102001],221.68], + ["MAP_Wall_IndCnc_4",[7362.06,4284.07,-0.102001],221.497], + ["MAP_Wall_IndCnc_4",[7357.67,4287.96,-0.102009],221.497], + ["MAP_Wall_IndCnc_4",[7353.35,4291.78,-0.102016],221.497], + ["MAP_Wall_IndCnc_4",[7348.9,4295.71,-0.102009],221.497], + ["MAP_Wall_IndCnc_4",[7379.7,4268.51,2.28882e-005],221.497], + ["MAP_Wall_IndCnc_4",[7375.31,4272.39,1.52588e-005],221.497], + ["MAP_Wall_IndCnc_4",[7371,4276.21,7.62939e-006],221.497], + ["MAP_Wall_IndCnc_4",[7366.54,4280.15,1.52588e-005],221.497], + ["MAP_Wall_IndCnc_4",[7380.44,4267.9,-0.0920753],221.497], + ["MAP_Wall_IndCnc_4",[7390.45,4276.4,7.62939e-006],311.511], + ["MAP_Wall_IndCnc_4",[7394.38,4280.85,1.52588e-005],311.511], + ["MAP_Wall_IndCnc_4",[7398.29,4285.27,7.62939e-006],311.511], + ["MAP_Wall_IndCnc_4",[7402.17,4289.65,-0.102001],311.511], + ["MAP_Wall_IndCnc_4",[7389.65,4275.54,1.52588e-005],311.511], + ["Land_covering_hut_big_EP1",[7344.41,4301.8,-1.52588e-005],313.876], + ["Land_Ind_TankSmall2_EP1",[7348.48,4298.21,-3.8147e-006],41.6233], + ["Land_tires_EP1",[7345.18,4300.65,-1.14441e-005],0], + ["Land_Pneu",[7343.57,4302.75,3.8147e-006],0], + ["HeliHEmpty",[7360.06,4303.53,4.19617e-005],0], + ["MAP_Bilboard_Escape",[7391.16,4275.04,-0.0800858],311.354], + ["Land_Market_stalls_02_EP1",[7350.39,4331.07,-5.34058e-005],40.0005], + ["Loudspeakers_EP1",[7408.2,4297.01,-1.52588e-005],90.0434], + ["Loudspeakers_EP1",[7381.88,4267.15,-1.52588e-005],162.091], + ["Loudspeakers_EP1",[7341.86,4302.4,-3.43323e-005],270.262], + ["Loudspeakers_EP1",[7341.21,4336.5,1.14441e-005],279.044], + ["Loudspeakers_EP1",[7351.11,4347.77,-0.104153],351.668], + ["Land_CamoNetB_EAST",[7396.15,4296.8,1.52588e-005],110.985], + ["Misc_Cargo1B_military",[7383.15,4314.84,-0.0821304],42.0348], + ["Misc_Cargo1B_military",[7380.85,4317.03,-0.0568161],42.0348], + ["Land_Misc_Cargo1E_EP1",[7385.63,4312.76,-0.0683441],41.9393], + ["Misc_cargo_cont_tiny",[7389.87,4311.88,1.52588e-005],40.8506], + ["Misc_cargo_cont_tiny",[7388.28,4310.05,3.8147e-006],40.8506], + ["Misc_cargo_cont_net3",[7392.73,4307.74,0],0], + ["Misc_cargo_cont_small",[7381.51,4317.74,2.45152],43.1154], + ["Misc_cargo_cont_small2",[7382.16,4313.57,2.41014],41.3331], + ["PowGen_Big",[7376.28,4320.45,-1.14441e-005],0], + ["ASC_EU_LHSSidl3",[7377.13,4288.98,-1.14441e-005],19.6015], + ["ASC_EU_LHSSidl3",[7375.95,4304.42,-2.67029e-005],19.6015], + ["ASC_EU_LHSSidl3",[7358.37,4321.33,-0.102016],19.6015], + ["MAP_Nasypka",[7360.47,4289.07,-1.90735e-005],311.536], + ["MAP_A_CraneCon",[7371.77,4322.75,7.62939e-006],107.424], + ["MAP_Ind_Workshop01_03",[7368.85,4282.64,-2.28882e-005],310.753], + ["MAP_repair_center",[7388.68,4279.76,-0.2],41.7688], + ["Base_WarfareBContructionSite",[7353.31,4343.67,2.28882e-005],311.838], + ["RU_WarfareBUAVterminal",[7361.07,4334.59,-7.62939e-006],139.663], + ["CinderWall_DZ",[7378.76,4291.22,-2.28882e-005],311.256], + ["CinderWall_DZ",[7375.07,4290.95,-0.075634],40.9434], + ["CinderWall_DZ",[7371.1,4294.44,-1.90735e-005],41.4892], + ["CinderWall_DZ",[7370.83,4298.08,4.57764e-005],131.29], + ["CinderWall_DZ",[7374.22,4301.95,-7.62939e-006],131.29], + ["CinderWall_DZ",[7377.9,4302.24,-1.52588e-005],221.116], + ["CinderWall_DZ",[7381.92,4298.73,-2.28882e-005],221.116], + ["CinderWall_DZ",[7378.73,4291.25,3.31627],311.256], + ["CinderWall_DZ",[7375.05,4290.98,3.31626],40.9434], + ["CinderWall_DZ",[7371.07,4294.47,3.31628],41.4892], + ["CinderWall_DZ",[7370.8,4298.11,3.31634],131.29], + ["CinderWall_DZ",[7374.19,4301.98,3.31629],131.29], + ["CinderWall_DZ",[7377.87,4302.27,3.31628],221.116], + ["CinderWall_DZ",[7381.9,4298.77,3.31627],221.116], + ["MetalFloor_DZ",[7376.13,4300.41,6.38241],41.842], + ["MetalFloor_DZ",[7380.06,4296.9,6.3851],41.842], + ["MetalFloor_DZ",[7372.69,4296.47,6.37556],41.842], + ["MetalFloor_DZ",[7376.62,4292.95,6.37824],41.842], + ["CinderWall_DZ",[7382.07,4295.11,3.34386],311.256], + ["CinderWallDoor_DZ",[7382.15,4295.1,-1.52588e-005],311], + ["MAP_F_Vojenska_palanda",[7375.8,4292.5,-0.256176],41.5313], + ["MAP_F_Vojenska_palanda",[7377.57,4290.95,-0.25016],41.5313], + ["MAP_F_Vojenska_palanda",[7370.88,4296.79,-0.225395],42.0488], + ["MAP_F_Vojenska_palanda",[7372.39,4295.5,-0.219379],41.2959], + ["MAP_case_bedroom_a",[7378.25,4291.82,-0.193916],221.977], + ["MAP_case_bedroom_a",[7376.47,4293.38,-0.199474],221.977], + ["MAP_case_bedroom_a",[7372.97,4296.3,-0.229225],221.977], + ["MAP_case_bedroom_a",[7371.54,4297.66,-0.204922],221.977], + ["MAP_F_Vojenska_palanda",[7374.14,4294.02,-0.224751],41.5313], + ["MAP_case_bedroom_a",[7374.82,4294.88,-0.217896],221.977], + ["MAP_case_cans_b",[7374.21,4301.2,0],131.044], + ["MAP_case_cans_b",[7375,4302.11,-3.8147e-006],131.044], + ["MAP_case_cans_b",[7375.78,4303.01,3.8147e-006],131.044], + ["MAP_library_a",[7378.66,4301.12,3.05176e-005],220.891], + ["MAP_library_a",[7380.44,4299.62,0],220.891], + ["MAP_F_skrin_bar",[7372.66,4299.91,3.8147e-006],311.461], + ["MAP_radio",[7372.69,4299.67,0.931385],304.31], + ["MAP_vending_machine",[7350.68,4344.13,7.62939e-006],41.7717], + ["MAP_SmallObj_dog_tags",[7372.97,4299.95,1.43301],0], + ["MAP_SmallObj_File_photos",[7373.3,4300.25,1.45462],0], + ["MAP_SmallObj_money",[7372.28,4299.07,0.967899],331.758], + ["MAP_picture_a",[7372.96,4300.16,0.857983],131.971], + ["MAP_wall_board",[7379.6,4300.48,0.187202],220.383], + ["MAP_armchair",[7376.93,4299.17,7.62939e-006],247.198], + ["MAP_armchair",[7378.72,4297.76,-2.28882e-005],185.226], + ["MAP_hospital_bench",[7377.5,4301.98,-1.14441e-005],40.5864], + ["MAP_desk",[7379.55,4293.05,0],312.36], + ["MAP_office_chair",[7379.1,4293.45,0],312.447], + ["MAP_briefcase",[7380.01,4293.38,0.796131],79.3598], + ["MAP_picture_g",[7379.86,4292.79,0.603191],312.122], + ["MAP_SmallObj_File_photos",[7379.3,4292.55,0.820671],0], + ["MAP_lantern",[7379.23,4292.31,0.822521],0], + ["MAP_radio_b",[7378.91,4292.64,0.823875],20.455], + ["MAP_mutt_vysilacka",[7379.7,4292.88,0.81488],40.8632], + ["MAP_desk",[7398.17,4296.94,3.8147e-006],82.869], + ["MAP_sign_hospital",[7397.58,4298.04,7.62939e-006],72.4534], + ["Body",[7401.39,4292.34,1.14441e-005],312.026], + ["Body",[7400.84,4291.61,4.57764e-005],312.026], + ["Body",[7400.32,4290.97,7.24792e-005],312.026], + ["Body",[7399.72,4290.41,3.8147e-005],312.026], + ["Body2",[7402.42,4293.88,-1.90735e-005],0], + ["Body2",[7402.22,4295.91,-1.14441e-005],0], + ["Body2",[7397.96,4289.85,7.62939e-006],0], + ["Land_bags_EP1",[7399.37,4300.32,0],211.306], + ["Land_Fire_barrel",[7398.42,4298.73,4.57764e-005],65.8452], + ["Barrels",[7398.63,4294.79,7.62939e-006],0], + ["Land_Misc_GContainer_Big",[7394.19,4301.81,7.62939e-006],0], + ["Land_bags_stack_EP1",[7393.49,4290.84,-1.14441e-005],0], + ["AmmoCrates_NoInteractive_Large",[7357.26,4333.43,0],337.33], + ["HeliHCivil",[7359.83,4303.64,-7.62939e-006],0], + ["Land_Fire_barrel_burning",[7343.49,4302.69,-0.264458],0], + ["Land_Fire_barrel_burning",[7356.54,4334.21,3.8147e-006],0], + ["Land_Fire_barrel_burning",[7395.14,4293.11,3.8147e-006],0], + ["Info_Board_EP1",[7378.91,4290.55,0],310.286], +// Hero Vendor Sevastopol + ["MAP_Wall_IndCnc_4",[15597.7,16412.4,3.8147e-006],180.406], + ["MAP_Wall_IndCnc_4",[15593.7,16412.4,7.62939e-006],359.908], + ["MAP_Wall_IndCnc_4",[15583.5,16412.3,-2.67029e-005],180.406], + ["MAP_Wall_IndCnc_4",[15575.5,16412.3,-2.28882e-005],359.908], + ["MAP_Wall_IndCnc_4",[15573.6,16402.5,4.57764e-005],270.062], + ["MAP_Wall_IndCnc_4",[15573.6,16408.2,4.95911e-005],270.237], + ["MAP_Wall_IndCnc_4",[15573.6,16390.7,0],270.062], + ["MAP_Wall_IndCnc_4",[15573.6,16396.7,3.8147e-006],270.237], + ["MAP_Wall_IndCnc_4",[15573.6,16378.9,7.62939e-006],270.062], + ["MAP_Wall_IndCnc_4",[15573.7,16384.8,1.14441e-005],270.237], + ["MAP_Wall_IndCnc_4",[15573.7,16374.9,1.90735e-005],270.062], + ["MAP_Wall_IndCnc_4",[15577.6,16373.1,2.67029e-005],179.979], + ["MAP_Wall_IndCnc_4",[15579.6,16373.1,-3.8147e-006],179.979], + ["MAP_Wall_IndCnc_4",[15589.7,16373,-3.8147e-006],0.651468], + ["MAP_Wall_IndCnc_4",[15595.6,16373,1.14441e-005],0.651468], + ["MAP_Wall_IndCnc_4",[15599.7,16374.9,1.90735e-005],270.345], + ["MAP_Wall_IndCnc_4",[15599.7,16380.7,-2.67029e-005],269.825], + ["MAP_Wall_IndCnc_4",[15599.7,16386.6,4.19617e-005],269.825], + ["MAP_Wall_IndCnc_4",[15599.7,16392.6,-3.8147e-006],269.825], + ["MAP_Wall_IndCnc_4",[15599.7,16398.4,-2.28882e-005],269.825], + ["MAP_Wall_IndCnc_4",[15599.7,16404.3,-6.86646e-005],269.825], + ["MAP_Wall_IndCnc_4",[15599.6,16408.4,4.19617e-005],269.825], + ["HeliHEmpty",[15580.2,16403.1,7.62939e-006],0], + ["Fort_Crate_wood",[15598.8,16404.1,-4.57764e-005],0], + ["Land_transport_crates_EP1",[15597.9,16400.3,0],136.517], + ["AmmoCrates_NoInteractive_Large",[15597.3,16405.2,3.8147e-006],18.1797], + ["Misc_Backpackheap_EP1",[15595.8,16400.2,1.52588e-005],0], + ["Misc_cargo_cont_tiny",[15598.3,16406.8,-2.28882e-005],0], + ["MAP_Misc_Cargo1Bo",[15595.9,16377.5,7.62939e-006],320.079], + ["Land_bags_EP1",[15595.9,16376.7,-0.115604],337.93], + ["Land_stand_meat_EP1",[15596.5,16377.3,2.28882e-005],317.175], + ["MAP_Camo_Box",[15580.7,16377.8,7.62939e-006],272.311], + ["MAP_GuerillaCache",[15597.1,16401.8,7.62939e-006],0], + ["MAP_Astan",[15575.8,16375.4,0],295.795], + ["MAP_sign_hospital_new",[15575.2,16377.5,-0.586155],227.413], + ["MAP_ChickenCoop",[15592.7,16377.6,0],142.945], + ["MAP_Ind_BoardsPack2",[15579.3,16374.3,0],88.9733], + ["MAP_Misc_TyreHeap",[15581.4,16376.7,7.62939e-006],301.367], + ["MAP_pneu",[15581.4,16379,0],0], + ["MAP_P_bedna",[15581.6,16380.5,0],82.1942], + ["MAP_metalcrate",[15577.7,16376,0],0], + ["MAP_metalcrate_02",[15575.1,16379.2,0],0], + ["MAP_paletaA",[15574.8,16380.2,0],0], + ["MAP_P_pipe_small",[15578.1,16378.2,0],101.332], + ["HeliHCivil",[15580.2,16403.1,0],0], + ["Misc_palletsfoiled_heap",[15575,16387.6,2.28882e-005],0], + ["Land_Misc_Scaffolding",[15598.1,16390.8,-3.8147e-006],0], + ["Land_Ind_Timbers",[15583,16392.1,4.95911e-005],121.383], + ["Land_Fire_barrel_burning",[15587.5,16391.4,-1.90735e-005],0], + ["Land_Fire_barrel_burning",[15598.7,16373.9,1.52588e-005],0], + ["Land_Fire_barrel_burning",[15578.3,16380.2,-1.90735e-005],0], + ["Land_Fire_barrel_burning",[15599.2,16401.5,-0.000141144],0], +// Lyepenstok Trader City + ["MAP_plot_istan1_rovny_bezs",[11699.1,15183.2,-6.10352e-005],309.328], + ["MAP_plot_istan1_rovny_bezs",[11704.6,15189.9,0.00512695],309.714], + ["MAP_plot_istan1_rovny",[11716.6,15204.3,5.34058e-005],310.379], + ["MAP_plot_istan1_rovny",[11707.1,15193,3.05176e-005],129.61], + ["MAP_plot_istan1_rovny_bezs",[11701.8,15186.5,-3.05176e-005],309.038], + ["MAP_plot_istan1_rovny_bezs",[11719.4,15207.7,4.57764e-005],309.328], + ["MAP_plot_istan1_rovny_bezs",[11724.9,15214.4,0.00523376],309.714], + ["MAP_plot_istan1_rovny_bezs",[11722.1,15211,7.62939e-005],309.038], + ["MAP_plot_istan1_rovny",[11724.3,15217.7,2.28882e-005],218.83], + ["MAP_plot_istan1_rovny_bezs",[11720.9,15220.5,1.52588e-005],219.08], + ["MAP_plot_istan1_rovny_bezs",[11714.1,15226,0.00520325],219.465], + ["MAP_plot_istan1_rovny_bezs",[11717.5,15223.2,4.57764e-005],218.789], + ["MAP_plot_istan1_rovny",[11695.3,15182.8,5.34058e-005],218.83], + ["MAP_plot_istan1_rovny_bezs",[11691.9,15185.5,4.57764e-005],219.08], + ["MAP_plot_istan1_rovny_bezs",[11685.1,15191,0.00523376],219.465], + ["MAP_plot_istan1_rovny_bezs",[11688.5,15188.3,7.62939e-005],218.789], + ["MAP_plot_istan1_rovny",[11671.8,15201.8,1.52588e-005],38.5344], + ["MAP_plot_istan1_rovny_bezs",[11675.2,15199.1,7.62939e-006],38.7843], + ["MAP_plot_istan1_rovny_bezs",[11682.1,15193.6,0.00519562],39.1698], + ["MAP_plot_istan1_rovny_bezs",[11678.6,15196.3,3.8147e-005],38.4941], + ["MAP_plot_istan1_rovny",[11700.8,15236.7,3.05176e-005],38.5344], + ["MAP_plot_istan1_rovny_bezs",[11704.2,15233.9,2.28882e-005],38.7843], + ["MAP_plot_istan1_rovny_bezs",[11711,15228.5,0.00521088],39.1698], + ["MAP_plot_istan1_rovny_bezs",[11707.6,15231.2,5.34058e-005],38.4941], + ["MAP_plot_istan1_rovny",[11689.1,15226.9,6.10352e-005],309.829], + ["MAP_plot_istan1_rovny_bezs",[11691.9,15230.2,5.34058e-005],310.079], + ["MAP_plot_istan1_rovny_bezs",[11697.5,15236.9,0.00524139],310.464], + ["MAP_plot_istan1_rovny_bezs",[11694.7,15233.6,8.39233e-005],309.789], + ["MAP_plot_istan1_rovny",[11679.2,15215,7.62939e-006],129.101], + ["MAP_plot_istan1_rovny_bezs",[11676.4,15211.6,0],129.35], + ["MAP_plot_istan1_rovny_bezs",[11670.9,15204.8,0.00518799],129.736], + ["MAP_plot_istan1_rovny_bezs",[11673.6,15208.2,3.05176e-005],129.06], + ["MAP_plot_istan1_rovny_end1",[11707.9,15195.8,6.10352e-005],220.623], + ["MAP_plot_istan1_rovny_end1",[11714,15203,1.52588e-005],220.623], + ["MAP_plot_istan1_rovny_end1",[11688.2,15224.2,5.34058e-005],38.4287], + ["MAP_plot_istan1_rovny_end1",[11681.8,15216.4,2.28882e-005],37.5082], + ["MAP_GuardShed",[11687.6,15227,-7.62939e-005],129.756], + ["HeliHEmpty",[11671.1,15240.7,4.57764e-005],310.632], + ["HeliHCivil",[11671,15240.7,-3.8147e-005],310.632], + ["Land_CncBlock",[11685.5,15222.6,-0.000114441],310.912], + ["Land_CncBlock",[11682.7,15219.4,7.62939e-006],310.912], + ["Land_CncBlock",[11713.2,15200.2,-7.62939e-005],310.912], + ["Land_CncBlock",[11710.4,15197,4.57764e-005],310.912], + ["Land_Toilet",[11724.9,15215.9,1.52588e-005],129.768], + ["Land_Toilet",[11723.9,15214.7,3.05176e-005],129.768], + ["Land_Toilet",[11722.9,15213.5,1.52588e-005],129.768], + ["Land_Toilet",[11721.8,15212.2,1.52588e-005],129.768], + ["MAP_Camo_Box",[11688.3,15194.3,3.8147e-005],310.189], + ["MAP_GuerillaCache",[11687,15192.1,-7.62939e-006],332.086], + ["MAP_bedna_ammo2X",[11682.8,15196,0],0], + ["MAP_ammobednaX",[11685,15192.3,7.62939e-006],36.6706], + ["MAP_hromada_beden_dekorativniX",[11683.6,15193.8,-5.34058e-005],0], + ["MAP_LocalBasicAmmo",[11688,15192.8,8.39233e-005],345.774], + ["MAP_BagFenceLong",[11691.9,15197,0.000915527],39.8544], + ["MAP_BagFenceLong",[11686.9,15201.1,0.000984192],39.4009], + ["MAP_BagFenceLong",[11692.2,15195,0.000999451],312.634], + ["MAP_BagFenceLong",[11690.3,15192.8,0.000999451],311.254], + ["MAP_BagFenceLong",[11688.5,15190.5,0.00100708],123.379], + ["MAP_BagFenceLong",[11681,15196.5,0.00100708],135.926], + ["MAP_BagFenceLong",[11683,15198.7,0.000999451],132.737], + ["MAP_BagFenceLong",[11684.9,15201,0.00102234],125.427], + ["MAP_Barbedwire",[11710.7,15191.7,-0.102539],41.6857], + ["MAP_Barbedwire",[11718.6,15200.7,-0.102531],41.6857], + ["MAP_chair_2",[11691,15195.9,0],100.889], + ["MAP_chair_2",[11690,15194.7,0],162.152], + ["Land_Fire_barrel_burning",[11687.2,15196.4,-7.62939e-006],0], + ["MAP_bedna_ammo2X",[11683.2,15198.1,0],44.7153], + ["Land_Misc_Cargo2E_EP1",[11678.3,15202,-3.05176e-005],347.456], + ["Land_Misc_GContainer_Big",[11695.4,15185.3,5.34058e-005],39.4343], + ["Land_Market_shelter_EP1",[11705.1,15228.2,0],42.4596], + ["MAP_Misc_Hutch",[11697.4,15235.1,-1.52588e-005],310.106], + ["MAP_PowerGenerator",[11718.3,15221.7,5.34058e-005],127.428], + ["MAP_stanek_3",[11701.4,15230.9,7.62939e-006],310.722], + ["MAP_Misc_Scaffolding",[11675.4,15207.6,-1.52588e-005],219.234], + ["MAP_P_Stavebni_kozy",[11700.2,15234,-4.57764e-005],0], + ["MAP_drevo_hromada",[11703.2,15234.2,3.05176e-005],309.155], + ["MAP_Ind_BoardsPack2",[11704.1,15230.8,0],10.7535], + ["MAP_barrel_water",[11708,15228.9,-7.62939e-006],0], + ["Land_bags_EP1",[11709,15227.8,0],178.863], + ["Land_stand_small_EP1",[11710.3,15225.6,-7.62939e-006],274.242], + ["MAP_barrel_water",[11710.4,15227.2,1.52588e-005],0], + ["Land_stand_meat_EP1",[11706,15227.5,-7.62939e-006],14.664], + ["Land_Wheel_cart_EP1",[11708.9,15223.9,0],228.301], + ["Land_Bag_EP1",[11709,15225.7,1.52588e-005],0], + ["Land_Crates_EP1",[11713.3,15223.3,-1.52588e-005],0], + ["Land_Canister_EP1",[11711.4,15224.8,2.28882e-005],270.417], + ["Land_Sack_EP1",[11712.4,15223.5,0],0], + ["Land_Urn_EP1",[11712.5,15225,-0.0146027],0], + ["Land_Wicker_basket_EP1",[11713.9,15224.9,0],0], + ["Sign_1L_Firstaid",[11710.6,15219.7,-7.62939e-006],42.7092], + ["Sign_1L_Firstaid",[11708,15222.2,0],37.5712], + ["Land_bags_stack_EP1",[11712.1,15221.5,7.62939e-006],342.121], + ["Land_cages_EP1",[11714.6,15223.3,0],185.865], + ["Bleacher_EP1",[11704.8,15195.6,0],129.766], + ["Bleacher_EP1",[11702.3,15192.5,0],129.766], + ["Bleacher_EP1",[11699.7,15189.4,0],129.766], + ["Land_Ind_BoardsPack1",[11718.9,15209.9,-9.15527e-005],29.9035], + ["Land_Misc_Coil_EP1",[11694.4,15193.5,-1.52588e-005],0], + ["Misc_concrete_High",[11690.6,15225.4,8.39233e-005],240.037], + ["Land_Misc_ConcPipeline_EP1",[11715.1,15206.4,4.57764e-005],69.5276], + ["Land_Misc_ConcBox_EP1",[11720.7,15219,0],37.8497], + ["Misc_palletsfoiled_heap",[11693.5,15229.4,7.62939e-006],42.7493], + ["MAP_Misc_Cargo1A",[11713.4,15214.1,-9.15527e-005],311.412], + ["MAP_Misc_Cargo1B",[11693.8,15190,-7.62939e-006],86.9485], + ["MAP_Misc_Cargo1G",[11687.3,15205,7.62939e-006],92.4327], + ["MAP_A_statue01",[11697.6,15210.2,-0.612961],40.3931], + ["ASC_EU_LHSSidl3",[11698.8,15237.7,-2.00758],0], + ["ASC_EU_LHSSidl3",[11670.5,15203.5,-2.34776],0], + ["ASC_EU_LHSSidl3",[11697.3,15182,-7.62939e-006],0], + ["ASC_EU_LHSSidl3",[11725.7,15216,0],0], + ["ASC_EU_LHV_lampa_sidlconc",[11686.7,15225.3,0.152725],39.6346], + ["ASC_EU_LHV_lampa_sidlconc",[11680.4,15217.5,7.62939e-006],39.6346], + ["ASC_EU_LHV_lampa_sidlconc",[11709.4,15194.5,-0.096962],219.559], + ["ASC_EU_LHV_lampa_sidlconc",[11715.4,15201.8,7.62939e-006],219.559], + ["Info_Board_EP1",[11698.4,15207.4,-7.62939e-006],309.685], +// Misc. Vendors + ["Land_Ind_TankSmall2",[16548.1,10159.5,-1.14441e-005],91.0204], + ["Land_HBarrier_large",[16551.6,10157.8,-3.8147e-006],92.0127], + ["Land_HBarrier_large",[16555.4,10154.6,4.95911e-005],181.495], + ["Land_HBarrier_large",[16559.5,10158,6.10352e-005],272.8], + ["Land_GuardShed",[16555.7,10160.8,-1.52588e-005],180.672], + ["Misc_cargo_cont_net1",[16557.3,10157.1,-1.52588e-005],0.660032], + ["Misc_cargo_cont_net1",[16553.9,10157.2,-1.90735e-005],51.9263], + ["Misc_cargo_cont_net1",[16557.2,10158.8,-7.62939e-006],51.9263], + ["Misc_Cargo1B_military",[16562.7,10158.4,-3.8147e-006],0.660032], + ["UH1Wreck",[16541.4,10157.2,0.101254],127.093], + ["76n6ClamShell",[16571.5,10145.2,3.8147e-006],140.4], + ["HeliHEmpty",[6794.91,8514.6,7.62939e-006],230.136], + ["TK_GUE_WarfareBAntiAirRadar_Base_EP1",[6810.78,8545.08,-2.28882e-005],74.537], + ["TK_GUE_WarfareBUAVterminal_Base_EP1",[6820.1,8529.43,0.00470734],160.497], + ["TK_GUE_WarfareBVehicleServicePoint_Base_EP1",[16570.1,10157.4,7.24792e-005],358.407], + ["HeliHEmpty",[5402.76,9505.81,0.244197],0.645063], + ["Land_BoatSmall_2b",[5415.33,9498.04,-0.15265],306.355], + ["Land_BoatSmall_2a",[5418.97,9509.31,-0.0859009],1.14409], + ["Land_BoatSmall_2a",[10580.4,16770.2,0.322067],347.471], + ["Land_BoatSmall_2a",[10565.4,16780.3,0.213666],316.774], + ["Land_BoatSmall_1",[10568.3,16777.4,0.271715],341.743], + ["HeliHEmpty",[10566,16766.5,0.684731],341.743], + ["HeliHCivil",[10566.4,16766.7,0.685871],0], + ["Land_BoatSmall_2a",[17339.5,12932.3,0.00614548],266.707], + ["HeliHEmpty",[17341,12917.6,-2.16519],278.309], + ["HeliHEmpty",[10708.3,5971,0.228865],223.469], + ["Land_BoatSmall_2b",[10704.5,5985.29,-0.420354],188.173], + ["Land_BoatSmall_2a",[10694.1,5979.63,-0.368746],266.298], + ["Misc_Backpackheap_EP1",[17504.5,7159.71,0.00253296],109.413], + ["Land_CamoNet_EAST",[17505.1,7158.5,0.0010376],88.35], + ["Misc_cargo_cont_net3",[17499.3,7164.91,-0.015152],93.6969], + ["Misc_cargo_cont_tiny",[17505.9,7162.91,0.000320435],0], + ["AmmoCrates_NoInteractive_Large",[17505.5,7161.11,-0.000198364],55.3685], + ["UH1Wreck",[17506,7142.72,0.155624],43.9247], + ["Land_Basket_EP1",[17504.4,7157.26,0.00012207],0], + ["Desk",[17502.9,7155.62,0.000152588],99.0678], + ["FoldChair",[17504.1,7154.68,0.000198364],129.097], + ["Land_Fire_barrel_burning",[17504.4,7158.26,0.000213623],0], + ["Land_bags_stack_EP1",[17505.6,7156.22,0.000167847],70.5662], + ["HeliHEmpty",[17485.2,7156.53,0],268.781], + ["HeliHCivil",[17485.2,7156.57,1.52588e-005],268.78], + ["UH1Wreck",[4063.86,7249.28,-0.269772],80.569], + ["HeliHEmpty",[4055.5,7272.68,0.05373],305.849], + ["HeliHCivil",[4055.52,7272.72,0.0546303],305.845], + ["76n6ClamShell",[4075.71,7276.17,0.017971],69.4521], + ["Misc_Cargo1B_military",[4070.83,7253.45,-0.000705719],313.745], + ["Misc_cargo_cont_net2",[4076.07,7257.25,-0.0164337],25.6771], + ["PowGen_Big",[4082.23,7270.34,-0.00850677],7.83411], + ["Land_Misc_Scaffolding",[4046.61,7252.98,3.8147e-006],116.958], + ["Land_Crates_stack_EP1",[4076.68,7262.18,0.000114441],0], + ["Land_Ind_TankSmall2_EP1",[4072.33,7279,0.000377655],67.768], + ["Land_tires_EP1",[4076.29,7265.55,-8.39233e-005],0], + ["Misc_TyreHeapEP1",[4075.74,7267.71,4.95911e-005],2.72185e-007], + ["HeliHCivil",[6795.01,8514.52,2.28882e-005],230.151], + ["Land_covering_hut_big_EP1",[4075.64,7263.88,0.00031662],24.6461], + ["Land_covering_hut_big_EP1",[4073.6,7259.28,0.000213623],204.571], + ["HeliHEmpty",[16555.4,10197.3,0],0], + ["HeliHCivil",[16555.3,10197.3,0],0], +// Sabina Trader City + ["MAP_Wall_CGry_5",[15320.8,9288.39,6.00815e-005],90.5158], + ["MAP_Wall_CGry_5",[15321.5,9303.29,6.67572e-006],92.6101], + ["MAP_Wall_CGry_5",[15321.2,9298.3,0.000117302],92.6101], + ["MAP_Wall_CGry_5",[15321.5,9304.75,-9.53674e-006],92.6101], + ["MAP_Wall_CGry_5",[15295.2,9303.86,2.28882e-005],90.2498], + ["MAP_Wall_CGry_5",[15295.2,9298.87,0.000133514],90.2498], + ["MAP_Wall_CGry_5",[15295.2,9293.91,0],89.9546], + ["MAP_Wall_CGry_5",[15295.2,9288.95,5.72205e-006],89.9546], + ["MAP_Wall_CGry_5",[15312.6,9285.73,-4.29153e-005],0.154588], + ["MAP_Wall_CGry_5",[15317.6,9285.7,5.81741e-005],0.154588], + ["MAP_Wall_CGry_5",[15320.1,9285.7,-1.33514e-005],0.154588], + ["MAP_Wall_CGry_5",[15297.8,9285.77,-7.62939e-006],0.00567655], + ["MAP_Wall_CGry_5",[15302.7,9285.77,2.38419e-005],0.00567655], + ["MAP_Wall_CGry_5",[15295.2,9288.45,2.86102e-006],89.9546], + ["MAP_Wall_CGry_5",[15317.9,9253.15,-1.90735e-006],0.644718], + ["MAP_Wall_CGry_5",[15313,9253.2,-5.72205e-006],0.644718], + ["MAP_Wall_CGry_5",[15313,9268.19,-2.86102e-005],180.914], + ["MAP_Wall_CGry_5",[15317.9,9268.13,-3.24249e-005],180.914], + ["MAP_Wall_CGry_5",[15310.3,9255.94,4.86374e-005],89.8643], + ["MAP_Wall_CGry_5",[15310.3,9265.5,7.62939e-006],89.8643], + ["LADAWreck",[15319.3,9255.84,9.53674e-006],180.178], + ["LADAWreck",[15316.9,9255.63,-4.76837e-006],180.178], + ["LADAWreck",[15314.3,9255.7,5.62668e-005],180.178], + ["LADAWreck",[15311.9,9255.71,8.58307e-006],180.178], + ["Land_Fire_barrel_burning",[15314.6,9260.77,3.71933e-005],0], + ["Misc_TyreHeapEP1",[15317.4,9266.28,2.38419e-005],27.7992], + ["Land_tires_EP1",[15311.5,9267.02,-2.86102e-006],82.9996], + ["Land_Ind_TankSmall2_EP1",[15315.9,9269.96,4.19617e-005],0], + ["HeliHEmpty",[15298.2,9260.67,6.67572e-006],268.748], + ["Garbage_can",[15320.3,9266.78,2.19345e-005],0], + ["ClutterCutter_EP1",[15315.3,9260.97,3.8147e-006],0], + ["ClutterCutter_EP1",[15302,9294.32,-2.28882e-005],0], + ["ClutterCutter_EP1",[15314.3,9292.79,-2.28882e-005],0], + ["ClutterCutter_EP1",[15302.7,9299.21,2.47955e-005],0], + ["ClutterCutter_EP1",[15301,9287.92,-3.52859e-005],0], + ["ClutterCutter_EP1",[15317.8,9287.65,-4.3869e-005],0], + ["ClutterCutter_EP1",[15317.7,9302.07,7.62939e-006],0], + ["ClutterCutter_EP1",[15331,9300.71,-5.72205e-006],0], + ["ClutterCutter_EP1",[15324.5,9288.45,2.95639e-005],0], + ["Land_covering_hut_big_EP1",[15313.6,9305.11,-1.90735e-005],271.495], + ["Land_covering_hut_big_EP1",[15319.2,9305.01,-2.09808e-005],90.4851], + ["AmmoCrates_NoInteractive_Large",[15312.4,9305.48,-3.8147e-005],317.175], + ["AmmoCrates_NoInteractive_Medium",[15315.2,9305.5,3.91006e-005],327.424], + ["Misc_cargo_cont_net1",[15320.2,9304.94,5.72205e-006],0], + ["MAP_stanek_3",[15296.3,9287.42,-3.62396e-005],181.42], + ["MAP_F_postel_manz_kov",[15295.3,9290.19,-0.2],0], + ["MAP_F_postel_manz_kov",[15295.3,9292.48,-0.2],0], + ["Sign_1L_Firstaid",[15295.9,9288.42,1.90735e-006],272.297], + ["Body2",[15296.1,9290.91,0.352067],171.451], + ["Body2",[15296.3,9293.36,0.338054],75.1232], + ["Bleacher_EP1",[15318.5,9289.08,-2.86102e-006],180.456], + ["Land_bags_EP1",[15300.4,9305.38,-4.76837e-006],0], + ["Land_transport_kiosk_EP1",[15296.7,9304.7,-2.09808e-005],90.2125], + ["Land_stand_meat_EP1",[15296.7,9301.46,-1.90735e-005],359.317], + ["Land_stand_small_EP1",[15298.7,9305.52,-1.23978e-005],0], + ["Pile_of_wood",[15305.4,9305.77,-7.62939e-006],90.256], + ["MAP_Wall_CGry_5",[15301.7,9303.92,2.86102e-006],90.2498], + ["MAP_Wall_CGry_5",[15302.2,9303.91,2.38419e-005],270.04], + ["MAP_Wall_CGry_5",[15310.4,9303.94,-2.86102e-005],90.2498], + ["MAP_Wall_CGry_5",[15310.9,9303.94,-6.67572e-006],270.04], + ["Paleta2",[15303,9303.6,9.53674e-007],145.035], + ["Land_Barrel_water",[15300.9,9304.12,1.14441e-005],0], + ["PowerGenerator_EP1",[15309.7,9302.71,-1.90735e-006],0], + ["Land_Crates_stack_EP1",[15302.9,9304.66,-9.53674e-006],0], + ["Land_tires_EP1",[15303.1,9302.09,1.90735e-006],0], + ["Axe_woodblock",[15306.8,9305.48,-8.58307e-006],43.5061], + ["Land_transport_crates_EP1",[15308.7,9305.15,5.05447e-005],2.00386], + ["Bleacher_EP1",[15314.5,9289.1,-0.000108719],180.413], + ["ASC_EU_LHSOld",[15295.1,9285.74,1.90735e-006],44.3513], + ["ASC_EU_LHSOld",[15310.2,9268.2,-2.67029e-005],120.491], + ["ASC_EU_LHSOld",[15310.2,9253.24,6.86646e-005],42.3274], + ["ASC_EU_LHSOld",[15319.6,9285.08,2.86102e-006],351.83], + ["ASC_EU_LHSOld",[15310.6,9301.24,4.29153e-005],175.779], + ["ASC_EU_LHSOld",[15301.9,9301.16,5.72205e-006],175.779], + ["ASC_EU_LHSOld",[15295.5,9306.32,-2.00662],125.171], + ["ASC_EU_LHSOld",[15322.5,9306.15,0.000107765],232.719], + ["ASC_EU_LHSOld",[15319.8,9268.74,0.000107765],232.763], + ["ASC_EU_LHSOld",[15319.7,9252.49,5.24521e-005],331.99], + ["HeliHCivil",[15298,9260.66,6.10352e-005],0], + ["Land_Fire_barrel_burning",[15307.9,9294.17,-6.58035e-005],0], + ["Land_GuardShed",[15319.7,9260.59,5.72205e-005],91.1522], + ["Land_CncBlock",[15312.4,9301.55,3.8147e-006],2.51879], + ["Land_CncBlock",[15319.9,9301.25,5.91278e-005],2.51879], + ["Land_CncBlock",[15288.7,9319.84,5.34058e-005],89.9639], + ["Land_CncBlock",[15281.6,9319.87,-0.102052],89.9639], + ["Land_Misc_Cargo2E",[15318.2,9275.05,-1.90735e-006],359.531], + ["Land_Misc_Cargo2E_EP1",[15318.1,9281.56,5.91278e-005],359.199], + ["Land_Toilet",[15322.8,9305.75,-5.72205e-005],0], + ["Land_Toilet",[15324,9305.74,-3.24249e-005],0], + ["Land_Toilet",[15325.2,9305.74,4.95911e-005],0], + ["Land_Toilet",[15326.4,9305.74,-3.8147e-005],0], + ["Land_Toilet",[15327.5,9305.73,-1.33514e-005],0], + ["Land_Toilet",[15328.7,9305.72,7.15256e-005],0], + ["Misc_palletsfoiled_heap",[15333.8,9303.83,-1.33514e-005],311.861], + ["Land_Misc_GContainer_Big",[15323.2,9299.29,-2.38419e-005],93.0682], + ["MAP_t_acer2s",[15329.5,9292.18,-9.34601e-005],320.719], + ["MAP_t_betula2w",[15280.8,9287.69,-6.10352e-005],0], + ["MAP_t_fagus2s",[15332.4,9233.46,-4.19617e-005],78.6123], + ["MAP_t_fagus2W",[15322.3,9211.55,-3.24249e-005],0], + ["MAP_t_fraxinus2W",[15299.2,9233.86,6.19888e-005],0], + ["MAP_t_fraxinus2s",[15284.6,9220.7,0],0], + ["MAP_t_pyrus2s",[15316.2,9232.52,-5.72205e-006],0], + ["MAP_t_salix2s",[15280.1,9259.59,1.14441e-005],0], + ["MAP_t_sorbus2s",[15310.4,9273.42,7.53403e-005],280.435], + ["MAP_t_malus1s",[15303.6,9280.61,-8.58307e-005],55.8693], + ["MAP_PowerGenerator",[15313.8,9267.5,4.76837e-005],90.7077], + ["MAP_leseni4x",[15276.6,9238.2,-0.217125],271.279], + ["MAP_Misc_Scaffolding",[15336.6,9263.13,-1.90735e-005],179.837], + ["MAP_Misc_Cargo2E",[15280.8,9232.96,3.62396e-005],333.177], + ["MAP_hut06",[15281,9251.16,3.91006e-005],295.364], + ["MAP_Shed_M03",[15324.6,9288.04,3.14713e-005],270.675], + ["MAP_Shed_M02",[15293.3,9309.12,-2.67029e-005],0], + ["MAP_Shed_W02",[15294.4,9208.49,-4.1008e-005],109.953], + ["Info_Board_EP1",[15310,9301.19,-1.23978e-005],12.3157], +// Wholesale Vendors + ["Land_Ind_BoardsPack1",[13344.1,8610.19,-0.465302],43.9848], + ["Misc_concrete_High",[13339.8,8613.77,-0.46553],226.319], + ["Base_WarfareBBarrier10xTall",[9866.28,7474.23,-0.0163269],69.2805], + ["Base_WarfareBBarrier10xTall",[9861.5,7465.13,0.00547791],159.243], + ["Base_WarfareBBarrier10xTall",[9853.24,7469.12,0.018219],250.261], + ["Base_WarfareBBarrier5x",[9860.1,7479.71,0.0154572],339.864], + ["Base_WarfareBBarrier5x",[9860.41,7478.9,1.27509],338.815], + ["Base_WarfareBBarrier5x",[9860.77,7478.17,0.118332],338.115], + ["Barrels",[9853.84,7471.83,0.000656128],359.975], + ["Land_Ind_BoardsPack1",[9856.15,7466.18,0.00088501],338.62], + ["Land_Ind_BoardsPack2",[9862.11,7476.69,0.000671387],69.9843], + ["Land_Misc_Cargo2E_EP1",[9864.02,7468.35,0.0059967],69.4475], + ["Land_Misc_Coil_EP1",[9859.01,7467.2,0.000564575],359.975], + ["Misc_concrete_High",[9858.95,7475.5,0.000640869],70.7188], + ["Land_covering_hut_big_EP1",[9863.71,7471.39,0.00167847],68.6497], + ["HMMWVWreck",[9910.63,7528.53,-0.00514221],359.954], + ["Rubbish4",[9915.4,7514.97,-0.181183],0], + ["UralWreck",[9898.64,7500.24,-0.072113],265.577], + ["Rubbish3",[9915.21,7528.54,-0.0107269],0], + ["Rubbish3",[9908.2,7514.09,-0.167313],0], + ["Rubbish3",[9923.89,7521.79,-0.161301],0], + ["Rubbish3",[9918.94,7520.72,-0.17392],0], + ["Rubbish3",[9914.21,7518,-0.17807],0], + ["Rubbish3",[9910,7521.05,-0.15123],0], + ["Rubbish3",[9909.88,7527.09,-0.0303497],0], + ["Rubbish3",[9913.16,7523.69,-0.104095],0], + ["Rubbish3",[9927.9,7522.04,-0.163376],0], + ["Rubbish3",[9927.78,7528.08,-0.0380554],0], + ["Rubbish4",[9904.19,7513.88,-0.169418],271.7], + ["UralWreck",[9889.46,7511.95,-0.0293884],177.278], + ["Rubbish3",[9890.62,7514.09,-0.00863647],271.7], + ["Rubbish3",[9904.85,7506.66,-0.160736],271.7], + ["Rubbish3",[9897.63,7522.57,-0.0769348],271.7], + ["Rubbish3",[9898.55,7517.59,-0.171875],271.7], + ["Rubbish3",[9901.13,7512.79,-0.171448],271.7], + ["Rubbish3",[9897.96,7508.67,-0.149216],271.7], + ["Rubbish3",[9891.92,7508.72,-0.0282593],271.7], + ["Rubbish3",[9895.41,7511.9,-0.102036],271.7], + ["Rubbish3",[9897.49,7526.59,0.0886078],271.7], + ["Rubbish3",[9891.46,7526.64,0.204315],271.7], + ["HMMWVWreck",[9939.94,7542.92,0.000869751],62.8615], + ["Rubbish4",[9930.05,7532.51,-0.00704956],62.8522], + ["UralWreck",[9961.1,7534.4,-0.173492],328.418], + ["Rubbish3",[9942.04,7538.87,-0.00787354],62.8522], + ["Rubbish3",[9925.98,7538.52,0.00457764],62.8522], + ["Rubbish3",[9939.99,7528.06,-0.0233765],62.8522], + ["Rubbish3",[9936.78,7531.98,-0.0146027],62.8522], + ["Rubbish3",[9932.21,7534.94,-0.00614929],62.8522], + ["Rubbish3",[9933,7540.09,0.00137329],62.8522], + ["Rubbish3",[9938.31,7542.95,0.00157166],62.8522], + ["Rubbish3",[9936.78,7538.48,-0.0042572],62.8522], + ["Rubbish3",[9942.04,7524.61,-0.0305176],62.8522], + ["Rubbish3",[9947.36,7527.48,-0.0303192],62.8522], + ["UH1Wreck",[9926.86,7527.17,0.341888],32.6979], + ["hiluxWreck",[9913.49,7504.33,0.0320129],47.8756], + ["datsun02Wreck",[9883.65,7521.28,0.00392151],317.05], + ["Land_Ind_BoardsPack1",[9854.92,7469.53,0.000900269],339.008], + ["Barrels",[9856.97,7468.9,0.000640869],359.975], + ["Land_Fire_barrel_burning",[13342.6,8614.92,0.414734],0], + ["Land_Fire_barrel_burning",[9862.82,7474.43,0.000518799],359.975], + ["76n6ClamShell",[13352.8,8661.53,0.0540924],278.869], + ["UH1Wreck",[13366.2,8621.3,0.101257],8.33777e-010], + ["hiluxWreck",[13397.2,8626.44,-1.52588e-005],0], + ["HMMWVWreck",[13397.9,8646.92,-1.52588e-005],177.185], + ["datsun02Wreck",[13392.6,8673.18,4.57764e-005],276.9], + ["UAZWreck",[13443.1,8636.21,-0.000427246],0], + ["UralWreck",[13430.2,8613.02,3.05176e-005],260.413], + ["Body1",[13442.1,8622.89,7.62939e-005],0], + ["Body1",[13413.9,8621.16,0.000198364],92.6726], + ["Body2",[13407.3,8654.4,4.57764e-005],75.4752], + ["Body2",[13389.9,8687.16,1.52588e-005],75.4753], + ["Body2",[13372.1,8650.49,0],152.277], + ["Body1",[13385.8,8659.58,0],0], + ["Body1",[13411.9,8668.69,0],0], + ["Land_bags_stack_EP1",[13342.7,8625.35,3.05176e-005],0], + ["Fort_Barricade",[13386.9,8651.2,0],0], + ["Fort_Barricade",[13448,8623.24,-0.000152588],262.253], + ["Rubbish3",[13381.3,8668.74,1.52588e-005],0], + ["Rubbish4",[13377.2,8668.53,0.15329],271.7], + ["Rubbish3",[13371.6,8672.24,0.248672],271.7], + ["Rubbish3",[13374.2,8667.44,0.299789],271.7], + ["Rubbish3",[13368.5,8666.55,0.426758],271.7], + ["Rubbish3",[13407.7,8663.4,-7.62939e-005],0], + ["Rubbish4",[13403.7,8663.18,0.147125],271.7], + ["Rubbish3",[13398,8666.9,0.236374],271.7], + ["Rubbish3",[13400.6,8662.09,0.288574],271.7], + ["Rubbish3",[13394.9,8661.21,0.414459],271.7], + ["Rubbish3",[13414.8,8638.15,-4.57764e-005],0], + ["Rubbish4",[13410.8,8637.93,0.147141],271.7], + ["Rubbish3",[13405.2,8641.65,0.233337],271.7], + ["Rubbish3",[13407.8,8636.84,0.288589],271.7], + ["Rubbish3",[13402.1,8635.96,0.406403],271.7], + ["Rubbish3",[13434.6,8621.77,1.52588e-005],0], + ["Rubbish4",[13430.6,8621.56,0.147202],271.7], + ["Rubbish3",[13425,8625.27,0.233414],271.7], + ["Rubbish3",[13427.6,8620.47,0.288635],271.7], + ["Rubbish3",[13421.8,8619.58,0.406448],271.7], + ["Rubbish3",[13450.2,8638.66,1.52588e-005],0], + ["Rubbish4",[13446.2,8638.45,0.147461],271.7], + ["Rubbish3",[13440.5,8642.16,0.233673],271.7], + ["Rubbish3",[13443.1,8637.36,0.28891],271.7], + ["Rubbish3",[13437.4,8636.47,0.406723],271.7], +// Cave + ["MAP_R2_RockWall",[7459.18,5563.69,-15.9173],22.532], + ["MAP_R2_Rock1",[7483.63,5563.1,9.38257],339.257], + ["MAP_R2_RockWall",[7448.28,5577.29,-12.5104],53.1765], + ["MAP_R2_RockWall",[7488.53,5601.22,-16.7984],60.1697], + ["MAP_R2_Rock1",[7501.63,5586.08,-15.2919],346.672], + ["MAP_R2_Rock1",[7485.78,5613.44,-20.5407],322.281], + ["MAP_R2_RockWall",[7460.37,5589.63,11.2092],331.738], + ["MAP_R2_RockTower",[7438.17,5591.99,-16.4792],114.624], + ["MAP_R2_RockWall",[7471.69,5572.36,11.4377],171.501], + ["MAP_R2_Rock1",[7500.05,5573.88,-12.8485],236.625], + ["MAP_R2_RockWall",[7440.15,5567.71,-20.5011],112.729], + ["MAP_R2_RockWall",[7494.54,5608.71,-20.677],290.173], + ["MAP_R2_RockWall",[7512.41,5583.7,-12.2722],171.501] +]; \ No newline at end of file diff --git a/SQF/dayz_code/system/mission/utes.sqf b/SQF/dayz_code/system/mission/utes.sqf new file mode 100644 index 000000000..a8f7953cb --- /dev/null +++ b/SQF/dayz_code/system/mission/utes.sqf @@ -0,0 +1,69 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["CDF_WarfareBVehicleServicePoint",[4025.69,2908.12,0.00863075],258.143], + ["LADAWreck",[4012.5,2916.29,0.0180664],197.347], + ["Land_Misc_Well_C_EP1",[4021.45,2896.22,0.00671959],218.011], + ["Land_bags_EP1",[4012.45,2889.94,0.00109863],218.082], + ["Land_Fire_barrel",[4014.36,2895.12,0.00125504],218.029], + ["Land_Fire_barrel",[4015.43,2888.71,0.0021286],121.63], + ["Land_Campfire",[4050.11,2874.95,-0.2],219.506], + ["Land_covering_hut_EP1",[4012.97,2890.44,0.00217056],261.639], + ["Land_Barrel_water",[4012.06,2891.2,0.000686646],218.029], + ["Land_stand_small_EP1",[4015.72,2893.52,0.00094986],260.009], + ["Land_Crates_stack_EP1",[4011.82,2894.21,0.00157547],169.865], + ["Gunrack2",[4027.11,2889.69,0.0073204],24.4105], + ["Land_stand_meat_EP1",[4012.54,2892.91,0.00189972],260.007], + ["Land_transport_crates_EP1",[4029.22,2887.86,0.00124359],161.354], + ["AmmoCrates_NoInteractive_Large",[4030.02,2894.55,0.00167656],275.103], + ["AmmoCrates_NoInteractive_Medium",[4028.69,2895.61,-0.00157166],275.177], + ["AmmoCrates_NoInteractive_Small",[4030.4,2892.73,-0.00457764],275.103], + ["Gunrack1",[4028.31,2889.37,0.00250816],65.4275], + ["FoldTable",[4024.61,2890.22,0.000383377],305.555], + ["FoldChair",[4026.19,2889.13,0.000844955],140.178], + ["FoldTable",[4026.87,2894.41,0.000782013],290.292], + ["FoldChair",[4028.42,2893.22,0.00102425],150.986], + ["Land_GuardShed",[4016.9,2885.69,0.0586452],208.242], + ["Axe_woodblock",[4012.23,2895.12,0.00060463],40.7594], + ["Pile_of_wood",[4011.4,2898.56,0.0568256],356.207], + ["Land_Crates_EP1",[4022.48,2889.94,0.00028801],106.643], + ["WoodChair",[4016.34,2885.56,6.86646e-005],238.979], + ["Land_Water_pipe_EP1",[4017.05,2885.19,0.00218201],122.272], + ["Land_transport_crates_EP1",[4026.93,2886.97,0.00128746],249.221], + ["Desk",[4014.39,2903.38,0.00163078],268.983], + ["FoldChair",[4012.96,2903.55,0.00203514],307.393], + ["Land_Canister_EP1",[4020.88,2914.32,0.00602722],130.786], + ["Land_tires_EP1",[4014.2,2918.91,0.00510406],301.071], + ["Hedgehog_EP1",[4026.81,2897.37,5.91278e-005],264.901], + ["Land_Misc_Cargo2E_EP1",[3939.68,2879.47,0.0654964],359.254], + ["Misc_Cargo1B_military",[3957.73,2867.23,0.0600185],320.733], + ["Land_Fire_barrel",[3933.86,2885.57,0.0245423],358.848], + ["USMC_WarfareBContructionSite",[3985.82,2811.6,0.033985],0], + ["VaultStorageLocked",[4012.21,2902.48,-1.14441e-005],242.38], + ["Hedgehog_EP1",[4016.86,2918.55,-0.00611687],217.993], + ["Land_Fire_barrel",[4025.74,2892.2,0.000627518],238.929], + ["Land_Fire_barrel",[4019.04,2919.27,0.00787354],302.378], + ["Land_Fire_barrel",[4013.67,2901.57,0.00230217],42.8742], + ["FoldChair",[4019.86,2887.53,0.00180817],77.403], + ["FoldChair",[4019.96,2886.18,0.00184441],94.4861], + ["FoldChair",[4019.67,2884.92,0.00185585],114.079], + ["Park_bench1",[4016.24,2883.81,0.00107765],207.954], + ["RoadBarrier_long",[4029.35,2898.02,0.00501823],41.9009], + ["ACamp",[4047.09,2870.75,-0.0225029],124.556], + ["ACamp_EP1",[4054.02,2871.29,0.0221844],45.8311], + ["Land_A_tent",[4047.59,2878.87,0.00279236],31.6833], + ["FoldChair",[4052.26,2874.35,0.0108929],90.8865], + ["Land_CncBlock",[4010.78,2905.32,0.00201797],90.7322], + ["Land_CncBlock",[4010.67,2909.35,0.0038681],91.0382], + ["Land_CncBlock",[4010.73,2913.81,0.00488091],91.5926], + ["Land_CncBlock_D",[4010.54,2900.99,0.00217628],91.1007], + ["Fort_StoneWall_EP1",[4022.83,2882.98,0.0588207],342.867], + ["T72Wreck",[4022.61,2917.04,0.0561008],339.954], + ["Info_Board_EP1",[4012.73,2897.31,0.00329018],262.568] +]; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_9.Woodland_ACR/mission.sqf b/SQF/dayz_code/system/mission/woodland_acr.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_9.Woodland_ACR/mission.sqf rename to SQF/dayz_code/system/mission/woodland_acr.sqf diff --git a/SQF/dayz_code/system/mission/zargabad.sqf b/SQF/dayz_code/system/mission/zargabad.sqf new file mode 100644 index 000000000..11459b38a --- /dev/null +++ b/SQF/dayz_code/system/mission/zargabad.sqf @@ -0,0 +1,95 @@ +private ["_object","_type"]; +{ + _type = _x select 0; + _object = _type createVehicleLocal (_x select 1); + _object setDir (_x select 2); + _object setPos (_x select 1); + _object allowDamage false; + if !(_type in ["Land_Campfire","Land_Campfire_burning","Land_Fire","Land_Fire_burning","Land_Fire_barrel","Land_Fire_barrel_burning"]) then {_object enableSimulation false;}; +} count [ + ["Land_HBarrier_large",[3619.65,6807.09,-0.222103],351.175], + ["Land_HBarrier_large",[3611.36,6805.53,0.000356674],351.138], + ["Land_HBarrier_large",[3603.07,6803.98,0.000679016],351.144], + ["Land_HBarrier_large",[3594.89,6802.51,-0.00043869],351.139], + ["Land_HBarrier_large",[3586.63,6800.98,-0.000173569],351.137], + ["Land_HBarrier_large",[3579.25,6801.56,-0.00043869],18.7034], + ["Land_HBarrier_large",[3571.92,6805.27,-0.00113106],35.8136], + ["Land_HBarrier_large",[3565.28,6810.46,-0.00108147],42.4394], + ["Land_HBarrier_large",[3561.53,6817.65,-0.00104141],81.3746], + ["Land_HBarrier_large",[3561.61,6826.23,-0.00101662],101.882], + ["Land_HBarrier_large",[3563.93,6834.4,-0.000650406],112.657], + ["Land_HBarrier_large",[3567.65,6841.65,-0.000295639],126.878], + ["Land_HBarrier_large",[3573.04,6848.36,0.000289917],134.165], + ["Land_HBarrier_large",[3579.11,6854.46,-0.000453949],139.42], + ["Land_HBarrier_large",[3585.99,6859.66,0.000463486],149.584], + ["Land_HBarrier_large",[3593.33,6863.87,9.53674e-006],153.788], + ["Land_HBarrier_large",[3600.91,6867.9,4.76837e-005],153.788], + ["Land_HBarrier_large",[3608.87,6871.3,-0.00031662],163.051], + ["Land_HBarrier_large",[3617.19,6873.22,-0.29085],172.467], + ["Land_HBarrier_large",[3618.63,6868.47,0.00094986],89.2266], + ["Land_HBarrier_large",[3618.72,6860.2,0.000167847],91.637], + ["Land_HBarrier_large",[3618.36,6851.76,0.000463486],96.0528], + ["Land_HBarrier_large",[3617.87,6843.32,-0.000127792],98.1602], + ["Land_HBarrier_large",[3617.06,6834.89,-0.000478745],93.7033], + ["Land_HBarrier_large",[3617.82,6829.54,-0.151606],358.565], + ["FlagCarrierWhite_EP1",[3616.72,6808.51,0.0212612],199.447], + ["Land_HBarrier_large",[3619.37,6812.49,0.000541687],86.233], + ["Land_Ind_TankSmall",[3588.51,6857.99,0.000398636],146.69], + ["Misc_cargo_cont_net1",[3570.75,6816.83,0.000375748],46.8335], + ["Sign_Direction_EP1",[3984.38,5655.83,0.000980377],341.331], + ["Sign_1L_Firstaid_EP1",[3575.01,6828.77,5.14984e-005],269.305], + ["Sign_1L_Firstaid",[3575.03,6828.34,8.39233e-005],265.24], + ["ClutterCutter_small_EP1",[3572.13,6826.97,-3.8147e-006],0], + ["AmmoCrate_NoInteractive_",[3569.45,6819.51,-0.000156403],64.9848], + ["AmmoCrates_NoInteractive_Large",[3568.15,6818.99,0.00144005],352.459], + ["AmmoCrates_NoInteractive_Medium",[3566.74,6819.09,-0.00695801],18.3554], + ["AmmoCrates_NoInteractive_Small",[3566.11,6820.76,-0.00439644],49.7023], + ["AmmoCrate_NoInteractive_",[3565.83,6821.93,0.000640869],278.692], + ["Land_Antenna",[3571.24,6810.43,0.00166321],39.1138], + ["Land_BagFenceRound",[3565.74,6818.78,-0.00608063],53.6783], + ["Land_BagFenceRound",[3565.8,6823.22,8.39233e-005],149.991], + ["FoldTable",[3574.69,6818.15,0.000160217],49.5205], + ["FoldChair",[3573.67,6816.62,9.72748e-005],203.843], + ["Land_Misc_Cargo1E_EP1",[3571.4,6832.52,0.00213051],91.8937], + ["FoldTable",[3572.89,6828.11,-0.333231],173.033], + ["Land_Canister_EP1",[3566.05,6825.61,0.000169754],220.329], + ["Land_Rack_EP1",[3566.68,6826.51,0.000144958],42.2613], + ["Land_Sack_EP1",[3566.57,6825.17,8.58307e-005],359.99], + ["SmallTable",[3568.35,6825,6.10352e-005],136.139], + ["Fence_corrugated_plate",[3570.86,6827.14,0.000711441],247.928], + ["Land_Shelf_EP1",[3571.8,6826.16,0.00025177],160.567], + ["Fence_corrugated_plate",[3573.59,6824.85,0.0239582],192.476], + ["Land_Boots_EP1",[3565.97,6824.57,1.90735e-005],359.99], + ["WoodChair",[3573.08,6825.94,-9.53674e-006],190.229], + ["WoodChair",[3571.31,6827.44,5.72205e-006],263.167], + ["Land_Misc_Coil_EP1",[3691.72,6718.91,-0.0379372],359.997], + ["Land_Toilet",[3606.01,6867.25,0.00399017],350.562], + ["Satelit",[3574.25,6811.82,0.000232697],297.912], + ["Fort_Crate_wood",[3577.17,6848.49,0.000160217],305.604], + ["Fort_Crate_wood",[3577.16,6848.49,0.37019],305.604], + ["Land_Ind_IlluminantTower",[3614.34,6866.92,-0.106339],352.545], + ["LADAWreck",[3576.66,6843.73,0.0018177],10.7397], + ["Misc_Backpackheap_EP1",[3569.38,6827.89,0.000905991],227.835], + ["Misc_cargo_cont_tiny",[3580.73,6849.37,2.47955e-005],39.722], + ["VaultStorageLocked",[3578.53,6849.59,1.90735e-005],309.281], + ["SmallTable",[3579.46,6847.81,0.000162125],307.16], + ["Land_ruin_corner_2",[4721.37,863.872,-0.00948334],97.4979], + ["Land_ruin_chimney",[4728.31,866.177,0.00185394],98.691], + ["Land_ruin_01",[4725.59,837.621,-0.314041],276.481], + ["Land_bags_EP1",[4720.16,866.269,0.000495911],37.7754], + ["Land_sunshade_EP1",[4722.56,866.208,0.000259399],0.00536993], + ["Land_Carpet_rack_EP1",[4720.46,864.048,0.000389099],359.997], + ["AmmoCrates_NoInteractive_Large",[4725.01,825.408,0.000389099],98.9551], + ["AmmoCrate_NoInteractive_",[4727.11,830.961,-0.000389099],186.561], + ["Misc_Backpackheap",[4721.47,865.982,0.00257874],151.373], + ["LADAWreck",[4729.59,836.641,-0.0291367],311.165], + ["HeliHEmpty",[3596.55,6835.3,0],359.996], + ["HeliHCivil",[3591.15,6812.21,1.52588e-005],0], + ["Mi8Wreck",[3567.01,6852.69,0.0428619],282.716], + ["Land_CamoNet_NATO_EP1",[3578.22,6846.35,-0.00221252],299.66], + ["Land_CamoNetB_NATO_EP1",[3571.52,6822.58,-0.629333],278.6], + ["Land_bags_EP1",[3567.8,6827.81,0.000282288],69.6542], + ["Land_Fire_barrel",[3577.17,6830.6,0.000236511],359.997], + ["Info_Board_EP1",[3612.99,6829.27,0.000593185],86.5122], + ["Land_Fire_barrel",[4723.34,833.238,0.000152588],0.00214848] +]; \ No newline at end of file diff --git a/SQF/dayz_epoch_b/stringtable.xml b/SQF/dayz_epoch_b/stringtable.xml index 424ebc148..431928ebb 100644 --- a/SQF/dayz_epoch_b/stringtable.xml +++ b/SQF/dayz_epoch_b/stringtable.xml @@ -285,6 +285,1018 @@ Vous utilisez une version incorrecte de DAYZ_CODE, veuillez télécharger ce fichier depuis dayzepoch.com (Vous utilisez la version %1 et le serveur utilise la version %2) Máte nesprávnou verzi DAYZ_CODE, stáhněte si prosím aktuální soubor z dayzepoch.com (Vaše verze je %1 a na serveru běží verze %2) +<<<<<<< HEAD +======= + + \n\nYou must be near a water-source such as a pond or well to refill your water bottles + \n\nYou must be near a water-source such as a pond or well to refill your water bottles + \n\nSie müssen sich in der Nähe einer Wasserquelle wie einem Teich oder Brunnen befinden um Wasserflaschen befüllen zu können + \n\nВы должны находиться возле водоёма или источника воды, чтобы наполнить свои фляги. + \n\nNecesitas estar cerca de una fuente de agua como un pozo para rellenar tu cantimplora + \n\nJe moet in de buurt van een waterbron zijn, zoals een meer of pomp, om je waterflessen bij te vullen + \n\nVous devez être à côté d'une source d'eau comme un bassin ou un puits pour remplir vos bouteilles d'eau. + \n\nPro plnění láhve na vodu je nutné být poblíž studny nebo rybníka. + + + \n\nYou cannot do this while you are on a ladder + \n\nYou cannot do this while you are on a ladder + \n\nSie können dies nicht tun, während Sie an einer Leiter sind + \n\nВы не можете этого делать, пока поднимаетесь по лестнице. + \n\nNo puedes hacer esto mientras estás en una escalera + \n\nJe kunt deze actie niet uitvoeren vanaf een ladder + \n\nVous ne pouvez pas faire cela en étant sur une échelle. + \n\nAkci nelze provést, jelikož jste na žebříku. + + + You must have wood in your inventory in order to create a fireplace + You must have wood in your inventory in order to create a fireplace + Sie benötigen Holz im Inventar um eine Feuerstelle anlegen zu können + Для разведения костра у вас должны быть дрова. + Debes tener leña en tu inventario para poder crear una fogata. + Je moet hout in je inventaris hebben om een kampvuur te maken + Vous devez avoir du bois dans votre inventaire pour pouvoir faire un feu de camp. + Pro vytvoření ohniště je nutné mít v inventáři dřevo. + + + \n\nYou must be close to a tree to harvest wood. + \n\nYou must be close to a tree to harvest wood. + \n\nSie müssen sich in der Nähe eines Baumes aufhalten um Holz zu hacken. + \n\nВы должны находится в лесу и подойти к дереву, чтобы нарубить дров. + \n\nDebes estar en el bosque y cerca de un árbol para recoger leña. + \n\nJe moet in een bos en in de buurt van een boom zijn om hout te hakken. + \n\nVous devez être en forêt et proche d'un arbre pour couper du bois. + \n\nPro získání dřeva musíš být v lese blízko stromu. + + + You do not have enough room in your inventory to do that. + You do not have enough room in your inventory to do that. + Sie haben nicht genug Platz in Ihrem Inventar um das zu tun. + У вас недостаточно места в инвентаре. + No tienes espacio suficiente en tu inventario para hacer eso. + Je hebt onvoldoende ruimte in je inventaris om die actie uit te voeren + Vous n'avez pas assez de place dans votre inventaire pour faire cela. + Pro tuto akci nemáš dostatek místa v inventáři. + + + A pile of wood has been successfully added to your inventory. + A pile of wood has been successfully added to your inventory. + Ein Holzhaufen wurde erfolgreich Ihrem Inventar hinzugefügt. + Дрова добавлены в ваш инвентарь. + Una pila de leña se agregó correctamente a tu inventario. + Er is brandhout toegevoegd aan je inventaris. + Une pile de bois a été ajoutée à votre inventaire avec succès. + Hromádka dřeva byla úspěšně přidána do tvého inventáře. + + + \n\nYou cannot do this while you are in the water. + \n\nYou cannot do this while you are in the water. + \n\nSie können dies nicht tun, während Sie sich im Wasser befinden. + \n\nЭто действие невозможно пока вы в воде. + \n\nNo puedes hacer esto mientras estás en el agua. + \n\nJe kunt deze actie niet vanuit het water uitvoeren + \n\nVous ne pouvez pas faire cela lorsque vous êtes dans l'eau. + \n\nTuto akci nelze provést, pokud jste ve vodě. + + + You have applied a heatpack to your body successfully. + You have applied a heatpack to your body successfully. + Sie haben erfolgreich ein Wärmekissen an Ihrem Körper angebracht. + Вы успешно применили на вашем теле согревающий комплект. + Aplicaste correctamente un paquete de calor a tu cuerpo. + Je hebt met succes een warmtepleister op je lichaam geplakt. + Vous avez utilisé un heatpack avec succès. + Aplikace zahřívacího sáčku proběhla úspěšně. + + + You cannot reload that combination, you need %1 %2 magazines. + You cannot reload that combination, you need %1 %2 magazines. + Sie können diese Kombination nicht nachladen, Sie benötigen %1 %2 Magazine. + Вы не можете перезарядить эту комбинацию. Вам необходимо иметь магазины %1 %2. + No puedes recargar esa combinación, necesitas %1 cargadores de %2 + Je kunt deze combinatie niet herladen, je hebt %1 %2 magazijnen nodig. + Vous ne pouvez pas recharger cette combinaison, vous avez besoin de %1 %2 chargeur(s). + Tuto kombinaci nelze provést, potřebujete zásobníky %1 %2. + + + You have successfully reloaded %1 %2 magazines. + You have successfully reloaded %1 %2 magazines. + Sie haben erfolgreich %1 %2 Magazine nachgeladen. + Магазины %1 %2 перезаряжены. + Recargaste correctamente %1 cargadores de %2. + Je hebt met succes %1 %2 magazijnen herladen. + Vous avez rechargé %1 %2 chargeur(s) avec succès. + Úspěšně jsi nabil zásobníky %1 %2. + + + \n\n%1 must be on your person to move it to/from your toolbelt. + \n\n%1 must be on your person to move it to/from your toolbelt. + \n\n%1 muss in ihrem Inventar sein um es aus/in ihren Werkzeuggürtel zu packen. + \n\nДля перемещения с/на пояс, предмет %1 должен быть у вас. + \n\n%1 debe estar en tu persona para moverlo hacia/desde el cinturon. + \n\nJe moet %1 op je persoon hebben om het van/naar je gereedschapsriem te verplaatsen + \n\n%1 doit être sur vous pour pouvoir le déplacer de/vers votre ceinture à outils. + \n\n%1 musí být vybaveno, aby jste ho mohli přesunout do/z vašeho opasku na nářadí. + + + \n\n%1 must be in your main inventory to %2 it. + \n\n%1 must be in your main inventory to %2 it. + \n\n%1 muss sich in Ihrem Inventar befinden um es zu %2. + \n\nПредмет %1 должен находиться в основном инвентаре, чтобы %2 его. + \n\n%1 debe estar en tu inventario principal para: %2 + \n\n%1 moet zich in je inventaris bevinden om het te %2. + \n\n%1 doit être dans votre inventaire principal pour pouvoir le %2 + \n\n%1 musí být ve tvém hlavním inventáři pro %2. + + + \n\nYou must be close to a rock to mine ore. + \n\nYou must be close to a rock to mine ore. + \n\nSie müssen in der Nähe von einem Felsen oder Mine sein um Erz gewinnen zu können. + \n\nВы должны быть близко к скале, чтобы добывать руду. + \n\nDebe estar cerca de una roca de mineral de la mina. + \n\nJe moet dicht bij een rots zijn om erts te mijnen. + \n\nVous devez être à proximité d'une roche à la mine. + \n\nMusíte být blízko kamenů k těžení rudy. + + + %1 is already being looted by someone else. + %1 is already being looted by someone else. + %1 wird bereits von jemand anderem geplündert. + %1 уже кто-то обыскивает. + %1 ya fue saqueado por alguien más. + %1 wordt al door iemand anders opgepakt. + %1 est déjà en train d'être pillé par quelqu'un d'autre. + %1 už je loupeno někým jiným. + + + You need to be within 3 meters to pickup! + Sie müssen sich innerhalb von 3 Metern aufhalten um dies aufheben zu können! + Чтобы поднять предмет, вы должны быть ближе 3х метров! + ¡Necesitas estar a menos de 3 metros para tomarlo! + You need to be within 3 meters to pickup! + Vous devez être à moins de 3 mètres pour ramasser ! + Aby jste předmět sebrali, musíte být v okolí 3 metrů. + + + You must wait to pickup this item! + Sie müssen warten bevor sie diesen Gegenstand aufheben können! + Чтобы поднять этот предмет, нужно подождать! + ¡Necesitas esperar para tomar este objeto! + You must wait to pickup this item! + Vous devez attendre pour ramasser l'objet ! + Abyste sebrali předmět, musíte počkat. + + + You may only pickup one item at a time! + Sie können nur jeweils ein Gegenstand gleichzeitig aufheben! + Можно поднимать только один предмет за раз! + ¡Solo puedes tomar un objeto a la vez! + You may only pickup one item at a time! + Vous ne pouvez prendre qu'un objet à la fois ! + Lze sebrat pouze jeden předmět zároveň. + + + Another Player is Near by, Only one player can be within 5 meters of a bag to pickup + Ein anderer Spieler ist in der Nähe. Es kann sich nur jeweils ein Spieler innerhalb von 5 Metern aufhalten um diesen Rucksack aufnehmen zu können. + Другой игрок рядом! Он должен быть дальше 5ти метров от поднимаемого рюкзака + Otro jugador cerca, solo un jugador debe estar a menos de 5 metros de la mochila para tomarla + Another Player is Near by, Only one player can be within 5 meters of a bag to pickup + Un autre joueur se trouve à proximité. Un seul joueur peut fouiller un sac dans un rayon de 5 mètres. + Poblíž je další hráč. Pouze jeden hráč musí být v rozsahu 5 metrů, abyste mohli batoh zvednout + + + Another player is nearby, only one player can be near to perform this action + Ein anderer Spieler ist in der Nähe. Es kann sich nur ein Spieler in der Nähe aufhalten um diese Aktion durchführen zu können + Другой игрок рядом, только один игрок может делать это. + Otro jugador que está cerca, sólo un jugador puede estar cerca para realizar esta acción + Another player is nearby, only one player can be near to perform this action + Un autre joueur est à proximité, un seul joueur peut se trouver à proximité pour effectuer cette action + Další hráč je poblíž, pouze jeden hráč může být blízko k provedení této akce + + + That tent is already being packed. + That tent is already being packed. + Dieses Zelt wurde bereits gepackt. + Эту палатку уже упаковывают. + Esta carpa ya fue embalada. + Deze tent wordt momenteel al ingepakt. + Cette tente est déjà en train d'être repliée. + Stan se již balí. + + + His name was %1, it appears he died from %2 + His name was %1, it appears he died from %2 + Sein Name war %1, anscheinend starb er %2 + Его звали %1, похоже что он умер от %2 + Su nombre era %1, y aparentemente murió por %2 + Zijn naam was %1, het lijkt dat hij is gestorven aan %2 + Son nom était %1, il semble qu'il soit mort d' %2 + Jeho jméno bylo %1, vypadá to, že je mrtvý kvůli %2 + + + Wait for the previous action to complete to perform another! + Du musst erst das eine beenden, bevor du etwas neues startest! + Дождитесь завершения предыдущего действия, перед тем, как начинать новое! + ¡Espera a terminar la acción previa para realizar otra! + Attendez la fin de l'action en cours avant d'en commencer une autre ! + Než začnete dělat něco jiného, musíte dokončit aktuální akci. + + + a gunshot to the head + a gunshot to the head + durch einen Kopfschuss + попадания пули в голову + un disparo en la cabeza + een kogel door zijn hoofd + une balle dans la tête + střele do hlavy + + + a high calibre gunshot + a high calibre gunshot + an einer großkalibrigen Schusswunde + попадания пули большого калибра + un disparo de alto calibre + een schot van hoog kaliber + un tir de gros calibre + vysoko rážní střelbě + + + blood loss + blood loss + durch hohen Blutverlust + потери крови + perdida de sangre + bloedverlies + une hémorragie + ztrátě krve + + + dehydration + dehydration + an Dehydrierung + обезвоживания + deshidratación + uitdroging + une déshydratation + dehydrataci + + + starvation + starvation + durch Verhungern + голода + falta de comida + uithongering + inanition + vyhladovění + + + combat logging + combat logging + weil er im Kampf ausgeloggt ist + выхода из игры в режиме боя + huir de combate + uitloggen tijdens een gevechtssituatie + une déco en combat + odhlášení z boje + + + an unknown cause + an unknown cause + ohne eine erkennbaren Ursache + неизвестной причины + causas desconocidas + een onbekende oorzaak + une cause inconnue + neznámé příčiny + + + Cannot Abort near another player! + Cannot Abort near another player! + Sie können sich nicht in der Nähe eines anderen Spielers ausloggen! + Нельзя выходить находясь рядом с другим игроком! + ¡No puedes abortar cerca de otros jugadores! + Je kunt niet uitloggen in de buurt van een speler! + Vous ne pouvez pas vous déconnecter a proximité d'autres joueurs + Hru nelze opustit, pokud jste blízko jiného hráče! + + + Can Abort in %1 + Can Abort in %1 + Sie können die Verbindung in %1 Sekunden trennen + Выход будет доступен через %1 + Puedes abortar en %1 + Je kunt uitloggen over %1 + Vous pourrez vous déconnecter dans #1 + Hru lze opustit za %1 + + + Cannot Abort while in combat! + Cannot Abort while in combat! + Sie können sich nicht im Kampf ausloggen! + Нельзя выходить в бою! + ¡No puedes abortar en combate! + Je kunt niet uitloggen tijdens een gevechtssituatie! + Vous ne pouvez pas vous déconnecter en combat! + Hru nelze opustit, pokud jste v boji! + + + Returning to lobby in %1 second(s)... + Returning to lobby in %1 second(s)... + Возврат в лобби через %1 сек. + Volviendo al lobby en %1 segundo(s)... + Návrat do lobby za %1 sekund... + Retour à l'accueil dans %1 secondes... + Rückkehr zur lobby in %1 Sekunden... + Terugkomend op lobbyen in %1 seconden + + + Arrow was broken and cannot be used again + Arrow was broken and cannot be used again + Der Pfeil ist zu Bruch gegangen und kann nicht wieder verwendet werden + Стрела была сломана и не может быть использована повторно + La flecha se rompió y no puede usarse nuevamente + De pijl is gebroken en kan niet meer opnieuw gebruikt worden + La flèche a été brisée et ne peut plus être utilisée. + Šipka byla zlomena a nemůže být znovu použita + + + + + Continue + Fortsetzen + Далее + Continuar + Continue + Continuer + Pokračovat + + + End + Ende + Конец + Fin + End + Fin + Konec + + + Craft Item + Создать + Construir Objeto + Construire un objet + Vyrobit předmět + Gegenstand herstellen + + + Craft + Мастерская + Construir + Construire + Výroba + Herstellen + + + Start Crafting + Создать + Empezar a Construir + Craftovat + Démarrer la construction + Začít vyrábět + Herstellung beginnen + + + Slots Left: + Свободно: + Slots Rest.: + Volné místo: + Emplacements restants: + Freie Plätze: + + + Gear + Снаряжение + Equipo + Vybavení + Ausrüstung + Equipement + + + Filter + Фильтр + Filtro + Filtr + Filter + Filtrer + + + Rearm + Перевооруж. + Rearmar + Přezbrojit + Aufmunitionieren + Réarmer + + + Open bag + Рюкзак + Abrir Mochila + Otevřít batoh + Rucksack öffnen + Ouvrir le sac + + + Close bag + Инвентарь + Cerrar Mochila + Zavřít batoh + Rucksack schliessen + Fermer le sac + + + Close + Закрыть + Cerrar + Zavřít + Schliessen + Fermer + + + All + Все + Todo + Vše + Alle + Tout + + + Primary + Основное + Primaria + Hlavní + Primäraffe + Primaire + + + Secondary + Дополнительное + Secundaria + Vedlejší + Sekundärwaffe + Secondaire + + + HandGun + Пистолеты + Pistola + Pistole + Pistole + Arme de point + + + Items + Предметы + Objetos + Věci + Objekte + Objets + + + SELECT YOUR GENDER + SELECT YOUR GENDER + Wählen Sie Ihr Geschlecht + Выберите свой пол + SELECCIONE SU GÉNERO + KIES JE GESLACHT + SELECTIONNEZ VOTRE GENRE + VYBER SI POHLAVÍ + + + Please select the gender you wish to play as. Your gender will be bound to this unique character and cannot be changed until you die. + Please select the gender you wish to play as. Your gender will be bound to this unique character and cannot be changed until you die. + Bitte wählen Sie das Geschlecht aus, mit dem Sie spielen wollen. Ihr Geschlecht wird an diesen einzigartigen Charakter gebunden und kann nicht geändert werden, bis Sie sterben. + Пожалуйста, выберите пол вашего персонажа. Учтите, вы не сможете изменить его в течении игры, до тех пор, пока не погибнете. + Por favor selecciona el género con el que deseas jugar. Tu género se enlazará a tu personaje y solo podrá ser cambiado cuando mueras. + Kies alsjeblieft het geslacht waarmee je wilt spelen. Je geslacht zal gebonden zijn aan dit unieke personage, en kan niet gewijzigd worden tot je komt te overlijden. + Veuillez sélectionner le genre que vous voulez jouer. Votre genre sera lié à ce personnage unique et sera définitif jusqu'à la mort de ce dernier. + Vyberte si prosím pohlaví, za které si přejete hrát. Vaše pohlaví bude přiřazeno k unikátní postavě a dokud neumřete, nelze pohlaví změnit. + + + MALE + MALE + Männlich + Мужчина + MASCULINO + MAN + HOMME + MUŽ + + + FEMALE + FEMALE + Weiblich + Женщина + FEMENINO + VROUW + FEMME + ŽENA + +>>>>>>> upstream/master + + + + Bandit + Bandit + Бандит + Bandido + Bandit + Bandita + + + Survivor + Überlebender + Выживший + Superviviente + Survivant + Přeživší + + + Hero + Held + Герой + Héroe + Hero + Hrdina + + + Heroine + Heldin + Героиня + Heroína + Heroine + Hrdinka + + + My name is %1. I woke up %2 somewhere in %3; an area of the infected hell hole also known as %4. + Mein Name ist %1. Ich bin %2 irgendwo bei %3 aufgewacht; ein gottverlassener Ort in diesem verseuchten Höllenloch, genannt %4. + Меня зовут %1. Я проснулся %2. Рядом %3 - местность зараженной чертовой дыры, известной как %4. + Mi nombre es %1. Me levanté %2 en algún lugar de %3; un área infectada hasta el carajo conocida como %4. + Je m'appelle %1. Je me suis réveillé %2 quelque part vers %3, un trou paumé et infesté de la région de %4. + Jmenuju se %1. Probudil jsem se %2 poblíž %3, což je kdesi v %4. Celá oblast byla a nejspíš stále i je infikována. + + + + tonight + heute + сегодня ночью + esta noche + cette nuit + dnes večer + + + + this evening + heute Abend + этим вечером + esta tarde + ce soir + tento večer + + + + this afternoon + heute Nachmittag + после обеда + este mediodia + cet après-midi + toto odpoledne + + + + this morning + heute Morgen + этим утром + esta mañana + ce matin + toto ráno + + + + last night + letzte Nacht + прошлой ночью + anoche + la nuit dernière + poslední noc + + + + yesterday evening + gestern Abend + вчера вечером + la tarde de ayer + hier soir + včera večer + + + + yesterday afternoon + gestern Nachmittag + вчера после обеда + el mediodia de ayer + hier après-midi + včera odpoledne + + + + early yesterday + gestern früh + вчера утром + la madrugada de ayer + hier matin + včera brzo ráno + + + + a while ago + vor einer Weile + недавно + hace un tiempo + il y a quelque temps + před nějakou dobou + + + The date is %5, and %6 + Heute ist der %5, und %6 + Сегодня %5, и %6 + La fecha es %5, y %6 + Nous sommes le %5, et %6 + Dnes je %5 a %6 + + + + + %2 %1, %3 + %1. %2 %3 + %1 %2 %3 + %1 de %2 de %3 + %1/%2/%3 + %1. %2 %3 + + + + it's my first day here since waking up on the shore. + das ist mein erster Tag hier, seit ich an der Küste aufgewacht bin. + это мой первый день после пробуждения на берегу. + es mi primer día aquí desde que desperté en la playa. + c'est mon premier jour ici depuis mon réveil sur la côte. + je to můj první den tady, co jsem se probral na pobřeží. + + + + I've only been here a day, so still getting used to what's going on. + ich bin erst einen Tag hier, muss mich also noch daran gewöhnen, hier zu überleben. + я тут почти день, поэтому еще привыкаю к тому, что происходит. + solo estuve aquí un dia, así que todavía acostumbrandome a lo que está pasando. + je suis ici depuis un jour et je commence à m'y faire. + Zatím jsem tady pouze jeden den a stále si zvykám, co že se to vlastně děje. + + + + I've been here %1 days and counting. + ich bin jetzt seit %1 Tagen hier. Das werden noch ein paar mehr... + я тут уже %1 дней. + estuve aquí por %1 días y contando. + Je suis ici depuis %1 jours et quelque. + jsem tady již %1 dní. + + + At least I haven't got any broken bones + Wenigstens sind meine Knochen noch heil + По крайней мере нет переломов + Al menos no tengo ningún hueso roto + Au moins je n'ai rien de cassé + Aspoň, že jsem si nic nezlomil + + + The situation looks dire. I've got multiple broken bones + Die Lage ist ernst, mehrere meiner Knochen scheinen gebrochen + Ситуация хреновая. У меня несколько переломов + La situación parece grave. Tengo multiples huesos rotos + La situation est terrible. J'ai plusieurs fractures + Situace vypadá bledě. Mám několik zlomenin + + + Things could be better. My leg is broken + Die Situation könnte besser sein. Mein Bein ist gebrochen + Все могло быть и лучше. Моя нога сломана + La cosas no podrían estar mejor... Tengo una pierna rota + J'ai connu mieux. Ma jambe est cassée + Mohlo by být lépe. Má noha je zlomená + + + Things aren't so good. My arm is broken + Das sieht nicht gut aus. Mein Arm ist gebrochen + Дела обстоят не так уж и хорошо. Моя рука сломана + Las cosas no estan bien. Mi brazo está roto + Ça ne va pas bien. Mon bras est cassé + Má ruka je zlomená a že by mi bylo do zpěvu, to se říct nedá + + + , although I do feel really sick + , aber ich fühle mich überhaupt nicht wohl + , хотя я чувствую себя действительно больным + , encima me siento realmente mal + , bien que je me sens malade + , i přesto, že se cítím nemocný + + + , I feel really feverish + , aber ich scheine Fieber zu haben + , чувствую, как меня лихорадит + , me siento muy febril + , je me sens très fébril + , i když mám horečku + + + and I'm fading fast from lack of blood. + und ich werde immer schwächer durch den Blutverlut. + , мне становится хуже от потери крови. + y me estoy poniendo pálido rápidamente por la falta de sangre. + et je m'évanouis souvent d'anémie + a z nedostatku krve mi je bledě a klopýtám. + + + and I've lost a lot of blood. + und ich habe eine Menge Blut verloren. + , я потерял много крови. + y perdí un montón de sangre. + et je suis très anémié. + a ztratil jsem mnoho krve. + + + and I've lost some blood. + und ich habe etwas Blut verloren. + , я потерял немного крови. + y perdí algo de sangre. + et un peu anémié. + a ztratil jsem trochu krve. + + + and I've got some minor wounds. + und ich habe ein paar kleine Wunden. + , у меня несколько ран. + y tengo algunas pequeás heridas. + et j'ai quelques petits bobos. + a mám pár drobných zranění. + + + but somehow I don't appear have lost any blood. Strange. + , aber scheinbar habe ich bisher kein Blut verloren. Merkwürdig. + , но почему-то нет потерь крови. Странно. + pero por alguna razón no perdí nada de sangre. Extraño. + mais étrangement je n'ai pas perdu de sang. Étrange. + ale z nějakého důvodu jsem neztratil žádnou krev. Divné. + + + but I'm physically pale from loss of blood. + , aber ich bin ziemlich blass durch den Blutverlust. + , но я выгляжу бледно от потери крови. + pero estoy prácticamente blanco por la falta de sangre. + je me sens pâle par manque de sang. + ale díky ztrátě krve mi po fyzické stránce není dobře. + + + but I've lost a lot of blood. + , aber ich habe ein Menge Blut verloren. + , но я потерял много крови. + pero perdí bastante sangre. + mais j'ai perdu beaucoup de sang. + ale ztratil jsem mnoho krve. + + + but I've lost some blood. + , aber ich habe etwas Blut verloren. + , но я потерял немного крови. + pero perdí algo de sangre. + mais je suis anémié. + ale ztratil jsem trochu krve. + + + but apart from some minor wounds that need tending to, I'm in pretty good shape. + , aber abgesehen von ein paar kleinen Kratzern, die ich verbinden musste, bin ich in ziemlich guter Verfassung. + , но не смотря на мелкие ранения, я в неплохой форме. + pero aparte de algunas pequeñas heridas que necesito atender, estoy en buena forma. + , mise à part quelques égratignures dont il faut que je m'occupe, je suis en bonne forme. + ale kromě pár drobných zranění, která by potřebovala ošetřit, mi je fajn. + + + but quite strangely the sickness hasn't affected my wellbeing. + , aber bisher hat sich die Infektion noch nicht auf meine Gesundheit ausgewirkt. + , но, как ни странно, болезнь не повлияла на мое состояние. + pero extrañamente la enfermedad no afectó mi bienestar. + mais étrangement je me sens bien malgré la maladie. + ale z nějakého důvodu mě ta nemoc neovlivnila. + + + and I'm in full health. + und ich bin kerngesund. + , я полностью здоров. + y estoy con plena salud. + et je suis en pleine santé. + , a jsem plně zdráv. + + + Good thing I've got a blood bag on me. Now if only there was someone who could hook me up... + Zum Glück habe ich eine Bluttransfusion bei mir. Wenn ich nur jemanden finden wuerde, der mir die Infusion legen könnte ... + Хорошо, что у меня есть пакет крови. Если б кто был рядом, чтобы сделать переливание... + La buena noticia es que tengo una bolsa de sangre conmigo. Tan solo si hubiera alguien que pudiera hacerme la transfusión... + Heureusement j'ai une poche de sang. Maintenant si seulement quelqu'un pouvait venir m'assister... + Dobrá věc je, že jsem našel krevní vak. Kéž by tady teď byl někdo, kdo by mi pomohl při transfúzi. + + + Good thing I've got a blood bag in my backpack. Now if only there was someone who could hook me up... + Zum Glück habe ich eine Bluttransfusion im Rucksack. Wenn ich nur jemanden finden würde, der mir die Infusion legen könnte ... + Хорошо, что у меня есть пакет крови в рюкзаке. Если б кто был рядом, чтобы сделать переливание... + La buena noticia es que tengo una bolsa de sangre en la mochila. Tan solo si hubiera alguien que pudiera hacerme la transfusión... + Heureusement j'ai une poche de sang dans mon sac. Maintenance si seulement quelqu'un pouvait venir m'assister... + Dobrá věc je, že mám v batohu krevní sáček. Kéž by tady teď byl někdo, kdo by mi pomohl při transfúzi. + + + I really need to get a transfusion from somewhere. If only I had a blood bag. + Ich brauche wirklich eine Blutspende. Wenn ich nur eine Transfusion bei mir hätte ... + Мне действительно необходимо переливание. Если бы у меня был пакет крови. + Realmente necesito obtener una transfusión de algún lado. Si solo tuviera una bolsa de sangre... + J'ai vraiment besoin d'une transfusion. Si seulement j'avais une poche de sang. + Opravdu bych potřeboval krevní transfúzi. Kéž bych měl krevní vak. + + + + Good news is I've got my trusty %1 to defend myself with. + Na zumindest habe ich meine gute, alte %1, um mich zu verteidigen. + Хорошие новости - при мне мой верный %1. + Por suerte tengo mi confiable %1 para defenderme. + Heureusement j'ai mon fidèle %1 pour me défendre. + Dobrá zpráva je, že mám %1, abych se mohl bránit. + + + + I've got a %1 but it won't be much use in this daylight. + Ich habe eine %1, aber jetzt am Tag hilft die mir auch nicht weiter. + У меня есть %1, но он бесполезен днем. + Tengo una %1 aunque no me sirva de mucho de día. + J'ai un %1 mais il ne me sert à rien en journée. + Našel jsem %1, ale když je denní světlo, můžu se s ní akorát podrbat. + + + + I've got a %1 which is perfect for seeing in this dark. I guess other survivors can see me flashing it about though. Not sure if that's a good thing or not given the circumstances. + Meine %1 ist perfekt, um in dieser Dunkelheit zu sehen. Wahrscheinlich sehen mich andere überlebende, während ich so herumleuchte. Ich bin mir noch nicht sicher, ob das unter diesen Umständen gut oder schlecht ist. + У меня есть %1 - прекрасно помогает видеть в этой темноте. Однако другие выжившие смогут заметить без проблем. Не уверен, что это хорошо в текущих обстоятельствах. + Tengo una %1 que es perfecta para ver en la oscuridad. Sin embargo supongo que otros supervivientes puedan verme iluminar con ella. No estoy seguro si es una buena idea o no dadas las circunstancias. + J'ai une %1 qui est super pour voir dans le noir. Mais les autres survivants doivent me voir l'utiliser. Pas sûr que cela soit un bonne idée étant données les circonstances + Mám %1, což mi ulehčí život ve tmě. Hádám ale, že jakmile ji zapnu, uvidí mě i ostatní. Musím popřemýšlet, zda to za to riziko stojí. + + + + I've got a damn %1 so people better watch out. + Ich habe eine alte %1, passt nur auf! + У меня есть %1, так что людишкам лучше держаться подальше. + Tengo una maldita %1 así que espero que la gente tenga cuidado. + J'ai un(e) putain de %1 dont certains devraient se méfier. + Mám %1, takže koho potkám, ať si dává na mě pozor. + + + + Good news is I'm packing a %1 and I've got some ammo for it. + Die gute Nachricht: Ich habe eine %1 und etwas Munition. + Хорошие новости - у меня есть %1 и я добыл немного патронов. + Por suerte llevo una %1 con algo de munición para ella. + Bonne nouvelle, je transporte un(e) %1 avec des munitions. + Dobrá zpráva je, že mám %1 a dokonce i s nějakou municí. + + + + Good news is I'm packing a %1 and I've got some ammo for it. I should probably reload it though seeing as it's empty. + Die gute Nachricht: Ich habe eine %1 und etwas Munition. Aber ich sollte wohl nachladen, das Magazin ist leer ... + Хорошие новости - у меня есть %1 и я добыл немного патронов.. Стоит переснарялить магазины. + Por suerte llevo una %1 con algo de munición para ella. Aunque debería recargarla porque la estoy viendo sin munición. + Bonne nouvelle je transporte un %1 avec des munitions. Je devrais le recharger car il est vide + Dobrá zpráva je, že mám %1 a i nějakou munici. Možná bych měl přebít, abych zjistit, kolik je v zásobníku nábojů. + + + + Good news is I've found a %1 but I haven't got any ammo for it. + Die gute Nachricht ist, ich habe eine %1 gefunden. Die schlechte Nachricht ist, ich habe keine Munition. + Хорошие новости - я добыл %1 но к нему нет патронров. + Increiblemente encontre una %1 pero no tengo ninguna munición para ella. + Bonne nouvelle j'ai trouvé un %1 mais je n'ai pas de munition. + Dobrá zpráva je, že jsem našel %1, ale žádná munice k tomu. + + + For some reason I think it's a good idea to wander about without arming myself. Maybe I should try and find a weapon. + Aus unerfindlichen Gründen halte ich es für eine gute Idee, unbewaffnet herumzulaufen. Vielleicht sollte ich nach einer Waffe suchen. + Сдается, не очень разумно бродить беззащитным. Стоит поискать оружие. + Por alguna razón, creo que es una buena idea vagar sin armarme. Tal vez debería tratar de encontrar un arma. + Je pense qu'il est bon d'errer sans être armé. Peut-être que je devrais tout de même chercher une arme. + Myslím si, že chodit tady beze zbraně je špatný nápad. Možná bych si měl nějakou najít, ať nejsem jenom kachna pro ostatní. + + + January + января + Enero + leden + Janvier + Januar + + + February + февраля + Febrero + únor + Février + Februar + + + March + марта + Marzo + březen + Mars + März + + + April + апреля + Abril + duben + Avril + Aprli + + + May + мая + Mayo + květen + Mai + Mai + + + June + июня + Junio + červen + Juin + Juni + + + July + июля + Julio + červenec + Juillet + Juli + + + August + августа + Agosto + srpen + Août + August + + + September + сентября + Septiembre + září + Septembre + September + + + October + октября + Octubre + říjen + Octobre + Oktober + + + November + ноября + Noviembre + listopad + Novembre + November + + + December + декабря + Diciembre + prosinec + Décembre + Dezember + @@ -327,6 +1339,77 @@ Améliorer %1 Vylepšit %1 +<<<<<<< HEAD +======= + + Unload patients from %1 + Unload patients from %1 + Patienten aus %1 ausladen + Вытащить раненных из %1 + Descargar pacientes del %1 + Patiënten uit %1 laden + Décharger le(s) patient(s) de %1 + Vyložit pacienty z %1 + + + Pickup %1 + Pickup %1 + %1 aufnehmen + Взять %1 + Tomar %1 + %1 oppakken + Ramasser %1 + Zvednout %1 + + + Drop %1 + Drop %1 + %1 fallen lassen + Выбросить %1 + Dejar %1 + %1 laten vallen + Lâcher %1 + Odhodit %1 + + + Extinguish %1 + Extinguish %1 + %1 löschen + Погасить %1 + Extinguir %1 + %1 blussen + Eteindre %1 + Uhasit %1 + + + You cannot perform another blood transfusion so fast, wait %1 seconds + You cannot perform another blood transfusion so fast, wait %1 seconds + Sie können eine weitere Bluttransfusion so schnell nicht durchführen, warten Sie %1 Sekunden. + Вы не можете выполнить другую переливание крови так быстро, подождите %1 секунд. + No es posible realizar otra transfusión de sangre tan rápido, esperar %1 segundos. + U kunt een bloedtransfusie niet uit te voeren zo snel, wacht %1 seconden. + Vous ne pouvez pas effectuer une autre transfusion sanguine si vite, attendez %1 secondes. + Nemůžete provádět další krevní transfuzi tak rychle, počkejte %1 sekund. + + + Weapon %1 + Arma: %1 + Оружие %1 + Zbraň: %1 + Arme: %1 + Zu %1 wechseln + + + Study Body + Study Body + Leiche untersuchen + Обследовать тело + Estudiar Cuerpo + Lichaam bestuderen + Examiner le corps + Prozkoumat tělo + +>>>>>>> upstream/master Build %1 Build %1 @@ -459,6 +1542,1587 @@ +<<<<<<< HEAD +======= + + Craft Blueprint + Blaupause erstellen + Чертеж + Plano de Construcción + Plan de fabrication + Vytvořit návod + + + Blueprint used in crafting + Du nutzt die Blaupause für die Herstellung. + Инструкции, используемый при создания предметов + Los planos son utilizados para construir. + Fournit le mode opératoire pour créer des objets. + Návod je používán při výrobě. + + + Comfrey + Consuelda + Живокост + Kostival + Consoude + Rauer Beinwell + + + Connector i + Connector i + I коннектор + I-spojka + Connecteur i + I-Steckverbindung + + + Plastic Connector used in crafting to join 2 tent poles end to end + Du nutzt die Steckverbindung, um zwei Zeltstangen an den Enden zu verbinden. + "I"-образный пластиковый коннектор, используемый в мастерской для соединения палаточных распорок. + Plastic Connector used in crafting to join 2 tent poles end to end + Connecteur en plastique pouvant être fabriqué, servant à joindre deux mâts de tente bout-à-bout + Plastová spojka, jež se používá ke spojení dvou stanových tyčí. + + + Connector L + Connector L + L коннектор + L-spojka + Connecteur L + L-Steckverbindung + + + Plastic Connector used in crafting to join 2 tent poles end to end at a 90 degree angle + Du nutzt die Steckverbindung, um zwei Zeltstangen im Winkel von 90° zu verbinden. + "L"-образный пластиковый коннектор, используемый в мастерской для соединения палаточных распорок под углом в 90 градусов. + Plastic Connector used in crafting to join 2 tent poles end to end at a 90 degree angle + Connecteur en plastique pouvant être fabriqué afin de joindre deux mâts de tente bout-à-bout (à un angle de 90°) + Plastová spojka, jež se používá ke spojení dvou stanových tyčí v úhlu 90°. + + + Connector T + Connector T + T коннектор + T-spojka + Connecteur T + T-Steckverbindung + + + Plastic Connector used in crafting to join 2 tent poles end to end atop a 3rd pole + Du nutzt die Steckverbindung, um drei Zeltstangen t-förmig zu verbinden. + "T"-образный пластиковый коннектор, используемый в мастерской для соединения палаточных распорок буквой Т. + Plastic Connector used in crafting to join 2 tent poles end to end atop a 3rd pole + Connecteur en plastique pouvant être fabriqué afin de joindre deux mâts de tente bout-à-bout sur un troisième mât + Plastová spojka, jež se používá ke spojení dvou stanových tyčí nad třetí svislou tyčí. + + + Weapon Rails + Кронштейн + Correderas de Arma + Rail viseur + Nástavec pro zbraně + Waffenschiene + + + Rails to attach attachments to weapons. + Конструкция для установки дополнительного оборудования. + Corredera para colocar accesorios a las armas. + Nástavec pro upevnění příslušenství ke zbrani. + Rail de fixation de viseur + Schiene für die schnelle Montage von Waffenzubehör und Erweiterungen. + + + Metal Rod + Metallstange + Металлический прут + Varilla Metálica + Perche métallique + Kovová tyč + + + Metal rod used in crafting. + Varilla de metal que puede ser usada para crear objetos. + Металлический прут, который может пригодиться в мастерской. + Kovová tyč se používá při výrobě. + Perche métallique (Artisanat) + Eine Metallstange. Kann beim Handwerken verwendet werden. + + + 6 Tent Poles + 6 Zeltstangen + 6 распорок + Varilla Metálica + Perche métallique + Stanové tyče + + + 6 Metal Tent Poles used in crafting Tents and Camo Netting. + Varilla de metal que puede ser usada para crear objetos. + 6 палаточных распорок, которые могут пригодиться в мастерской для создания палаток и масксетей. + Šest stanových tyčí, jež lze využít při výrobě stanů a kamuflážních sítí. + Perche métallique (Artisanat) + Sechs Zeltstangen aus Metall. Können beim Handwerken verwendet werden. + + + Small rubber tube + Kurzer Gummischlauch + Маленькая резиновая трубка + Pequeña manguera de goma + Petit tuyau souple + Malá gumová hadice + + + Rubber tube used in crafting. + Manguera de goma que puede ser usada para crear objetos. + Резиновая трубка, которая может пригодиться в мастерской. + Gumová hadice se používá při výrobě. + Tuyau flexible (Artisanat) + Ein kurzer Gummischlauch. Kann beim Handwerken verwendet werden. + + + Rats tail (fuse) + Lunte + Фитиль + Mecha + Mèche + Knot + + + Fuse used in crafting. + Fusible que puede ser usado para crear objetos. + Фитиль, который может пригодиться в мастерской. + Knot se používá při výrobě. + Mèche (Artisanat) + Eine Lunte. Kann beim Handwerken verwendet werden. + + + Feathers + Federn + Перья + Plumas + Plumes + Peří + + + Feathers used in crafting + Plumas que pueden ser usadas para crear objetos. + Перья, которые могут пригодиться в мастерской. + Peří se používá při výrobě. Nebo na lechtání. + Plumes (Artisanat) + Vogelfedern. Können beim Handwerken verwendet werden. + + + Pipe Cap + Rohrkappe + Заглушка + Tapón + Bouchon de tube + Zátka + + + Pipecap used in crafting + Tapón que puede ser usado para crear objetos. + Заглушка, которая может пригодиться в мастерской. + Zátka se používá při výrobě. + Plumes (Artisanat) + Eine Rohrkappe. Kann beim Handwerken verwendet werden. + + + Rail screws + Крепеж кронштейна + Tornillos de corredera + Šrouby pro nástavec + Vis pour rail + Schienenschrauben + + + Screws used to hold weapon rails in place. + Винты, удерживающие кронштейн на месте. + Los tornillos son usados para sujetar la corredera dle arma en su lugar. + Šrouby, kterými lze upevnit nástavec na zbraně. + Vis utilisées pour fixer le rail viseur sur le canon. + Kleine Schrauben, um eine Waffenschiene zu montieren. + + + Scrap Electronics + Elektronikschrott + Радиодетали + Chatarra Electrónica + Electronique + Zbytek elektroniky + + + A pile of scrap electronics + Ein Haufen alter Elektronikbauteile. + Кучка радиодеталей. + Una pila de chatarra electrónica + Un tas de pièces électroniques + Relikvie z časů, kdy veřejné mínění bylo utvářeno elektronickými masmédii. + + + Rope + Seil + Веревка + Cuerda + Corde + Lano + + + Some rope + Ein Stück Seil. + Прочная веревка. + Alguna cuerda + Une corde + Kotouč lana. Je libo se oběsit a ukončit tohle trápení? + + + Rag + Lumpen + Тряпка + Trapo + Chiffon + Hadr + + + Some old rags + Einige Lumpen aus zerrissener Kleidung. + Старые тряпки. + Algún viejo trapo + Un morceau de tissu + Nějaké staré hadry + + + PVC Box + Plastikschachtel + Коробка из ПВХ + Caja de PVC + Boîte PVC + PVC krabice + + + A box made of PVC, perfect for school lunches. + Eine Schachtel aus PVC, früher perfekt für das Pausenbrot. + Коробка из поливинилхлорида. Прекрасно подходит для тормозка. + Una caja hecha de PVC + Une boîte en PVC + Krabice z PVC materiálu, výborná pro školní svačiny. + + + Suppressor + Schalldämpfer + Глушитель + Silenciador + Silencieux + Tlumič + + + Ein Schalldämpfer. + A Weapon Suppressor + Оружейный глушитель + Un silenciador + Un silencieux + Tlumič pro střelné zbraně + + + Camo Pattern + Tarnmaterial + Камуфляж + Camuflaje + Camouflage + Maskovací potisk + + + Camo materials/Pattern + Verschiedene Materialien und Farben zum Abtarnen von Ausrüstung. + Маскировочные материалы + Materiales de Camuflaje + Du camouflage + Materiál pro maskovací potisk na zbraně + + + Paper Sheet + Blatt Papier + Лист бумаги + Hoja de Papel + Papier + List papíru + + + Sheets of paper + Ein Blatt Papier. + Просто листок бумаги. + Montones de papeles + Des feuilles de papier + Pár listů papíru + + + Paint + Farbe + Краска + Pintura + Peinture + Barva + + + Some paint + Etwas alte Farbe. + Немного краски. + Un poco de pintura + De la peinture + Nějaké malování + + + Note + Notiz + Записка + Nota + Note + Poznámka + + + A note scribbled on some paper + Eine Notiz, die jemand auf ein Blatt Papier gekritzelt hat. + Записка на кусочке бумаги. + Una nota escriba en un pedazo de papel + Des mots écrits sur du papier + Poznámka načmáraná na papír. Že by poslední vůle? + + + Needle + Nadel + Игла + Aguja + Aiguille + Jehla + + + A sharp needle + Eine spitze Nadel. + Острая игла. + Una aguja puntiaguda + Une aiguille effilée + Ostrá jehla + + + Nails + Nägel + Гвозди + Clavos + Clous + Krabička s hřebíky + + + A small box of 4 inch nails. + Eine kleine Schachtel mit 10cm-Nägeln. + Небольшая коробка четырехдюймовых гвоздей. + Una pequeña caja de clavos de 4 pulgadas. + Une petite boite de clous de 10cm. + Malá krabička plná "stovkových" hřebíků. + + + Sheet Metal + Metallplatte + Лист металла + Lámina de Metal + Plaque de métal + Plech + + + A clean piece of sheet metal + Eine Metallplatte. Kann beim Handwerken verwendet werden. + Чистый лист металла. + Una lámina de metal + Une plaque de métal + Čistý plát plechu. + + + Rusty Sheet Metal + Rostige Metallplatte + Ржавый лист металла + Lámina de Metal + Plaque de métal rouillée + Zrezlý plech + + + A rusty piece of sheet metal + Eine alte Metallplatte, die schon etwas angerostet ist. + Металлический лист, покрытый ржавчиной. + Una lámina de metal + Une plaque de métal rouillée + Zrezlý plát plechu. + + + Laser + Laserpointer + Лазер + Láser + Laser + Laser + + + A red laser + Ein roter Laserpointer. + Красный лазер. + Un láser rojo + Un laser rouge + Červený laser + + + Hose Clamp + Schlauchklemme + Кольцевой зажим + Abrazadera Metálica + Collier de fixation + Objímka + + + A Hose Clamp + Eine Schlauchklemme zum Verschließen eines Schlauches. + Кольцевой зажим. + Una abrazadera metálica + Un collier de fixation + Používá se pro uchycení doplňků na zbraně + + + Hose + Шланг + Manguera + Tuyau d'arrosage + Hadice + Schlauch + + + A piece of hose in good condition that can be used in crafting. + Немного шланга в хорошем состоянии, может пригодиться в мастерской. + Un pedazo de manguera en buen estado que podría ser usada para crear objetos. + Un bout de tuyau d'arrosage en bon état (Artisanat) + Kus hadice v dobrém stavu. Předmět lze použít při výrobě. + Ein Stück gut erhaltener Schlauch, kann beim Handwerken verwendet werden. + + + Floppy Wire + Шлейф + Cable Floppy + Câble souple + Pružný kabel + Flachbandkabel + + + Wire in good condition that can be used in crafting. + Шлейф дисковода в хорошем состоянии, может пригодиться в мастерской. + Un cable para disquetera floppy en buen estado que podría ser usada para crear objetos. + Un câble souple en bon état (Artisanat) + Kus kabelu, který je dobrém stavu. Předmět lze použít při výrobě. + Ein Flachbandkabel aus einem alten Computer, recht gut erhalten. + + + Crate + Ящик + Caja + Caisse + Bedna + Kiste + + + A wooden container used for storing or shipping. + Деревянный ящик, полезный для хранения и доставки. + Una caja de madera usada para almacenamiento o traslados. + Une boîte en bois utilisée pour le transport ou du stockage. + Dřevěná bedna, která se používá pro skladování nebo přepravování. + Eine Holzkiste für Transport oder Lagerung. + + + Brick + Кирпич + Ladrillo + Brique + Cihla + Ziegelstein + + + A brick used in crafting. + Кирпич, может пригодиться в мастерской. + Un ladrillo que podría ser usado para crear objetos. + Brique (Artisanat) + Cihla se používá při výrobě. + Ein Ziegelstein. Kann beim Handwerken verwendet werden. + + + Gauze + Verbandmull + Марля + Gasa + Gaze + Gáza + + + A pile of gauze + Etwas Mull, kann für Bandagen verwendet werden. Nicht mehr steril verpackt. + Кусок марли. + Un montón de gasa + De la gaze + Smotek gázy + + + Gauze Packaged + Упаковка марли + Paquete de Gasas + Gaze emballée + Balíček gázy + Mullpackung + + + A package of gauze. + Почти целая упаковка марли. + Un paquete de gasas. + Gaze emballée. + Neporušený balíček gázy. Pro mumie. + Steril verpackter Verbandmull. + + + Empty Barrel + Leeres Fass + Ствол + Barril Vacío + Tonneau vide + Prázdný barel + + + A barrel that has been emptied of its content + Ein leeres Fass. + Ствол без обвеса. + Un barril que su contenido fue descargado + Un tonneau vidé de son contenu + Sud, který někdo vyprázdnil. + + + Duct Tape + Duct Tape + Скотч + Cinta Adhesiva + Chatterton + Lepící páska + + + A roll of sticky duct tape + Eine Rolle mit universell anwendbarem Klebeband. Repariert alles. + Рулон скотча. Полезная штука! + Un rollo de cinta adhesiva + Un rouleau d'adhésif + Role lepící pásky, univerzální pomocník v dílně. + + + Cable Tie + Kabelbinder + Стяжка + Abrazadera Plástica + Serre-câble + Drátky + + + A plastic cable tie + Kabelbinder aus Kunststoff. + Пластиковая стяжка. + Una abrazadera de plástico para cables + Un serre-câble en plastique + Svazek plastových kabelů. + + + AA Battery + Batterie AA + Батарейка АА + Batería AA + Pile de type AA + AA baterie + + + A size AA battery + Eine Batterie vom Typ R6/AA. + Батарейка типа АА. + Una batería AA + Une batterie de Type AA + Baterie typu AA ("tužková"). + + + D Battery + Batterie D + Батарейка D + Batería D + Pile de type D + D baterie + + + A size D battery + Eine Batterie vom Typ R20/D. + Батарейка типа D. + Una batería D + Une pile de type D + Baterie typu D ("buřt"). + + + 2 Inch Metal Pipes + Metallrohr 5cm + Двухдюймовые трубки + Tubería de metal de 2" + Des tubes de métal de 5 cm + Dvoupalcová kovová trubka + + + Metal pipes 2 inches in diameter + Ein Metallrohr mit ca. 5cm Durchmesser. + Двухдюймовые металлические трубки. + Una tubería de metal de 2" de diámetro + Des tubes en métal de 5 cm de diamètre + Kovová trubka o průměru dva palce. + + + 1 Inch Metal Pipes + Metallrohr 2.5cm + Дюймовые трубки + Una tubería de metal de 1" + Des tubes de métal de 2.5 cm + Jednopalcová kovová trubka + + + Metal pipes 1 inch in diameter + Ein Metallrohr mit ca. 2.5cm Durchmesser. + Дюймовые металлические трубки. + Una tubería de metal de 1" de diámetro + Des tubes en métal de 2.5 cm de diamètre + Kovová trubka o průměru jeden palec. + + + A drink mixed with herbs that may help heal infection. + Напиток из смеси трав, который может помочь при инфекции. + Nápoj smíchá s bylinkami , které mohou pomoci léčit infekci . + Une boisson mélangée avec des herbes qui peuvent aider à guérir l'infection . + Ein Getränk gemischt mit Kräutern , die helfen, zu heilen Infektion kann . + + + Herbal Drink + bebida Herbal + Травяной напиток + Herbal Drink + boisson à base de plantes + Herbal Drink + + + Comfrey Leaves + Листья живокоста + Hojas de consuelda + Kostival lékařský + Feuilles de consoude + Beinwellblaetter + + + Comfrey leaves used in crafting. + Листья живокоста, полезны при перевязке для обработки ран. + Hojas de consuelda que pueden ser usadas para crear objetos. + Kostival lékařský je léčivá bylina, jejíž listy jsou používány při výrobě. + Feuilles de consoude officinale (Artisanat) + Einige Blaetter vom Rauen Beinwell. Wirken schmerzlindernd und entzuendungshemmend. + + + Bandage + Бинт + Vendaje + Pansement + Obvaz + Bandage + + + Garlic Bulb + Головка чеснока + Bulbo del ajo + Česnek + Gousse d'ail + Knoblauchknolle + + + Bulb of Garlic, has medicinal qualities can be used for crafting home remedies. Or against vampires. + Головка чеснока, обладает лечащими свойствами, может использоваться для создания самодельных лекарств. Или против вампиров. + Bulbo del ajo, tiene cualidades medicinales puede ser utilizado para la elaboración de remedios caseros + Hlavička česneku, kterou lze využít v alternativní medicíně. Nebo na upíry. + Gousse d'ail, a des vertues médicinales et peut être utilisé pour créer des remèdes. + Eine Knolle Knoblauch, wegen seiner medizinischen Wirkung als Hausmittel bekannt. + + + Blueprint to create a Bandage. Required - 2 Rags, 2 gauze, 1 string. Tools Needed: ToolBox + Инструкция по созданию бинтов. Нужно: пара тряпок, пара марль, шнур и ящик с инструментами + Plano para crear Vendaje. Requerido: 2 trapos, 2 gasas, 1 hilo y Caja de Herramientas + Plan de fabrication d'un Pansement. Requis : 2 Tissus, 2 Gazes, 1 Fil + Boîte à outils + Návod pro vyrobení obvazu. Potřeba: 2x hadr, 2x gáza, 1x provázek a sada nástrojů + Blaupause für eine Bandage. Gebraucht werden: 2x Lumpen, 2x Verbandmull, 1x Schnur, Werkzeugkasten. + + + Sepsis Bandage + Vendaje para Sepsis + Антисептический бинт + Antiseptický obvaz + Pansement antiseptique + Antiseptische Bandage + + + Blueprint to create an Sepsis cure and Bandage. Required - 3 Rags, 2 gauze, 1 string, 2 Comfrey Leafs. + Plano para crear un vendaje que combate la septicemia. Requerido: - 3 trapos, 2 gasas, 1 cuerda, 2 hojas de consuelda. + Инструкция по созданию антисептических бинтов. Нужно: три тряпки, пара марль, шнур и пара листков живокоста + Návod pro vyrobení antiseptického obvazu. Potřeba: 3x hadr, 2x gáza, 1x provázek, 2x listy kostivalu. + Plan de fabrication d'un pansement antiseptique. Requis: 3 tissus, 2 gazes, 1 ficelle, 2 consoudes. + Blaupause für eine antiseptische Bandage. Gebraucht werden: 3x Lumpen, 2x Verbandmull, 1x Schnur, 2x Beinwellblaetter. + + + Compass + Компас + Brújula + Kompass + Kompas + Boussole + + + Crafted Compass - Reg razor, water bottle, scrap metal. Tools Needed: ToolBox + Инструкция по созданию самодельного компаса - бритва, бутылка с водой, металлолом и ящик с инструментами. + Plano para crear Brújula. Requerido: 1 maquinita de afeitar, 1 botella de agua, 1 chatarra y Caja de Herramientas + Návod pro vyrobení kompasu. Potřeba: 1x břitva, 1x láhev na vodu, 1x kovový šrot a sada nástrojů. + Plan de fabrication d'une Boussole. Requis : 1 rasoir, bouteille, bout de métal + Boîte à outils + Blaupause für einen improvisierten Kompass. Gebraucht werden: 1x Wasserflasche, 1x Rasierer, 1x Altmetal, Werkzeugkasten. + + + M4A1 AIM + M4A1 AIM + M4A1 AIM + M4A1 à viseur laser + M4A1 s CCO + M4A1 AIM + + + Blueprint to create a M4A1_AIM. Required - 1 M4A1, 1 Attachment_AIM. - ToolBox + Инструкция по сборке M4A1 AIM с глушителем. Нужно: M4A1, прицел AIM и ящик с инструментами. + Plano para crear M4A1 AIM. Requerido: 1 M4A1, 1 AIM y Caja de Herramientas + Plan de fabrication d'une M4A1 à viseur laser. Requis : 1 M4A1, 1 Fixation viseur laser + Boîte à outils + Návod pro vyrobení M4A1 s CCO mířidlem. Potřeba: 1x M4A1, 1x CCO mířidlo a sada nástrojů. + Blaupause für ein M4A1 AIM. Gebraucht werden: 1x M4A1, 1x CCO Rotpunktvisier, Werkzeugkasten. + + + M4A1 HWS GL Camo + Камуфлированный M4A1 HWS GL + M4A1 HWS GL Camo + M4A1 HWS GL Kamufláž + M4A1 HWS GL Camouflage + M4A1 HWS GL Tarn + + + Blueprint to create a M4A1 HWS GL Camo. Required - 1 M4A1 HWS GL, 1 Attachment Camo. - ToolBox + Инструкция по сборке камуфлированного M4A1 HWS GL. Нужно: M4A1 HWS GL, камуфляж для оружия и ящик с инструментами. + Plano para crear M4A1 HWS GL Camo. Requerido: 1 M4A1 HWS GL, 1 Attachment Camo y Caja de Herramientas + Návod pro vyrobení M4A1 HWS GL Kamufláž. Potřeba: 1x M4A1 HWS GL, 1x maskovací potisk a sada nástrojů + Plan de fabrication d'une M4A1 holographique, lanceur de grenades, camouflage. Requis : 1 M4A1 HWS GL, 1 fixation camouflage + Boîte à outils + Blaupause für ein M4A1 HWS GL Tarn. Gebraucht werden: 1x M4A1 HWS GL, 1x Tarnmaterial, Werkzeugkasten. + + + M9SD + M9 с глушителем + M9SD + M9 Silencieux + M9 s tlumičem + M9 SD + + + Blueprint to create a M9SD. Required - 1 M9, 1 Attachment_Silencer. - ToolBox + Инструкция по сборке M9 с глушителем. Нужно: M9, глушитель и ящик с инструментами. + Plano para crear una M9 Silenciada. Requerido: 1 M9, 1 silenciador y Caja de Herramientas + Plan de fabrication d'un M9 silencieux. Requis : 1 M9, 1 Fixation Silencieux + Boîte à outils + Návod pro vyrobení M9 s tlumičem. Potřeba: 1x M9, 1x tlumič a sada nástrojů. + Blaupause für eine M9 SD. Gebraucht werden: 1x M9, 1x Schalldämpfer, Werkzeugkasten. + + + MAKAROVSD + ПМ с глушителем + MakarovSD + Makarov Silencieux + Makarov s tlumičem + Makarow SD + + + Blueprint to create a MAKAROVSD. Required - 1 MAKAROV, 1 Attachment_Silencer. - ToolBox + Инструкция по сборке ПМ с глушителем. Нужно: ПМ , глушитель и ящик с инструментами. + Planos para crear una Makarov Silenciada. Requerido: 1 Makarov, 1 Silenciador y Caja de Herramientas. + Plan de fabrication d'un Makarov silencieux. Requis : 1 Makarov, 1 Fixation Silencieux + Boîte à outils + Návod pro vyrobení Makarov s tlumičem. Potřeba: 1x Makarov, 1x tlumič a sada nástrojů. + Blaupause für eine Makarow SD. Gebraucht werden: 1x Makarow, 1x Schalldämpfer, Werkzeugkasten. + + + BizonSD + Бизон с глушителем + BizonSD + Bizon Silencieux + Bizon s tlumičem + Bizon SD + + + Blueprint to create a BizonSD. Required - 1 Bizon, 1 Attachment_Silencer. - ToolBox + Инструкция по сборке Бизона с глушителем. Нужно: Бизон, глушитель и ящик с инструментами. + Plano para crear una Bizon Silenciada. Requerido: 1 Bizon, 1 Silenciador y Caja de Herramientas + Plan de fabrication d'un Bizon silencieux. Requis : 1 Bizon, 1 Fixation Silencieux + Boîte à outils + Návod pro vyrobení Bizon s tlumičem. Potřeba: 1x Bizon, 1x tlumič a sada nástrojů. + Blaupause für eine Bizon SD. Gebraucht werden: 1x Bizon, 1x Schalldämpfer, Werkzeugkasten. + + + SVD CAMO + Камуфлированный СВД + SVD Camuflado + SVD Camouflage + SVD s maskovacím potiskem + SVD Tarn + + + Blueprint to create a SVD_CAMO. Required - 1 SVD, 1 Attachment_CAMO, 1 Skin_Camo1_DZ. - ToolBox + Инструкция по камуфлированию СВД. Нужно: СВД, камуфляж для оружия и ящик с инструментами. + Plano para crear un SVD Camuflado. Requerido: 1 SVD, 1 Camuflaje, 1 Skin_Camo1_DZ y Caja de Herramientas + Plan de fabrication d'un SVD Camouflage. Requis : 1 SVD, 1 Fixation Camouflage, 1 tenue de camouflage + Boîte à outils + Návod pro vyrobení SVD s maskovacím potiskem. Potřeba: 1x SVD, 1x maskovací potisk, 1x hejkal a sada nástrojů + Blaupause für ein SVD Tarn. Gebraucht werden: 1x SVD, 1x Tarnmaterial, 1x Tarnmaterial, Werkzeugkasten. + + + M4A1_Aim_CAMO + Камуфлированный M4A1 AIM + M4A1 AIM Camuflado + M4A1 à viseur laser et Camouflage + M4A1 s CCO a maskovacím potiskem + M4A1 AIM Tarn + + + Blueprint to create a M4A1_Aim_CAMO. Required - 1 M4A1_Aim, 1 Attachment_CAMO. - ToolBox + Инструкция по перекраске M4A1 AIM. Нужно: M4A1 AIM, камуфляж для оружия и ящик с инструментами. + Plano para crear M4A1 AIM Camuflado. Requerido: 1 M4A1 AIM, 1 Camuflaje y Caja de Herramientas + Plan de fabrication d'un M4A1 à viseur laser et Camouflage. Requis : 1 M4A1 à viseur laser, 1 Fixation Camouflage + Boîte à outils + Návod pro vyrobení M4A1 s mířidlem a maskovacím potiskem. Potřeba: 1x M4A1 s CCO, 1x maskovací potisk a sada nástrojů + Blaupause für ein M4A1 AIM Tarn. Gebraucht werden: 1x M4A1 AIM, 1x Tarnmaterial, Werkzeugkasten. + + + G36C CAMO + Камуфлированный G36C + G36C Camuflada + G36C Camouflage + G36C s maskovacím potiskem + G36C Tarn + + + Blueprint to create a G36C_CAMO. Required - 1 G36C, 1 Attachment_CAMO. - ToolBox + Инструкция по перекраске G36C. Нужно: G36C, камуфляж для оружия и ящик с инструментами. + Plano para crear G36C Camuflada. Requerido: 1 G36C, 1 Camuflaje y Caja de Herramientas + Plan de fabrication d'un G36C Camouflage. Requis : 1 G36C, 1 Fixation Camouflage + Boîte à outils + Návod pro vyrobení G36C s maskovacím potiskem. Potřeba: 1x G36C, 1x maskovací potisk a sada nástrojů + Blaupause für ein G36C CAMO. Gebraucht werden: 1x G36C, 1x Attachment_CAMO, Werkzeugkasten. + + + G36A CAMO + Камуфлированный G36A + G36A Camuflado + G36A Camouflage + G36A s maskovacím potiskem + G36A Tarn + + + Blueprint to create a G36A_CAMO. Required - 1 G36A, 1 Attachment_CAMO. - ToolBox + Инструкция по перекраске G36A. Нужно: G36A, камуфляж для оружия и ящик с инструментами. + Plano para crear G36A Camuflada. Requerido: 1 G36A, 1 Camuflaje y Caja de Herramientas + Plan de fabrication d'un G36A Camouflage. Requis : 1 G36A, 1 Fixation Camouflage + Boîte à outils + Návod pro vyrobení G36A s maskovacím potiskem. Potřeba: 1x G36A, 1x maskovací potisk a sada nástrojů + Blaupause für ein G36A Tarn. Gebraucht werden: 1x G36A, 1x Tarnmaterial, Werkzeugkasten. + + + G36K_CAMO + Камуфлированный G36K + G36K Camuflado + G36K Camouflage + G36K s maskovacím potiskem + G36K Tarn + + + Blueprint to create a G36K_CAMO. Required - 1 G36K, 1 Attachment_CAMO. - ToolBox + Инструкция по перекраске G36K. Нужно: G36K, камуфляж для оружия и ящик с инструментами. + Plano para crear G36K Camuflada. Requerido: 1 G36K, 1 Camuflaje y Caja de Herramientas + Plan de fabrication d'un G36K Camouflage. Requis : 1 G36K, 1 Fixation Camouflage + Boîte à outils + Návod pro vyrobení G36K s maskovacím potiskem. Potřeba: 1x G36K, 1x maskovací potisk a sada nástrojů + Blaupause für ein G36K Tarn. Gebraucht werden: 1x G36K, 1x Tarnmaterial, Werkzeugkasten. + + + + Herbal Drink + bebida Herbal + Травяной напиток + Herbal Drink + boisson à base de plantes + Kräutertrunk + + + Blueprint to create a Herbal Drink. Required - 1 Water bottle boiled and one herb box. + Инструкция по приготовлению травяного напитка . Требуется - 1 бутылка воды кипяченой и коробка трав. + Blueprint para crear una bebida a base de plantas . Requerido - 1 Botella de agua hervida y una caja de hierbas. + Blueprint pour créer une boisson à base de plantes . Required - 1 bouteille d'eau bouillie et une boîte d'herbe . + Blueprint vytvořit Herbal drink. Povinné - 1 láhev vody vařené a jedna bylina box . + Rezept für einen Kräutertrunk. Gebraucht werden: 1x Flasche gekochtes Wasser, 1x Kräuter-Box. + + + Baseball Bat Barbed + Stacheldrahtkeule + Бита с колючкой + Bate de Béisbol con Púas + Batte de baseball barbelée + Baseballová pálka s drátem + + + Blueprint to create a baseball bat with Barbed Wire. Required - 1 Pack of Nails, 1 Wire Fence, 1 Baseballbat Tools - ToolBox + Blaupause für eine Stacheldrahtkeule. Gebraucht werden: 1x Baseballschläger, 1x Nägel, 1x Stacheldraht, Werkzeugkasten. + Инструкция по сборке биты с колючкой. Нужно: коробка гвоздей, колючка, бита и ящик с нструментами. + Plano para crear una Bate de Béisbol con Alambre de Púas. Requerido: 1 caja de clavos, 1 alambre de púas, 1 bate de béisbol y Caja de Herramientas + Plan de fabrication d'une Batte de baseball barbelée. Requis : 1 boîtes de clous, 1 Barbelés, 1 batte de baseball + Boîte à outils + Návod pro vyrobení baseballové pálky s ostnatým drátem. Potřeba: 1x krabička s hřebíky, 1x ostnatý drát, 1x baseballová pálka a sada nástrojů + + + Nailed Baseball Bat + Nagelkeule + Бита с гвоздями + Bate de Béisbol con Clavos + Batte de baseball cloutée + Baseballová pálka s hřebíky + + + Blueprint to create a baseball bat with nails. Required - 2 Packs of Nails, 1 Baseballbat Tools. - ToolBox + Blaupause für eine Nagelkeule. Gebraucht werden: 1x Baseballschläger, 2x Nägel, Werkzeugkasten. + Инструкция по сборке биты с гвоздями. Нужно: пара коробок с гвоздями, бита и ящик с инструментами. + Plano para crear Bate de Béisbol con Clavos. Requerido: 2 cajas de clavos, 1 bate de béisbol y Caja de Herramientas + Plan de fabrication d'une Batte de baseball cloutée. Requis : 2 boîtes de clous, 1 batte de baseball + Boîte à outils + Návod pro vyrobení baseballové pálky s hřebíky. Potřeba: 2x krabička s hřebíky, 1x baseballová pálka a sada nástrojů. + + + PipeBomb + Самодельная бомба + Bomba Casera + Bombe télécommandée + Nálož + Rohrbombe + + + Blueprint to create a PipeBomb. Required - 1 1inch Metal Pipe, 1 2inch Metal Pipe, 1 metal sheet, 1 fuse, 1 pipecap. - ToolBox + Инструкция по сборке самодельной бомбы. Нужно: дюймовая труба, двухдюймовая труба, лист металла, фитиль, заглушка и ящик с инструментами. + Plano para crear una Bomba Casera. Requerido: 1 tubo metálico de 1", 1 tubo metálico de 2", 1 lámina metálica, 1 mecha, 1 tapón y Caja de Herramientas + Návod pro vyrobení nálože. Potřeba: 1x jednopalcová kovová trubka, 1x dvoupalcová trubka, 1x plech, 1x knot, 1x zátka a sada nástrojů + Plan de fabrication d'une bombe télécommandée. Requis : 1 tuyau métallique de 2,5cm, 1 tuyau métallique de 5cm, 1 plaque de métal, 1 mèche, 1 bouchon + Boîte à outils + Blaupause für eine Rohrbombe. Gebraucht werden: 1x Metallrohr 2.5cm, 1x Metallrohr 5cm, 1x Metallplatte, 1x Lunte, 1x Rohrkappe, Werkzeugkasten. + + + PSO Scope + Прицел ПСО + Mira PSO + Lunette pour PSO + PSO zaměřovač + PSO-Zielfernrohr + + + Blueprint to create an PSO Scope. Required - 2 2inch Metal Pipe, 1 Binocular_Vector, 1 Hose Clamp. Tools - ToolBox + Инструкция по сборке прицела ПСО. Нужно: пара духдюймовых труб, дальномер, кольцевой зажим и ящик с инструментами. + Plano para crear una Mira PSO. Requerido: 2 tuberias de metal de 2", 1 prismático vectorial, 1 abrazadera metálica y Caja de Herramientas + Plan de fabrication d'une lunette pour PSO. Requis : 2 tuyaux de 5cm, 1 Jumelle, 1 collier de fixation + Boîte à outils + Návod pro vyrobení zaměřovače PSO. Potřeba: 2x dvouplacová kovová trubka, 1x dalekohled, 1x objímka a sada nástrojů. + Blaupause für ein PSO-Zielfernrohr. Gebraucht werden: 2x Metallrohr 5cm, 1x Fernglaslinsen, 1x Schlauchklemme, Werkzeugkasten. + + + ACOG Scope + Прицел ACOG + Mira ACG + Lunette pour ACG + ACOG zaměřovač + ACOG-Zielfernrohr + + + Blueprint to create an ACOG Scope. Required - 2 2inch Metal Pipe, 2 Metal Sheet, 1 Hose Clamp. Tools - ToolBox + Инструкция по сборке прицела ACOG. Нужно: пара духдюймовых труб, пара листов металла, кольцевой зажим и ящик с инструментами. + Plano para crear una Mira ACG. Requerido: 2 tuberias de metal de 2", 2 láminas de metal, 1 abrazadera metálica y Caja de Herramientas + Plan de fabrication d'une lunette pour ACG. Requis : 2 tuyaux de 5cm, 2 plaques de métal, 1 collier de fixation + Boîte à outils + Návod pro vyrobení zaměřovače ACOG. Potřeba: 2x dvoupalcová kovová trubka, 2x plech, 1x objímka a sada nástrojů + Blaupause für ein ACOG-Zielfernrohr. Gebraucht werden: 2x Metallrohr 5cm, 2x Metallplatte, 1x Schlauchklemme, Werkzeugkasten. + + + Aimpoint Optic + Прицел AIM + Mira AIM + Lunette laser + CCO zaměřovač + CCO Rotpunktvisier + + + Blueprint to create an Aimpoint Red-Dot optic. Required - 1 1inch Metal Pipe, 1 scrap electronics, 1 D type battery, 1 Cable Tie. Tools - ToolBox + Инструкция по сборке прицела AIM. Нужно: дюймовая труба, радиодетали, батарейка типа D, стяжка и ящик с инструментами. + Plano para crear una Mira AIM. Requerido: 2 tuberias de metal de 2", 1 prismático vectorial, 1 abrazadera plástica y Caja de Herramientas + Plan de fabrication d'une lunette laser. Requis : 1 tuyau de 2.5cm, 1 pièces électroniques, 1 pile de type D, 1 serre-câble + Boîte à outils + Návod pro vyrobení CCO zaměřovače. Potřeba: 1x jednopalcová kovová trubka, 1x zbytek elektroniky, 1x D baterie, 1x objímka a sada nástrojů + Blaupause für ein AIM CCO-Rotpunktvisier. Gebraucht werden: 1x Metallrohr 2.5cm, 1x Elektronikschrott, 1x Batterie D, 1x Kabelbinder, Werkzeugkasten. + + + CAMO Pattern + Камуфляж для оружия + Patrón de Camuflaje + Motif camouflage + Maskovací potisk + Tarnmaterial + + + Blueprint to create an CAMO Pattern. Required - 1 Rag, 1 Paint Pot, 1 Cable Tie. Tools - ToolBox + Инструкция по камуфлированию оружия. Нужно: тряпка, тюбик краски, стяжка и ящик с инструментами. + Plano para crear un Patrón de Camuflaje. Requerido: 2 trapos, 1 lata de pintura, 1 abrazadera plástica y Caja de Herramientas + Plan de fabrication d'un motif camouflage. Requis : 1 Tissu, 1 pot de peinture, 1 serre-câble + Boîte à outils + Návod pro vyrobení maskovacího potisku. Potřeba: 1x hadr, 1x barva, 1x provázek a sada nástrojů + Blaupause für Tarnmaterial. Gebraucht werden: 1x Lumpen, 1x Farbe, 1x Kabelbinder, Werkzeugkasten. + + + KOBRA Scope + Прицел "Кобра" + Mira KOBRA + Lunette pour KOBRA + KOBRA zaměřovač + KOBRA-Zielfernrohr + + + Blueprint to create an KOBRA Scope. Required - 1 Metal Sheet, 1 Paint Pot, 1 Cable Tie. Tools - ToolBox + Инструкция по сборке прицела "Кобра". Нужно: лист металла, тюбик краски, стяжка и ящик с инструментами. + Plano para crear una Mira KOBRA. Requerido: 1 lámina de metal, 1 lata de pintura, 1 abrazadera plástica y Caja de Herramientas + Plan de fabrication d'une lunette pour KOBRA. Requis : 1 Plaque de métal, 1 pot de peinture, 1 serre-câble + Boîte à outils + Návod pro vyrobení zaměřovače KOBRA. Potřeba: 1x plech, 1x barva, 1x drátky a sada nástrojů + Blaupause für ein KOBRA-Zielfernrohr. Gebraucht werden: 1x Metallplatte, 1x Farbe, 1x Kabelbinder, Werkzeugkasten. + + + Grenade Launcher Attachment + Подствольный гранатомет + Lanzador de Granadas + Fixation lance-grenade + Granátomet + Unterlaufgranatwerfer + + + Blueprint to create a 40mm Grenade Launcher. Required - 2 Metal Sheet, 1 2 inch metal pipe, 1 Hose Clamp. Tools - ToolBox + Инструкция по сборке подствольного гранатомета. Нужно: пара листов металла, двухдюймовая труба, кольцевой зажим и ящик с инструментами. + Plano para crear una Lanzador de Granadas. Requerido: 2 láminas de metal, 1 tubería de metal de 2", 1 abrazadera de manguera y Caja de Herramientas + Plan de fabrication d'une fixation lance-grenade. Requis : 2 Plaques de métal, 1 Tuyau de 5cm, 1 collier de serrage + Boîte à outils + Návod pro vyrobení podvěsného granátometu. Potřeba: 2x plech, 1x dvoupalcová kovová trubka, 1x objímka a sada nástrojů + Blaupause für einen 40mm-Unterlaufgranatwerfer zur Montage an Sturmgewehren. Gebraucht werden: 2x Metallplatte, 1x Metallrohr 5cm, 1x Schlauchklemme, Werkzeugkasten. + + + Wooden Pallet + Holzpalette + Деревянная паллета + Palé de Madera + Pallette + Dřevěná paleta + + + A wooden pallet + Eine Palette aus Holz. + Деревянный поддон. + Un palé de madera + Une palette en bois + Dřevěná paleta dle standardu EUR + + + String + Schnur + Нитки + Hilo + fil + Provázek + + + A bit of string + Ein Stück Schnur. Vielseitig verwendbar. + Прочная нить. + Un poco de hilo + Du fil + Kratší provázek + + + ACOG Attachment for M16 + ACOG M16(МОД) + ACG (Accesorio) + ACG (Fixation) + Příslušenství - ACOG pro M16 + ACOG-Zielfernrohr + + + ACOG attachment that can be attached to M16A4. + ACOG - стандартный оптический прицел для стрельбы на среднюю дальность. + Mira ACG (Accesorio) + ACG (Fixation) + Advanced Combat Optics Gunsight, používá se pro vylepšení M16A4. + Advanced Combat Optics Gunsight, ein Zielfernrohr amerikanischer Bauart. + + + ACOG Attachment for Sa-58 + ACOG Sa-58(МОД) + ACG (Accesorio) + ACG (Fixation) + Příslušenství - ACOG pro Sa-58 + ACOG-Zielfernrohr + + + ACOG attachment that can be attached to Sa-58. + ACOG - стандартный оптический прицел для стрельбы на среднюю дальность. + Mira ACG (Accesorio) + ACG (Fixation) + Advanced Combat Optics Gunsight, používá se pro vylepšení Sa-58. + Advanced Combat Optics Gunsight, ein Zielfernrohr amerikanischer Bauart. + + + Suppressor Attachment + Глушитель (МОД) + Silenciador (Accesorio) + Silencieux (Fixation) + Příslušenství - Tlumič + Schalldämpfer + + + Suppressor Attachment + Приспособление для бесшумной стрельбы. + Silenciador (Accesorio) + Silencieux (Fixation) + Tlumič pro střelné zbraně, používá se pro jejich vylepšení. + Ein Schalldämpfer für Schusswaffen. + + + PSO Attachment + ПСО (МОД) + PSO (Accesorio) + PSO (Fixation) + Příslušenství - PSO + PSO-Zielfernrohr + + + PSO ATTACHMENT + ПСО-1 (Прицел снайперский оптический) — один из основных прицелов советского и российского снайперского вооружения. + Mira PSO (Accesorio) + PSO (Fixation) + Ruský zaměřovač PSO-1, používá se pro vylepšení zbraní. + Ein russisches Zielfernrohr vom Typ PSO-1. + + + KOBRA Attachment + Кобра (МОД) + KOBRA (Accesorio) + KOBRA (Fixation) + Příslušenství - KOBRA + KOBRA Rotpunktvisier + + + Can be mounted on the AK 74. + Электронно-коллиматорный прицел «Кобра». + Mira KOBRA (Accesorio) + KOBRA (Fixation) + Ruský zaměřovač KOBRA, používá se pro vylepšení AK-74. + Russisches Rotpunktvisier vom Typ KOBRA. + + + GL Attachment + Подствольник (МОД) + GL (Accesorio) + GL (Fixation) + Příslušenství - granátomet + GL-Visier + + + A grenade launcher to upgrade your weapons. + Подствольный гранатомёт — гранатомёт, выполненный в виде дополнительного узла, устанавливаемого на ручное оружие, обычно — на автомат. + Lanzador de Granadas (Accesorio) + GL (Fixation) + Podvěsný granátomet, používá se pro vylepšení zbraní. + Russiches Gruenpunktvisier. + + + Camo Attachment for M4 + Камуфляж (МОД) + Camuflaje (Accesorio) + Camouflage (Fixation) + Příslušenství - kamufláž pro M4 + Tarnmaterial + + + Camo paint for M4A1 with AIM. + Камуфляж для M4A1 с ССО. + Camuflaje para armas (Accesorio) + Camouflage (Fixation) + Používá se pro vylepšení M4A1 s CCO. + Material zur Tarnung einer M4A1 mit AIM. + + + AIM Attachment for M4 + AIM M4(МОД) + AIM (Accesorio) + AIM (Fixation) + Příslušenství - CCO pro M4 + CCO Rotpunktvisier + + + AIM attachment that can be attached to M4A1. + Прицел AIM для M4. + Mira AIM (Accesorio) + AIM (Fixation) + Kolimátor Close Combat Optics, používá se pro vylepšení M4A1. + Close Combat Optics (CCO), Rotpunktvisier amerikanischer Bauart für die M4. + + + AIM Attachment for Sa-58 + AIM Sa-58(МОД) + AIM (Accesorio) + AIM (Fixation) + Příslušenství - CCO pro Sa-58 + CCO Rotpunktvisier + + + AIM attachment that can be attached to Sa-58. + Прицел AIM для Sa-58. + Mira AIM (Accesorio) + AIM (Fixation) + Kolimátor Close Combat Optics, používá se pro vylepšení Sa-58. + Close Combat Optics, Rotpunktvisier amerikanischer Bauart für die Sa-58. + + + Ammo Belt + Патронташ + Příslušenství - nábojový pás + Munitionsgürtel + + + Ammo Belt Attachment. + Патронташ на приклад. + Nábojový pás, používá se pro vylepšení zbraní. + Munitionsgürtel für automatisches Feuer. + + + CCO RedDot Attachment + CCO(МОД) + Příslušenství - CCO + CCO Rotpunktvisier + + + CCO RedDot Attachment + Прицел CCO + Kolimátor Close Combat Optics, používá se pro vylepšení zbraní. + Close Combat Optics, Rotpunktvisier amerikanischer Bauart. + + + Crossbow CCO Attachment + CCO Арбалет(МОД) + Příslušenství - CCO pro kuši + Armbrust CCO Rotpunktvisier + + + Fits a Compound Crossbow. + CCO прицел для арбалета. + Kolimátor Close Combat Optics, používá se pro vylepšení kuše. + CCO Rotpunktvisier für eine Armbrust. + + + Flashlight Attachment + Фонарик(МОД) + Příslušenství - baterka + Taschenlampen-Erweiterung + + + FlashLight Attachment. + Фонарик на оружие. + Baterka, používá se pro vylepšení zbraní. + Taschenlampen-Erweiterung für Schusswaffen. + + + Scoped Sight Attachment + Прицел (МОД) + Příslušenství - puškohled + Zielfernrohr-Erweiterung + + + Scoped Sight Attachment. + Прицел для винтовки. + Puškohled, používá se pro vylepšení zbraní. + Zielfernrohr-Erweiterung für Schusswaffen. + + + Silencer Attachment for Makarov + Глушитель Макаров(МОД) + Příslušenství - tlumič pro Makarov + Makarov Schalldämpfer + + + A silencer that can be attached to Makarov. + Прибор бесшумной стрельбы для пистолета Макарова. + Tlumič, používá se pro vylepšení pistole Makarov. + Ein Schalldämpfer, der an eine Makarov angebracht werden kann. + + + Silencer Attachment for M9 + Глушитель М9(МОД) + Příslušenství - tlumič pro M9 + M9 Schalldämpfer + + + A silencer that can be attached to M9. + Прибор бесшумной стрельбы для М9. + Tlumič, používá se pro vylepšení pistole M9. + Ein Schalldämpfer, der an eine M9 angebracht werden kann. + + + Silencer Attachment for M4A1 + Глушитель M4А1(МОД) + Příslušenství - tlumič pro M4A1 + M4A1 Schalldämpfer + + + A silencer that can be attached to an M4A1 that already has AIM and camo. + Прибор бесшумной стрельбы для M4A1. + Tlumič, používá se pro vylepšení M4A1, jež již má CCO a kamufláž. + Ein Schalldämpfer, der an eine M4A1 angebracht werden kann. + + + Silencer Attachment for Bizon + Глушитель Бизон(МОД) + Příslušenství - tlumič pro Bizon + Bizon Schalldämpfer + + + A silencer that can be attached to Bizon. + Прибор бесшумной стрельбы для Бизона. + Tlumič, používá se pro vylepšení pušky Bizon. + Ein Schalldämpfer, der an eine Bizon angebracht werden kann. + + + Silencer Attachment for SCAR + Глушитель SCAR(МОД) + Příslušenství - tlumič pro SCAR + SCAR Schalldämpfer + + + A silencer that can be attached to SCAR CQC. + Прибор бесшумной стрельбы для SCAR CQC. + Tlumič, používá se pro vylepšení SCAR CQC. + Ein Schalldämpfer, der an eine SCAR CQC angebracht werden kann. + + + Silencer Attachment for MP5 + Глушитель MP5(МОД) + Příslušenství - tlumič pro MP5 + MP5 Schalldämpfer + + + A silencer that can be attached to MP5A5. + Прибор бесшумной стрельбы для MP5A5. + Tlumič, používá se pro vylepšení samopalu MP5A5. + Ein Schalldämpfer, der an eine MP5A5 angebracht werden kann. + + + Scope Attachment for M14 + Прицел M14(МОД) + Příslušenství - dalekohled pro M14 + M14 Zielfernrohr + + + A sniper scope that can be attached to M14 AIM. + Прицел, который можно установить на M14. + Puškohled, používá se pro vylepšení pušky M14 AIM. + Ein Scharfschützen-Zielfernrohr für die M14 AIM. + + + Create Stash + Lagergrube ausheben + Соорудить схрон + Crear Escondite + Créer une planque + Postavit skrýš + + + Shovel + Schaufel + Лопата + Pala + Pelle + Lopata + + + A shovel is a tool for digging, lifting, and moving bulk materials. + Eine Schaufel. Man kann damit Löcher graben. + Лопата — ручной инструмент для работы (копание, расчистка, перенос) с грунтом. + Una pala es una herramienta usada para cavar. + Oui une pelle c'est fait pour creuser. + Lopata se používá hlavně pro kopání děr. + + + While creating the fire you realise you only have 5 matches left. + После розжига огня осталось всего 5 спичек. + Si bien la creación del fuego te das cuenta de que sólo tiene 5 partidos por jugarse. + Lors de la création du feu, vous réalisez que vous avez seulement 5 allumettes. + Při vytváření oheň si uvědomíte, že máte jen 5 zápasech života. + Während du die Feuerstelle anlegst, bemerkst du, dass du nur noch fünf Streichhölzer übrig hast. + + + While gutting you realise the knife is getting dull. + При разделке ваш нож затупился. + Si bien destripar te das cuenta de que el cuchillo está convirtiendo en roma. + Lors du dépecage vous réalisez que le couteau devient émoussé. + Během kuchání si všimnete, že se nůž ztupil. + Beim Ausnehmen bemerkst du, wie stumpf die Messerklinge mittlerweile ist. + + + I seem to be missing a transfusion kit. + Dazu fehlt dir das nötige Transfusionsbesteck. + Похоже требуется набор для переливания. + Me parece que falta un kit de transfusión. + Il me semble qu'il manque un kit de transfusion. + Zdá se, že chybí transfúzní souprava. + + + 5 Matches Left. Box of safety matches for starting a fire under controlled conditions. + Коробок с пятью спичками. + 5 Partidos de Izquierda. Caja de seguridad de juegos compatibles para iniciar un incendio en condiciones controladas. + 5 allumettes restantes. Boîte d'allumettes de sûreté pour allumer un feu dans des conditions contrôlées. + Zbývá 5 zápalek. Udržujte z dosahu dětí. + Eine Schachtel mit noch fünf Sicherheitszündhölzern. Von Kindern fernhalten. + + + 4 Matches Left. Box of safety matches for starting a fire under controlled conditions. + Коробок с четырьмя спичками. + 4 Partidos de Izquierda. Caja de seguridad de juegos compatibles para iniciar un incendio en condiciones controladas. + 4 allumettes restantes. Boîte d'allumettes de sûreté pour allumer un feu dans des conditions contrôlées. + Zbývají 4 zápalky. Udržujte z dosahu dětí. + Eine Schachtel mit noch vier Sicherheitszündhölzern. Von Kindern fernhalten. + + + 3 Matches Left. Box of safety matches for starting a fire under controlled conditions. + Коробок с тремя спичками. + 3 Partidos de Izquierda. Caja de seguridad de juegos compatibles para iniciar un incendio en condiciones controladas. + 3 allumettes restantes. Boîte d'allumettes de sûreté pour allumer un feu dans des conditions contrôlées. + Zbývají 3 zápalky. Udržujte z dosahu dětí. + Eine Schachtel mit noch drei Sicherheitszündhölzern. Von Kindern fernhalten. + + + 2 Matches Left. Box of safety matches for starting a fire under controlled conditions. + Коробок с парой спичек. + 2 Partidos de Izquierda. Caja de seguridad de juegos compatibles para iniciar un incendio en condiciones controladas. + 2 allumettes restantes. Boîte d'allumettes de sûreté pour allumer un feu dans des conditions contrôlées. + Zbývají 2 zápalky. Udržujte z dosahu dětí. + Eine Schachtel mit noch zwei Sicherheitszündhölzern. Von Kindern fernhalten. + + + 1 Match Left. Box of safety matches for starting a fire under controlled conditions. + Одна спичка в коробке. + 1 Partidos de Izquierda. Caja de seguridad de juegos compatibles para iniciar un incendio en condiciones controladas. + 1 allumette restante. Boîte d'allumettes de sûreté pour allumer un feu dans des conditions contrôlées. + Zbývá 1 zápalka. Udržujte z dosahu dětí. + Eine Schachtel mit noch einem Sicherheitszündholz. Von Kindern fernhalten. + + + Empty Box of Matches + Leere Schachtel Streichhölzer + Пустой коробок спичек + Prázdná krabička zápalek + Caja vacía de Resultados + Boîte d'allumettes vide + + + Empty Box of safety matches. + Eine leere Schachtel Streichhölzer. + Абсолютно пустой коробок спичек. Выбрасывайте! + Smutná krabička bez zápalek. Bude vám zima. + Caja vacía de Resultados + Boîte d'allumettes vide + + + Your knife appears to be too blunt. (Maybe 5 uses left). + Похоже, нож тупится. Осталось 5 использований. + Tento nůž je tupý. Půjde ho použít ještě asi tak pětkrát. + Dein Messer scheint stumpf zu werden. (vielleicht noch 5 Anwendungen möglich) + + + Your knife appears to be too blunt. (Maybe 4 uses Left). + Похоже, нож тупится. Осталось 4 использованийя. + Tento nůž je tupý. Půjde ho použít ještě asi tak čtyřikrát. + Dein Messer scheint stumpf zu werden. (vielleicht noch 4 Anwendungen möglich) + + + Your knife appears to be too blunt. (Maybe 3 uses Left). + Похоже, нож тупится. Осталось 3 использования. + Tento nůž je tupý. Půjde ho použít ještě asi tak třikrát. + Dein Messer scheint stumpf zu werden. (vielleicht noch 3 Anwendungen möglich) + + + Your knife appears to be too blunt. (Maybe 2 uses Left). + Похоже, нож тупится. Осталось пара использований. + Tento nůž je tupý. Půjde ho použít ještě asi tak dvakrát. + Dein Messer ist fast stumpf. (vielleicht noch 2 Anwendungen möglich) + + + Your Knife appears to be too blunt. (Maybe 1 uses Left). + Похоже, нож тупится. Можно воспользоваться еще разок. + Tento nůž je tupý. Půjde ho použít ještě asi tak jednou. + Dein Messer ist so gut wie stumpf. (vielleicht noch 1 Anwendungen möglich) + + + Box of Wet Matches + Box of Wet Matches + Feuchte Streichholzschachtel + Коробка промокших спичек + Caja de Fósforos Mojada + Doosje lucifers + Boîte d'Allumettes mouillées + Krabička mokrých zápalek + + + Box of wet matches. + Box of wet matches. + Feuchte Streichholzschachtel. + Коробка промокших спичек. + Caja de fósforos mojada. + Nat doosje lucifers. + Boîte d'Allumettes mouillées. + Krabička plná mokrých zápalek. + + + Blunt Hatchet + Blunt Hatchet + Stumpfe Axt + Затупившийся топор + Hacha Desafilada + Botte bijl + Hache émoussée + Tupá sekera + + + Your Hatchet appears to be too blunt to be used. + Your Hatchet appears to be too blunt to be used. + Ihre Axt scheint zu stumpf zu sein, um sie verwenden zu können. + Ваш топор слишком туп, чтобы его использовать. + Tu hacha parece estar muy desafilada para ser usada. + Je bijl is te bot om nog te kunnen gebruiken. + Votre Hache semble être trop émoussée pour l'utiliser + Vypadá to, že tvá sekera je příliž tupá na to, aby se dala použít. + + + Blunt Knife + Blunt Knife + Stumpfes Messer + Затупившийся нож + Cuchillo Desafilado + Bot mes + Couteau émoussé + Tupý nůž + + + Your Knife appears to be too blunt. + Your Knife appears to be too blunt. + Ihr Messer scheint zu stumpf zu sein. + Ваш нож слишком туп, чтобы его использовать. + Tu cuchillo parece estar muy desafilado. + Je mes is niet meer scherp genoeg. + Votre couteau semble trop émoussé + Vypadá to, že tvůj nůž je příliš tupý. + +>>>>>>> upstream/master Raw Meat Raw Meat @@ -589,6 +3253,423 @@ Bifteck Hovězí maso +<<<<<<< HEAD +======= + + Beefsteak to be used for sustainment. + Beefsteak to be used for sustainment. + Rindersteak, für den Verzehr geeignet. + Бифштекс, готовый к употреблению. + Churrasco que se utilizará para sobrevivir. + Rundersteak om jezelf in leven te houden. + Le Bifteck peut être consommé. + Biftek může být snězen, abyste přežili. + + + Water Bottle (Boiled) + Water Bottle (Boiled) + Wasserflasche (Abgekocht) + Фляжка воды (Кипячёной) + Cantimplora con Agua Hervida + Water Fles (Gekookt) + Bouteille d'eau (Bouillie) + Láhev vody (převařená) + + + A bottle of boiled water that has been filled and can be consumed. + A bottle of boiled water that has been filled and can be consumed. + Eine Flasche abgekochtes Wasser, abgefüllt und für den Verzehr geeignet. + Фляжка кипячёной воды. Пригодна для питья. + Una cantimplora llena con agua hervida y que puede consumirse. + Een fles met gekookt water erin dat kan worden gedronken. + Une bouteille a été remplie d'eau bouillie qui peut être consommée. + Plná láhev převařené vody, která může být vypita. + + + Water Bottle (Broken) + Wasserflasche (undicht) + Бутылка (испорчена) + Láhev na vodu (děravá) + + + Broken Water Bottle, Can no longer be used for fluids. + Прохудившаяся бутылка. Не может больше содержать жидкости. + Děravá láhev na vodu. Nelze použít, dokud nebude spravena. + Eine undichte Wasserflasche, die repariert werden muss. + + + Wooden Arrow + Деревянная стрела + Flecha de Madera + Flèche en bois + Holzpfeil + Dřevěná šipka + + + Arrow made out of wood, used with the Crossbow. + Стрела, сделанная из дерева. Используется арбалетом. + Flecha hecha de madera para usarse en la Ballesta. + Une Flèche faite de bois, à utiliser avec l'arbalète + Ein aus Holz hergestellter Pfeil. Kann mit einer Armbrust verschossen werden. + Šipka vyrobená ze dřeva, kterou lze vystřelit z kuše. + + + Quiver + Колчан + Carcaj + Carquois + Köcher + Toulec + + + Small Quiver used with the Crossbow, Max arrows 12. + Небольшой колчан для стрел арбалета. Может содержать до 12 стрел. + Carcaj Pequeño usado con la Ballesta. Máximo: 12 flechas. + Un petit Carquois à utiliser avec l'arbalète. Max 12 flèches. + Ein kleiner Köcher, der bis zu 12 Pfeile für die Armbrust aufnehmen kann. + Toulec, do kterého se vejde až dvanáct šipek do kuše. + + + Soda + Soda + Soda + Газировка + Gaseosa + Frisdrank + Soda + Soda + + + A clean, unopened can of Mountain Green. The long distance running simulator enthusiast's soda of choice. + A clean, unopened can of Mountain Green. The long distance running simulator enthusiast's soda of choice. + Eine saubere, ungeöffnete Dose Mountain Green. Die erste Wahl von Marathonläufern. + Чистая, закрытая банка "Mountain Green". Выбор марафонцев. + Una limpia y cerrada lata de Mountain Green. Gaseosa elejida por el simulador entusiasta de correr grandes distancias. + Een fris, ongeopend blikje Mountain Green. De favoriete keuze van elke survivor. + Une canette intacte de "Mountain Green". Le soda préféré des amateurs de simulateur de course longue distance. + Čistá a ještě neotevřená plechovka Mountain Green. Dobrá volba na dlouhou cestu. + + + Soda + Soda + Limonade + Газировка + Gaseosa + Frisdrank + Soda + Soda + + + A clean, unopened can of R4Z0R soda. They stopped selling these years ago! + A clean, unopened can of R4Z0R soda. They stopped selling these years ago! + Eine saubere, ungeöffnete Dose R4Z0R Limonade. Der Verkauf wurde vor Jahren gestoppt! + Чистая, закрытая банка "R4Z0R". Уже давно перестали продаваться! + Una limpia y cerrada lata de gaseosa R4Z0R. Dejaron de venderlas hace años. + Een fris, ongeopend blikje R4Z0R frisdrank. Wordt al jaren niet meer verkocht! + Une canette intacte de soda "R4Z0R". Ils ont arrêté de les vendre il y a des années !. + Čistá a ještě neotevřená plechovka sodovky R4Z0R. Před mnoho lety ji přestali prodávat! + + + Soda (Iced Tea) + Soda (Iced Tea) + Eistee + Газировка (Холодный чай) + Gaseosa (Té Helado) + Frisdrank (ijsthee) + Soda (Iced Tea) + Soda (Ledový Čaj) + + + A clean, unopened can of Long's island iced tea. + A clean, unopened can of Long's island iced tea. + Eine saubere, ungeöffnete Dose Long's Island Eistee. + Чистая, закрытая банка холодного чая. + Una limpia y cerrada lata de té helado Long's island. + Een fris, ongeopend blikje ijsthee. + Une canette intacte d'iced tea de Long's Island. + Čistá a ještě neotevřená plechovka ledového čaje Long's Island. + + + Soda (Grape) + Soda (Grape) + Traubenlimonade + Газировка (Грейпфрут) + Gaseosa (Grape) + Frisdrank (Druivensap) + Soda (Grape) + Soda (Grep) + + + A clean, unopened can of Smasht grape soda. + A clean, unopened can of Smasht grape soda. + Eine saubere, ungeöffnete Dose Smasht Traubenlimonade. + Чистая, закрытая банка грейпфрутового "Smasht". + Una limpia y cerrada lata de gaseosa de uva Smasht. + Een fris, ongeopend blikje Druivensap. + Une canette intacte de soda au raisin "Smasht". + Čistá a ještě neotevřená plechovka grepové sody Smasht. + + + Soda (Cola) + Soda (Cola) + Soda (Cola) + Газировка (Кола) + Gaseosa (Cola) + Frisdrank (Cola) + Soda (Cola) + Soda (Cola) + + + A clean, unopened can of Dr. Wasteland soda. + A clean, unopened can of Dr. Wasteland soda. + Eine saubere, ungeöffnete Dose Dr. Wasteland Cola. + Чистая, закрытая банка "Dr. Wasteland". + Una limpia y cerrada lata de gaseosa Dr. Wasteland. + Een fris, ongeopend blikje Dr. Wasteland Cola. + Une canette intacte de soda "Dr. Wasteland". + Čistá a ještě neotevřená plechovka sodovky Dr. Wasteland. + + + Soda (Orange) + Soda (Orange) + Orangenlimonade + Газировка (Апельсин) + Gaseosa (Orange) + Frisdrank (Sinas) + Soda (Orange) + Soda (Pomeranč) + + + A clean, unopened can of Franka orange soda. + A clean, unopened can of Franka orange soda. + Eine saubere, ungeöffnete Dose Franka Orangenlimonade. + Чистая, закрытая банка апельсиновой "Franka". + Una limpia y cerrada lata de gaseosa de naranja Franka. + Een fris, ongeopend blikje sinas. + Une canette intacte de soda à l'orange "Franka". + Čistá a ještě neotevřená plechovka sodovky Franka orange. + + + Soda (Lemonade) + Soda (Lemonade) + Süßer Sprudel + Газировка (Лимонад) + Gaseosa (Limonada) + Frisdrank (Limonade) + Soda (Limonade) + Soda (Limonáda) + + + A clean, unopened can of Mikhail Made Lemonade. Made by Mikhail. + A clean, unopened can of Mikhail Made Lemonade. Made by Mikhail. + Eine saubere, ungeöffnete Dose Mikhail Made Sprudel. Produziert von Mikhail. + Чистая, закрытая банка лимонада. Производства "Mikhail". + Una limpia y cerrada lata de limonada Mikhail. + Een fris, ongeopend blikje limonade. Gemaakt door Mikhail. + Une canette intacte de limonade à la Mikhail. Fabriqué par Mikhail. + Čistá a ještě neotevřená plechovka Mikhail Made limonády. Vytvořeno Mikhailem. + + + Soda (Cola) + Soda (Cola) + Soda (Cola) + Газировка (Кола) + Fernet con Coca + Frisdrank (Cola) + Soda (Cola) + Soda (Cola) + + + A clean, unopened can of Lirikola. An o7 brand. + A clean, unopened can of Lirikola. An o7 brand. + Eine saubere, ungeöffnete Dose Lirikola. Eingetragene Marke von o7. + Чистая, закрытая банка "Lirikola". Бренд "o7". + Una limpia y cerrada botella de Fernet "Lirikola" y CocaCola. + Een fris, ongeopend blikje Lirikola (o7 uitgave). + Une canette intacte de "Lirikola". 7 ans d'âge. + Čistá a ještě neotevřená plechovka Lirikoly. o7 série. + + + Soda (Root Beer) + Soda (Root Beer) + Wurzelbier + Пиво (Root Beer) + Cerveza de Raíz + Bier (Root bier) + Bière (Root Beer) + Pivo (Kořeněné) + + + A clean, unopened can of LVG root beer. + A clean, unopened can of LVG root beer. + Eine saubere, ungeöffnete Dose LVG Wurzelbier. + Чистая, закрытая банка пива "LVG root". + Una limpia y cerrada lata de cerveza de raíz LVG. + Een fris, ongeopend blikje root bier. + Une canette intacte de bière "LVG root". + Čistá a ještě neotevřená plechovka kořeněného piva LVG. + + + Soda + Soda + Soda + Газировка + Gaseosa + Frisdrank + Soda + Soda + + + A clean, unopened can of mZLY yZLY soda. + A clean, unopened can of mZLY yZLY soda. + Eine saubere, ungeöffnete Dose mZLY yZLY Soda. + Чистая, закрытая банка "mZLY yZLY". + Una limpia y cerrada lata de gaseosa mZLY yZLY. + Een fris, ongeopend blikje mZLY yZLY frisdrank. + Une canette intacte de soda "mZLY yZLY". + Čistá a ještě neotevřená plechovka mZLY yZLY sody. + + + Soda (Cola) + Soda (Cola) + Soda (Cola) + Газировка (Кола) + Gaseosa (Cola) + Frisdrank (Cola) + Soda (Cola) + Soda (Cola) + + + A clean, unopened can of Peppsy soda. + A clean, unopened can of Peppsy soda. + Eine saubere, ungeöffnete Dose Peppsy Cola. + Чистая, закрытая банка "Peppsy". + Una limpia y cerrada lata de gaseosa Peppsy. + Een fris, ongeopend blikje Pepsi. + Une canette intacte de soda "Peppsy". + Čistá a ještě neotevřená plechovka Peppsy sody. + + + Beer + Beer + Bier + Пиво + Cerveza + Bier + Bière + Pivo + + + A clean, unopened can of Rabbitman beer. + A clean, unopened can of Rabbitman beer. + Eine saubere, ungeöffnete Dose Rabbitman Bier. + Чистая, закрытая банка пива "Rabbitman". + Una limpia y cerrada lata de cerveza Rabbitman. + Een fris, ongeopend blikje Rabbitman bier. + Une canette intacte de bière "Rabbitman". + Čistá a ještě neotevřená plechovka piva Rabbitman. + + + Soda + Soda + Soda + Газировка + Gaseosa + Frisdrank + Soda + Soda + + + A clean, unopened can of Sacrite soda. + A clean, unopened can of Sacrite soda. + Eine saubere, ungeöffnete Dose Sacrite Soda. + Чистая, закрытая банка "Sacrite". + Una limpia y cerrada lata de gaseosa Sacrite. + Een fris, ongeopend blikje Sacrite frisdrank. + Une canette intacte de soda "Sacrite". + Čistá a ještě neotevřená plechovka Sacrite sody. + + + MRE + MRE + Feldration + Cухпай + MRE + MRE (Rantsoen) + MRE + Vojenská dávka potravin + + + Meal Ready-to-Eat + Meal Ready-to-Eat + MRE Feldration + Упаковка сухого пайка. + Ración de combate. Carne lista para consumirse. + Militair Rantsoen klaar-om-op-te-eten + Repas prêt à manger + Vojenská dávka potravin je ideální pro dlouhodobé skladování. Je také ideální nejenom pro vojáky. + + + Pistachios + Pistachios + Pistazien + Фисташки + Pistachos + Pistache nootjes + Pistaches + Pistácie + + + A pack of pistachios, roasted and salted. + A pack of pistachios, roasted and salted. + Eine Packung Pistazien, geröstet und gesalzen. + Пакет солёных, обжареных фисташек. + Una caja de pistachos, tostados y salados. + A pakje pistasche nootjes, geroosterd en zout. + Un paquet de pistaches, grillées et salées. + Balíček pistácií, pražené a solené. + + + Trail Mix + Trail Mix + Studentenfutter + Фруктово-ореховый микс + CerealMix + Ontbijtgranen + Assortiment de fruits secs + Cestovní mix + + + A pack of Papa's Original Trail Mix, with 12 different fruits and nuts. + A pack of Papa's Original Trail Mix, with 12 different fruits and nuts. + Eine Packung Papa's Studentenfutter, mit 12 verschiedenen Früchten und Nüssen. + Упаковка сушеных фруктов и орешков "Papa", 12 разных видов. + Una cada de CerealMix Original con 12 frutas y anillos diferentes. + Een pak ontbijtgranen, met 12 verschillende fruit en nootsoorten. + Un paquet d'assortiment de fruits secs "Papa", avec 12 fruits et noix différents. + Balíček 12 různých ovocí a oříšků zabalené do tohoto Cestovního mixu od firmy Papa. + + + Can (Beans) + Can (Beans) + Dose (Bohnen) + Банка (Чёрные бобы) + Lata de Frijoles + Blikje (Bonen) + Boîte (Haricots) + Plechovka (Fazole) + + + A clean, unopened can of Griff's black beans. + A clean, unopened can of Griff's black beans. + Eine saubere, ungeöffnete Dose Griff's schwarze Bohnen. + Чистая, закрытая банка чёрных бобов "Griff". + Una limpia y cerrada lata de frijoles negros "Griff". + Een schoon, ongeopend blikje Griff's zwarte bonen. + Une boîte intacte d'haricots noirs "Griff". + Čistá, ještě neotevřená plechovka Griffových černých fazolí. + +>>>>>>> upstream/master Tin Can Tin Can @@ -979,6 +4060,54 @@ Zemědělské náčiní, které bylo přetvořeno na zbraň. Mačeta není tak univerzální, jako běžná sekera, ale bořád dost bolí. + + Baseball Bat + Бейсбольная бита + Bate de Béisbol + Basebalová pálka + Batte de Baseball + Baseballschläger + + + Designed for the popular American game, this smooth wooden club also has more violent uses. + Obwohl ursprünglich für einen populären amerikanischen Sport entworfen, erfreut sich der Baseballschläger auch gewalttätigerer Einsatzmöglichkeiten. + Созданная для популярной американской игры, эта гладкая деревянная дубинка также имеет более насильственное применение. + Diseñado para el popular juego estadounidense, este palo de madera lisa también tiene usos más violentos. + Původně vymyšlena pro populární americkou hru, lze ji ale použít i jako zbraň. + A l'origine destiné à un fameux sport US, ce club de bois peut avoir un usage plus violent. + + + Baseball Bat Nailed + Бита с гвоздями + Bate de Béisbol con Clavos + Basebalová pálka s hřebíky + Une batte de baseball cloutée + Nagelkeule + + + Designed for the popular American game, this smooth wooden club also has a lot of nails attached. + Созданная для популярной американской игры, эта гладкая деревянная дубинка утыкана гвоздями. + Diseñado para el popular juego estadounidense, este palo de madera lisa también tiene un monton de clavos en la punta. + Původně určena pro populární americký sport, nyní tato dřevěná pálka slouží i jako zbraň. Tato je navíc ještě pobita hřeby. + Object destiné à un fameux sport US, ce club de bois est bardé de clous + Durch diesen Baseballschläger wurden ziemlich viele Nägel geschlagen. Baseball lässt sich damit nicht mehr spielen. + + + Baseball Bat Barbed + Бита с колючкой + Bate de Béisbol con Púas + Basebalová pálka s drátem + Stacheldrahtkeule + Une batte de baseball barbelée + + + Designed for the popular American game, this smooth wooden club also has a barbed wire attached. + Созданная для популярной американской игры, эта гладкая деревянная дубинка обмотана колючкой. + Diseñado para el popular juego estadounidense, este palo de madera lisa también tiene un alambre de púas enredado. + Původně určena pro populární americký sport, nyní tato dřevěná pálka slouží i jako zbraň. Tato je navíc ještě omotána ostnatým drátem. + Objet destiné à un fameux sport US, ce club de bois est bardé de barbelés + Dieser Baseballschläger wurde mit Stacheldraht umwickelt. Baseball lässt sich damit nicht mehr spielen. + Crossbow Crossbow @@ -989,6 +4118,160 @@ Arbalète Kuše + + CamoNet + Камуфляжная сеть + Red de Camuflaje + Filet de camouflage + Kamuflážní síť + Tarnnetz + + + Military camouflage netting to hide objects in heavy foliage. + Армейская камуфляжная сетка для сокрытия объектов. + Red de camuflaje militar para ocultar objetos en la vegetación densa. + Filet militaire imitant le feuillage, utilisé pour cacher des objets. + Vojenská kamuflážní síť pro skrytí vozidel v zalesněném terénu. + Militärisches Tarnnetz, mit dem grosse Objekte im Unterholz versteckt werden können. + + + Bear Trap (Smoke) + Капкан с дымом + Trampa de Osos (Humo) + Past na medvědy (dýmovnice) + Piège (Fumigène) + Bärenfalle (Rauch) + + + A device with smoke signal that can catch an animal or injure a human. + Устройство для ловли животных, но может повредить и человека. Дымит при сработке. + Trampa de osos que acciona una granada de humo. + Díky této věcičce lze chytit zvíře nebo zranit člověka. + Un dispositif permettant de piéger un animal ou de blesser une personne. + Eine Schnappfalle, die mit einem zusätzlichen Rauchsignal versehen wurde. + + + Bear Trap (Flare) + Trampa de Osos (Bengala) + Капкан с фаером + Past na medvědy (světlice) + Piège (fusée éclairance) + Bärenfalle (Leuchtfackel) + + + A device with a flare signal that can catch an animal or injure a human. + Trampa de osos que acciona una bengala. + Устройство для ловли животных, но может повредить и человека. Загорается при сработке. + Díky této věcičce lze chytit zvíře nebo zranit člověka. + Un dispositif permettant de piéger un animal ou de blesser une personne. + Eine Schnappfalle, die mit einem zusätzlichen Leuchtsignal versehen wurde. + + + Tripwire (Cans) + Сигнализация с жестянками + Cabletrampa (Latas) + Piège à fil de détente (Casserolles) + Nástražný drát (plechovky) + Stolperdrahtfalle (Dosen) + + + Homemade trap triggered by a hidden cable. + Натянутый шнур, воздействие на который сопровождается звоном жестянок. + Eine improvisierte Falle, die durch einen Stolperdraht ausgelöst wird. + Trampa explosiva casera mediante un cable oculto. + Piège déclenché au passage d'un fil caché. + Podomácku vyrobená past s nataženým drátem. + + + Tripwire (Flare) + Cabletrampa (Bengala) + Сигнализация с фаером + Nástražný drát (světlice) + Piège (fusée éclairance) + Stolperdrahtfalle (Leuchtfackel) + + + Homemade trap triggered by a hidden wire. + Trampa casera que acciona una bengala mediante un cable oculto. + Натянутый шнур, воздействие на который сопровождается зажиганием фаера. + Podomácku vyrobená past s nataženým drátem. + Piège déclenché au passage d'un fil caché. + Eine improvisierte Falle. Wird der Stolperdraht ausgelöst, entzündet sich die Leuchtfackel. + + + Tripwire (Grenade) + Cabletrampa (Granada) + Растяжка с гранатой + Nástražný drát (granát) + Piège (Grenade) + Stolperdrahtfalle (Granate) + + + Homemade trap triggered by a hidden wire. + Trampa casera que acciona una granada explosiva mediante un cable oculto. + Натянутый шнур, воздействие на который сопровождается взрывом гранаты. + Podomácku vyrobená past s nataženým drátem a granátem v plechovce od piva. + Piège déclenché au passage d'un fil caché. + Eine improvisierte Sprengfalle, die durch einen Stolperdraht ausgelöst wird. + + + Tripwire (Smoke) + Cabletrampa (Humo) + Сигнализация с дымом + Nástražný drát (dýmovnice) + Piège (Fumigène) + Stolperdrahtfalle (Rauch) + + + Homemade trap triggered by a hidden wire. + Trampa casera que acciona una granada de humo mediante un cable oculto. + Натянутый шнур, воздействие на который сопровождается дымовым сигналом. + Podomácku vyrobená past s nataženým drátem a dýmovnicí. + Piège déclenché au passage d'un fil caché. + Eine improvisierte Falle. Die Rauchgranate wird durch den Stolperdraht ausgelöst. + + + Wooden Splint + tablilla de madera + Шина из дерева + Dřevěná dlaha + Attelle + Holzspahn + + + A Wooden splint that can be used to brace a broken leg. + Шина из дерева для фиксации сломанных конечностей. + Dřevěná dlaha, která se bude hodit na zafixování zlomené nohy. + Ein Holzspahn, mit dem ein gebrochenes Bein geschient werden kann. + + + Makeshift Backpack + makeshift Mochila + Самодельный рюкзак + Provizorní batoh + Sac à dos de fortune + Improvisierter Rucksack + + + Wooden Craft Table + Tabla arte de madera + Деревянный стол + Dřevěný ponk + Table en bois Artisanale + Hölzerne Werkbank + + + Crossbow string and arms + Набор (Арбалет) + Armbrust-Selbstbau-Kit + Tětiva a lučiště + + + This kit is used to craft a crossbow + Набор (струны и плечи) для создания арбалета. + Tato sada obsahuje tětivu a lučiště. Součást nutná pro výrobu kuše. + Ein Armbrust-Selbstbau-Kit zum Herstellen einer Armbrust. + diff --git a/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf b/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf index a9f2a103b..c957bf82d 100644 --- a/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf +++ b/SQF/dayz_server/compile/server_onPlayerDisconnect.sqf @@ -50,7 +50,7 @@ if (_characterID != "?") exitwith { if ((_timeout - time) > 0) then { _playerObj setVariable["NORRN_unconscious",true, true]; - _playerObj setVariable["unconsciousTime",300,true]; + _playerObj setVariable["unconsciousTime",150,true]; diag_log format["COMBAT LOGGED: %1 (%2) at location %3", _playerName,_timeout,(getPosATL _playerObj)]; //diag_log format["SET UNCONCIOUSNESS: %1", _playerName]; diff --git a/SQF/dayz_server/missions/DayZ_Epoch_18.Sara/mission.sqf b/SQF/dayz_server/missions/DayZ_Epoch_18.Sara/mission.sqf deleted file mode 100644 index 219f63e85..000000000 --- a/SQF/dayz_server/missions/DayZ_Epoch_18.Sara/mission.sqf +++ /dev/null @@ -1,1605 +0,0 @@ -_vehicle_13 = objNull; -if (true) then -{ - _this = createVehicle ["ZavoraAnim", [17198.811, 13588.343, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_13 = _this; - _this setDir 251.65923; - _this setPos [17198.811, 13588.343, -3.0517578e-005]; -}; - -_vehicle_18 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [17193.004, 13565.511, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_18 = _this; - _this setDir 161.112; - _this setPos [17193.004, 13565.511, -3.0517578e-005]; -}; - -_vehicle_26 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [17195.322, 13598.878, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_26 = _this; - _this setDir 243.73164; - _this setPos [17195.322, 13598.878, 3.0517578e-005]; -}; - -_vehicle_32 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [17188.699, 13564.713, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_32 = _this; - _this setDir 174.11917; - _this setPos [17188.699, 13564.713, -3.0517578e-005]; -}; - -_vehicle_34 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_Stripes", [17197.84, 13591.336, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_34 = _this; - _this setDir 78.782791; - _this setPos [17197.84, 13591.336, -3.0517578e-005]; -}; - -_vehicle_36 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_Stripes", [17196.895, 13595.174], [], 0, "CAN_COLLIDE"]; - _vehicle_36 = _this; - _this setDir 69.119354; - _this setPos [17196.895, 13595.174]; -}; - -_vehicle_39 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Toilet", [17194.236, 13598.346, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_39 = _this; - _this setDir 363.89978; - _this setPos [17194.236, 13598.346, 3.0517578e-005]; -}; - -_vehicle_40 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierWhite_EP1", [17200.533, 13580.083, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_40 = _this; - _this setDir 136.42979; - _this setPos [17200.533, 13580.083, 3.0517578e-005]; -}; - -_vehicle_42 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [17188.525, 13587.123, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_42 = _this; - _this setDir 136.42979; - _this setPos [17188.525, 13587.123, -3.0517578e-005]; -}; - -_vehicle_44 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [17189.662, 13572.394, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_44 = _this; - _this setDir 136.42979; - _this setPos [17189.662, 13572.394, 6.1035156e-005]; -}; - -_vehicle_45 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [17196.822, 13594.88], [], 0, "CAN_COLLIDE"]; - _vehicle_45 = _this; - _this setDir 136.42979; - _this setPos [17196.822, 13594.88]; -}; - -_vehicle_46 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [17199.58, 13584.16, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_46 = _this; - _this setDir 136.42979; - _this setPos [17199.58, 13584.16, -9.1552734e-005]; -}; - -_vehicle_50 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [17197.727, 13567.697, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_50 = _this; - _this setDir 150.39003; - _this setPos [17197.727, 13567.697, -3.0517578e-005]; -}; - -_vehicle_52 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [17201.129, 13570.532], [], 0, "CAN_COLLIDE"]; - _vehicle_52 = _this; - _this setDir 119.58092; - _this setPos [17201.129, 13570.532]; -}; - -_vehicle_54 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [17201.232, 13578.337, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_54 = _this; - _this setDir 67.868858; - _this setPos [17201.232, 13578.337, -3.0517578e-005]; -}; - -_vehicle_58 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Market_stalls_01_EP1", [17174.719, 13594.716, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_58 = _this; - _this setDir 269.87265; - _this setPos [17174.719, 13594.716, 3.0517578e-005]; -}; - -_vehicle_62 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [17179.52, 13589.923, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_62 = _this; - _this setDir -46.537323; - _this setPos [17179.52, 13589.923, -6.1035156e-005]; -}; - -_vehicle_71 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [17177.154, 13595.85, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_71 = _this; - _this setDir 179.93005; - _this setPos [17177.154, 13595.85, -6.1035156e-005]; -}; - -_unit_13 = objNull; -if (true) then -{ - _this = createAgent ["Profiteer4", [17176.229, 13586.87, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_13 = _this; - _this setDir 73.497665; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_17 = objNull; -if (true) then -{ - _this = createAgent ["RU_Villager3", [19245.633, 13586.95, 3.1938891], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_17 = _this; - _this setDir -84.586914; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_73 = objNull; -if (true) then -{ - _this = createVehicle ["SmallTable", [17181.924, 13598.915, 3.0518451e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_73 = _this; - _this setDir 251.63094; - _this setPos [17181.924, 13598.915, 3.0518451e-005]; -}; - -_vehicle_79 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [17179.42, 13570.132], [], 0, "CAN_COLLIDE"]; - _vehicle_79 = _this; - _this setDir 47.715015; - _this setPos [17179.42, 13570.132]; -}; - -_vehicle_80 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_big_EP1", [17183.623, 13599.443, -0.55735058], [], 0, "CAN_COLLIDE"]; - _vehicle_80 = _this; - _this setDir 429.79269; - _this setPos [17183.623, 13599.443, -0.55735058]; -}; - -_vehicle_81 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_palletsfoiled", [17179.604, 13578.661, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_81 = _this; - _this setDir 188.19077; - _this setPos [17179.604, 13578.661, -3.0517578e-005]; -}; - -_vehicle_85 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [17184.309, 13599.89, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_85 = _this; - _this setDir 179.93005; - _this setPos [17184.309, 13599.89, -3.0517578e-005]; -}; - -_vehicle_89 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [17179.814, 13575.155, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_89 = _this; - _this setDir 445.8327; - _this setPos [17179.814, 13575.155, -9.1552734e-005]; -}; - -_unit_56 = objNull; -if (true) then -{ - _this = createAgent ["Worker3", [14280.453, 12382.589, 0.69716024], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_56 = _this; - _this setDir 345.39899; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_57 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroMan01_EP1", [14281.469, 12438.899, -0.038146973], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_57 = _this; - _this setDir 272.80331; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_58 = objNull; -if (true) then -{ - _this = createAgent ["RU_WorkWoman5", [14264.426, 12423.233, 0.54440308], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_58 = _this; - _this setDir 825.94824; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_59 = objNull; -if (true) then -{ - _this = createAgent ["TK_GUE_Soldier_5_EP1", [14265.977, 12375.616, -0.51617432], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_59 = _this; - _this setDir 381.45752; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_60 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroMan02_EP1", [14282.494, 12434.631, 0.33944702], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_60 = _this; - _this setDir 270.93637; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_62 = objNull; -if (true) then -{ - _this = createAgent ["Dr_Hladik_EP1", [12568.642, 8359.8574, 0.51730686], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_62 = _this; - _this setDir 671.35419; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_92 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Campfire", [17191.141, 13569.799, 0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_92 = _this; - _this setDir 136.42979; - _this setPos [17191.141, 13569.799, 0.00012207031]; -}; - -_vehicle_127 = objNull; -if (true) then -{ - _this = createVehicle ["Sign_1L_Firstaid", [12569.645, 8359.8545, 0.093172662], [], 0, "CAN_COLLIDE"]; - _vehicle_127 = _this; - _this setDir 143.2896; - _this setPos [12569.645, 8359.8545, 0.093172662]; -}; - -_vehicle_291 = objNull; -if (true) then -{ - _this = createVehicle ["SmallTable", [12568.062, 8360.126, 0.013100131], [], 0, "CAN_COLLIDE"]; - _vehicle_291 = _this; - _this setDir -44.251308; - _this setVehicleInit "this allowDammage false;this enableSimulation false;"; - _this setPos [12568.062, 8360.126, 0.013100131]; -}; - -_vehicle_292 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Water_pipe_EP1", [12568.15, 8359.0059, 0.093142167], [], 0, "CAN_COLLIDE"]; - _vehicle_292 = _this; - _this setDir 267.37622; - _this setVehicleInit "this allowDammage false;this enableSimulation false;"; - _this setPos [12568.15, 8359.0059, 0.093142167]; -}; - -_unit_73 = objNull; -if (true) then -{ - _this = createAgent ["RU_Functionary1", [17269.762, 9570.75, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_73 = _this; - _this setDir 177.47417; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_74 = objNull; -if (true) then -{ - _this = createAgent ["Woodlander1", [17175.852, 13602.271, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_74 = _this; - _this setDir 87.902885; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_75 = objNull; -if (true) then -{ - _this = createAgent ["RU_WorkWoman1", [17175.6, 13598.431, 0.94462103], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_75 = _this; - _this setDir 88.896126; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_78 = objNull; -if (true) then -{ - _this = createAgent ["Rocker4", [17175.785, 13593.929], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_78 = _this; - _this setDir 83.451462; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_79 = objNull; -if (true) then -{ - _this = createAgent ["RU_Citizen3", [17182.684, 13599.278, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_79 = _this; - _this setDir 613.98407; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_82 = objNull; -if (true) then -{ - _this = createAgent ["Dr_Annie_Baker_EP1", [17179.426, 13574.901], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_82 = _this; - _this setDir 433.92062; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_84 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Takistani04_EP1", [12575.749, 8356.5449, 0.98069924], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_84 = _this; - _this setDir 269.78232; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_477 = objNull; -if (true) then -{ - _this = createVehicle ["MASH_EP1", [12383.599, 8449.2471, -0.057987507], [], 0, "CAN_COLLIDE"]; - _vehicle_477 = _this; - _this setDir 270.84604; - _this setPos [12383.599, 8449.2471, -0.057987507]; -}; - -_vehicle_479 = objNull; -if (true) then -{ - _this = createVehicle ["Camp_EP1", [12383.143, 8430.6748, -0.068203375], [], 0, "CAN_COLLIDE"]; - _vehicle_479 = _this; - _this setDir 631.39911; - _this setPos [12383.143, 8430.6748, -0.068203375]; -}; - -_vehicle_480 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tent_east", [12572.134, 8356.5957, -0.078727208], [], 0, "CAN_COLLIDE"]; - _vehicle_480 = _this; - _this setDir 153.94519; - _this setPos [12572.134, 8356.5957, -0.078727208]; -}; - -_vehicle_481 = objNull; -if (true) then -{ - _this = createVehicle ["CampEast_EP1", [12378.922, 8460.0371, -0.044372909], [], 0, "CAN_COLLIDE"]; - _vehicle_481 = _this; - _this setDir 0.14884748; - _this setPos [12378.922, 8460.0371, -0.044372909]; -}; - -_vehicle_485 = objNull; -if (true) then -{ - _this = createVehicle ["CampEast_EP1", [12378.726, 8420.4678, -0.0565973], [], 0, "CAN_COLLIDE"]; - _vehicle_485 = _this; - _this setDir 901.68793; - _this setPos [12378.726, 8420.4678, -0.0565973]; -}; - -_vehicle_494 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [12369.948, 8432.748], [], 0, "CAN_COLLIDE"]; - _vehicle_494 = _this; - _this setDir 56.825245; - _this setPos [12369.948, 8432.748]; -}; - -_vehicle_501 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [12572.957, 8356.6025], [], 0, "CAN_COLLIDE"]; - _vehicle_501 = _this; - _this setDir 68.449631; - _this setPos [12572.957, 8356.6025]; -}; - -_vehicle_503 = objNull; -if (true) then -{ - _this = createVehicle ["Camp_EP1", [12383.512, 8439.168, -0.052617606], [], 0, "CAN_COLLIDE"]; - _vehicle_503 = _this; - _this setDir 631.46381; - _this setPos [12383.512, 8439.168, -0.052617606]; -}; - -_vehicle_511 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_big_EP1", [12566.521, 8350.0068], [], 0, "CAN_COLLIDE"]; - _vehicle_511 = _this; - _this setDir 136.0432; - _this setPos [12566.521, 8350.0068]; -}; - -_unit_90 = objNull; -if (true) then -{ - _this = createAgent ["RU_Citizen4", [11453.74, 5420.5854, 0.13881789], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_90 = _this; - _this setDir 202.66867; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_91 = objNull; -if (true) then -{ - _this = createAgent ["RU_Citizen1", [13558.95, 8684.8398, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_91 = _this; - _this setDir 184.64287; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_94 = objNull; -if (true) then -{ - _this = createAgent ["Pilot_EP1", [12569.598, 8353.5137, -0.3298558], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_94 = _this; - _this setDir 396.39563; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_unit_95 = objNull; -if (true) then -{ - _this = createAgent ["Rita_Ensler_EP1", [12556.018, 8352.8145, 0.88001078], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_95 = _this; - _this setDir -9.2696304; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_521 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Toilet", [12561.428, 8344.0127, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_521 = _this; - _this setDir -0.24519178; - _this setPos [12561.428, 8344.0127, 3.0517578e-005]; -}; - -_vehicle_523 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_palletsfoiled", [12569.587, 8350.2607, -0.022046415], [], 0, "CAN_COLLIDE"]; - _vehicle_523 = _this; - _this setDir 7.6569123; - _this setPos [12569.587, 8350.2607, -0.022046415]; -}; - -_vehicle_527 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [12562.164, 8354.6318, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_527 = _this; - _this setDir 120.72794; - _this setPos [12562.164, 8354.6318, 6.1035156e-005]; -}; - -_vehicle_531 = objNull; -if (true) then -{ - _this = createVehicle ["Land_transport_kiosk_EP1", [12558.031, 8352.6699, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_531 = _this; - _this setDir 667.42041; - _this setPos [12558.031, 8352.6699, 9.1552734e-005]; -}; - -_vehicle_532 = objNull; -if (true) then -{ - _this = createVehicle ["Fort_Crate_wood", [12563.001, 8349.3506, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_532 = _this; - _this setDir 49.604622; - _this setPos [12563.001, 8349.3506, 3.0517578e-005]; -}; - -_vehicle_533 = objNull; -if (true) then -{ - _this = createVehicle ["Land_transport_crates_EP1", [12566.149, 8348.6055, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_533 = _this; - _this setDir 135.71835; - _this setPos [12566.149, 8348.6055, 3.0517578e-005]; -}; - -_vehicle_538 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [17178.129, 13582.161, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_538 = _this; - _this setDir 267.11798; - _this setVehicleInit "this allowDammage false;"; - _this setPos [17178.129, 13582.161, -3.0517578e-005]; -}; - -_vehicle_541 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [14276.202, 12408.782, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_541 = _this; - _this setDir 270.62158; - _this setVehicleInit "this allowDammage false;"; - _this setPos [14276.202, 12408.782, -6.1035156e-005]; -}; - -_vehicle_544 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [12559.944, 8347.9688, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_544 = _this; - _this setDir 540.45984; - _this setVehicleInit "this allowDammage false;"; - _this setPos [12559.944, 8347.9688, 3.0517578e-005]; -}; - -_vehicle_548 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [13561.565, 8684.9355, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_548 = _this; - _this setDir -12.055687; - _this setPos [13561.565, 8684.9355, -2.8610229e-006]; -}; - -_vehicle_550 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [11452.403, 5420.4185, -0.013931637], [], 0, "CAN_COLLIDE"]; - _vehicle_550 = _this; - _this setDir 30.192741; - _this setPos [11452.403, 5420.4185, -0.013931637]; -}; - -_vehicle_557 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [17192.656, 13581.915, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_557 = _this; - _this setDir 175.5437; - _this setPos [17192.656, 13581.915, 3.0517578e-005]; -}; - -_vehicle_559 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [19257.014, 13587.368, 2.5341587], [], 0, "CAN_COLLIDE"]; - _vehicle_559 = _this; - _this setDir -151.79568; - _this setPos [19257.014, 13587.368, 2.5341587]; -}; - -_unit_97 = objNull; -if (true) then -{ - _this = createAgent ["Worker2", [9908.458, 10003.673, 0.020880492], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_97 = _this; - _this setDir 3.0190864; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_593 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNetB_EAST", [17271.289, 9573.498, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_593 = _this; - _this setDir 8.4640951; - _this setVehicleInit "this allowDammage false; this enableSimulation false;"; - _this setPos [17271.289, 9573.498, -1.5258789e-005]; -}; - -_vehicle_594 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net2", [17270.834, 9576.3076], [], 0, "CAN_COLLIDE"]; - _vehicle_594 = _this; - _this setDir 105.66072; - _this setPos [17270.834, 9576.3076]; -}; - -_vehicle_595 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [17268.854, 9573.8223, -0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_595 = _this; - _this setDir -16.767447; - _this setPos [17268.854, 9573.8223, -0.00012207031]; -}; - -_vehicle_596 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_small", [17267.271, 9572.6318, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_596 = _this; - _this setDir -19.154276; - _this setPos [17267.271, 9572.6318, -9.1552734e-005]; -}; - -_vehicle_597 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [17270.029, 9570.0615], [], 0, "CAN_COLLIDE"]; - _vehicle_597 = _this; - _this setDir -10.079919; - _this setVehicleInit "this allowDammage false; this enableSimulation false;"; - _this setPos [17270.029, 9570.0615]; -}; - -_vehicle_598 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [17269.094, 9572.1572, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_598 = _this; - _this setDir -48.322144; - _this setVehicleInit "this allowDammage false; this enableSimulation false;"; - _this setPos [17269.094, 9572.1572, -4.5776367e-005]; -}; - -_unit_108 = objNull; -if (true) then -{ - _this = createAgent ["GUE_Soldier_MG", [6411.2759, 7476.5024, 0.25734121], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_108 = _this; - _this setDir 262.28711; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_623 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [14278.054, 12373.12, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_623 = _this; - _this setDir 358.71622; - _this setVehicleInit "this allowDammage false;"; - _this setPos [14278.054, 12373.12, -6.1035156e-005]; -}; - -_vehicle_630 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [12551.338, 8356.04, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_630 = _this; - _this setDir 665.49969; - _this setVehicleInit "this allowDammage false;"; - _this setPos [12551.338, 8356.04, 6.1035156e-005]; -}; - -_vehicle_632 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [12569.073, 8351.6045, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_632 = _this; - _this setDir 291.86011; - _this setVehicleInit "this allowDammage false;"; - _this setPos [12569.073, 8351.6045, 3.0517578e-005]; -}; - -_vehicle_634 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [17178.436, 13577.205], [], 0, "CAN_COLLIDE"]; - _vehicle_634 = _this; - _this setDir 147.47412; - _this setVehicleInit "this allowDammage false;"; - _this setPos [17178.436, 13577.205]; -}; - -_vehicle_636 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [17169.748, 13603.76, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_636 = _this; - _this setDir 112.78713; - _this setVehicleInit "this allowDammage false;"; - _this setPos [17169.748, 13603.76, 9.1552734e-005]; -}; - -_vehicle_638 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [17177.992, 13584.114, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_638 = _this; - _this setDir 404.95895; - _this setVehicleInit "this allowDammage false;"; - _this setPos [17177.992, 13584.114, 6.1035156e-005]; -}; - -_vehicle_663 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [9909.0264, 10023.99], [], 0, "CAN_COLLIDE"]; - _vehicle_663 = _this; - _this setPos [9909.0264, 10023.99]; -}; - -_unit_118 = objNull; -if (true) then -{ - _this = createAgent ["RU_Profiteer4", [12548.382, 8353.6436], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_118 = _this; - _this setDir -50.706394; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_676 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_garaz_mala", [12549.701, 8345.1982], [], 0, "CAN_COLLIDE"]; - _vehicle_676 = _this; - _this setDir 307.65335; - _this setPos [12549.701, 8345.1982]; -}; - -_vehicle_678 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [12545.376, 8358.3203], [], 0, "CAN_COLLIDE"]; - _vehicle_678 = _this; - _this setDir -39.981602; - _this setPos [12545.376, 8358.3203]; -}; - -_unit_122 = objNull; -if (true) then -{ - _this = createAgent ["Woodlander3", [12565.632, 8350.7012, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_122 = _this; - _this setDir -59.927212; - _this setVehicleInit "this allowDammage false; 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- _this setPos [9908.2432, 10004.337, 1.5258789e-005]; -}; - -_unit_124 = objNull; -if (true) then -{ - _this = createAgent ["HouseWife1", [13488.928, 6891.0576, 3.5405161], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_124 = _this; - _this setDir -91.741302; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_686 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [13493.299, 6891.2563, 0.65860647], [], 0, "CAN_COLLIDE"]; - _vehicle_686 = _this; - _this setPos [13493.299, 6891.2563, 0.65860647]; -}; - -_vehicle_688 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [14277.482, 12389.918], [], 0, "CAN_COLLIDE"]; - _vehicle_688 = _this; - _this setDir -201.73816; - _this setPos [14277.482, 12389.918]; -}; - -_unit_128 = objNull; -if (true) then -{ - _this = createAgent ["Doctor", [14263.656, 12434.905], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_128 = _this; - _this setDir 455.85672; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; - -_vehicle_702 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_can", [14270.877, 12372.784], [], 0, "CAN_COLLIDE"]; - _vehicle_702 = _this; - _this setDir -201.73816; - _this setPos [14270.877, 12372.784]; -}; - -_vehicle_704 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [14285.932, 12411.797], [], 0, "CAN_COLLIDE"]; - _vehicle_704 = _this; - _this setDir 271.54565; - _this setVehicleInit "this allowDammage false;"; - _this setPos [14285.932, 12411.797]; -}; - -_vehicle_707 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_Stripes", [17202.119, 13574.129, 0.00010681152], [], 0, "CAN_COLLIDE"]; - _vehicle_707 = _this; - _this setDir 86.911179; - _this setPos [17202.119, 13574.129, 0.00010681152]; -}; - -_vehicle_710 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [17274.24, 9548.8447], [], 0, "CAN_COLLIDE"]; - _vehicle_710 = _this; - _this setDir 90.683273; - _this setPos [17274.24, 9548.8447]; -}; - -_vehicle_713 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [6403.6084, 7465.9126], [], 0, "CAN_COLLIDE"]; - _vehicle_713 = _this; - _this setDir 100.69224; - _this setPos [6403.6084, 7465.9126]; -}; - -_vehicle_714 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [17734.107, 17935.316, -2.6082737], [], 0, "CAN_COLLIDE"]; - _vehicle_714 = _this; - _this setDir -22.064032; - _this setPos [17734.107, 17935.316, -2.6082737]; -}; - -_vehicle_716 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [17700.168, 17900.143, -3.1879053], [], 0, "CAN_COLLIDE"]; - _vehicle_716 = _this; - _this setDir 67.582016; - _this setPos [17700.168, 17900.143, -3.1879053]; -}; - -_vehicle_720 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [17721.26, 17874.959, -13.493418], [], 0, "CAN_COLLIDE"]; - _vehicle_720 = _this; - _this setDir 160.42043; - _this setPos [17721.26, 17874.959, -13.493418]; -}; - -_vehicle_726 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [17715.898, 17897.916, 15.130689], [], 0, "CAN_COLLIDE"]; - _vehicle_726 = _this; - _this setDir 254.24428; - _this setPos [17715.898, 17897.916, 15.130689]; -}; - -_vehicle_737 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [17733.215, 17907.939, 12.670799], [], 0, "CAN_COLLIDE"]; - _vehicle_737 = _this; - _this setDir 97.082672; - _this setPos [17733.215, 17907.939, 12.670799]; -}; - -_vehicle_739 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockTower", [17709.57, 17895.107, 0.00042438507], [], 0, "CAN_COLLIDE"]; - _vehicle_739 = _this; - _this setPos [17709.57, 17895.107, 0.00042438507]; -}; - -_vehicle_741 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockTower", [17703.77, 17904.646, -0.00045871735], [], 0, "CAN_COLLIDE"]; - _vehicle_741 = _this; - _this setPos [17703.77, 17904.646, -0.00045871735]; -}; - -_vehicle_747 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Campfire", [17722.754, 17902.213, 0.058541276], [], 0, "CAN_COLLIDE"]; - _vehicle_747 = _this; - _this setDir 1.1779103; - _this setPos [17722.754, 17902.213, 0.058541276]; -}; - -_vehicle_750 = objNull; -if (true) then -{ - _this = createVehicle ["ASC_EU_LHVOld", [14271.595, 12442.932], [], 0, "CAN_COLLIDE"]; - _vehicle_750 = _this; - _this setDir 174.13435; - _this setVehicleInit "this allowDammage false;"; - _this setPos [14271.595, 12442.932]; -}; - -_vehicle_755 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CamoNetVar_EAST", [14281.908, 12435.506, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_755 = _this; - _this setDir 88.932755; - _this setPos [14281.908, 12435.506, 1.5258789e-005]; -}; - -_vehicle_756 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [14281.522, 12437.178, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_756 = _this; - _this setPos [14281.522, 12437.178, 7.6293945e-006]; -}; - -_vehicle_757 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [14283.09, 12437.278], [], 0, "CAN_COLLIDE"]; - _vehicle_757 = _this; - _this setPos [14283.09, 12437.278]; -}; - -_vehicle_758 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [14284.141, 12435.077, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_758 = _this; - _this setPos [14284.141, 12435.077, 1.1444092e-005]; -}; - -_vehicle_759 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [14284.227, 12438.755, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_759 = _this; - _this setPos [14284.227, 12438.755, -1.1444092e-005]; -}; - -_vehicle_760 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [14280.74, 12439.008, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_760 = _this; - _this setDir 89.627983; - _this setVehicleInit "this allowDammage false; this enableSimulation false; "; - _this setPos [14280.74, 12439.008, 1.9073486e-005]; -}; - -_vehicle_762 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [14281.492, 12434.639], [], 0, "CAN_COLLIDE"]; - _vehicle_762 = _this; - _this setDir 89.627983; - _this setVehicleInit "this allowDammage false; this enableSimulation false; "; - _this setPos [14281.492, 12434.639]; -}; - -_vehicle_766 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_garaz_mala", [14277.549, 12376.516], [], 0, "CAN_COLLIDE"]; - _vehicle_766 = _this; - _this setDir 359.14941; - _this setPos [14277.549, 12376.516]; -}; - -_vehicle_768 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [14283.568, 12432.36, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_768 = _this; - _this setDir -2.6869349; - _this setPos [14283.568, 12432.36, -5.7220459e-005]; -}; - -_vehicle_769 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [14263.821, 12375.784, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_769 = _this; - _this setDir 202.49634; - _this setPos [14263.821, 12375.784, -1.1444092e-005]; -}; - -_vehicle_771 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [14279.422, 12432.131, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_771 = _this; - _this setDir 352.58582; - _this setPos [14279.422, 12432.131, 1.5258789e-005]; -}; - -_vehicle_773 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_palletsfoiled", [14263.729, 12373.463, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_773 = _this; - _this setPos [14263.729, 12373.463, -1.9073486e-005]; -}; - -_vehicle_775 = objNull; -if (true) then -{ - _this = createVehicle ["Paleta2", [14265.618, 12372.42, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_775 = _this; - _this setDir -4.4903083; - _this setPos [14265.618, 12372.42, 1.9073486e-005]; -}; - -_vehicle_776 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [14263.178, 12424.757, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_776 = _this; - _this setPos [14263.178, 12424.757, 2.2888184e-005]; -}; - -_vehicle_778 = objNull; -if (true) then -{ - _this = createVehicle ["Land_stand_small_EP1", [14265.193, 12423.174, -0.00030994648], [], 0, "CAN_COLLIDE"]; - _vehicle_778 = _this; - _this setDir 271.90326; - _this setPos [14265.193, 12423.174, -0.00030994648]; -}; - -_vehicle_779 = objNull; -if (true) then -{ - _this = createVehicle ["Land_stand_meat_EP1", [14264.051, 12427.678, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_779 = _this; - _this setDir 90.28772; - _this setPos [14264.051, 12427.678, 7.6293945e-006]; -}; - -_vehicle_780 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [14267.385, 12372.894, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_780 = _this; - _this setPos [14267.385, 12372.894, 1.1444092e-005]; -}; - -_vehicle_781 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Chair_EP1", [14263.744, 12422.158, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_781 = _this; - _this setDir 12.936515; - _this setPos [14263.744, 12422.158, 4.5776367e-005]; -}; - -_vehicle_783 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [14264.87, 12433.302, 7.2479248e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_783 = _this; - _this setDir 2.0648942; - _this setPos [14264.87, 12433.302, 7.2479248e-005]; -}; - -_vehicle_787 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [14267.817, 12437.486, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_787 = _this; - _this setDir -92.025246; - _this setPos [14267.817, 12437.486, -7.6293945e-006]; -}; - -_vehicle_790 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [14267.836, 12441.462, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_790 = _this; - _this setDir -87.946632; - _this setPos [14267.836, 12441.462, 2.2888184e-005]; -}; - -_vehicle_795 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Shelf_EP1", [14263.081, 12440.362, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_795 = _this; - _this setDir 1.3760873; - _this setPos [14263.081, 12440.362, -3.8146973e-006]; -}; - -_vehicle_798 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_F_postel_manz_kov", [14264.649, 12441.214, -0.1759885], [], 0, "CAN_COLLIDE"]; - _vehicle_798 = _this; - _this setDir -89.300308; - _this setPos [14264.649, 12441.214, -0.1759885]; -}; - -_vehicle_817 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_mutt_vysilacka", [14280.681, 12439.676, 0.79340059], [], 0, "CAN_COLLIDE"]; - _vehicle_817 = _this; - _this setDir -85.748024; - _this setVehicleInit "this allowDammage false; this enableSimulation false; "; - _this setPos [14280.681, 12439.676, 0.79340059]; -}; - -_vehicle_820 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_phonebox", [14269.886, 12443.716, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_820 = _this; - _this setDir 3.6628125; - _this setPos [14269.886, 12443.716, 1.1444092e-005]; -}; - -_vehicle_824 = objNull; -if (true) then -{ - _this = createVehicle ["Body2", [14263.72, 12442.041, 0.39925563], [], 0, "CAN_COLLIDE"]; - _vehicle_824 = _this; - _this setDir -161.66917; - _this setPos [14263.72, 12442.041, 0.39925563]; -}; - -_vehicle_827 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [14264.532, 12434.765, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_827 = _this; - _this setDir 89.627983; - _this setVehicleInit "this allowDammage false; this enableSimulation false; "; - _this setPos [14264.532, 12434.765, 4.5776367e-005]; -}; - -_vehicle_828 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [15418.655, 13208.993, 13.791763], [], 0, "CAN_COLLIDE"]; - _vehicle_828 = _this; - _this setPos [15418.655, 13208.993, 13.791763]; -}; - -_vehicle_830 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [15415.968, 13182.154, 16.998051], [], 0, "CAN_COLLIDE"]; - _vehicle_830 = _this; - _this setDir 186.76083; - _this setPos [15415.968, 13182.154, 16.998051]; -}; - -_vehicle_832 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockTower", [15433.309, 13192.439, 0.00058364868], [], 0, "CAN_COLLIDE"]; - _vehicle_832 = _this; - _this setDir 56.714561; - _this setPos [15433.309, 13192.439, 0.00058364868]; -}; - -_vehicle_833 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_Rock1", [15441.335, 13180.841, -0.00018310547], [], 0, "CAN_COLLIDE"]; - _vehicle_833 = _this; - _this setDir 70.403725; - _this setPos [15441.335, 13180.841, -0.00018310547]; -}; - -_vehicle_834 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_Rock1", [15438.383, 13168.721, -17.192698], [], 0, "CAN_COLLIDE"]; - _vehicle_834 = _this; - _this setDir -100.40714; - _this setPos [15438.383, 13168.721, -17.192698]; -}; - -_vehicle_835 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockTower", [15392.841, 13179.225, -7.3931689], [], 0, "CAN_COLLIDE"]; - _vehicle_835 = _this; - _this setPos [15392.841, 13179.225, -7.3931689]; -}; - -_vehicle_837 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockTower", [15394.957, 13195.744, -6.987761], [], 0, "CAN_COLLIDE"]; - _vehicle_837 = _this; - _this setDir 44.901299; - _this setPos [15394.957, 13195.744, -6.987761]; -}; - -_vehicle_839 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockTower", [15440.26, 13217.219, -14.297355], [], 0, "CAN_COLLIDE"]; - _vehicle_839 = _this; - _this setPos [15440.26, 13217.219, -14.297355]; -}; - -_vehicle_842 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_Rock1", [15398.595, 13223.266, -11.147586], [], 0, "CAN_COLLIDE"]; - _vehicle_842 = _this; - _this setDir -43.400806; - _this setPos [15398.595, 13223.266, -11.147586]; -}; - -_vehicle_848 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_RockWall", [15453.156, 13197.946, -16.847933], [], 0, "CAN_COLLIDE"]; - _vehicle_848 = _this; - _this setDir 421.6207; - _this setPos [15453.156, 13197.946, -16.847933]; -}; - -_vehicle_851 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_Rock1", [15382.576, 13179.391, -20.13863], [], 0, "CAN_COLLIDE"]; - _vehicle_851 = _this; - _this setDir 283.98615; - _this setPos [15382.576, 13179.391, -20.13863]; -}; - -_vehicle_853 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_R2_Rock1", [15451.156, 13174.023, -17.918484], [], 0, "CAN_COLLIDE"]; - _vehicle_853 = _this; - _this setDir 71.091904; - _this setPos [15451.156, 13174.023, -17.918484]; -}; - -_vehicle_855 = objNull; -if (true) then -{ - _this = createVehicle ["Land_a_stationhouse", [13247.067, 9139.2383, 6.4849854e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_855 = _this; - _this setDir -90.065102; - _this setPos [13247.067, 9139.2383, 6.4849854e-005]; -}; - -_vehicle_856 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_GeneralStore_01a", [13519.979, 9198.2109, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_856 = _this; - _this setDir -134.55441; - _this setPos [13519.979, 9198.2109, -1.9073486e-005]; -}; - -_vehicle_875 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_SidewalkClearLong", [8009.563, 9328.1631, 6.5803528e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_875 = _this; - _this setDir 17.514807; - _this setPos [8009.563, 9328.1631, 6.5803528e-005]; -}; - -_vehicle_877 = objNull; -if (true) then -{ - _this = createVehicle ["MAP_SidewalkClearLong", [8006.5801, 9318.6836, 7.724762e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_877 = _this; - _this setDir 17.514807; - _this setPos [8006.5801, 9318.6836, 7.724762e-005]; -}; - -_vehicle_881 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_GeneralStore_01a", [7995.7158, 9330.2275, 0.12963401], [], 0, "CAN_COLLIDE"]; - _vehicle_881 = _this; - _this setDir -162.02737; - _this setVehicleInit "this setVectorUp [0,0,1];"; - _this setPos [7995.7158, 9330.2275, 0.12963401]; -}; - -_vehicle_884 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_Castle_Bergfrit", [14583.732, 15667.746, -9.2921247], [], 0, "CAN_COLLIDE"]; - _vehicle_884 = _this; - _this setDir -77.386017; - _this setVehicleInit "this setVectorUp [0,0,1];"; - _this setPos [14583.732, 15667.746, -9.2921247]; -}; - -_vehicle_885 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_Hospital", [9560.7598, 9955.4883], [], 0, "CAN_COLLIDE"]; - _vehicle_885 = _this; - _this setDir 179.90144; - _this setPos [9560.7598, 9955.4883]; -}; - -_vehicle_886 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHRescue", [9594.5732, 9952.8398, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_886 = _this; - _this setPos [9594.5732, 9952.8398, -1.5258789e-005]; -}; - -_vehicle_888 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17265.998, 9563.1553, 3.7193298e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_888 = _this; - _this setDir 31.215849; - _this setPos [17265.998, 9563.1553, 3.7193298e-005]; -}; - -_vehicle_890 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17260.695, 9568.1729, -8.2969666e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_890 = _this; - _this setDir 85.795044; - _this setPos [17260.695, 9568.1729, -8.2969666e-005]; -}; - -_vehicle_892 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17260.92, 9576.2939, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_892 = _this; - _this setDir 99.779366; - _this setPos [17260.92, 9576.2939, 1.1444092e-005]; -}; - -_vehicle_894 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17271.641, 9585.9199, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_894 = _this; - _this setDir 166.72986; - _this setPos [17271.641, 9585.9199, 3.8146973e-005]; -}; - -_vehicle_896 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17264.5, 9582.4355, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_896 = _this; - _this setDir 143.93935; - _this setPos [17264.5, 9582.4355, -5.7220459e-005]; -}; - -_vehicle_898 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17278.465, 9584.8906, -3.9100647e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_898 = _this; - _this setDir 35.638615; - _this setPos [17278.465, 9584.8906, -3.9100647e-005]; -}; - -_vehicle_900 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17282.414, 9578.8662, 5.2452087e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_900 = _this; - _this setDir 82.368431; - _this setPos [17282.414, 9578.8662, 5.2452087e-005]; -}; - -_vehicle_902 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17283.707, 9570.6621, -5.1498413e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_902 = _this; - _this setDir 82.368431; - _this setPos [17283.707, 9570.6621, -5.1498413e-005]; -}; - -_vehicle_904 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [17279.779, 9564.5605, 0.045179948], [], 0, "CAN_COLLIDE"]; - _vehicle_904 = _this; - _this setDir 139.12274; - _this setPos [17279.779, 9564.5605, 0.045179948]; -}; - -_vehicle_908 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [17268.381, 9566.3906, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_908 = _this; - _this setDir -42.54892; - _this setPos [17268.381, 9566.3906, -3.0517578e-005]; -}; - -_vehicle_910 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [17176.004, 13599.981, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_910 = _this; - _this setDir -16.767447; - _this setPos [17176.004, 13599.981, -3.8146973e-006]; -}; - -processInitCommands; - diff --git a/SQF/dayz_server/missions/DayZ_Epoch_6.Dingor/mission.sqf b/SQF/dayz_server/missions/DayZ_Epoch_6.Dingor/mission.sqf deleted file mode 100644 index feb4e3609..000000000 --- a/SQF/dayz_server/missions/DayZ_Epoch_6.Dingor/mission.sqf +++ /dev/null @@ -1,2603 +0,0 @@ - -_unit_2 = objNull; -if (true) then -{ - _this = createAgent ["RU_Worker1", [4250.3955, 4481.9404, 3.8481112], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_2 = _this; - _this setDir 13.246977; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [4259.7813, 4481.9922, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1 = _this; - _this setPos [4259.7813, 4481.9922, 3.8146973e-006]; -}; - -_vehicle_2 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4259.8442, 4481.999, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_2 = _this; - _this setPos [4259.8442, 4481.999, 7.6293945e-006]; -}; - -_vehicle_4 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4260.189, 4479.7954, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_4 = _this; - _this setPos [4260.189, 4479.7954, 0]; -}; - -_vehicle_6 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4259.2642, 4479.4463, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_6 = _this; - _this setPos [4259.2642, 4479.4463, 3.8146973e-006]; -}; - -_vehicle_8 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4260.1787, 4484.5254, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_8 = _this; - _this setPos [4260.1787, 4484.5254, 3.8146973e-005]; -}; - -_vehicle_10 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4260.5479, 4486.4893, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_10 = _this; - _this setPos [4260.5479, 4486.4893, -1.1444092e-005]; -}; - -_vehicle_12 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4260.8511, 4488.0884, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_12 = _this; - _this setPos [4260.8511, 4488.0884, -7.6293945e-006]; -}; - -_vehicle_14 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4261.0244, 4489.0308, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_14 = _this; - _this setPos [4261.0244, 4489.0308, -7.6293945e-006]; -}; - -_vehicle_16 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4261.897, 4489.5439, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_16 = _this; - _this setPos [4261.897, 4489.5439, 3.8146973e-006]; -}; - -_vehicle_18 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [4257.1494, 4489.6807, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_18 = _this; - _this setPos [4257.1494, 4489.6807, 7.6293945e-006]; -}; - -_vehicle_26 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4098.4092, 4329.665, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_26 = _this; - _this setDir 118.27595; - _this setPos [4098.4092, 4329.665, -5.3405762e-005]; -}; - -_unit_11 = objNull; -if (true) then -{ - _this = createAgent ["Citizen2_EP1", [3011.9712, 5934.8613, 3.5805645], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_11 = _this; - _this setDir 7.3076472; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_59 = objNull; -if (true) then -{ - _this = createVehicle ["Desk", [3011.8303, 5935.6201, 3.8947544], [], 0, "CAN_COLLIDE"]; - _vehicle_59 = _this; - _this setDir -180.86284; - _this setPos [3011.8303, 5935.6201, 3.8947544]; -}; - -_vehicle_60 = objNull; -if (true) then -{ - _this = createVehicle ["WoodChair", [3012.4822, 5934.7539, 3.7793715], [], 0, "CAN_COLLIDE"]; - _vehicle_60 = _this; - _this setDir -227.09953; - _this setPos [3012.4822, 5934.7539, 3.7793715]; -}; - -_vehicle_61 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Chest_EP1", [3009.7896, 5931.9956, 4.1642027], [], 0, "CAN_COLLIDE"]; - _vehicle_61 = _this; - _this setDir 89.394867; - _this setPos [3009.7896, 5931.9956, 4.1642027]; -}; - -_unit_15 = objNull; -if (true) then -{ - _this = createAgent ["Worker1", [3005.1003, 5931.6553, 0.32037464], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_15 = _this; - _this setDir 267.2005; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_62 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [3005.2141, 5933.4253, 0.31556273], [], 0, "CAN_COLLIDE"]; - _vehicle_62 = _this; - _this setDir -59.247307; - _this setPos [3005.2141, 5933.4253, 0.31556273]; -}; - -_vehicle_63 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Wheel_cart_EP1", [3001.4761, 5934.6978, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_63 = _this; - _this setDir 138.28281; - _this setPos [3001.4761, 5934.6978, -3.8146973e-006]; -}; - -_vehicle_64 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [3005.1704, 5935.4644, 0.35124215], [], 0, "CAN_COLLIDE"]; - _vehicle_64 = _this; - _this setPos [3005.1704, 5935.4644, 0.35124215]; -}; - -_vehicle_65 = objNull; -if (true) then -{ - _this = createVehicle ["VaultStorageLocked", [3012.9451, 5933.3184, 3.8884375], [], 0, "CAN_COLLIDE"]; - _vehicle_65 = _this; - _this setDir 90.675438; - _this setPos [3012.9451, 5933.3184, 3.8884375]; -}; - -_vehicle_73 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [6012.7847, 6630.7202, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_73 = _this; - _this setDir 136.34302; - _this setPos [6012.7847, 6630.7202, 4.7683716e-006]; -}; - -_vehicle_74 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [6011.2813, 6624.6587, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_74 = _this; - _this setDir 8.7853069; - _this setPos [6011.2813, 6624.6587, 9.5367432e-007]; -}; - -_vehicle_75 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [6013.127, 6628.1973, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_75 = _this; - _this setDir 0.77082282; - _this setPos [6013.127, 6628.1973, 9.5367432e-007]; -}; - -_vehicle_76 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [6011.9268, 6629.4814, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_76 = _this; - _this setDir -54.061131; - _this setPos [6011.9268, 6629.4814, 2.8610229e-006]; -}; - -_unit_20 = objNull; -if (true) then -{ - _this = createAgent ["Worker2", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_20 = _this; - _this setDir 138.41472; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_78 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [6010.9263, 6629.5459, -0.52930099], [], 0, "CAN_COLLIDE"]; - _vehicle_78 = _this; - _this setDir 91.918221; - _this setPos [6010.9263, 6629.5459, -0.52930099]; -}; - -_vehicle_80 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [6010.8105, 6625.5591, -0.52279139], [], 0, "CAN_COLLIDE"]; - _vehicle_80 = _this; - _this setDir 91.918221; - _this setPos [6010.8105, 6625.5591, -0.52279139]; -}; - -_vehicle_89 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [6012.6953, 6623.6016, -0.48468429], [], 0, "CAN_COLLIDE"]; - _vehicle_89 = _this; - _this setDir 359.37524; - _this setPos [6012.6953, 6623.6016, -0.48468429]; -}; - -_vehicle_93 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [6015.3022, 6631.5132, -0.83070749], [], 0, "CAN_COLLIDE"]; - _vehicle_93 = _this; - _this setDir 272.03046; - _this setPos [6015.3022, 6631.5132, -0.83070749]; -}; - -_vehicle_94 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [6015.1797, 6627.5254, -0.83721638], [], 0, "CAN_COLLIDE"]; - _vehicle_94 = _this; - _this setDir 272.03046; - _this setPos [6015.1797, 6627.5254, -0.83721638]; -}; - -_vehicle_98 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Stoplight01", [4069.2266, 1501.7034, -4.529953e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_98 = _this; - _this setDir 187.51984; - _this setPos [4069.2266, 1501.7034, -4.529953e-006]; -}; - -_vehicle_100 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Stoplight01", [4069.2222, 1511.67, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_100 = _this; - _this setDir 267.54846; - _this setPos [4069.2222, 1511.67, 1.5258789e-005]; -}; - -_vehicle_153 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [7002.1836, 6718.5122, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_153 = _this; - _this setDir -32.674587; - _this setPos [7002.1836, 6718.5122, 3.8146973e-006]; -}; - -_vehicle_163 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [6960.6968, 6716.687, -2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_163 = _this; - _this setDir -75.767067; - _this setPos [6960.6968, 6716.687, -2.0980835e-005]; -}; - -_vehicle_165 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [7032.0459, 6715.1523, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_165 = _this; - _this setDir -32.674587; - _this setPos [7032.0459, 6715.1523, -1.7166138e-005]; -}; - -_vehicle_167 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [7174.3286, 6719.7095, 8.6372004], [], 0, "CAN_COLLIDE"]; - _vehicle_167 = _this; - _this setDir -32.674587; - _this setPos [7174.3286, 6719.7095, 8.6372004]; -}; - -_vehicle_169 = objNull; -if (true) then -{ - _this = createVehicle ["BRDMWreck", [6972.0547, 6716.2876, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_169 = _this; - _this setPos [6972.0547, 6716.2876, -9.5367432e-006]; -}; - -_vehicle_173 = objNull; -if (true) then -{ - _this = createVehicle ["Body1", [7024.21, 6714.582, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_173 = _this; - _this setPos [7024.21, 6714.582, 2.0980835e-005]; -}; - -_vehicle_174 = objNull; -if (true) then -{ - _this = createVehicle ["Body2", [7032.5601, 6720.2114, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_174 = _this; - _this setPos [7032.5601, 6720.2114, -2.2888184e-005]; -}; - -_vehicle_177 = objNull; -if (true) then -{ - _this = createVehicle ["HMMWVWreck", [7020.8237, 6717.3867, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_177 = _this; - _this setDir -100.86343; - _this setPos [7020.8237, 6717.3867, -5.7220459e-006]; -}; - -_vehicle_179 = objNull; -if (true) then -{ - _this = createVehicle ["Mi8Wreck", [7126.4229, 6678.9072, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_179 = _this; - _this setDir 112.1351; - _this setPos [7126.4229, 6678.9072, 7.6293945e-006]; -}; - -_vehicle_180 = objNull; -if (true) then -{ - _this = createVehicle ["hiluxWreck", [7030.0659, 6718.7505, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_180 = _this; - _this setDir -85.205856; - _this setPos [7030.0659, 6718.7505, -5.7220459e-006]; -}; - -_vehicle_182 = objNull; -if (true) then -{ - _this = createVehicle ["hiluxWreck", [6998.6372, 6706.4907, -0.13066408], [], 0, "CAN_COLLIDE"]; - _vehicle_182 = _this; - _this setDir -234.43153; - _this setPos [6998.6372, 6706.4907, -0.13066408]; -}; - -_vehicle_184 = objNull; -if (true) then -{ - _this = createVehicle ["datsun01Wreck", [7006.8306, 6711.436, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_184 = _this; - _this setPos [7006.8306, 6711.436, 1.9073486e-006]; -}; - -_vehicle_186 = objNull; -if (true) then -{ - _this = createVehicle ["datsun01Wreck", [6984.7051, 6719.5889, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_186 = _this; - _this setDir -129.17189; - _this setPos [6984.7051, 6719.5889, 1.335144e-005]; -}; - -_vehicle_188 = objNull; -if (true) then -{ - _this = createVehicle ["datsun02Wreck", [7005.3413, 6712.9321, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_188 = _this; - _this setPos [7005.3413, 6712.9321, -9.5367432e-006]; -}; - -_vehicle_189 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [7038.5918, 6722.856, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_189 = _this; - _this setDir 95.071053; - _this setPos [7038.5918, 6722.856, -1.9073486e-006]; -}; - -_vehicle_191 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [7038.4966, 6719.8979, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_191 = _this; - _this setDir 95.071053; - _this setPos [7038.4966, 6719.8979, -9.5367432e-006]; -}; - -_vehicle_193 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [7029.064, 6715.8281, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_193 = _this; - _this setDir 89.523254; - _this setPos [7029.064, 6715.8281, -1.5258789e-005]; -}; - -_vehicle_195 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [7038.1792, 6712.5532], [], 0, "CAN_COLLIDE"]; - _vehicle_195 = _this; - _this setDir 92.07534; - _this setPos [7038.1792, 6712.5532]; -}; - -_vehicle_197 = objNull; -if (true) then -{ - _this = createVehicle ["Land_GuardShed", [7035.9502, 6723.7271, 0.098142877], [], 0, "CAN_COLLIDE"]; - _vehicle_197 = _this; - _this setDir 93.618011; - _this setPos [7035.9502, 6723.7271, 0.098142877]; -}; - -_vehicle_200 = objNull; -if (true) then -{ - _this = createVehicle ["datsun01Wreck", [7010.833, 6727.2344, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_200 = _this; - _this setDir -235.33638; - _this setPos [7010.833, 6727.2344, -1.9073486e-006]; -}; - -_vehicle_202 = objNull; -if (true) then -{ - _this = createVehicle ["SKODAWreck", [7013.7979, 6719.1035, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_202 = _this; - _this setDir -94.321419; - _this setPos [7013.7979, 6719.1035, -7.6293945e-006]; -}; - -_vehicle_204 = objNull; -if (true) then -{ - _this = createVehicle ["SKODAWreck", [6990.6025, 6715.5903, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_204 = _this; - _this setDir -67.565224; - _this setPos [6990.6025, 6715.5903, -1.9073486e-006]; -}; - -_vehicle_206 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [7037.21, 7088.1753, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_206 = _this; - _this setDir -5.3128109; - _this setPos [7037.21, 7088.1753, -3.6239624e-005]; -}; - -_vehicle_208 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [7009.8228, 7103.9951, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_208 = _this; - _this setDir 61.908318; - _this setPos [7009.8228, 7103.9951, -4.7683716e-006]; -}; - -_vehicle_210 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10x", [7024.0229, 7095.5371, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_210 = _this; - _this setDir 29.150982; - _this setPos [7024.0229, 7095.5371, 1.9073486e-005]; -}; - -_vehicle_216 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [7007.3916, 7065.0034, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_216 = _this; - _this setPos [7007.3916, 7065.0034, 2.0027161e-005]; -}; - -_unit_49 = objNull; -if (true) then -{ - _this = createAgent ["Pilot_EP1", [7033.144, 7103.0996, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_49 = _this; - _this setDir -50.393272; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_218 = objNull; -if (true) then -{ - _this = createVehicle ["US_WarfareBAircraftFactory_Base_EP1", [7032.6265, 7101.5986, -0.30294973], [], 0, "CAN_COLLIDE"]; - _vehicle_218 = _this; - _this setDir 91.5569; - _this setPos [7032.6265, 7101.5986, -0.30294973]; -}; - -_vehicle_221 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [7046.355, 7097.1211, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_221 = _this; - _this setDir -79.75882; - _this setPos [7046.355, 7097.1211, 9.5367432e-007]; -}; - -_vehicle_224 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [7048.9663, 7112.625, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_224 = _this; - _this setDir -81.812408; - _this setPos [7048.9663, 7112.625, -1.9073486e-006]; -}; - -_vehicle_227 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [7001.2275, 7115.7017, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_227 = _this; - _this setDir 45.435726; - _this setPos [7001.2275, 7115.7017, 1.5258789e-005]; -}; - -_vehicle_230 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [7051.7598, 7127.8184, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_230 = _this; - _this setDir -76.161797; - _this setPos [7051.7598, 7127.8184, 6.6757202e-005]; -}; - -_vehicle_232 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [7056.0059, 7142.7363, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_232 = _this; - _this setDir -70.717758; - _this setPos [7056.0059, 7142.7363, 4.3869019e-005]; -}; - -_vehicle_234 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [6990.8672, 7125.5278, -1.0490417e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_234 = _this; - _this setDir -148.35767; - _this setPos [6990.8672, 7125.5278, -1.0490417e-005]; -}; - -_vehicle_237 = objNull; -if (true) then -{ - _this = createVehicle ["C130J_wreck_EP1", [7160.4795, 7028.8413, -0.9763608], [], 0, "CAN_COLLIDE"]; - _vehicle_237 = _this; - _this setDir -94.948288; - _this setPos [7160.4795, 7028.8413, -0.9763608]; -}; - -_unit_51 = objNull; -if (true) then -{ - _this = createAgent ["Worker2", [6545.7944, 6867.1309, 0.13616294], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_51 = _this; - _this setDir 10.41416; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_238 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [6549.7144, 6858.3931, 0.13082904], [], 0, "CAN_COLLIDE"]; - _vehicle_238 = _this; - _this setDir 165.20537; - _this setPos [6549.7144, 6858.3931, 0.13082904]; -}; - -_vehicle_239 = objNull; -if (true) then -{ - _this = createVehicle ["Bleacher_EP1", [6551.6631, 6859.7646, 0.12988916], [], 0, "CAN_COLLIDE"]; - _vehicle_239 = _this; - _this setDir 89.958008; - _this setPos [6551.6631, 6859.7646, 0.12988916]; -}; - -_vehicle_240 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Ind_BoardsPack1", [6553.749, 6864.4971, 0.12704161], [], 0, "CAN_COLLIDE"]; - _vehicle_240 = _this; - _this setDir 180.21848; - _this setPos [6553.749, 6864.4971, 0.12704161]; -}; - -_vehicle_241 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Coil_EP1", [6527.7593, 6859.1826, 0.11686949], [], 0, "CAN_COLLIDE"]; - _vehicle_241 = _this; - _this setPos [6527.7593, 6859.1826, 0.11686949]; -}; - -_vehicle_242 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Toilet", [6526.542, 6868.3838, 0.1134037], [], 0, "CAN_COLLIDE"]; - _vehicle_242 = _this; - _this setDir 270.26187; - _this setPos [6526.542, 6868.3838, 0.1134037]; -}; - -_vehicle_243 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_container", [6542.1255, 6857.8682, 0.12327708], [], 0, "CAN_COLLIDE"]; - _vehicle_243 = _this; - _this setDir 270.75836; - _this setPos [6542.1255, 6857.8682, 0.12327708]; -}; - -_vehicle_244 = objNull; -if (true) then -{ - _this = createVehicle ["Paleta2", [6542.8608, 6857.5757, 0.11866082], [], 0, "CAN_COLLIDE"]; - _vehicle_244 = _this; - _this setDir 50.050522; - _this setPos [6542.8608, 6857.5757, 0.11866082]; -}; - -_vehicle_245 = objNull; -if (true) then -{ - _this = createVehicle ["Pile_of_wood", [6555.4971, 6875.7959, 0.15875089], [], 0, "CAN_COLLIDE"]; - _vehicle_245 = _this; - _this setDir -0.79297096; - _this setPos [6555.4971, 6875.7959, 0.15875089]; -}; - -_vehicle_246 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [6554.2686, 6862.376, 0.14002545], [], 0, "CAN_COLLIDE"]; - _vehicle_246 = _this; - _this setPos [6554.2686, 6862.376, 0.14002545]; -}; - -_vehicle_247 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Rubble_EP1", [6535.2529, 6882.0449, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_247 = _this; - _this setDir -3.6153793; - _this setPos [6535.2529, 6882.0449, 2.4795532e-005]; -}; - -_vehicle_248 = objNull; -if (true) then -{ - _this = createVehicle ["Land_transport_crates_EP1", [6546.7632, 6861.1108, 0.14200571], [], 0, "CAN_COLLIDE"]; - _vehicle_248 = _this; - _this setDir -175.17001; - _this setPos [6546.7632, 6861.1108, 0.14200571]; -}; - -_vehicle_249 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [6547.0522, 6863.2729, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_249 = _this; - _this setDir -87.286407; - _this setPos [6547.0522, 6863.2729, 2.0980835e-005]; -}; - -_vehicle_251 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [6547.1968, 6865.4902, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_251 = _this; - _this setDir -87.286407; - _this setPos [6547.1968, 6865.4902, -8.5830688e-006]; -}; - -_vehicle_253 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [6545.9834, 6867.9663, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_253 = _this; - _this setDir -177.23503; - _this setPos [6545.9834, 6867.9663, 9.5367432e-007]; -}; - -_vehicle_256 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Table_EP1", [6535.3096, 6859.5034, 0.12701441], [], 0, "CAN_COLLIDE"]; - _vehicle_256 = _this; - _this setDir 94.061516; - _this setPos [6535.3096, 6859.5034, 0.12701441]; -}; - -_vehicle_257 = objNull; -if (true) then -{ - _this = createVehicle ["SKODAWreck", [6527.0474, 6864.104, 0.11144794], [], 0, "CAN_COLLIDE"]; - _vehicle_257 = _this; - _this setDir 357.48425; - _this setPos [6527.0474, 6864.104, 0.11144794]; -}; - -_vehicle_258 = objNull; -if (true) then -{ - _this = createVehicle ["UAZWreck", [6534.5, 6864.4141, 0.15619081], [], 0, "CAN_COLLIDE"]; - _vehicle_258 = _this; - _this setDir -86.189613; - _this setPos [6534.5, 6864.4141, 0.15619081]; -}; - -_unit_59 = objNull; -if (true) then -{ - _this = createAgent ["Worker4", [7551.1641, 3025.2014, 0.98590052], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_59 = _this; - _this setDir -101.36158; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_264 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [7538.8926, 3023.0486, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_264 = _this; - _this setPos [7538.8926, 3023.0486, 1.4305115e-006]; -}; - -_vehicle_265 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [7552.5366, 3020.7312, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; - _vehicle_265 = _this; - _this setDir 60.440258; - _this setPos [7552.5366, 3020.7312, -9.5367432e-007]; -}; - -_vehicle_275 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [4134.1299, 1468.5542, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_275 = _this; - _this setDir 90.429932; - _this setPos [4134.1299, 1468.5542, 1.9073486e-006]; -}; - -_vehicle_276 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [4137.3975, 1468.6536, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_276 = _this; - _this setDir 90.429932; - _this setPos [4137.3975, 1468.6536, 3.8146973e-006]; -}; - -_vehicle_277 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [4135.7041, 1468.5054, 2.5109596], [], 0, "CAN_COLLIDE"]; - _vehicle_277 = _this; - _this setDir 90.429932; - _this setPos [4135.7041, 1468.5054, 2.5109596]; -}; - -_vehicle_287 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [4134.1709, 1484.2555, 1.335144e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_287 = _this; - _this setDir 90.429932; - _this setPos [4134.1709, 1484.2555, 1.335144e-005]; -}; - -_vehicle_288 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [4137.4385, 1484.3549, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_288 = _this; - _this setDir 90.429932; - _this setPos [4137.4385, 1484.3549, 1.5258789e-005]; -}; - -_vehicle_289 = objNull; -if (true) then -{ - _this = createVehicle ["Base_WarfareBBarrier10xTall", [4135.7461, 1484.2067, 2.5109711], [], 0, "CAN_COLLIDE"]; - _vehicle_289 = _this; - _this setDir 90.429932; - _this setPos [4135.7461, 1484.2067, 2.5109711]; -}; - -_vehicle_308 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4137.5332, 1492.9086, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_308 = _this; - _this setDir 2.3165083; - _this setPos [4137.5332, 1492.9086, 1.1444092e-005]; -}; - -_vehicle_310 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4137.311, 1459.8435, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_310 = _this; - _this setDir 2.3165083; - _this setPos [4137.311, 1459.8435, 7.6293945e-006]; -}; - -_vehicle_326 = objNull; -if (true) then -{ - _this = createVehicle ["US_WarfareBVehicleServicePoint_Base_EP1", [4140.6611, 1479.0856, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_326 = _this; - _this setDir 180.37967; - _this setPos [4140.6611, 1479.0856, 3.8146973e-006]; -}; - -_unit_65 = objNull; -if (true) then -{ - _this = createAgent ["Pilot", [4143.9258, 1481.0282, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_65 = _this; - _this setDir 71.022041; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_66 = objNull; -if (true) then -{ - _this = createAgent ["RU_Madam3", [4181.9175, 2341.8435, 5.1864305], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_66 = _this; - _this setDir 273.64359; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_330 = objNull; -if (true) then -{ - _this = createVehicle ["Land_sunshade_EP1", [4182.2153, 2341.1003, 5.1476407], [], 0, "CAN_COLLIDE"]; - _vehicle_330 = _this; - _this setPos [4182.2153, 2341.1003, 5.1476407]; -}; - -_vehicle_331 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4184.0469, 2337.9309, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_331 = _this; - _this setPos [4184.0469, 2337.9309, 2.8610229e-006]; -}; - -_vehicle_332 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Carpet_rack_EP1", [4182.8921, 2341.6826, 4.6923232], [], 0, "CAN_COLLIDE"]; - _vehicle_332 = _this; - _this setDir 198.13498; - _this setPos [4182.8921, 2341.6826, 4.6923232]; -}; - -_vehicle_333 = objNull; -if (true) then -{ - _this = createVehicle ["Land_bags_EP1", [4183.3662, 2342.8289, 4.5924778], [], 0, "CAN_COLLIDE"]; - _vehicle_333 = _this; - _this setDir -160.56055; - _this setPos [4183.3662, 2342.8289, 4.5924778]; -}; - -_vehicle_336 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3600.7373, 3696.0884, -0.64465016], [], 0, "CAN_COLLIDE"]; - _vehicle_336 = _this; - _this setDir -233.2516; - _this setPos [3600.7373, 3696.0884, -0.64465016]; -}; - -_vehicle_338 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3603.7349, 3698.2659, -0.50133944], [], 0, "CAN_COLLIDE"]; - _vehicle_338 = _this; - _this setDir -199.05846; - _this setPos [3603.7349, 3698.2659, -0.50133944]; -}; - -_vehicle_340 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3607.5752, 3698.8123, -0.49055767], [], 0, "CAN_COLLIDE"]; - _vehicle_340 = _this; - _this setDir -179.30513; - _this setPos [3607.5752, 3698.8123, -0.49055767]; -}; - -_vehicle_342 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3611.4778, 3698.0579, -0.46155328], [], 0, "CAN_COLLIDE"]; - _vehicle_342 = _this; - _this setDir -157.50938; - _this setPos [3611.4778, 3698.0579, -0.46155328]; -}; - -_vehicle_344 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3614.9824, 3696.2061, -0.42996332], [], 0, "CAN_COLLIDE"]; - _vehicle_344 = _this; - _this setDir -148.45085; - _this setPos [3614.9824, 3696.2061, -0.42996332]; -}; - -_vehicle_346 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3618.1829, 3693.8066, -0.23917532], [], 0, "CAN_COLLIDE"]; - _vehicle_346 = _this; - _this setDir -140.77544; - _this setPos [3618.1829, 3693.8066, -0.23917532]; -}; - -_vehicle_348 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3620.4292, 3690.6772, -0.26382336], [], 0, "CAN_COLLIDE"]; - _vehicle_348 = _this; - _this setDir -111.78784; - _this setPos [3620.4292, 3690.6772, -0.26382336]; -}; - -_vehicle_350 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3621.2959, 3686.8018, -0.34412155], [], 0, "CAN_COLLIDE"]; - _vehicle_350 = _this; - _this setDir -89.836296; - _this setPos [3621.2959, 3686.8018, -0.34412155]; -}; - -_vehicle_352 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3620.5303, 3682.8596, -0.29929495], [], 0, "CAN_COLLIDE"]; - _vehicle_352 = _this; - _this setDir -66.145126; - _this setPos [3620.5303, 3682.8596, -0.29929495]; -}; - -_vehicle_354 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3618.176, 3679.8586, -0.29147175], [], 0, "CAN_COLLIDE"]; - _vehicle_354 = _this; - _this setDir -36.491985; - _this setPos [3618.176, 3679.8586, -0.29147175]; -}; - -_vehicle_362 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3614.9348, 3677.5239, -0.42766428], [], 0, "CAN_COLLIDE"]; - _vehicle_362 = _this; - _this setDir -31.574051; - _this setPos [3614.9348, 3677.5239, -0.42766428]; -}; - -_vehicle_363 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3611.2588, 3676.4917, -0.41680309], [], 0, "CAN_COLLIDE"]; - _vehicle_363 = _this; - _this setDir -0.022483418; - _this setPos [3611.2588, 3676.4917, -0.41680309]; -}; - -_vehicle_364 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3607.3323, 3676.6973, -0.47064328], [], 0, "CAN_COLLIDE"]; - _vehicle_364 = _this; - _this setDir 7.0776691; - _this setPos [3607.3323, 3676.6973, -0.47064328]; -}; - -_vehicle_365 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3597.2871, 3682.6611, -0.37657964], [], 0, "CAN_COLLIDE"]; - _vehicle_365 = _this; - _this setDir 49.218327; - _this setPos [3597.2871, 3682.6611, -0.37657964]; -}; - -_vehicle_366 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3603.5254, 3677.8088, -0.46705386], [], 0, "CAN_COLLIDE"]; - _vehicle_366 = _this; - _this setDir 24.308466; - _this setPos [3603.5254, 3677.8088, -0.46705386]; -}; - -_vehicle_367 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3600.1563, 3679.8994, -0.42016283], [], 0, "CAN_COLLIDE"]; - _vehicle_367 = _this; - _this setDir 39.547977; - _this setPos [3600.1563, 3679.8994, -0.42016283]; -}; - -_vehicle_375 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3595.9851, 3685.9504, -0.35252863], [], 0, "CAN_COLLIDE"]; - _vehicle_375 = _this; - _this setDir 82.228989; - _this setPos [3595.9851, 3685.9504, -0.35252863]; -}; - -_vehicle_377 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [3596.5723, 3689.6033, -0.39722514], [], 0, "CAN_COLLIDE"]; - _vehicle_377 = _this; - _this setDir 114.75807; - _this setPos [3596.5723, 3689.6033, -0.39722514]; -}; - -_vehicle_379 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [3608.136, 3687.3967, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_379 = _this; - _this setPos [3608.136, 3687.3967, 0]; -}; - -_vehicle_382 = objNull; -if (true) then -{ - _this = createVehicle ["PowGen_Big", [3618.9395, 3689.2029], [], 0, "CAN_COLLIDE"]; - _vehicle_382 = _this; - _this setDir -16.767889; - _this setPos [3618.9395, 3689.2029]; -}; - -_vehicle_383 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net2", [3618.2227, 3682.4531, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_383 = _this; - _this setDir -63.723; - _this setPos [3618.2227, 3682.4531, 3.0517578e-005]; -}; - -_vehicle_384 = objNull; -if (true) then -{ - _this = createVehicle ["US_WarfareBBarracks_Base_EP1", [3609.2202, 3684.4927, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_384 = _this; - _this setPos [3609.2202, 3684.4927, -1.5258789e-005]; -}; - -_vehicle_385 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3597.5115, 3693.2378, 0.00012207031], [], 0, "CAN_COLLIDE"]; - _vehicle_385 = _this; - _this setPos [3597.5115, 3693.2378, 0.00012207031]; -}; - -_vehicle_388 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3598.5288, 3691.9739, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_388 = _this; - _this setPos [3598.5288, 3691.9739, -1.5258789e-005]; -}; - -_vehicle_390 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3599.5535, 3690.085, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_390 = _this; - _this setPos [3599.5535, 3690.085, -4.5776367e-005]; -}; - -_vehicle_392 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3599.9688, 3688.2695, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_392 = _this; - _this setPos [3599.9688, 3688.2695, 0]; -}; - -_vehicle_394 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3600.6646, 3685.6267, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_394 = _this; - _this setPos [3600.6646, 3685.6267, 1.5258789e-005]; -}; - -_vehicle_396 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3600.7554, 3684.7537, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_396 = _this; - _this setPos [3600.7554, 3684.7537, 0]; -}; - -_vehicle_398 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3599.0222, 3685.6394, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_398 = _this; - _this setPos [3599.0222, 3685.6394, 0]; -}; - -_vehicle_400 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3599.8218, 3692.7725, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_400 = _this; - _this setPos [3599.8218, 3692.7725, 3.0517578e-005]; -}; - -_vehicle_402 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3598.6577, 3682.7478, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_402 = _this; - _this setPos [3598.6577, 3682.7478, -4.5776367e-005]; -}; - -_vehicle_404 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3600.1599, 3681.8916, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_404 = _this; - _this setPos [3600.1599, 3681.8916, 0]; -}; - -_vehicle_406 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3600.8157, 3682.5178, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_406 = _this; - _this setPos [3600.8157, 3682.5178, 0]; -}; - -_vehicle_408 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_small_EP1", [3599.7629, 3683.759, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_408 = _this; - _this setPos [3599.7629, 3683.759, 3.0517578e-005]; -}; - -_unit_71 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroMan01_EP1", [3610.2993, 3688.4067, 0.2740716], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_71 = _this; - _this setDir -160.882; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_72 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroMan02_EP1", [3610.0063, 3685.4143, 0.2596041], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_72 = _this; - _this setDir -108.81454; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_76 = objNull; -if (true) then -{ - _this = createAgent ["Dr_Annie_Baker_EP1", [897.12573, 5270.0874, 3.6778364], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_76 = _this; - _this setDir -102.73165; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_77 = objNull; -if (true) then -{ - _this = createAgent ["CIV_EuroWoman01_EP1", [891.1792, 5271.9116, 0.56924075], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_77 = _this; - _this setDir 95.87394; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_411 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [890.14648, 5274.9531], [], 0, "CAN_COLLIDE"]; - _vehicle_411 = _this; - _this setDir 197.19943; - _this setPos [890.14648, 5274.9531]; -}; - -_vehicle_414 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierRedCross_EP1", [901.63324, 5275.2324, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_414 = _this; - _this setDir 184.97194; - _this setPos [901.63324, 5275.2324, 1.9073486e-006]; -}; - -_vehicle_416 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Ind_TankSmall", [871.35272, 5270.3936, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_416 = _this; - _this setDir 88.226517; - _this setPos [871.35272, 5270.3936, 5.7220459e-006]; -}; - -_unit_80 = objNull; -if (true) then -{ - _this = createAgent ["Citizen3_EP1", [719.30035, 1576.938, 14.100372], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_80 = _this; - _this setDir 72.737617; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_422 = objNull; -if (true) then -{ - _this = createVehicle ["LADAWreck", [3020.0552, 5938.1196, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_422 = _this; - _this setDir -85.603584; - _this setPos [3020.0552, 5938.1196, 1.1444092e-005]; -}; - -_vehicle_423 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [7509.5303, 2945.7224, -0.29705814], [], 0, "CAN_COLLIDE"]; - _vehicle_423 = _this; - _this setDir 2.6208634; - _this setPos [7509.5303, 2945.7224, -0.29705814]; -}; - -_vehicle_424 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrate_NoInteractive_", [7506.8936, 2951.8135, 1.0967255e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_424 = _this; - _this setDir 90.282372; - _this setPos [7506.8936, 2951.8135, 1.0967255e-005]; -}; - -_vehicle_425 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Large", [7507.2349, 2952.9058, -4.2915344e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_425 = _this; - _this setDir 181.83423; - _this setPos [7507.2349, 2952.9058, -4.2915344e-006]; -}; - -_vehicle_426 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [7508.4854, 2952.8169, 8.1062317e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_426 = _this; - _this setDir 89.771851; - _this setPos [7508.4854, 2952.8169, 8.1062317e-006]; -}; - -_vehicle_427 = objNull; -if (true) then -{ - _this = createVehicle ["AmmoCrates_NoInteractive_Small", [7509.8081, 2952.8748, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_427 = _this; - _this setDir 8.0604963; - _this setPos [7509.8081, 2952.8748, -1.2397766e-005]; -}; - -_vehicle_428 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Antenna", [7511.041, 2958.074, 6.3968663], [], 0, "CAN_COLLIDE"]; - _vehicle_428 = _this; - _this setDir -33.135361; - _this setPos [7511.041, 2958.074, 6.3968663]; -}; - -_vehicle_430 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [3064.0002, 8021.4639, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_430 = _this; - _this setDir -83.460388; - _this setPos [3064.0002, 8021.4639, -3.8146973e-006]; -}; - -_vehicle_432 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [3064.2795, 8023.8096, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_432 = _this; - _this setDir -83.460388; - _this setPos [3064.2795, 8023.8096, 2.8610229e-006]; -}; - -_vehicle_436 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [3054.6702, 8025.4917, -1.0490417e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_436 = _this; - _this setDir -83.460388; - _this setPos [3054.6702, 8025.4917, -1.0490417e-005]; -}; - -_vehicle_437 = objNull; -if (true) then -{ - _this = createVehicle ["Land_BagFenceLong", [3054.3909, 8023.146, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_437 = _this; - _this setDir -83.460388; - _this setPos [3054.3909, 8023.146, -1.7166138e-005]; -}; - -_unit_85 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman2s", [3059.0198, 8021.9331, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_85 = _this; - _this setDir -5.0591068; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_440 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [3059.0242, 8022.8438, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_440 = _this; - _this setDir 8.7294521; - _this setPos [3059.0242, 8022.8438, 3.8146973e-006]; -}; - -_vehicle_441 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [3059.6768, 8021.3618, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_441 = _this; - _this setDir 170.00513; - _this setPos [3059.6768, 8021.3618, 8.5830688e-006]; -}; - -_vehicle_442 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_big_EP1", [3059.1511, 8022.8965, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_442 = _this; - _this setDir 188.12738; - _this setPos [3059.1511, 8022.8965, 4.7683716e-006]; -}; - -_vehicle_443 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_palletsfoiled", [3062.7034, 8021.5137, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_443 = _this; - _this setDir 7.7950034; - _this setPos [3062.7034, 8021.5137, 9.5367432e-006]; -}; - -_vehicle_444 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_can", [3060.9761, 8020.916, 6.4849854e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_444 = _this; - _this setPos [3060.9761, 8020.916, 6.4849854e-005]; -}; - -_vehicle_445 = objNull; -if (true) then -{ - _this = createVehicle ["Paleta1", [3062.6533, 8022.9053, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_445 = _this; - _this setPos [3062.6533, 8022.9053, 1.6212463e-005]; -}; - -_vehicle_446 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [3057.2195, 8021.8716, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_446 = _this; - _this setPos [3057.2195, 8021.8716, 6.1035156e-005]; -}; - -_vehicle_447 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Ind_TankSmall", [3087.1904, 8026.5039, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_447 = _this; - _this setDir 99.213409; - _this setPos [3087.1904, 8026.5039, -3.8146973e-006]; -}; - -_unit_87 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman3s", [8348.2188, 8739.2813, 8.5592041], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_87 = _this; - _this setDir 367.17648; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_448 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Misc_Cargo2E", [8339.4531, 8742.9795, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_448 = _this; - _this setDir 24.328873; - _this setPos [8339.4531, 8742.9795, 7.6293945e-006]; -}; - -_vehicle_449 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_palletsfoiled_heap", [8341.9658, 8739.124, 7.9894919], [], 0, "CAN_COLLIDE"]; - _vehicle_449 = _this; - _this setDir 295.72287; - _this setPos [8341.9658, 8739.124, 7.9894919]; -}; - -_unit_90 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman5", [7509.8115, 2951.6182, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_90 = _this; - _this setDir 167.27051; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_450 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierRedCross_EP1", [6679.5654, 4293.8071, 3.8700938], [], 0, "CAN_COLLIDE"]; - _vehicle_450 = _this; - _this setDir 96.069023; - _this setPos [6679.5654, 4293.8071, 3.8700938]; -}; - -_vehicle_452 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Backpackheap_EP1", [4182.4282, 2340.3843, 4.7060971], [], 0, "CAN_COLLIDE"]; - _vehicle_452 = _this; - _this setPos [4182.4282, 2340.3843, 4.7060971]; -}; - -_vehicle_453 = objNull; -if (true) then -{ - _this = createVehicle ["Satelit", [727.2605, 1572.275, 17.612398], [], 0, "CAN_COLLIDE"]; - _vehicle_453 = _this; - _this setDir -24.525103; - _this setPos [727.2605, 1572.275, 17.612398]; -}; - -_vehicle_454 = objNull; -if (true) then -{ - _this = createVehicle ["Land_transport_crates_EP1", [719.60687, 1580.7175, 14.107553], [], 0, "CAN_COLLIDE"]; - _vehicle_454 = _this; - _this setPos [719.60687, 1580.7175, 14.107553]; -}; - -_vehicle_456 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_cargo_cont_net3", [718.51355, 1571.7415, 14.103069], [], 0, "CAN_COLLIDE"]; - _vehicle_456 = _this; - _this setPos [718.51355, 1571.7415, 14.103069]; -}; - -_vehicle_457 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [720.22693, 1577.3777, 14.113554], [], 0, "CAN_COLLIDE"]; - _vehicle_457 = _this; - _this setDir 86.831856; - _this setPos [720.22693, 1577.3777, 14.113554]; -}; - -_vehicle_459 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock_D", [1724.5776, 4134.0972, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_459 = _this; - _this setPos [1724.5776, 4134.0972, 3.8146973e-006]; -}; - -_vehicle_460 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [1768.2799, 4140.96], [], 0, "CAN_COLLIDE"]; - _vehicle_460 = _this; - _this setPos [1768.2799, 4140.96]; -}; - -_vehicle_462 = objNull; -if (true) then -{ - _this = createVehicle ["Land_CncBlock", [1765.6605, 4140.9443, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_462 = _this; - _this setPos [1765.6605, 4140.9443, 7.6293945e-006]; -}; - -_vehicle_465 = objNull; -if (true) then -{ - _this = createVehicle ["Land_covering_hut_EP1", [1724.369, 4136.9204, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_465 = _this; - _this setDir 88.205536; - _this setPos [1724.369, 4136.9204, 3.8146973e-005]; -}; - -_vehicle_472 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierChecked", [1766.761, 4133.8008], [], 0, "CAN_COLLIDE"]; - _vehicle_472 = _this; - _this setPos [1766.761, 4133.8008]; -}; - -_vehicle_474 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierChecked", [1767.0544, 4116.6021, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_474 = _this; - _this setPos [1767.0544, 4116.6021, -1.1444092e-005]; -}; - -_vehicle_476 = objNull; -if (true) then -{ - _this = createVehicle ["Sign_1L_Noentry_EP1", [1724.9796, 4121.3779, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_476 = _this; - _this setDir -91.972839; - _this setPos [1724.9796, 4121.3779, 3.8146973e-006]; -}; - -_vehicle_478 = objNull; -if (true) then -{ - _this = createVehicle ["Sign_1L_Noentry_EP1", [1725.5295, 4133.7915], [], 0, "CAN_COLLIDE"]; - _vehicle_478 = _this; - _this setDir -91.998009; - _this setPos [1725.5295, 4133.7915]; -}; - -_vehicle_482 = objNull; -if (true) then -{ - _this = createVehicle ["Land_SignB_Pub_CZ3", [1748.7087, 4141.1421, 3.5652723], [], 0, "CAN_COLLIDE"]; - _vehicle_482 = _this; - _this setDir 0.14918116; - _this setPos [1748.7087, 4141.1421, 3.5652723]; -}; - -_vehicle_483 = objNull; -if (true) then -{ - _this = createVehicle ["Land_SignB_Pub_RU2", [1741.3301, 4141.0781, 3.4627702], [], 0, "CAN_COLLIDE"]; - _vehicle_483 = _this; - _this setPos [1741.3301, 4141.0781, 3.4627702]; -}; - -_vehicle_485 = objNull; -if (true) then -{ - _this = createVehicle ["Land_SignB_Pub_CZ1", [1734.0756, 4141.1563, 3.582387], [], 0, "CAN_COLLIDE"]; - _vehicle_485 = _this; - _this setPos [1734.0756, 4141.1563, 3.582387]; -}; - -_vehicle_487 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [1738.0853, 4143.479, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_487 = _this; - _this setDir 196.25143; - _this setPos [1738.0853, 4143.479, 3.8146973e-006]; -}; - -_vehicle_488 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Bucket_EP1", [1738.2743, 4142.5542], [], 0, "CAN_COLLIDE"]; - _vehicle_488 = _this; - _this setDir 0.48201698; - _this setPos [1738.2743, 4142.5542]; -}; - -_vehicle_489 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [1725.1685, 4136.8999, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_489 = _this; - _this setDir -91.010567; - _this setPos [1725.1685, 4136.8999, 7.6293945e-006]; -}; - -_unit_99 = objNull; -if (true) then -{ - _this = createAgent ["Rocker4", [1724.6815, 4136.9688, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_99 = _this; - _this setDir 90.808693; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_491 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [1723.614, 4136.0293], [], 0, "CAN_COLLIDE"]; - _vehicle_491 = _this; - _this setDir -122.29593; - _this setPos [1723.614, 4136.0293]; -}; - -_vehicle_492 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Barrel_water", [1745.8879, 4142.6265, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_492 = _this; - _this setDir 172.86455; - _this setPos [1745.8879, 4142.6265, 3.8146973e-006]; -}; - -_vehicle_493 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [1748.2552, 4137.853, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_493 = _this; - _this setPos [1748.2552, 4137.853, 7.6293945e-006]; -}; - -_vehicle_494 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_can", [1744.1908, 4150.4619, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_494 = _this; - _this setDir -51.489697; - _this setPos [1744.1908, 4150.4619, 1.5258789e-005]; -}; - -_vehicle_496 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_can", [1743.4209, 4150.5376, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_496 = _this; - _this setDir 257.38394; - _this setPos [1743.4209, 4150.5376, 7.6293945e-006]; -}; - -_vehicle_499 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_can", [1743.3628, 4151.3809, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_499 = _this; - _this setDir 257.38394; - _this setPos [1743.3628, 4151.3809, 1.9073486e-005]; -}; - -_vehicle_501 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_container", [1745.1577, 4148.2568, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_501 = _this; - _this setDir -92.637192; - _this setPos [1745.1577, 4148.2568, 3.8146973e-006]; -}; - -_vehicle_1013 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2386.719, 4151.0298, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1013 = _this; - _this setPos [2386.719, 4151.0298, -3.8146973e-006]; -}; - -_vehicle_1017 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2377.3669, 4159.3911, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1017 = _this; - _this setPos [2377.3669, 4159.3911, -3.8146973e-006]; -}; - -_vehicle_1029 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2365.8428, 4162.2266], [], 0, "CAN_COLLIDE"]; - _vehicle_1029 = _this; - _this setPos [2365.8428, 4162.2266]; -}; - -_vehicle_1035 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2391.2739, 4139.6475, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1035 = _this; - _this setPos [2391.2739, 4139.6475, 3.8146973e-006]; -}; - -_vehicle_1037 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2391.6262, 4126.168, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1037 = _this; - _this setPos [2391.6262, 4126.168, -1.5258789e-005]; -}; - -_vehicle_1039 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2401.0112, 4118.2749, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1039 = _this; - _this setPos [2401.0112, 4118.2749, 3.8146973e-006]; -}; - -_vehicle_1041 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2406.6968, 4110.7471, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_1041 = _this; - _this setPos [2406.6968, 4110.7471, 0]; -}; - -_vehicle_1189 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2402.022, 4101.2441, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1189 = _this; - _this setPos [2402.022, 4101.2441, -1.9073486e-005]; -}; - -_vehicle_1191 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2394.2231, 4110.4038, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1191 = _this; - _this setPos [2394.2231, 4110.4038, 7.6293945e-006]; -}; - -_vehicle_1193 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2384.4878, 4118.7236, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1193 = _this; - _this setPos [2384.4878, 4118.7236, 3.8146973e-006]; -}; - -_vehicle_1197 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Market_stalls_02_EP1", [2378.9502, 4120.5229, -0.0015979339], [], 0, "CAN_COLLIDE"]; - _vehicle_1197 = _this; - _this setDir 88.631721; - _this setPos [2378.9502, 4120.5229, -0.0015979339]; -}; - -_unit_102 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman7s", [2381.4463, 4119.7832, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_102 = _this; - _this setDir 82.011307; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1200 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_Backpackheap", [2378.1616, 4111.7178, -0.094033144], [], 0, "CAN_COLLIDE"]; - _vehicle_1200 = _this; - _this setDir -28.637999; - _this setPos [2378.1616, 4111.7178, -0.094033144]; -}; - -_vehicle_1201 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2379.5068, 4118.7373, -0.14667462], [], 0, "CAN_COLLIDE"]; - _vehicle_1201 = _this; - _this setDir 177.25717; - _this setPos [2379.5068, 4118.7373, -0.14667462]; -}; - -_vehicle_1203 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2375.5645, 4116.4087, -0.31964549], [], 0, "CAN_COLLIDE"]; - _vehicle_1203 = _this; - _this setDir 91.725258; - _this setPos [2375.5645, 4116.4087, -0.31964549]; -}; - -_vehicle_1206 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2375.4509, 4112.4043, -0.32879552], [], 0, "CAN_COLLIDE"]; - _vehicle_1206 = _this; - _this setDir 91.725258; - _this setPos [2375.4509, 4112.4043, -0.32879552]; -}; - -_vehicle_1209 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2373.6208, 4118.3154, -0.33018667], [], 0, "CAN_COLLIDE"]; - _vehicle_1209 = _this; - _this setDir 356.63684; - _this setPos [2373.6208, 4118.3154, -0.33018667]; -}; - -_vehicle_1212 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2371.7102, 4120.1694, -0.30549455], [], 0, "CAN_COLLIDE"]; - _vehicle_1212 = _this; - _this setDir 91.725258; - _this setPos [2371.7102, 4120.1694, -0.30549455]; -}; - -_vehicle_1215 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [2373.7329, 4122.2295, -0.33225906], [], 0, "CAN_COLLIDE"]; - _vehicle_1215 = _this; - _this setDir 537.2901; - _this setPos [2373.7329, 4122.2295, -0.33225906]; -}; - -_vehicle_1218 = objNull; -if (true) then -{ - _this = createVehicle ["FoldTable", [2383.5132, 4114.3213], [], 0, "CAN_COLLIDE"]; - _vehicle_1218 = _this; - _this setDir 89.808487; - _this setPos [2383.5132, 4114.3213]; -}; - -_vehicle_1219 = objNull; -if (true) then -{ - _this = createVehicle ["FoldChair", [2379.5537, 4111.5229, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1219 = _this; - _this setDir -124.09386; - _this setPos [2379.5537, 4111.5229, -3.4332275e-005]; -}; - -_unit_106 = objNull; -if (true) then -{ - _this = createAgent ["Damsel3", [2382.6038, 4114.354, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_106 = _this; - _this setDir 88.664886; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_109 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman5s", [3925.5791, 5225.2319, 1.7729917], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_109 = _this; - _this setDir 89.601418; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_111 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman2", [3879.7634, 2236.843, 1.1846944], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_111 = _this; - _this setDir 43.212208; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_113 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman4", [5511.9951, 4394.8013, 4.1448889], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_113 = _this; - _this setDir 25.054167; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1220 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4229.8789, 4829.3271, -0.54357761], [], 0, "CAN_COLLIDE"]; - _vehicle_1220 = _this; - _this setDir -5.4010339; - _this setPos [4229.8789, 4829.3271, -0.54357761]; -}; - -_vehicle_1222 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4233.7554, 4829.9385, -0.54356235], [], 0, "CAN_COLLIDE"]; - _vehicle_1222 = _this; - _this setDir -5.4010339; - _this setPos [4233.7554, 4829.9385, -0.54356235]; -}; - -_vehicle_1224 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4237.7109, 4830.4077, -0.54355854], [], 0, "CAN_COLLIDE"]; - _vehicle_1224 = _this; - _this setDir -5.4010339; - _this setPos [4237.7109, 4830.4077, -0.54355854]; -}; - -_vehicle_1226 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4241.5688, 4830.769, -0.54353946], [], 0, "CAN_COLLIDE"]; - _vehicle_1226 = _this; - _this setDir -5.4010339; - _this setPos [4241.5688, 4830.769, -0.54353946]; -}; - -_vehicle_1232 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4223.6563, 4844.4219, -0.24126761], [], 0, "CAN_COLLIDE"]; - _vehicle_1232 = _this; - _this setDir 82.428879; - _this setPos [4223.6563, 4844.4219, -0.24126761]; -}; - -_vehicle_1233 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4224.2837, 4840.6104, -0.095285259], [], 0, "CAN_COLLIDE"]; - _vehicle_1233 = _this; - _this setDir 77.20562; - _this setPos [4224.2837, 4840.6104, -0.095285259]; -}; - -_vehicle_1234 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4224.9741, 4836.7158, -0.29024652], [], 0, "CAN_COLLIDE"]; - _vehicle_1234 = _this; - _this setDir 82.428879; - _this setPos [4224.9741, 4836.7158, -0.29024652]; -}; - -_vehicle_1235 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4225.4805, 4832.8784, -0.18821298], [], 0, "CAN_COLLIDE"]; - _vehicle_1235 = _this; - _this setDir 82.428879; - _this setPos [4225.4805, 4832.8784, -0.18821298]; -}; - -_vehicle_1240 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4237.0669, 4847.6821, -0.26649076], [], 0, "CAN_COLLIDE"]; - _vehicle_1240 = _this; - _this setDir 174.35881; - _this setPos [4237.0669, 4847.6821, -0.26649076]; -}; - -_vehicle_1241 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4233.084, 4847.2417, -0.28165296], [], 0, "CAN_COLLIDE"]; - _vehicle_1241 = _this; - _this setDir 174.35881; - _this setPos [4233.084, 4847.2417, -0.28165296]; -}; - -_vehicle_1242 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4229.1919, 4846.7192, -0.3164061], [], 0, "CAN_COLLIDE"]; - _vehicle_1242 = _this; - _this setDir 169.60085; - _this setPos [4229.1919, 4846.7192, -0.3164061]; -}; - -_vehicle_1243 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4225.2397, 4846.2183, -0.26708832], [], 0, "CAN_COLLIDE"]; - _vehicle_1243 = _this; - _this setDir 174.35881; - _this setPos [4225.2397, 4846.2183, -0.26708832]; -}; - -_vehicle_1248 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4244.2446, 4834.0781, -0.41050881], [], 0, "CAN_COLLIDE"]; - _vehicle_1248 = _this; - _this setDir -97.093491; - _this setPos [4244.2446, 4834.0781, -0.41050881]; -}; - -_vehicle_1249 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4243.7217, 4838.0415, -0.26842239], [], 0, "CAN_COLLIDE"]; - _vehicle_1249 = _this; - _this setDir -97.093491; - _this setPos [4243.7217, 4838.0415, -0.26842239]; -}; - -_vehicle_1250 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4243.1377, 4841.9839, -0.3272759], [], 0, "CAN_COLLIDE"]; - _vehicle_1250 = _this; - _this setDir -97.093491; - _this setPos [4243.1377, 4841.9839, -0.3272759]; -}; - -_vehicle_1251 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4242.6587, 4845.8257, -0.51001912], [], 0, "CAN_COLLIDE"]; - _vehicle_1251 = _this; - _this setDir -97.093491; - _this setPos [4242.6587, 4845.8257, -0.51001912]; -}; - -_unit_117 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Woman02_EP1", [4236.6968, 4842.8164, 0.36117083], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_117 = _this; - _this setDir 194.36969; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1257 = objNull; -if (true) then -{ - _this = createVehicle ["Fence_corrugated_plate", [4226.8652, 4830.7383, -0.33793208], [], 0, "CAN_COLLIDE"]; - _vehicle_1257 = _this; - _this setDir 53.001484; - _this setPos [4226.8652, 4830.7383, -0.33793208]; -}; - -_unit_120 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Woman03_EP1", [6676.3252, 6361.1772, 0.72185659], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_120 = _this; - _this setDir 132.67206; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_121 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman7", [7508.0059, 2951.5234], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_121 = _this; - _this setDir 178.10352; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_127 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman6", [2375.4302, 4120.2432, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_127 = _this; - _this setDir 70.515434; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1570 = objNull; -if (true) then -{ - _this = createVehicle ["Land_tires_EP1", [2372.9741, 4119.0942, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1570 = _this; - _this setPos [2372.9741, 4119.0942, 7.6293945e-006]; -}; - -_vehicle_1571 = objNull; -if (true) then -{ - _this = createVehicle ["Misc_TyreHeap", [2373.0583, 4121.0146, -0.36407927], [], 0, "CAN_COLLIDE"]; - _vehicle_1571 = _this; - _this setPos [2373.0583, 4121.0146, -0.36407927]; -}; - -_unit_128 = objNull; -if (true) then -{ - _this = createAgent ["ibr_lingorman6s", [1737.4084, 4142.3691, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_128 = _this; - _this setDir 184.57875; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1573 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [4239.7866, 4838.1948], [], 0, "CAN_COLLIDE"]; - _vehicle_1573 = _this; - _this setDir 263.12741; - _this setVehicleInit "this allowDammage false;"; - _this setPos [4239.7866, 4838.1948]; -}; - -_vehicle_1574 = objNull; -if (true) then -{ - _this = createVehicle ["Land_A_Hospital", [4194.916, 5026.9009, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1574 = _this; - _this setDir 0.42999688; - _this setPos [4194.916, 5026.9009, 3.8146973e-006]; -}; - -_vehicle_1576 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [7030.1812, 7101.311, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1576 = _this; - _this setDir 177.98137; - _this setVehicleInit "this allowDammage false;"; - _this setPos [7030.1812, 7101.311, -3.0517578e-005]; -}; - -_vehicle_1579 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [3601.4385, 3688.615, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1579 = _this; - _this setDir 93.240929; - _this setVehicleInit "this allowDammage false;"; - _this setPos [3601.4385, 3688.615, 1.5258789e-005]; -}; - -_vehicle_1581 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [4142.8438, 1483.4622, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1581 = _this; - _this setDir 273.75558; - _this setVehicleInit "this allowDammage false;"; - _this setPos [4142.8438, 1483.4622, 3.8146973e-006]; -}; - -_vehicle_1583 = objNull; -if (true) then -{ - _this = createVehicle ["Info_Board_EP1", [897.94263, 5275.291, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1583 = _this; - _this setDir 181.31325; - _this setVehicleInit "this allowDammage false;"; - _this setPos [897.94263, 5275.291, 1.9073486e-006]; -}; - -_vehicle_1586 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [2398.7625, 4106.9507, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_1586 = _this; - _this setPos [2398.7625, 4106.9507, 0]; -}; - -_vehicle_1587 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [2383.6909, 4129.8105, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1587 = _this; - _this setDir 251.04749; - _this setPos [2383.6909, 4129.8105, -3.0517578e-005]; -}; - -_vehicle_1589 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [1724.5612, 4134.7891, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1589 = _this; - _this setDir 278.99225; - _this setPos [1724.5612, 4134.7891, -3.8146973e-006]; -}; - -_vehicle_1591 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4256.0864, 4486.8037, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_1591 = _this; - _this setDir 251.04749; - _this setPos [4256.0864, 4486.8037, 0]; -}; - -_vehicle_1593 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4241.6924, 4836.3877, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_1593 = _this; - _this setDir 251.04749; - _this setPos [4241.6924, 4836.3877, 0]; -}; - -_vehicle_1595 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [7038.0854, 7102.2104], [], 0, "CAN_COLLIDE"]; - _vehicle_1595 = _this; - _this setDir 437.86368; - _this setPos [7038.0854, 7102.2104]; -}; - -_vehicle_1597 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [4146.563, 1479.7007], [], 0, "CAN_COLLIDE"]; - _vehicle_1597 = _this; - _this setDir 356.84875; - _this setPos [4146.563, 1479.7007]; -}; - -_vehicle_1599 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [7542.707, 3028.2769, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1599 = _this; - _this setDir 251.04749; - _this setPos [7542.707, 3028.2769, 1.4305115e-006]; -}; - -_vehicle_1601 = objNull; -if (true) then -{ - _this = createVehicle ["Land_Fire_barrel", [7508.752, 2949.1206, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1601 = _this; - _this setDir 251.04749; - _this setPos [7508.752, 2949.1206, 1.4305115e-006]; -}; - -_vehicle_1602 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [3034.5256, 5933.7026, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1602 = _this; - _this setPos [3034.5256, 5933.7026, 3.0517578e-005]; -}; - -_vehicle_1846 = objNull; -if (true) then -{ - _this = createVehicle ["ClutterCutter_EP1", [2514.342, 3919.6724, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_1846 = _this; - _this setPos [2514.342, 3919.6724, 0]; -}; - -_vehicle_1891 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierWhite_EP1", [3010.3718, 5929.4023, 7.362772], [], 0, "CAN_COLLIDE"]; - _vehicle_1891 = _this; - _this setDir 13.515052; - _this setPos [3010.3718, 5929.4023, 7.362772]; -}; - -_vehicle_1892 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierUSA", [7041.3745, 7092.3813, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1892 = _this; - _this setPos [7041.3745, 7092.3813, 3.0517578e-005]; -}; - -_vehicle_1894 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierOPFOR_EP1", [7514.4966, 2949.5847, 2.0032303], [], 0, "CAN_COLLIDE"]; - _vehicle_1894 = _this; - _this setDir 263.13947; - _this setPos [7514.4966, 2949.5847, 2.0032303]; -}; - -_vehicle_1896 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierWhite_EP1", [4140.8857, 1485.5474, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1896 = _this; - _this setDir 93.686035; - _this setPos [4140.8857, 1485.5474, -1.9073486e-006]; -}; - -_vehicle_1897 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierWhite_EP1", [2374.2107, 4128.9751, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1897 = _this; - _this setDir -80.712975; - _this setPos [2374.2107, 4128.9751, 3.8146973e-006]; -}; - -_vehicle_1901 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [6017.5332, 6616.5186, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_1901 = _this; - _this setPos [6017.5332, 6616.5186, 0]; -}; - -_vehicle_1903 = objNull; -if (true) then -{ - _this = createVehicle ["FlagCarrierWhite_EP1", [6009.9697, 6630.625, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1903 = _this; - _this setDir -7.1864672; - _this setPos [6009.9697, 6630.625, 1.0490417e-005]; -}; - -_unit_154 = objNull; -if (true) then -{ - _this = createAgent ["RU_Doctor", [6678.1494, 4294.6987, 0.55937135], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_154 = _this; - _this setDir 15.470127; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_unit_159 = objNull; -if (true) then -{ - _this = createAgent ["TK_CIV_Takistani04_EP1", [4099.8921, 9243.417, 6.3896179e-005], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_159 = _this; - _this setDir 170.86682; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1948 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [4078.1492, 9223.8379, -3.7553658], [], 0, "CAN_COLLIDE"]; - _vehicle_1948 = _this; - _this setPos [4078.1492, 9223.8379, -3.7553658]; -}; - -_vehicle_1949 = objNull; -if (true) then -{ - _this = createVehicle ["Garbage_can", [9297.4531, 3854.4102, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; - _vehicle_1949 = _this; - _this setPos [9297.4531, 3854.4102, 1.9073486e-006]; -}; - -_vehicle_1950 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHEmpty", [9297.4453, 3854.3967, 1.4305115e-005], [], 0, "CAN_COLLIDE"]; - _vehicle_1950 = _this; - _this setPos [9297.4453, 3854.3967, 1.4305115e-005]; -}; - -_vehicle_1952 = objNull; -if (true) then -{ - _this = createVehicle ["HeliHCivil", [4210.439, 1480.9308, 0], [], 0, "CAN_COLLIDE"]; - _vehicle_1952 = _this; - _this setPos [4210.439, 1480.9308, 0]; -}; - -_unit_169 = objNull; -if (true) then -{ - _this = createAgent ["Functionary1", [4144.0195, 1478.6262], [], 0, "CAN_COLLIDE"]; - {_this removeMagazine _x;} count magazines _this; - removeAllWeapons _this; - _this switchMove ""; - _unit_169 = _this; - _this setDir 467.24658; - _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; - _this setUnitAbility 0.60000002; - _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; -}; - -_vehicle_1954 = objNull; -if (true) then -{ - _this = createVehicle ["Land_HBarrier_large", [4148.2959, 1479.7568, 0.017693177], [], 0, "CAN_COLLIDE"]; - _vehicle_1954 = _this; - _this setDir 92.813698; - _this setPos [4148.2959, 1479.7568, 0.017693177]; -}; - -processInitCommands; - diff --git a/SQF/dayz_server/missions/dynamic_vehicle.sqf b/SQF/dayz_server/system/dynamic_vehicle.sqf similarity index 100% rename from SQF/dayz_server/missions/dynamic_vehicle.sqf rename to SQF/dayz_server/system/dynamic_vehicle.sqf diff --git a/SQF/dayz_server/traders/bootcamp_acr.sqf b/SQF/dayz_server/traders/bootcamp_acr.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/SQF/dayz_server/traders/caribou.sqf b/SQF/dayz_server/traders/caribou.sqf new file mode 100644 index 000000000..12a2bec8c --- /dev/null +++ b/SQF/dayz_server/traders/caribou.sqf @@ -0,0 +1,44 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["Ins_Woodlander3",[1390.53,6944.12,0],91.0347], + ["Ins_Worker2",[1394.03,6980.33,0],184.047], + ["Ins_Soldier_Sapper",[1399.69,6932.11,0],294.801], + ["Ins_Soldier_Medic",[1403.15,6935.88,0],305.71], + ["Ins_Woodlander1",[2392.69,7534.65,2.60754],263.407], + ["TK_Soldier_Spotter_EP1",[3561.29,6028.32,0],191.786], + ["Tanny_PMC",[4802.38,3073.36,0],268.525], + ["Ins_Lopotev",[3942.57,853.036,0.48966],342.176], + ["Ins_Villager3",[3924.83,859.231,0],306.853], + ["Ins_Woodlander2",[3945.96,867.512,0.647091],251.585], + ["RUS_Soldier_TL",[3945.37,853.21,0.486464],331.563], + ["MVD_Soldier_TL",[1796.28,3674.45,0],125.488], + ["Soldier_GL_M16A2_PMC",[1198.43,1902.09,0],68.656], + ["Dr_Hladik_EP1",[3945.95,873.693,0.475336],257.369], + ["Dr_Annie_Baker_EP1",[1415.51,6965.92,0],119.761], + ["RU_Damsel4",[1383.77,6937.13,0],117.078], + ["Soldier_TL_PMC",[4802.38,7338.27,0],175.745], + ["RU_Farmwife4",[3945.8,879.502,0.474328],318.246], + ["CIV_Contractor1_BAF",[3932.26,883.862,0],299.434], + ["GUE_Soldier_GL",[5345.35,2304.45,0],45.3277] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/chernarus11.sqf b/SQF/dayz_server/traders/chernarus11.sqf new file mode 100644 index 000000000..dc8ffdb51 --- /dev/null +++ b/SQF/dayz_server/traders/chernarus11.sqf @@ -0,0 +1,50 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["Profiteer4",[11449.5,11341,0],34.5259], + ["RU_Villager3",[7996.1,2899.08,0.669153],86.8589], + ["Worker3",[4041.62,11668.9,0],24.9128], + ["CIV_EuroMan01_EP1",[4064.07,11680.1,0],231.007], + ["RU_WorkWoman5",[4071.99,11676.7,0],206.817], + ["TK_GUE_Soldier_5_EP1",[4054.22,11664.7,0],62.9967], + ["CIV_EuroMan02_EP1",[4058.05,11678.7,0],89.8909], + ["Dr_Hladik_EP1",[6314.1,7791.53,0],217.326], + ["RU_Functionary1",[12946.3,12766.6,0],194.242], + ["Woodlander1",[11471.2,11361.2,3.05176e-005],250.154], + ["RU_WorkWoman1",[11463.9,11351.7,0],261.277], + ["Rocker4",[11465.5,11354.5,0],310.039], + ["RU_Citizen3",[11462.3,11366,0],125.74], + ["Dr_Annie_Baker_EP1",[11472,11370.6,0],208.205], + ["TK_CIV_Takistani04_EP1",[6321,7794.45,-0.276764],359.642], + ["RU_Citizen4",[13530.9,6356.74,0],102.758], + ["RU_Citizen1",[4360.62,2260.98,0],196.699], + ["Pilot_EP1",[6317.05,7797.92,-0.276825],104.175], + ["Rita_Ensler_EP1",[6310.78,7794.51,0],245.567], + ["Worker2",[12061.6,12636.3,0.0569916],19.9271], + ["GUE_Soldier_MG",[1623.17,7797.79,0],274.599], + ["RU_Profiteer4",[6300.31,7800.59,0],310.641], + ["Woodlander3",[6317.99,7789.33,0],229.209], + ["HouseWife1",[13468.4,5439.58,2.55675],268.259], + ["Doctor",[4059.44,11660.4,0],24.2669], + ["GUE_Woodlander2",[6321.04,7781.03,0],9.66389] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/chernarus17.sqf b/SQF/dayz_server/traders/chernarus17.sqf new file mode 100644 index 000000000..af0ece876 --- /dev/null +++ b/SQF/dayz_server/traders/chernarus17.sqf @@ -0,0 +1,50 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["FR_Sykes",[1100.26,2854.37,0],179.651], + ["GUE_Villager4",[8387.1,2369.31,0],171.998], + ["GUE_Soldier_CO",[13246.2,6071.39,0],5.43464], + ["UN_CDF_Soldier_Crew_EP1",[6391.78,7791.1,0],294.557], + ["UN_CDF_Soldier_Pilot_EP1",[6381.81,7767.48,0],121.089], + ["Soldier_MG_PMC",[6329.11,7790.77,3.05176e-005],111.327], + ["Soldier_MG_PKM_PMC",[6330.2,7792.34,0],127.651], + ["GUE_Worker2",[6308.4,7801.23,0],280.564], + ["Dr_Annie_Baker_EP1",[6307.59,7793.21,0],306.597], + ["TK_GUE_Soldier_5_EP1",[4078.29,11688.6,0],190.822], + ["GUE_Soldier_2",[4086.22,11679.8,0],205.641], + ["Drake",[11459.7,11385.8,0],44.9809], + ["BAF_Soldier_AAR_DDPM",[11458,11387,0],38.9443], + ["US_Delta_Force_AR_EP1",[11473.5,11383.1,0],154.968], + ["Soldier_Sniper_PMC",[5066.9,9729.36,0],319.709], + ["Tanny_PMC",[12947.7,12763.3,0],273.252], + ["GUE_Soldier_3",[6319.75,7780.39,0],111.174], + ["GUE_Soldier_Crew",[13106.1,8253.15,2.01926],264], + ["GUE_Commander",[4063.41,11665.4,0],4.06381], + ["TK_GUE_Warlord_EP1",[4065.97,11664.7,0],13.221], + ["CIV_EuroWoman02_EP1",[4059.16,11671.9,0],69.6608], + ["RU_Damsel4",[4059.36,11681.2,0],135.772], + ["GUE_Soldier_1",[1607.49,7780.24,0],206.985], + ["BAF_Soldier_EN_MTP",[11460.6,11395.9,0],151.445], + ["Herrera_Light",[11468,11394.9,0],197.338], + ["US_Delta_Force_Medic_EP1",[11474.3,11389.6,3.05176e-005],243.732] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/cmr_ovaron.sqf b/SQF/dayz_server/traders/cmr_ovaron.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/SQF/dayz_server/traders/fapovo.sqf b/SQF/dayz_server/traders/fapovo.sqf new file mode 100644 index 000000000..31e35cfef --- /dev/null +++ b/SQF/dayz_server/traders/fapovo.sqf @@ -0,0 +1,42 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["GUE_Soldier_Pilot",[4492.61,497.43,0],91.0957], + ["Dr_Annie_Baker_EP1",[3692.96,2407.95,0],68.8732], + ["GUE_Villager3",[3714.29,2411.41,0],197.464], + ["GUE_Woodlander2",[3709.23,2413.95,0],163.08], + ["RU_Damsel2",[3700.8,2405.09,0],17.1205], + ["GUE_Soldier_MG",[3695.71,2412.9,0],126.2], + ["GUE_Soldier_1",[3698.41,2412.88,0],136.568], + ["Dr_Hladik_EP1",[3364.38,4097.37,0],140.809], + ["BAF_Soldier_AAT_W",[3379.99,4089.87,0],354.936], + ["BAF_Soldier_AAR_MTP",[3375.47,4089.13,0],8.03756], + ["RU_Damsel1",[3380.24,4101.24,0],80.8811], + ["Soldier_Bodyguard_M4_PMC",[3406.23,4100.16,0],303.391], + ["GUE_Commander",[3395.4,4097.25,0],9.57026], + ["Tanny_PMC",[4350.24,3660.32,0],203.772], + ["Soldier_MG_PKM_PMC",[1603.94,1066.97,0],56.7438], + ["UN_CDF_Soldier_Crew_EP1",[3524.35,3132.55,2.04632],203.272], + ["GUE_Soldier_Scout",[3702.17,2414.24,0],134.771], + ["FR_Assault_R",[4677.69,1880.11,0],235.28] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/fdf_isle1_a.sqf b/SQF/dayz_server/traders/fdf_isle1_a.sqf new file mode 100644 index 000000000..0d0f8b94a --- /dev/null +++ b/SQF/dayz_server/traders/fdf_isle1_a.sqf @@ -0,0 +1,43 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["GUE_Soldier_Pilot",[8150.32,4332.67,0],200.831], + ["Soldier_MG_PKM_PMC",[9652.11,10879.6,0],351.272], + ["Soldier_GL_M16A2_PMC",[9655.04,10879.7,0],0], + ["GUE_Villager4",[9665.88,10898,0],253.782], + ["CIV_Contractor2_BAF",[9648.12,10900.9,0],169.788], + ["Dr_Annie_Baker_EP1",[9660.08,10903.6,0],180.822], + ["Damsel5",[9664.75,10890.2,0],268.986], + ["GUE_Villager3",[11920.5,5269.97,1.82816],12.3663], + ["RU_Farmwife4",[7976.58,10574.9,0.100001],353.574], + ["GUE_Soldier_AR",[7972.58,10572.9,0.100001],350.78], + ["GUE_Soldier_CO",[7970.02,10572.9,0.100001],5.55704], + ["GUE_Woodlander2",[7985.6,10607.4,0],92.5541], + ["GUE_Soldier_GL",[7989.91,10604.4,0],97.4502], + ["Dr_Hladik_EP1",[7963.69,10573.7,0.100001],14.9982], + ["Tanny_PMC",[9756.03,4029.03,0],47.7658], + ["GUE_Soldier_Crew",[13576,7496.83,0],244.2], + ["GUE_Soldier_3",[14834.7,7661,0],185.512], + ["GUE_Soldier_1",[10033.4,5945.52,0],181.422], + ["Soldier_TL_PMC",[7978.67,10585,0.100001],255.138] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/isladuala.sqf b/SQF/dayz_server/traders/isladuala.sqf new file mode 100644 index 000000000..2b8ef5406 --- /dev/null +++ b/SQF/dayz_server/traders/isladuala.sqf @@ -0,0 +1,50 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["Worker2",[5976.3,6163.73,0],220], + ["GUE_Soldier_MG",[8414.86,3368.66,0],332.222], + ["Soldier_GL_M16A2_PMC",[7222.37,2132.95,0],66.7588], + ["RU_Villager3",[2648.3,7122.58,0],337.799], + ["HouseWife1",[8781.61,5191.57,0],172.181], + ["US_Delta_Force_Assault_EP1",[6272.86,1274.2,0.0586605],266.473], + ["RU_Citizen4",[6286.28,1298.19,0],251.311], + ["RU_Citizen1",[8407.63,3378.76,0],106.96], + ["RU_Citizen3",[4971.97,5114.35,0],276.692], + ["Woodlander1",[4979.22,5139.17,0],178.444], + ["RU_WorkWoman1",[4965.9,5108.64,0],2.75578], + ["Dr_Annie_Baker_EP1",[4965.64,5115.16,0],73.4975], + ["Profiteer4",[4957.15,5126.57,0],110.766], + ["Rocker4",[4971.45,5109.62,0],319.14], + ["CIV_EuroMan02_EP1",[1277.35,9078.92,0],171.432], + ["Woodlander3",[1288.84,9070.91,0],202.364], + ["Rita_Ensler_EP1",[1272.02,9076.05,0],116.104], + ["Dr_Hladik_EP1",[1271.24,9071.47,0],66.6204], + ["Worker3",[1289.31,9065.7,0],249.243], + ["CIV_EuroMan01_EP1",[1280.75,9076.26,0],249.027], + ["Pilot_EP1",[1996.11,1202.06,0],86.7842], + ["TK_GUE_Soldier_5_EP1",[1995.38,1153.99,0],56.78], + ["RU_WorkWoman5",[2002.82,1203.03,0],254.909], + ["Doctor",[1998.78,1197.31,0],9.42608], + ["UN_CDF_Soldier_Pilot_EP1",[1988.5,1124.82,0],78.2134], + ["TK_CIV_Takistani04_EP1",[1999,1207.14,0],189.798] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/lingor.sqf b/SQF/dayz_server/traders/lingor.sqf new file mode 100644 index 000000000..6b515c6c7 --- /dev/null +++ b/SQF/dayz_server/traders/lingor.sqf @@ -0,0 +1,55 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["RU_Worker1",[4250.4,4481.94,3.83037],13.247], + ["Citizen2_EP1",[3011.97,5934.86,3.83121],7.30765], + ["Worker1",[3005.1,5931.66,0.280014],267.201], + ["TK_CIV_Worker01_EP1",[6013.07,6629.21,0],138.415], + ["Pilot_EP1",[7033.14,7103.1,0],309.607], + ["Worker2",[6545.79,6867.13,0.138457],10.4142], + ["Worker4",[7551.16,3025.2,1.01027],258.638], + ["Pilot",[4143.93,1481.03,0],71.022], + ["RU_Madam3",[4181.92,2341.84,4.68665],273.644], + ["CIV_EuroMan01_EP1",[3610.3,3688.41,0.289978],199.118], + ["CIV_EuroMan02_EP1",[3610.01,3685.41,0.289978],251.185], + ["Dr_Annie_Baker_EP1",[897.126,5270.09,3.70861],257.268], + ["CIV_EuroWoman01_EP1",[891.179,5271.91,0.574991],95.8739], + ["Citizen3_EP1",[719.3,1576.94,14.1042],72.7376], + ["ibr_lingorman2s",[3059.02,8021.93,0],354.941], + ["ibr_lingorman3s",[8348.22,8739.28,7.97799],7.17649], + ["ibr_lingorman5",[7509.81,2951.62,0],167.271], + ["Rocker4",[1724.68,4136.97,0],90.8087], + ["ibr_lingorman7s",[2381.45,4119.78,0],82.0113], + ["Damsel3",[2382.6,4114.35,0],88.6649], + ["ibr_lingorman5s",[3925.58,5225.23,2.33398],89.6014], + ["ibr_lingorman2",[3879.76,2236.84,1.78941],43.2122], + ["ibr_lingorman4",[5509.2,4392.78,2.83894],25.0542], + ["TK_CIV_Woman02_EP1",[4236.7,4842.82,0.40802],194.37], + ["TK_CIV_Woman03_EP1",[6676.33,6361.18,0.753139],132.672], + ["ibr_lingorman7",[7508.01,2951.52,0],178.104], + ["ibr_lingorman6",[2375.43,4120.24,0],70.5154], + ["ibr_lingorman6s",[1737.41,4142.37,0],184.579], + ["RU_Doctor",[6678.15,4294.7,0.559301],15.4701], + ["TK_CIV_Takistani04_EP1",[4099.89,9243.42,0],170.867], + ["Functionary1",[4144.02,1478.63,0],107.247] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/mountains_acr.sqf b/SQF/dayz_server/traders/mountains_acr.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/SQF/dayz_server/traders/namalsk.sqf b/SQF/dayz_server/traders/namalsk.sqf new file mode 100644 index 000000000..168b5720f --- /dev/null +++ b/SQF/dayz_server/traders/namalsk.sqf @@ -0,0 +1,42 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["GUE_Villager4",[5764.49,10776.7,0],357.216], + ["RU_Farmwife4",[5776.19,10776,0],0], + ["Soldier_Sniper_PMC",[4700.25,8918.91,3.90547],78.7732], + ["Dr_Hladik_EP1",[5564,10344.5,0.189796],276.84], + ["GUE_Woodlander2",[7719.58,5856.17,0],14.1895], + ["CIV_Contractor2_BAF",[4705.47,8924.3,0.092989],339.76], + ["GUE_Soldier_Pilot",[7318.1,8022.74,2.83097],253.328], + ["GUE_Soldier_CO",[7238.93,7046.76,0.011261],137.642], + ["nac_soldier_2",[8885.54,10756.3,0],80.7692], + ["GUE_Soldier_Crew",[4296.85,4772.51,-0.180228],324.179], + ["GUE_Soldier_2",[5031.35,8233.04,4.8844],157.839], + ["GUE_Soldier_1",[5032.74,8232.71,4.88604],185.295], + ["Woodlander2",[4312.33,4779.08,0],41.2027], + ["Tanny_PMC",[3605.6,8037.08,0],187.502], + ["UN_CDF_Soldier_EP1",[2188.57,5768.1,0.10121],198.478], + ["UN_CDF_Soldier_MG_EP1",[8885.9,10755.4,0],84.4804], + ["RU_Farmwife3",[4297.91,4782.7,0.180385],302.864], + ["UN_CDF_Soldier_Pilot_EP1",[6280.84,9403.42,0.170948],124.436] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/napf.sqf b/SQF/dayz_server/traders/napf.sqf new file mode 100644 index 000000000..91fbe86b1 --- /dev/null +++ b/SQF/dayz_server/traders/napf.sqf @@ -0,0 +1,50 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["Soldier_MG_PKM_PMC",[8264.54,15495.9,3.55006],56.1028], + ["GUE_Woodlander3",[8266.67,15482.2,0.123269],218.236], + ["GUE_Woodlander2",[8254.95,15509.6,0.250067],189.353], + ["GUE_Worker2",[8262.31,15499.4,3.55006],55.1128], + ["Damsel3",[8262.27,15499.9,0.250063],228.636], + ["Soldier_GL_PMC",[8243.29,15505.4,0.250062],134.795], + ["GUE_Villager3",[12421.7,5051.93,0.220291],6.03454], + ["Dr_Annie_Baker_EP1",[12401.6,5045.47,0.894516],324.168], + ["CIV_EuroWoman01_EP1",[12392.7,5053.99,0.520996],172.955], + ["US_Delta_Force_AR_EP1",[12427.5,5058.27,3.47403],281.345], + ["Graves",[12425.6,5054.96,3.49786],321.034], + ["GUE_Commander",[12421.8,5058.99,0.225952],24.8034], + ["Ins_Soldier_AR",[15507.7,13226.1,0],28.4826], + ["Ins_Lopotev",[15503.2,13227.2,0],9.45836], + ["Ins_Woodlander3",[15518.8,13226.5,0],339.319], + ["Ins_Worker2",[15473.2,13187.7,0],34.3503], + ["Dr_Hladik_EP1",[15520,13250.7,0.294226],328.894], + ["Tanny_PMC",[5154.02,4855.44,0],266.032], + ["Ins_Woodlander2",[16864.951,5273.5635,1.3620883],180], + ["TK_Special_Forces_EP1",[6773.4,16950.3,1.79731],328.118], + ["RUS_Commander",[5372.98,16095.3,0],246.024], + ["TK_Special_Forces_MG_EP1",[2128.3,7807.78,6.99081],260.566], + ["RUS_Soldier2",[10395.6,8270.34,0],214.982], + ["Drake_Light",[15128.7,16420.9,0.0772419],134.335], + ["Damsel5",[15536.5,13224.5,0],0], + ["pook_Doc_Bell47",[8269.49,15490.6,0.250063],255.248] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/panthera2.sqf b/SQF/dayz_server/traders/panthera2.sqf new file mode 100644 index 000000000..098835df7 --- /dev/null +++ b/SQF/dayz_server/traders/panthera2.sqf @@ -0,0 +1,51 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["GUE_Soldier_Pilot",[4767.63,7481.72,0],339.697], + ["UN_CDF_Soldier_MG_EP1",[5229.55,8228.63,0],228.41], + ["GUE_Woodlander3",[8681.8,3145.08,0],108.462], + ["Damsel5",[8681.44,3139.74,0],101.616], + ["GUE_Soldier_Sab",[1909.89,3622.99,4.76837e-007],183.139], + ["Tanny_PMC",[9050.65,4055.26,0],35.2983], + ["GUE_Commander",[4431.65,1623.09,0],281.091], + ["GUE_Woodlander1",[4430.99,1620.78,0],304.163], + ["UN_CDF_Soldier_AAT_EP1",[7222,732.791,0],308.085], + ["BAF_Soldier_AMG_W",[8674.46,3121.78,0],33.7334], + ["Citizen2_EP1",[4425.9,1629.26,0],6.10452], + ["RU_Farmwife1",[4421.15,1631.66,0],11.2973], + ["CZ_Special_Forces_MG_DES_EP1",[8676.08,3126.28,0],123.976], + ["US_Soldier_Medic_EP1",[8690.04,3130.85,0],238.05], + ["BAF_Soldier_AAA_DDPM",[8675.69,3120.54,0],48.4401], + ["GUE_Soldier_2",[4405.04,1629.91,0],11.3336], + ["GUE_Soldier_1",[3357.14,2294.59,1.82194],65.9749], + ["Rita_Ensler_EP1",[4329.28,6316.97,0.038826],301.594], + ["ValentinaVictim",[4329.74,6320.1,0.0413818],212.502], + ["USMC_SoldierS_Engineer",[4341.65,6319.35,0],161.613], + ["USMC_Soldier_TL",[4338.67,6319.23,7.62939e-006],165.644], + ["Reynolds_PMC",[4322.6,6313.97,0],115.789], + ["FR_Corpsman",[2240.34,9481.82,0],107.455], + ["GUE_Soldier_AR",[2236.76,9477,0],59.4891], + ["Dr_Hladik_EP1",[4430.79,1627.1,0],353.988], + ["Soldier_PMC",[4422.88,1619.82,0],283.135], + ["RU_Villager1",[3794.38,7651.18,3.35373],122.195] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/provinggrounds_pmc.sqf b/SQF/dayz_server/traders/provinggrounds_pmc.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/SQF/dayz_server/traders/sauerland.sqf b/SQF/dayz_server/traders/sauerland.sqf new file mode 100644 index 000000000..b14476b26 --- /dev/null +++ b/SQF/dayz_server/traders/sauerland.sqf @@ -0,0 +1,48 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["Damsel4",[24732.8,21743.2,0],64.5643], + ["Rocker2",[24754.1,21753.2,0],233.194], + ["Dr_Hladik_EP1",[24729.2,21755.9,0.016571],104.384], + ["RU_Profiteer1",[24763,21731.8,0],147.91], + ["US_Delta_Force_AR_EP1",[24769,21744.1,0],252.538], + ["FR_Cooper",[24767.8,21747.7,0],246.749], + ["Ins_Soldier_AR",[15523.8,17039.6,0],85.0973], + ["TK_Commander_EP1",[15523.6,17043.1,0],88.6004], + ["Ins_Soldier_GL",[15506.8,16990.7,1.24229],0], + ["RU_Damsel2",[15464.7,17023.2,0],98.7967], + ["CIV_EuroMan01_EP1",[15535.4,17013.4,0],74.9945], + ["RU_Villager1",[15516.6,17037.8,0],252.183], + ["pook_Doc_Bell47",[15520.7,16983.4,0.0164719],300.054], + ["Citizen2_EP1",[13144.1,6626.85,0],98.5598], + ["RU_Damsel5",[13171.2,6627.71,0],177.219], + ["RU_Doctor",[13191,6634.41,0],261.68], + ["TK_Soldier_AMG_EP1",[13191.3,6616.9,0],330.541], + ["TK_Soldier_Crew_EP1",[13187.9,6615.84,0],357.004], + ["Profiteer1",[13154.7,6602.8,0],23.6118], + ["RU_Soldier_Pilot",[15351.9,18520.6,0.0569839],265.643], + ["Tanny_PMC",[11041.1,15684.5,0],149.873], + ["MVD_Soldier_Marksman",[16890.6,1780.76,0],31.9086], + ["Soldier_MG_PMC",[223.627,22712.1,0],129.516], + ["GUE_Soldier_MG",[2446.07,3899.76,0],262.573] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/shapur_baf.sqf b/SQF/dayz_server/traders/shapur_baf.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/SQF/dayz_server/traders/smd_sahrani_a2.sqf b/SQF/dayz_server/traders/smd_sahrani_a2.sqf new file mode 100644 index 000000000..5cff9e1c4 --- /dev/null +++ b/SQF/dayz_server/traders/smd_sahrani_a2.sqf @@ -0,0 +1,50 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["Profiteer4",[17176.2,13586.9,0],73.4977], + ["RU_Villager3",[19245.6,13587,2.55686],275.413], + ["Worker3",[14280.5,12382.6,0],345.399], + ["CIV_EuroMan01_EP1",[14281.5,12438.9,0],272.803], + ["RU_WorkWoman5",[14264.4,12423.2,0],105.948], + ["TK_GUE_Soldier_5_EP1",[14266,12375.6,0],21.4575], + ["CIV_EuroMan02_EP1",[14282.5,12434.6,0],270.936], + ["Dr_Hladik_EP1",[12568.6,8359.86,0],311.354], + ["RU_Functionary1",[17269.8,9570.75,0],177.474], + ["Woodlander1",[17175.9,13602.3,0],87.9029], + ["RU_WorkWoman1",[17175.6,13598.4,0],88.8961], + ["Rocker4",[17175.8,13593.9,0],83.4515], + ["RU_Citizen3",[17182.7,13599.3,0],253.984], + ["Dr_Annie_Baker_EP1",[17179.4,13574.9,0],73.9206], + ["TK_CIV_Takistani04_EP1",[12575.7,8356.54,0],269.782], + ["RU_Citizen4",[11453.7,5420.59,0],202.669], + ["RU_Citizen1",[13558.3,8684.33,0],184.643], + ["Pilot_EP1",[12569.6,8353.51,0],36.3956], + ["Rita_Ensler_EP1",[12556,8352.81,0],350.73], + ["Worker2",[9908.46,10003.7,0],3.01909], + ["GUE_Soldier_MG",[6411.28,7476.5,0],262.287], + ["RU_Profiteer4",[12548.4,8353.64,3.8147e-006],309.294], + ["Woodlander3",[12565.6,8350.7,0],300.073], + ["HouseWife1",[13488.9,6891.06,3.55589],268.259], + ["Doctor",[14263.7,12434.9,0],95.8567], + ["Soldier_GL_PMC",[13243.8,11189.8,0],260.76] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/takistan.sqf b/SQF/dayz_server/traders/takistan.sqf new file mode 100644 index 000000000..4eb9bac9b --- /dev/null +++ b/SQF/dayz_server/traders/takistan.sqf @@ -0,0 +1,44 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["TK_CIV_Takistani03_EP1",[1963.87,12560.5,0],44.3217], + ["TK_CIV_Woman03_EP1",[1957.42,12568.2,0],39.6604], + ["TK_CIV_Woman02_EP1",[1953.5,12571.8,0],40.8509], + ["Woodlander2",[433.2,5568.54,3.05176e-005],68.3431], + ["TK_CIV_Takistani05_EP1",[386.612,5569.44,0],50.1126], + ["Dr_Annie_Baker_EP1",[384.035,5573.47,0],58.5864], + ["RU_Profiteer3",[417.94,5591.24,0],184.407], + ["Profiteer1",[423.126,5590.04,0],191.358], + ["Functionary1",[431.404,5574.63,0],89.9425], + ["RU_Profiteer2",[10863.6,6316.83,6.72974],326.385], + ["RU_Damsel4",[10855.3,6322.54,7.15823],110.624], + ["TK_CIV_Takistani06_EP1",[1954.46,12580.1,3.8147e-006],148.507], + ["TK_CIV_Takistani04_EP1",[1959.45,12580.1,0],236.66], + ["TK_CIV_Takistani02_EP1",[10848.9,6320.26,8.18353],77.7288], + ["RU_Pilot",[5288.41,11157,0],135.347], + ["RU_Sportswoman5",[392.182,5563.11,0],58.1144], + ["RU_Woodlander3",[7408.47,96.8015,0],122.687], + ["RU_Citizen4",[11127.3,12662.9,0],198.318], + ["TK_GUE_Soldier_Sniper_EP1",[748.843,10485.5,0],138.185], + ["Soldier_MG_PKM_PMC",[8030.74,2005.81,0],175.928] +]; + +processInitCommands; diff --git a/SQF/dayz_server/traders/tavi.sqf b/SQF/dayz_server/traders/tavi.sqf new file mode 100644 index 000000000..9eb14321a --- /dev/null +++ b/SQF/dayz_server/traders/tavi.sqf @@ -0,0 +1,85 @@ +/*--------------------------------------------------------------------------- + Author: AVendettaForYou + Date: 12/11/13 + If modified and released give credits where due thank you +---------------------------------------------------------------------------*/ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + // Branibor + ["GUE_Soldier_3",[7344.24,4301.96,0],70.4169], + // Hero + ["Soldier_Sniper_PMC",[15598.2,16402.7,0],265.159], + ["GUE_Woodlander3",[15579.4,16376.2,0],0], + // Misc. + ["GUE_Soldier_Pilot",[16555.7,10161.2,0],355.822], + ["GUE_Worker2",[17503.7,7155.46,0],271.781], + ["GUE_Worker2",[4075.87,7263.99,0],265.611], + ["Reynolds_PMC",[9864.43,7471.31,0],283.424], + // Lyepestok + ["Doctor",[11710.8,15222.8,0],230.875], + ["Soldier_Sniper_KSVK_PMC",[11686.6,15193.1,0],19.6526], + ["Soldier_GL_PMC",[11684.1,15195.8,0],60.7886], + ["Citizen3",[11707.9,15225.8,0],222.935], + ["RU_Worker4",[11701.8,15231.1,0],222.73], + ["RU_Woodlander4",[11687.5,15226.8,0],309.145], + // Bilgrad + ["RU_Woodlander4",[5552.41,8770.15,0],340.636], + ["RU_Worker4",[5542.85,8758.92,0],339.397], + ["Citizen3",[5538.16,8755.99,0],334.528], + ["Soldier_Sniper_KSVK_PMC",[5531.35,8754.43,0],304.784], + ["Soldier_GL_PMC",[5528.48,8753.55,0],16.0565], + ["Doctor",[5523.58,8750.23,0],341.785], + // Branibor + ["Citizen3",[7357,4325.87,0],27.5198], + ["RU_Worker4",[7350.31,4331.09,0],51.0959], + ["Soldier_GL_PMC",[7361.08,4331.8,0],201.357], + ["Soldier_Sniper_KSVK_PMC",[7358.47,4332.59,0],170.363], + ["Doctor",[7398.85,4296.94,0],253.028], + // Sabina + ["Doctor",[15295.8,9287.35,0],82.8423], + ["Soldier_Sniper_KSVK_PMC",[15318.4,9304.92,0],186.429], + ["Soldier_GL_PMC",[15313.9,9304.92,0],179.749], + ["RU_Woodlander4",[15319,9260.82,0],267.89], + ["Citizen3",[15299.1,9303.51,0],180.973], + ["RU_Worker4",[15306.2,9303.78,0],180.9], + // Bandit + ["GUE_Woodlander1",[10938.7,651.237,0],28.1598], + ["RU_Worker1",[10967,654.583,0.0220785],224.194], + ["RU_Farmwife5",[10954.2,658.168,0.228294],124.944], + ["Dr_Hladik_EP1",[10958.1,663.196,0.113474],138.088], + // Hero + ["RU_Damsel5",[15595,16378.5,0.115562],316.384], + ["RU_Doctor",[15576,16377.4,0],33.4371], + // Misc. + ["UN_CDF_Soldier_Pilot_EP1",[6813.01,8539.05,0.247292],220.008], + ["Profiteer2_EP1",[5418.96,9503.33,0],96.5135], + ["Worker4",[10577.3,16777.3,0],30.9187], + ["Worker4",[17332,12930.3,0],309.228], + ["Profiteer2_EP1",[10698.3,5983.96,0],319.982], + ["GUE_Commander",[17503.3,7163.08,0],239.88], + ["GUE_Soldier_CO",[17503.4,7159.95,0],289.477], + ["GUE_Commander",[4073.06,7257.97,0],323.041], + ["GUE_Soldier_CO",[4074.76,7260.08,0],276.96], + ["GUE_Soldier_2",[13340.8,8610.9,0.466263],38.7793] +]; + +processInitCommands; \ No newline at end of file diff --git a/SQF/dayz_server/traders/utes.sqf b/SQF/dayz_server/traders/utes.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/SQF/dayz_server/traders/woodland_acr.sqf b/SQF/dayz_server/traders/woodland_acr.sqf new file mode 100644 index 000000000..e69de29bb diff --git a/SQF/dayz_server/traders/zargabad.sqf b/SQF/dayz_server/traders/zargabad.sqf new file mode 100644 index 000000000..06b94cf36 --- /dev/null +++ b/SQF/dayz_server/traders/zargabad.sqf @@ -0,0 +1,36 @@ +private "_trader"; +{ + _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; + {_trader removeMagazine _x;} count magazines _trader; + removeAllItems _trader; + removeAllWeapons _trader; + removeBackpack _trader; + _trader switchMove ""; + _trader setDir (_x select 2); + _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; + _trader setUnitAbility 0.6; + _trader disableAI "ANIM"; + _trader disableAI "AUTOTARGET"; + _trader disableAI "FSM"; + _trader disableAI "MOVE"; + _trader disableAI "TARGET"; + _trader setBehaviour "CARELESS"; + _trader forceSpeed 0; + _trader allowDamage false; + _trader enableSimulation false; +} count [ + ["Worker1",[3566.8,6822.43,0],93.1203], + ["Dr_Hladik_EP1",[3574.53,6826.01,0],59.3184], + ["CIV_EuroWoman01_EP1",[3567.5,6825.62,0],129.565], + ["CIV_EuroMan02_EP1",[3577.53,6843.07,0],109.875], + ["CIV_EuroMan01_EP1",[3578.87,6848.27,0],122.726], + ["TK_CIV_Takistani02_EP1",[4725.07,827.514,0],145.139], + ["TK_CIV_Takistani03_EP1",[4728.35,830.568,0],186.024], + ["TK_CIV_Woman02_EP1",[4722.28,864.391,0],142.106], + ["TK_CIV_Takistani05_EP1",[4727.29,834.089,7.62939e-006],65.4768], + ["Tanny_PMC",[3569.91,6818.85,1.90735e-006],36.4783], + ["Profiteer4",[3573.85,6817.57,0],42.3124], + ["TK_CIV_Takistani04_EP1",[4722.18,825.216,0],0] +]; + +processInitCommands; diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf index 52075ea97..a0c1de6c9 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf @@ -57,17 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; -if (isServer) then { - +if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_1.Takistan\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\takistan.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf index 3bd7f98fb..59d39014a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\mountains_acr.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_10.Mountains_ACR\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\mountains_acr.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 386ac581e..d9ce09aa1 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -162,13 +162,16 @@ initialized = false; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) progressLoadingScreen 0.05; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers -progressLoadingScreen 0.1; +progressLoadingScreen 0.08; call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical -progressLoadingScreen 0.15; +progressLoadingScreen 0.11; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions -progressLoadingScreen 0.2; +progressLoadingScreen 0.14; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\init.sqf"; +progressLoadingScreen 0.17; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.21; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 0.25; initialized = true; @@ -177,10 +180,9 @@ if (dayz_REsec == 1) then { call compile preprocessFileLineNumbers "\z\addons\da if (isServer) then { //Compile Vehicle Configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - - //Add Trader Citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf"; + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\chernarus11.sqf"; execVM "\z\addons\dayz_server\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf index e27ba917d..25e00e7c5 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_12.isladuala\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\isladuala.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index 8942b36f8..94a799270 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -60,15 +60,16 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\mission.sqf"; + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\tavi.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf index 6a809b68c..4c7e5c935 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf @@ -58,16 +58,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_15.namalsk\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\namalsk.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf index 4c6408df3..f9f55045e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf @@ -58,16 +58,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_16.Panthera2\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\panthera2.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf index eb6b040e0..b6d3c4d5a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_17.Chernarus\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\chernarus17.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext b/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext deleted file mode 100644 index 3fd28c802..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_18.Sara/description.ext +++ /dev/null @@ -1,32 +0,0 @@ -respawn = "BASE"; -respawndelay = 5; -onLoadMission = "DayZ Epoch Sahrani"; -OnLoadIntro = "Welcome to Sahrani"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf deleted file mode 100644 index 61754a680..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_18.Sara/init.sqf +++ /dev/null @@ -1,95 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ -startLoadingScreen ["","RscDisplayLoadCustom"]; -cutText ["","BLACK OUT"]; -enableSaving [false, false]; - -//REALLY IMPORTANT VALUES -dayZ_instance = 18; //The instance -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen -dayzHiveRequest = []; -initialized = false; -dayz_previousID = 0; - -//disable greeting menu -player setVariable ["BIS_noCoreConversations", true]; -//disable radio messages to be heard and shown in the left lower corner of the screen -enableRadio false; -// May prevent "how are you civillian?" messages from NPC -enableSentences false; - -// DayZ Epoch config -dayz_enableRules = true; // Default: true -spawnShoremode = 1; // Default = 1 (on shore) -spawnArea= 1500; // Default = 1500 - -MaxVehicleLimit = 300; // Default = 50 -MaxDynamicDebris = 350; // Default = 100 -dayz_MapArea = 12000; // Default = 10000 -dayz_maxLocalZombies = 40; // Default = 40 - -dayz_paraSpawn = false; - -dayz_sellDistance_vehicle = 10; -dayz_sellDistance_boat = 30; -dayz_sellDistance_air = 40; - -dayz_maxAnimals = 5; // Default: 8 -dayz_tameDogs = true; -DynamicVehicleDamageLow = 0; // Default: 0 -DynamicVehicleDamageHigh = 100; // Default: 100 -dayz_quickSwitch = false; // Default: false -DZE_BuildOnRoads = false; // Default: False - -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -dayz_fullMoonNights = true; - -MISSION_ROOT=toArray __FILE__;MISSION_ROOT resize(count MISSION_ROOT-8);MISSION_ROOT=toString MISSION_ROOT; -//Load in compiled functions -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers -progressLoadingScreen 0.2; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical -progressLoadingScreen 0.4; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions -progressLoadingScreen 0.5; -call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs -progressLoadingScreen 1.0; - -"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; - -if (isServer) then { - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - //Compile vehicle configs - - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_18.Sara\mission.sqf"; - _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; -}; - -if (!isDedicated) then { - //Conduct map operations - 0 fadeSound 0; - waitUntil {!isNil "dayz_loadScreenMsg"}; - dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); - - //Run the player monitor - _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; - _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; - - - //anti Hack - [] execVM "\z\addons\dayz_code\system\antihack.sqf"; - - //Lights - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (dayz_enableRules) then { execVM "rules.sqf"; }; - if (!isNil "dayZ_serverName") then { execVM "\z\addons\dayz_code\system\watermark.sqf"; }; -}; -#include "\z\addons\dayz_code\system\REsec.sqf" -//Start Dynamic Weather -execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; -#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/keyboard.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/keyboard.sqf deleted file mode 100644 index be4f1ac39..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_18.Sara/keyboard.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\compile\keyboard.sqf" \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm deleted file mode 100644 index a1b8afd94..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_18.Sara/mission.sqm +++ /dev/null @@ -1,429 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "oac_core", - "ca_modules_animals", - "dayz_code", - "dayz_weapons", - "dayz_equip", - "dayz_vehicles", - "cacharacters_pmc", - "ca_modules_functions", - "glt_m300t", - "csj_gyroac", - "pook_h13", - "map_eu", - "jetskiyanahuiaddon", - "redryder" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "oac_core" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch SMD Sahrani"; - briefingDescription="DayZ Epoch SMD Sahrani Private Server"; - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={12001,0.2,-4596};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={12001,0.2,-4596}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0.5,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=17; - class Item0 - { - position[]={10442.41,86.282227,10438.262}; - name="center"; - type="Empty"; - }; - class Item1 - { - position[]={12000.449,0.24700873,-4595.7935}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={11303.517,4.7743783,4898.4619}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={7517.8403,1.4138141,6234.5605}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={13580.703,0.10917063,7727.5347}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={13288.121,3.2314248,10559.604}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={16810.59,3.1235363,9417.2383}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={12556.741,42.050045,8359.4141}; - name="Tradercitycorazol"; - text="Trader City Corazol"; - type="mil_circle"; - colorName="ColorBlack"; - }; - class Item8 - { - position[]={13574.1,3.9422112,8677.3457}; - name="wholesaleSouth"; - text="Wholesaler"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item9 - { - position[]={11453.298,4.9919319,5418.7021}; - name="boatTraderEast"; - text="Wholesaler"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item10 - { - position[]={19237.213,4.9949999,13592.512}; - name="BoatDealerSouth"; - text="Boat Dealer"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item11 - { - position[]={9911.3213,139.995,10010.431}; - name="AirVehicles"; - text="Aircraft Dealer"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item12 - { - position[]={6414.8628,57.15451,7461.5723}; - name="BanditDen"; - text="Bandit Camp"; - type="mil_dot"; - colorName="ColorRed"; - }; - class Item13 - { - position[]={17186.959,40.040371,13596.239}; - name="Ixel"; - text="Trader City Ixel"; - type="mil_circle"; - colorName="ColorGreen"; - }; - class Item14 - { - position[]={13434.161,2.1032507,6888.8013}; - name="BoatDealerEast"; - text="Boat Dealer"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item15 - { - position[]={14273.87,41.640797,12408.889}; - name="TradercityBag"; - text="Trader City Bag"; - type="mil_circle"; - colorName="ColorBlack"; - }; - class Item16 - { - position[]={17270.643,14.956485,9570.7744}; - name="HeroTrader"; - text="Hero Camp"; - type="mil_dot"; - colorName="ColorBlue"; - }; - }; - class Sensors - { - items=3; - class Item0 - { - position[]={12555.938,41.838242,8357.666}; - a=100; - b=100; - activationBy="WEST"; - repeating=1; - interruptable=1; - age="UNKNOWN"; - name="zone3"; - expCond="(player distance zone3) < 100;"; - expActiv="[""trader city Corazol"",true,""enter""] spawn player_traderCity;"; - expDesactiv="[""trader city Corazol"",true,""leave""] spawn player_traderCity;"; - class Effects - { - }; - }; - class Item1 - { - position[]={14274.979,40.538948,12408.225}; - a=100; - b=100; - activationBy="WEST"; - repeating=1; - interruptable=1; - age="UNKNOWN"; - name="zone2"; - expCond="(player distance zone2) < 100;"; - expActiv="[""trader city Bag"",true,""enter""] spawn player_traderCity;"; - expDesactiv="[""trader city Bag"",true,""leave""] spawn player_traderCity;"; - class Effects - { - }; - }; - class Item2 - { - position[]={17182.676,40.195862,13597.488}; - a=100; - b=100; - activationBy="WEST"; - repeating=1; - interruptable=1; - age="UNKNOWN"; - name="zone1"; - expCond="(player distance zone1) < 100;"; - expActiv="[""trader city Ixel"",true,""enter""] spawn player_traderCity;"; - expDesactiv="[""trader city Ixel"",true,""leave""] spawn player_traderCity;"; - class Effects - { - }; - }; - }; -}; -class Intro -{ - addOns[]= - { - "oac_core" - }; - addOnsAuto[]= - { - "oac_core" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "oac_core" - }; - addOnsAuto[]= - { - "oac_core" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "oac_core" - }; - addOnsAuto[]= - { - "oac_core" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/rules.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/rules.sqf deleted file mode 100644 index e8e3130a5..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_18.Sara/rules.sqf +++ /dev/null @@ -1,32 +0,0 @@ -private ["_messages", "_timeout"]; - -if (isServer) exitWith {}; -waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") }; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "Some ts info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No Talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random New info!
RandomNews
"] -]; - -_timeout = 5; -{ - private ["_title", "_content", "_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf deleted file mode 100644 index 8c7170e58..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_18.Sara/server_traders.sqf +++ /dev/null @@ -1,164 +0,0 @@ -// DayZ Epoch TRADERS for 11 -serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"]; -// Hero Vendor -menu_RU_Functionary1 = [ - [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], - [], - "hero" -]; -// Ammunition Friendly -menu_RU_Citizen3 = [ - [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], - [], - "friendly" -]; -// Weapons Friendly -menu_Rocker4 = [ - [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], - [], - "friendly" -]; -// Friendly Vehicles -menu_Profiteer4 = [ - [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], - [], - "friendly" -]; -// General Store -menu_Rita_Ensler_EP1 = [ - [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// Weapons neutral -menu_CIV_EuroMan01_EP1 = [ - [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], - [], - "neutral" -]; -// Ammunition Neutral -menu_CIV_EuroMan02_EP1 = [ - [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], - [], - "neutral" -]; -// Neutral Building/Parts -menu_TK_GUE_Soldier_5_EP1 = [ - [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], - [], - "neutral" -]; -// Bandit Trader -menu_GUE_Soldier_MG = [ - [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], - [], - "hostile" -]; -// Aircraft Dealer -menu_Worker2 = [ - [["Airplanes",517],["Helicopter Unarmed",519]], - [], - "friendly" -]; -// Vehicles Neutral -menu_Worker3 = [ - [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], - [], - "neutral" -]; -// Black Market Vendor -menu_Soldier_GL_M16A2_PMC = [ - [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], - [], - "neutral" -]; -// Friendly Building/Parts -menu_Woodlander1 = [ - [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], - [], - "friendly" -]; -// Friendly Vehicles 2 -menu_UN_CDF_Soldier_Pilot_EP1 = [ - [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], - [], - "friendly" -]; -// General Store 2 -menu_RU_WorkWoman1 = [ - [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "friendly" -]; -// Medical Supplies -menu_Dr_Annie_Baker_EP1 = [ - [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "friendly" -]; -// East Wholesaler -menu_RU_Citizen4 = [ - [["Wholesale",555]], - [], - "neutral" -]; -// General Store 3 -menu_RU_WorkWoman5 = [ - [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// West Wholesaler -menu_RU_Citizen1 = [ - [["Wholesale",636]], - [], - "neutral" -]; -// Boat Vendor -menu_RU_Villager3 = [ - [["Boats Armed",558],["Boats Unarmed",557]], - [], - "neutral" -]; -// Weapons neutral 2 -menu_TK_CIV_Takistani04_EP1 = [ - [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], - [], - "neutral" -]; -// Ammunition Neutral 2 -menu_Pilot_EP1 = [ - [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], - [], - "neutral" -]; -// Vehicles Neutral 2 -menu_RU_Profiteer4 = [ - [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], - [], - "neutral" -]; -// Neutral Building/Parts -menu_Woodlander3 = [ - [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], - [], - "neutral" -]; -// Medical Supplies 2 -menu_Dr_Hladik_EP1 = [ - [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], - [], - "neutral" -]; -// Medical Supplies 3 -menu_Doctor = [ - [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], - [], - "neutral" -]; -// Boat Trader 2 -menu_HouseWife1 = [ - [["Boats Armed",673],["Boats Unarmed",672]], - [], - "neutral" -]; diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf index c8c304747..5135c5db1 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf @@ -56,16 +56,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_19.FDF_Isle1_a\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\fdf_isle1_a.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf index 0d38200f7..ef53c3c4c 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf @@ -57,17 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\utes.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { - //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_2.Utes\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\utes.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf index cde609d65..f3467920d 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf @@ -56,16 +56,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_20.fapovo\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\fapovo.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf index 9618eed77..10f1c5e2a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf @@ -56,16 +56,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_21.Caribou\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\caribou.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf index f40a784a9..a33f70f24 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; //Compile vehicle configs - - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_22.smd_sahrani_A2\mission.sqf"; + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\smd_sahrani_a2.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf index badc63b1f..8dad4952d 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf @@ -55,16 +55,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; //Compile vehicle configs - - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_23.cmr_ovaron\mission.sqf"; + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\cmr_ovaron.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf index 33e7cfb57..5b04dd895 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf @@ -59,16 +59,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\napf.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf index da43175f2..24b63c579 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf @@ -59,16 +59,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_25.sauerland\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\sauerland.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf index f7e5de394..4ceda97c0 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf @@ -60,16 +60,17 @@ call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile custom compiles +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_25.sauerland\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\sauerland.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf index e255ba492..ee7aa618d 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf @@ -57,17 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\shapur_baf.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { - //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_3.Shapur_BAF\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\shapur_baf.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/server_traders.sqf index e69de29bb..88e8f3040 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/server_traders.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/server_traders.sqf @@ -0,0 +1 @@ +serverTraders = []; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf index 9833c7578..a981361d8 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf @@ -57,17 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\zargabad.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; -if (isServer) then { - +if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_4.Zargabad\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\zargabad.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf index 14e1e971c..9592fb517 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\bootcamp_acr.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_5.Bootcamp_ACR\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\bootcamp_acr.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/description.ext b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/description.ext deleted file mode 100644 index dd243f4c8..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/description.ext +++ /dev/null @@ -1,32 +0,0 @@ -respawn = "BASE"; -respawndelay = 5; -onLoadMission = "DayZ Epoch Dingor"; -OnLoadIntro = "Welcome to Dingor Island"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" diff --git a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/init.sqf deleted file mode 100644 index 756aaf7f6..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/init.sqf +++ /dev/null @@ -1,96 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ -startLoadingScreen ["","RscDisplayLoadCustom"]; -cutText ["","BLACK OUT"]; -enableSaving [false, false]; - -//REALLY IMPORTANT VALUES -dayZ_instance = 6; //The instance -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen -dayzHiveRequest = []; -initialized = false; -dayz_previousID = 0; - -//disable greeting menu -player setVariable ["BIS_noCoreConversations", true]; -//disable radio messages to be heard and shown in the left lower corner of the screen -enableRadio false; -// May prevent "how are you civillian?" messages from NPC -enableSentences false; - -// DayZ Epoch config -dayz_enableRules = true; // Default: true -spawnShoremode = 1; // Default = 1 (on shore) -spawnArea = 1500; // Default = 1500 - -MaxVehicleLimit = 300; // Default = 50 -MaxDynamicDebris = 500; // Default = 100 -dayz_MapArea = 12000; // Default = 10000 -dayz_maxLocalZombies = 40; // Default = 40 - -dayz_paraSpawn = false; - -dayz_sellDistance_vehicle = 10; -dayz_sellDistance_boat = 30; -dayz_sellDistance_air = 40; - -dayz_maxAnimals = 5; // Default: 8 -dayz_tameDogs = true; -DynamicVehicleDamageLow = 0; // Default: 0 -DynamicVehicleDamageHigh = 100; // Default: 100 -dayz_quickSwitch = false; // Default: false -DZE_BuildOnRoads = false; // Default: False - -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -dayz_fullMoonNights = true; - -MISSION_ROOT=toArray __FILE__;MISSION_ROOT resize(count MISSION_ROOT-8);MISSION_ROOT=toString MISSION_ROOT; -//Load in compiled functions -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers -progressLoadingScreen 0.2; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical -progressLoadingScreen 0.4; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions -progressLoadingScreen 0.5; -call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs -progressLoadingScreen 1.0; - -"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; - -if (isServer) then { - //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_6.Dingor\mission.sqf"; - - _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; -}; - -if (!isDedicated) then { - //Conduct map operations - 0 fadeSound 0; - waitUntil {!isNil "dayz_loadScreenMsg"}; - dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); - - //Run the player monitor - _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; - _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; - - - //anti Hack - [] execVM "\z\addons\dayz_code\system\antihack.sqf"; - - //Lights - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (dayz_enableRules) then { execVM "rules.sqf"; }; - if (!isNil "dayZ_serverName") then { execVM "\z\addons\dayz_code\system\watermark.sqf"; }; -}; -#include "\z\addons\dayz_code\system\REsec.sqf" -//Start Dynamic Weather -execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; - -#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" diff --git a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/keyboard.sqf b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/keyboard.sqf deleted file mode 100644 index be4f1ac39..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/keyboard.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\compile\keyboard.sqf" \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/mission.sqm deleted file mode 100644 index 5c939f927..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/mission.sqm +++ /dev/null @@ -1,546 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "brg_africa", - "CABuildings", - "CABuildings2", - "CAMisc", - "CAMisc2", - "CARocks2", - "CAStructures", - "mbg_buildings_2", - "CAStructures", - "ibr_plants", - "ibr_hangars", - "ibr_airports", - "ca_modules_animals", - "dayz_anim", - "dayz_code", - "dayz_communityassets", - "dayz_weapons", - "dayz_equip", - "dayz_epoch", - "dayz_vehicles", - "cacharacters_pmc", - "ca_modules_functions", - "ibr_lingor", - "ibr_dingor", - "ibr_lcivilian_patch", - "chn_crocodile", - "warfarebuildings", - "glt_m300t", - "pook_h13", - "csj_gyroac", - "map_eu", - "jetskiyanahuiaddon", - "redryder" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "ibr_dingor" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Dingor"; - briefingDescription="DayZ Epoch Dingor Private Server"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={4989,1,-4179};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={4989,1,-4179}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-144,0.5,2320}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Markers - { - items=37; - class Item0 - { - position[]={4078.8516,30.836605,4757.7241}; - name="center"; - type="Empty"; - }; - class Item1 - { - position[]={4989.1367,1.1281254,-4178.9229}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={2085.0869,12.754358,5500.8735}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={1355.4587,13.228598,315.10571}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={4549.9399,2.847357,912.68982}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={8880.2793,4.9778252,1703.156}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={579.80536,15.394942,5547.1782}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={3249.5935,6.3452759,2555.6763}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={6143.4604,6.6867952,2753.012}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={1268.5149,14.039586,2857.6775}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={8295.4883,8.9126549,8667.2041}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={9071.9766,14.249757,7322.6162}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={6898.7329,6.2468476,3970.9077}; - name="spawn10"; - type="Empty"; - }; - class Item13 - { - position[]={6011.7676,13.080506,6626.9902}; - name="RaceTrack"; - text="Rommelo's Raceway"; - type="mil_dot"; - colorName="ColorBlack"; - fillName="Border"; - drawBorder=1; - }; - class Item14 - { - position[]={6539.8096,20.420567,6868.8203}; - name="RepairGuy"; - text="Axles Repair Shop"; - type="mil_box"; - colorName="ColorGreen"; - }; - class Item15 - { - position[]={7026.7695,11.873646,7105.6934}; - name="PlaneVendor"; - text="AWOL's Planes"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item16 - { - position[]={3054.834,14.806208,8032.8389}; - name="Wholesale"; - text="Wholesaler Blivion"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item17 - { - position[]={3608.7268,235.08131,3685.8149}; - name="HighWeapons/ammo"; - text="Jim and Joe's Weapons/Ammo"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item18 - { - position[]={4245.8931,46.366299,4486.48}; - name="Parts"; - text="Whiskey's Parts"; - type="mil_box"; - colorName="ColorBlack"; - }; - class Item19 - { - position[]={4138.7852,23.635477,1492.9089}; - name="Choppers"; - text="Chip's Choppers"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item20 - { - position[]={7553.0757,11.996795,3028.4924}; - name="lowEndCars"; - text="Used Cars"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item21 - { - position[]={7514.9941,10.998494,2953.7041}; - name="LowEndWeapons"; - text="Chuck and Buck's Weapons/Ammo"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item22 - { - position[]={3024.4265,45.493584,5956.77}; - name="HighEndCars"; - text="Green's Quality Cars"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item23 - { - position[]={895.26929,29.506145,5271.8955}; - name="MedicalandBags"; - text="Alejandria and Melly's Medica/Survival Shop"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item24 - { - position[]={8357.583,23.403641,8740.0039}; - name="Wholesaler"; - text="Wholesaler Clive"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item25 - { - position[]={4178.8506,12.651016,2342.1643}; - name="BagsNFood"; - text="Bag lady Gina"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item26 - { - position[]={728.23462,41.254562,1571.2231}; - name="Wholesalers"; - text="Wholesaler Santos"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item27 - { - position[]={1724.5925,42.225693,4137.6128}; - name="DirtTrackVendor"; - text="Adventure 4x4"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item28 - { - position[]={2376.5916,56.980717,4120.5234}; - name="OffRoad4x4"; - text="MotoDrom 4x4 Offroad"; - type="mil_dot"; - colorName="ColorGreen"; - }; - class Item29 - { - position[]={4015.4907,4.2447982,5216.2656}; - name="BoatVendor"; - text="Big Bob's Boats"; - type="mil_triangle"; - colorName="ColorBlack"; - }; - class Item30 - { - position[]={5523.2813,2.2458067,4412.8027}; - name="BoatVendor1"; - text="Juan's Tour Boats"; - type="mil_triangle"; - colorName="ColorBlack"; - }; - class Item31 - { - position[]={3939.04,2.6928787,2199.4922}; - name="BoatVendor2"; - text="Jd's Armed boats"; - type="mil_triangle"; - colorName="ColorGreen"; - }; - class Item32 - { - position[]={6673.0313,52.049561,6355.9775}; - name="BagVendor1"; - text="Stella's Stop"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item33 - { - position[]={4238.8086,48.201847,4842.0874}; - name="BagVendor2"; - text="Samish Shop"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item34 - { - position[]={6679.3359,26.402266,4296.9727}; - name="Doctor2"; - text="Mad Scientist"; - type="mil_dot"; - colorName="ColorBlack"; - }; - class Item35 - { - position[]={4099.8286,16.890327,9242.6455}; - name="BanditTrader"; - text="Bandit Trader"; - type="mil_dot"; - colorName="ColorRed"; - }; - class Item36 - { - position[]={4139.7085,23.635477,1465.8002}; - name="HeroTrader"; - text="Hero Trader"; - type="mil_dot"; - colorName="ColorBlue"; - }; - }; -}; -class Intro -{ - addOns[]= - { - "ibr_dingor", - "ibr_lingor" - }; - addOnsAuto[]= - { - "ibr_dingor" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "ibr_dingor", - "ibr_lingor" - }; - addOnsAuto[]= - { - "ibr_dingor" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "ibr_dingor", - "ibr_lingor" - }; - addOnsAuto[]= - { - "ibr_dingor" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/rules.sqf b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/rules.sqf deleted file mode 100644 index e8e3130a5..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/rules.sqf +++ /dev/null @@ -1,32 +0,0 @@ -private ["_messages", "_timeout"]; - -if (isServer) exitWith {}; -waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") }; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "Some ts info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No Talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random New info!
RandomNews
"] -]; - -_timeout = 5; -{ - private ["_title", "_content", "_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/server_traders.sqf b/Server Files/MPMissions/DayZ_Epoch_6.Dingor/server_traders.sqf deleted file mode 100644 index 3c2a30acb..000000000 --- a/Server Files/MPMissions/DayZ_Epoch_6.Dingor/server_traders.sqf +++ /dev/null @@ -1,188 +0,0 @@ -// DayZ Epoch TRADERS for 6 -serverTraders = ["RU_Worker1","Dr_Annie_Baker_EP1","CIV_EuroWoman01_EP1","ibr_lingorman2s","Worker2","TK_CIV_Woman03_EP1","ibr_lingorman3s","ibr_lingorman5s","ibr_lingorman4s","ibr_lingorman2","Citizen2_EP1","Worker1","RU_Madam3","Pilot","CIV_EuroMan02_EP1","CIV_EuroMan01_EP1","ibr_lingorman7s","Damsel3","Rocker4","Worker4","ibr_lingorman7","ibr_lingorman5","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Pilot_EP1","TK_CIV_Worker01_EP1","RU_Doctor","Functionary1","TK_CIV_Takistani04_EP1"]; - // START PER TRADER CONFIG -// Whiskey's Parts Shop -menu_RU_Worker1 = [ - [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], - [], - "neutral" -]; -// Melly's Medical -menu_Dr_Annie_Baker_EP1 = [ - [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "friendly" -]; -// Alejandria's General Supplies -menu_CIV_EuroWoman01_EP1 = [ - [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "friendly" -]; -// Blivion's Wholesale Items -menu_ibr_lingorman2s = [ - [["Wholesale",555]], - [], - "neutral" -]; -// Axle's Repair Shop -menu_Worker2 = [ - [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], - [], - "friendly" -]; -// Stella's General Goods -menu_TK_CIV_Woman03_EP1 = [ - [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// Clive's Wholesale -menu_ibr_lingorman3s = [ - [["Wholesale",636]], - [], - "neutral" -]; -// Big Bob's Boats -menu_ibr_lingorman5s = [ - [["Boats Armed",558],["Boats Unarmed",557]], - [], - "neutral" -]; -// Juan's Tour Boats -menu_ibr_lingorman4s = [ - [["Boats Unarmed",672]], - [], - "neutral" -]; -// Jd'z Armed Boats -menu_ibr_lingorman2 = [ - [["Boats Armed",673]], - [], - "friendly" -]; -// Green's Quality Cars -menu_Citizen2_EP1 = [ - [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], - [], - "friendly" -]; -// Lyle's Parts -menu_Worker1 = [ - [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], - [], - "neutral" -]; -// Bag Lady Gina -menu_RU_Madam3 = [ - [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// Chip's Choppers -menu_Pilot = [ - [["Helicopter Unarmed",519]], - [], - "friendly" -]; -// Jim's Ammo -menu_CIV_EuroMan02_EP1 = [ - [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], - [], - "friendly" -]; -// Joe's Weapons -menu_CIV_EuroMan01_EP1 = [ - [["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]], - [], - "friendly" -]; -// Rodger's 4x4 -menu_ibr_lingorman7s = [ - [["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Utility Vehicles",591]], - [], - "friendly" -]; -// Tina's Tarts -menu_Damsel3 = [ - [["Cooked Meats",690],["Drinks",691],["Packaged Food",692]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "friendly" -]; -// Sly's Moto -menu_Rocker4 = [ - [["Bikes and ATV",587]], - [], - "friendly" -]; -// Jim's Used Cars -menu_Worker4 = [ - [["Buses and Vans",588],["Cargo Trucks",586],["Used Cars",520]], - [], - "neutral" -]; -// Chucks Weapons -menu_ibr_lingorman7 = [ - [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], - [], - "neutral" -]; -// Buck's Shot -menu_ibr_lingorman5 = [ - [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], - [], - "neutral" -]; -// Santo's Wholesale -menu_Citizen3_EP1 = [ - [["Wholesale",675]], - [], - "neutral" -]; -// Tire Guy -menu_ibr_lingorman6 = [ - [["Vehicle Parts",677]], - [], - "friendly" -]; -// Raul's Parts -menu_ibr_lingorman6s = [ - [["Vehicle Parts",682]], - [], - "friendly" -]; -// Samish Shop -menu_TK_CIV_Woman02_EP1 = [ - [["Cooked Meats",686],["Drinks",684],["Packaged Food",687]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// AWOL's Planes -menu_Pilot_EP1 = [ - [["Airplanes",517]], - [], - "friendly" -]; -// Rommelo's Raceway -menu_TK_CIV_Worker01_EP1 = [ - [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], - [], - "neutral" -]; -// Mad Scientist -menu_RU_Doctor = [ - [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "neutral" -]; -// Bandit Trader -menu_TK_CIV_Takistani04_EP1 = [ - [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], - [], - "hostile" -]; -menu_Functionary1 = [ - [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], - [], - "hero" -]; diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf index 53aa4e02b..7d400e9d3 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\lingor.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_7.Lingor\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\lingor.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm index 4c927ad56..c4d89c6d5 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/mission.sqm @@ -33,7 +33,8 @@ class Mission "pook_h13", "csj_gyroac", "map_eu", - "jetskiyanahuiaddon" + "jetskiyanahuiaddon", + "redryder" }; addOnsAuto[]= { diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf index 6afd3923e..51f44a934 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\provinggrounds_pmc.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_8.ProvingGrounds_PMC\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\provinggrounds_pmc.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf index b307dd329..f76f9c4f4 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf @@ -57,16 +57,17 @@ progressLoadingScreen 0.4; call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions progressLoadingScreen 0.5; call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs +progressLoadingScreen 0.6; +call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\woodland_acr.sqf"; //Add trader city objects locally on each machine early progressLoadingScreen 1.0; "filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; if (isServer) then { //Compile vehicle configs - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_9.Woodland_ACR\mission.sqf"; - + call compile preprocessFileLineNumbers "\z\addons\dayz_server\system\dynamic_vehicle.sqf"; + //Add trader agents + execVM "\z\addons\dayz_server\traders\woodland_acr.sqf"; _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; }; diff --git a/Server Files/MPMissions/TEMPLATE/description.ext b/Server Files/MPMissions/TEMPLATE/description.ext deleted file mode 100644 index dba07c66b..000000000 --- a/Server Files/MPMissions/TEMPLATE/description.ext +++ /dev/null @@ -1,32 +0,0 @@ -respawn = "BASE"; -respawndelay = 5; -onLoadMission = "DayZ Epoch Chernarus"; -OnLoadIntro = "Welcome to Chernarus"; -OnLoadIntroTime = 0; -OnLoadMissionTime = 0; -disabledAI = 1; -disableChannels[] = {0,2,6}; -enableItemsDropping = 0; -onPauseScript = ""; -briefing = 0; -debriefing = 0; - -titleParam1 = "AutoLogin:"; -valuesParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, 31}; -defValueParam1 = 10; //auto login time limit in seconds, set value to 31 to disable auto login -textsParam1[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30, "Disabled"}; - -loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa"; - -class Header -{ - gameType = COOP; //DM, Team, Coop, ... - minPlayers = 1; //min # of players the mission supports - maxPlayers = 100; //Max # of players the mission supports -}; - -aiKills = 1; -diagRadio = 1; -diagHit = 1; - -#include "\z\addons\dayz_code\gui\description.hpp" \ No newline at end of file diff --git a/Server Files/MPMissions/TEMPLATE/init.sqf b/Server Files/MPMissions/TEMPLATE/init.sqf deleted file mode 100644 index 4f4dec7ae..000000000 --- a/Server Files/MPMissions/TEMPLATE/init.sqf +++ /dev/null @@ -1,94 +0,0 @@ -/* - For DayZ Epoch - Addons Credits: Jetski Yanahui by Kol9yN, Zakat, Gerasimow9, YuraPetrov, zGuba, A.Karagod, IceBreakr, Sahbazz -*/ -startLoadingScreen ["","RscDisplayLoadCustom"]; -cutText ["","BLACK OUT"]; -enableSaving [false, false]; - -//REALLY IMPORTANT VALUES -dayZ_instance = 11; //The instance -dayZ_serverName = ""; //Shown to all players in the bottom left of the screen -dayzHiveRequest = []; -initialized = false; -dayz_previousID = 0; - -//disable greeting menu -player setVariable ["BIS_noCoreConversations", true]; -//disable radio messages to be heard and shown in the left lower corner of the screen -enableRadio false; - -// DayZ Epoch config -dayz_enableRules = true; // Default: true -spawnShoremode = 1; // Default = 1 (on shore) -spawnArea= 1500; // Default = 1500 - -MaxVehicleLimit = 300; // Default = 50 -MaxDynamicDebris = 500; // Default = 100 -dayz_MapArea = 14000; // Default = 10000 -dayz_maxLocalZombies = 30; // Default = 30 - -dayz_paraSpawn = false; - -dayz_sellDistance_vehicle = 10; -dayz_sellDistance_boat = 30; -dayz_sellDistance_air = 40; - -dayz_maxAnimals = 5; // Default: 8 -dayz_tameDogs = true; -DynamicVehicleDamageLow = 0; // Default: 0 -DynamicVehicleDamageHigh = 100; // Default: 100 -dayz_quickSwitch = false; // Default: false -DZE_BuildOnRoads = false; // Default: False - -EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]]; -dayz_fullMoonNights = true; - -MISSION_ROOT=toArray __FILE__;MISSION_ROOT resize(count MISSION_ROOT-8);MISSION_ROOT=toString MISSION_ROOT; -//Load in compiled functions -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) -progressLoadingScreen 0.1; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers -progressLoadingScreen 0.2; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical -progressLoadingScreen 0.4; -call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions -progressLoadingScreen 0.5; -call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs -progressLoadingScreen 1.0; - -"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic"; - -if (isServer) then { - call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\dynamic_vehicle.sqf"; - //Compile vehicle configs - - // Add trader citys - _nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf"; - _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf"; -}; - -if (!isDedicated) then { - //Conduct map operations - 0 fadeSound 0; - waitUntil {!isNil "dayz_loadScreenMsg"}; - dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); - - //Run the player monitor - _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; - _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; - - - //anti Hack - [] execVM "\z\addons\dayz_code\system\antihack.sqf"; - - //Lights - //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; - if (dayz_enableRules) then { execVM "rules.sqf"; }; - if (!isNil "dayZ_serverName") then { execVM "\z\addons\dayz_code\system\watermark.sqf"; }; -}; -#include "\z\addons\dayz_code\system\REsec.sqf" -//Start Dynamic Weather -execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; - -#include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" diff --git a/Server Files/MPMissions/TEMPLATE/keyboard.sqf b/Server Files/MPMissions/TEMPLATE/keyboard.sqf deleted file mode 100644 index be4f1ac39..000000000 --- a/Server Files/MPMissions/TEMPLATE/keyboard.sqf +++ /dev/null @@ -1 +0,0 @@ -#include "\z\addons\dayz_code\compile\keyboard.sqf" \ No newline at end of file diff --git a/Server Files/MPMissions/TEMPLATE/mission.sqm b/Server Files/MPMissions/TEMPLATE/mission.sqm deleted file mode 100644 index 4f82fe351..000000000 --- a/Server Files/MPMissions/TEMPLATE/mission.sqm +++ /dev/null @@ -1,402 +0,0 @@ -version=11; -class Mission -{ - addOns[]= - { - "provinggrounds_pmc", - "ca_modules_animals", - "dayz_code", - "dayz_weapons", - "dayz_equip", - "dayz_vehicles", - "cacharacters_pmc", - "ca_modules_functions", - "warfarebuildings", - "glt_m300t", - - "csj_gyroac" - }; - addOnsAuto[]= - { - "dayz_weapons", - "ca_modules_functions", - "warfarebuildings", - "provinggrounds_pmc" - }; - randomSeed=11171215; - class Intel - { - briefingName="DayZ Epoch Proving Grounds PMC"; - briefingDescription="DayZ Epoch Proving Grounds PMC Private Server"; - startWeather=0; - forecastWeather=0; - year=2008; - month=6; - day=1; - hour=12; - }; - class Groups - { - items=2; - class Item0 - { - side="WEST"; - class Vehicles - { - items=100; -#define PLRDEF position[]={-9226,340,13286};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; - class Item0{id=0;PLRDEF}; - class Item1 - { - position[]={-9226,340,13286}; - azimut=0; - id=0; - side="WEST"; - vehicle="Survivor1_DZ"; - player="PLAYER COMMANDER"; - leader=1; - rank="SERGEANT"; - skill=0.6; - init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; - }; - class Item2{id=2;PLRDEF}; - class Item3{id=3;PLRDEF}; - class Item4{id=4;PLRDEF}; - class Item5{id=5;PLRDEF}; - class Item6{id=6;PLRDEF}; - class Item7{id=7;PLRDEF}; - class Item8{id=8;PLRDEF}; - class Item9{id=9;PLRDEF}; - class Item10{id=10;PLRDEF}; - class Item11{id=11;PLRDEF}; - class Item12{id=12;PLRDEF}; - class Item13{id=13;PLRDEF}; - class Item14{id=14;PLRDEF}; - class Item15{id=15;PLRDEF}; - class Item16{id=16;PLRDEF}; - class Item17{id=17;PLRDEF}; - class Item18{id=18;PLRDEF}; - class Item19{id=19;PLRDEF}; - class Item20{id=20;PLRDEF}; - class Item21{id=21;PLRDEF}; - class Item22{id=22;PLRDEF}; - class Item23{id=23;PLRDEF}; - class Item24{id=24;PLRDEF}; - class Item25{id=25;PLRDEF}; - class Item26{id=26;PLRDEF}; - class Item27{id=27;PLRDEF}; - class Item28{id=28;PLRDEF}; - class Item29{id=29;PLRDEF}; - class Item30{id=30;PLRDEF}; - class Item31{id=31;PLRDEF}; - class Item32{id=32;PLRDEF}; - class Item33{id=33;PLRDEF}; - class Item34{id=34;PLRDEF}; - class Item35{id=35;PLRDEF}; - class Item36{id=36;PLRDEF}; - class Item37{id=37;PLRDEF}; - class Item38{id=38;PLRDEF}; - class Item39{id=39;PLRDEF}; - class Item40{id=40;PLRDEF}; - class Item41{id=41;PLRDEF}; - class Item42{id=42;PLRDEF}; - class Item43{id=43;PLRDEF}; - class Item44{id=44;PLRDEF}; - class Item45{id=45;PLRDEF}; - class Item46{id=46;PLRDEF}; - class Item47{id=47;PLRDEF}; - class Item48{id=48;PLRDEF}; - class Item49{id=49;PLRDEF}; - class Item50{id=50;PLRDEF}; - class Item51{id=51;PLRDEF}; - class Item52{id=52;PLRDEF}; - class Item53{id=53;PLRDEF}; - class Item54{id=54;PLRDEF}; - class Item55{id=55;PLRDEF}; - class Item56{id=56;PLRDEF}; - class Item57{id=57;PLRDEF}; - class Item58{id=58;PLRDEF}; - class Item59{id=59;PLRDEF}; - class Item60{id=60;PLRDEF}; - class Item61{id=61;PLRDEF}; - class Item62{id=62;PLRDEF}; - class Item63{id=63;PLRDEF}; - class Item64{id=64;PLRDEF}; - class Item65{id=65;PLRDEF}; - class Item66{id=66;PLRDEF}; - class Item67{id=67;PLRDEF}; - class Item68{id=68;PLRDEF}; - class Item69{id=69;PLRDEF}; - class Item70{id=70;PLRDEF}; - class Item71{id=71;PLRDEF}; - class Item72{id=72;PLRDEF}; - class Item73{id=73;PLRDEF}; - class Item74{id=74;PLRDEF}; - class Item75{id=75;PLRDEF}; - class Item76{id=76;PLRDEF}; - class Item77{id=77;PLRDEF}; - class Item78{id=78;PLRDEF}; - class Item79{id=79;PLRDEF}; - class Item80{id=80;PLRDEF}; - class Item81{id=81;PLRDEF}; - class Item82{id=82;PLRDEF}; - class Item83{id=83;PLRDEF}; - class Item84{id=84;PLRDEF}; - class Item85{id=85;PLRDEF}; - class Item86{id=86;PLRDEF}; - class Item87{id=87;PLRDEF}; - class Item88{id=88;PLRDEF}; - class Item89{id=89;PLRDEF}; - class Item90{id=90;PLRDEF}; - class Item91{id=91;PLRDEF}; - class Item92{id=92;PLRDEF}; - class Item93{id=93;PLRDEF}; - class Item94{id=94;PLRDEF}; - class Item95{id=95;PLRDEF}; - class Item96{id=96;PLRDEF}; - class Item97{id=97;PLRDEF}; - class Item98{id=98;PLRDEF}; - class Item99{id=99;PLRDEF}; - }; - }; - class Item1 - { - side="LOGIC"; - class Vehicles - { - items=1; - class Item0 - { - position[]={-392.79468,124.22502,3488.2427}; - id=50; - side="LOGIC"; - vehicle="FunctionsManager"; - leader=1; - lock="UNLOCKED"; - skill=0.6; - }; - }; - }; - }; - class Vehicles - { - items=8; - class Item0 - { - position[]={-9232.3467,339.88757,13270.03}; - id=101; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - }; - class Item1 - { - position[]={-9221.8574,339.43732,13269.816}; - id=102; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - }; - class Item2 - { - position[]={-9234.4502,340.48166,13300.939}; - id=103; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - }; - class Item3 - { - position[]={-9220.3682,339.67667,13300.92}; - id=104; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - }; - class Item4 - { - position[]={-9241.1377,340.65341,13292.925}; - azimut=90.394051; - id=105; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - }; - class Item5 - { - position[]={-9241.2725,340.40894,13279.121}; - azimut=90.394051; - id=106; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - }; - class Item6 - { - position[]={-9214.7939,339.26996,13291.987}; - azimut=90.6903; - id=107; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - text="wall"; - }; - class Item7 - { - position[]={-9214.8848,339.19839,13279.109}; - azimut=90.690323; - id=108; - side="EMPTY"; - vehicle="Base_WarfareBBarrier10xTall"; - skill=0.6; - }; - }; - class Markers - { - items=13; - class Item0 - { - position[]={1056.1965,51.670532,1016.5417}; - name="center"; - type="Empty"; - }; - class Item1 - { - position[]={-9195.6514,338.31848,13286.671}; - name="respawn_west"; - type="Empty"; - }; - class Item2 - { - position[]={436.67371,70.601822,420.24353}; - name="spawn0"; - type="Empty"; - }; - class Item3 - { - position[]={1294.0793,19.188629,1259.0656}; - name="spawn1"; - type="Empty"; - }; - class Item4 - { - position[]={1087.5112,50.086475,1678.8763}; - name="spawn2"; - type="Empty"; - }; - class Item5 - { - position[]={405.57788,51.27367,1684.6263}; - name="spawn3"; - type="Empty"; - }; - class Item6 - { - position[]={411.64197,68.443993,977.93005}; - name="spawn4"; - type="Empty"; - }; - class Item7 - { - position[]={751.83734,51.168613,770.30115}; - name="spawn5"; - type="Empty"; - }; - class Item8 - { - position[]={1412.2501,49.346016,432.15765}; - name="spawn6"; - type="Empty"; - }; - class Item9 - { - position[]={1685.077,52.313633,1061.4493}; - name="spawn7"; - type="Empty"; - }; - class Item10 - { - position[]={1536.2695,50.695183,1530.3745}; - name="spawn8"; - type="Empty"; - }; - class Item11 - { - position[]={985.57458,51.041744,426.71338}; - name="spawn9"; - type="Empty"; - }; - class Item12 - { - position[]={1717.3979,55.471294,681.28967}; - name="spawn10"; - type="Empty"; - }; - }; -}; -class Intro -{ - addOns[]= - { - "provinggrounds_pmc" - }; - addOnsAuto[]= - { - "provinggrounds_pmc" - }; - randomSeed=6913869; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroWin -{ - addOns[]= - { - "provinggrounds_pmc" - }; - addOnsAuto[]= - { - "provinggrounds_pmc" - }; - randomSeed=4081731; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; -class OutroLoose -{ - addOns[]= - { - "provinggrounds_pmc" - }; - addOnsAuto[]= - { - "provinggrounds_pmc" - }; - randomSeed=4975929; - class Intel - { - startWeather=0; - forecastWeather=0; - year=2008; - month=10; - day=11; - hour=9; - minute=20; - }; -}; diff --git a/Server Files/MPMissions/TEMPLATE/rules.sqf b/Server Files/MPMissions/TEMPLATE/rules.sqf deleted file mode 100644 index e8e3130a5..000000000 --- a/Server Files/MPMissions/TEMPLATE/rules.sqf +++ /dev/null @@ -1,32 +0,0 @@ -private ["_messages", "_timeout"]; - -if (isServer) exitWith {}; -waitUntil { uiSleep 1; !isNil ("PVDZE_plr_LoginRecord") }; - -_messages = [ - ["DayZ Epoch", "Welcome "+(name player)], - ["World", worldName], - ["Teamspeak", "Some ts info"], - ["Website/Forums", "some website info"], - ["Server Rules", "Duping, glitching or using any
exploit will result in a
permanent ban."], - ["Server Rules", "No Talking in side."], - ["Server Rules", "Hackers will be banned permanently
Respect others"], - ["News", "Some random New info!
RandomNews
"] -]; - -_timeout = 5; -{ - private ["_title", "_content", "_titleText"]; - uiSleep 2; - _title = _x select 0; - _content = _x select 1; - _titleText = format[("%1
%2"), _title, _content]; - [ - _titleText, - [safezoneX + safezoneW - 0.8,0.50], //DEFAULT: 0.5,0.35 - [safezoneY + safezoneH - 0.8,0.7], //DEFAULT: 0.8,0.7 - _timeout, - 0.5 - ] spawn BIS_fnc_dynamicText; - uiSleep (_timeout * 1.1); -} forEach _messages; \ No newline at end of file diff --git a/Server Files/MPMissions/TEMPLATE/server_traders.sqf b/Server Files/MPMissions/TEMPLATE/server_traders.sqf deleted file mode 100644 index 362ca505e..000000000 --- a/Server Files/MPMissions/TEMPLATE/server_traders.sqf +++ /dev/null @@ -1,2 +0,0 @@ -// DayZ Epoch NO TRADERS -serverTraders = []; \ No newline at end of file diff --git a/Server Files/MPMissions/TEMPLATE/server_traders_tmp.sqf b/Server Files/MPMissions/TEMPLATE/server_traders_tmp.sqf deleted file mode 100644 index 0caf95384..000000000 --- a/Server Files/MPMissions/TEMPLATE/server_traders_tmp.sqf +++ /dev/null @@ -1,206 +0,0 @@ -// DayZ Epoch TRADERS for 17 -serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","BAF_Soldier_AAR_DDPM","Drake","Damsel2","GUE_Soldier_MG","GUE_Soldier_GL","TK_GUE_Soldier_5_EP1","GUE_Soldier_2","Soldier_Sniper_PMC","GUE_Soldier_3","Soldier_GL_M16A2_PMC","UN_CDF_Soldier_Crew_EP1","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","Farmwife4","FR_Sykes","GUE_Villager4","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","Citizen3_EP1","ibr_lingorman6","ibr_lingorman6s","TK_CIV_Woman02_EP1","Damsel3"]; -// Hero Vendor -menu_Tanny_PMC = [ - [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], - [], - "hero" -]; -// Ammunition Friendly -menu_US_Delta_Force_AR_EP1 = [ - [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], - [], - "friendly" -]; -// Weapons Friendly -menu_BAF_Soldier_AAR_DDPM = [ - [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], - [], - "friendly" -]; -// Friendly Vehicles -menu_Drake = [ - [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], - [], - "friendly" -]; -// General Store -menu_Damsel2 = [ - [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// Weapons neutral -menu_GUE_Soldier_MG = [ - [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], - [], - "neutral" -]; -// Ammunition Neutral -menu_GUE_Soldier_GL = [ - [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], - [], - "neutral" -]; -// Neutral Building/Parts -menu_TK_GUE_Soldier_5_EP1 = [ - [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], - [], - "neutral" -]; -// Bandit Trader -menu_GUE_Soldier_2 = [ - [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], - [], - "hostile" -]; -// Aircraft Dealer -menu_Soldier_Sniper_PMC = [ - [["Airplanes",517],["Helicopter Unarmed",519]], - [], - "friendly" -]; -// Vehicles Neutral -menu_GUE_Soldier_3 = [ - [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], - [], - "neutral" -]; -// Black Market Vendor -menu_Soldier_GL_M16A2_PMC = [ - [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], - [], - "neutral" -]; -// Friendly Building/Parts -menu_UN_CDF_Soldier_Crew_EP1 = [ - [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], - [], - "friendly" -]; -// Friendly Vehicles 2 -menu_UN_CDF_Soldier_Pilot_EP1 = [ - [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], - [], - "friendly" -]; -// General Store 2 -menu_GUE_Worker2 = [ - [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "friendly" -]; -// Medical Supplies -menu_Dr_Annie_Baker_EP1 = [ - [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "friendly" -]; -// Weapons friendly 2 -menu_Soldier_MG_PKM_PMC = [ - [["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]], - [], - "friendly" -]; -// Ammunition friendly 2 -menu_Soldier_MG_PMC = [ - [["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]], - [], - "friendly" -]; -// East Wholesaler -menu_GUE_Soldier_CO = [ - [["Wholesale",555]], - [], - "neutral" -]; -// General Store 3 -menu_Farmwife4 = [ - [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// West Wholesaler -menu_FR_Sykes = [ - [["Wholesale",636]], - [], - "neutral" -]; -// Boat Vendor -menu_GUE_Villager4 = [ - [["Boats Armed",558],["Boats Unarmed",557]], - [], - "neutral" -]; -// Weapons neutral 2 -menu_TK_CIV_Takistani04_EP1 = [ - [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], - [], - "neutral" -]; -// Ammunition Neutral 2 -menu_Pilot_EP1 = [ - [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], - [], - "neutral" -]; -// Vehicles Neutral 2 -menu_RU_Profiteer4 = [ - [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], - [], - "neutral" -]; -// Neutral Building/Parts -menu_Woodlander3 = [ - [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], - [], - "neutral" -]; -// Medical Supplies 2 -menu_Dr_Hladik_EP1 = [ - [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "neutral" -]; -// Medical Supplies 3 -menu_Doctor = [ - [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], - [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], - "neutral" -]; -// Boat Trader 2 -menu_HouseWife1 = [ - [["Boats Armed",673],["Boats Unarmed",672]], - [], - "neutral" -]; -// Wholesale 3 -menu_Citizen3_EP1 = [ - [["Wholesale",675]], - [], - "neutral" -]; -// Friendly Building/parts 2 -menu_ibr_lingorman6 = [ - [["Building Supplies",678],["Toolbelt Items",679],["Vehicle Parts",677]], - [], - "friendly" -]; -// Friendly Building/Parts 3 -menu_ibr_lingorman6s = [ - [["Building Supplies",680],["Toolbelt Items",681],["Vehicle Parts",682]], - [], - "friendly" -]; -// General Store 4 -menu_TK_CIV_Woman02_EP1 = [ - [["Backpacks",685],["Clothes",683],["Cooked Meats",686],["Drinks",684],["Packaged Food",687]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "neutral" -]; -// General Store 5 -menu_Damsel3 = [ - [["Backpacks",688],["Clothes",689],["Cooked Meats",690],["Drinks",691],["Packaged Food",692]], - [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], - "friendly" -]; diff --git a/TraderCitySources/takistantradercitys.Takistan/mission.biedi b/TraderCitySources/1.Takistan/mission.biedi similarity index 100% rename from TraderCitySources/takistantradercitys.Takistan/mission.biedi rename to TraderCitySources/1.Takistan/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_1.Takistan/mission.sqf b/TraderCitySources/1.Takistan/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_1.Takistan/mission.sqf rename to TraderCitySources/1.Takistan/mission.sqf diff --git a/TraderCitySources/chenarustradercitys.Chernarus/mission.biedi b/TraderCitySources/11.Chernarus/mission.biedi similarity index 100% rename from TraderCitySources/chenarustradercitys.Chernarus/mission.biedi rename to TraderCitySources/11.Chernarus/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_11.Chernarus/mission.sqf b/TraderCitySources/11.Chernarus/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_11.Chernarus/mission.sqf rename to TraderCitySources/11.Chernarus/mission.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_12.isladuala/mission.sqf b/TraderCitySources/12.Isladuala/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_12.isladuala/mission.sqf rename to TraderCitySources/12.Isladuala/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.biedi b/TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.sqf b/TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/traders.sqf b/TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/traders.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/traders.sqf rename to TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/traders.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.biedi b/TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.biedi rename to TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.sqf b/TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.sqf rename to TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/bandit.sqf b/TraderCitySources/13.Tavi/bandit.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/bandit.sqf rename to TraderCitySources/13.Tavi/bandit.sqf index ecd230ad8..2cf36fc4f 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/bandit.sqf +++ b/TraderCitySources/13.Tavi/bandit.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_41 = objNull; if (true) then { @@ -205,6 +203,4 @@ if (true) then _this = createVehicle ["Land_Fire_barrel_burning", [10961.577, 654.10498, 0.22792089], [], 0, "CAN_COLLIDE"]; _vehicle_71 = _this; _this setPos [10961.577, 654.10498, 0.22792089]; -}; - }; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/bilgrad.sqf b/TraderCitySources/13.Tavi/bilgrad.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/bilgrad.sqf rename to TraderCitySources/13.Tavi/bilgrad.sqf index c98efcb01..d8725b6ae 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/bilgrad.sqf +++ b/TraderCitySources/13.Tavi/bilgrad.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_0 = objNull; if (true) then { @@ -745,6 +743,4 @@ if (true) then _vehicle_182 = _this; _this setDir 174.44034; _this setPos [5543.9751, 8767.3896, -1.1444092e-005]; -}; - }; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/branibor.sqf b/TraderCitySources/13.Tavi/branibor.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/branibor.sqf rename to TraderCitySources/13.Tavi/branibor.sqf index 2c08093af..c960b18c4 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/branibor.sqf +++ b/TraderCitySources/13.Tavi/branibor.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_11 = objNull; if (true) then { @@ -1309,6 +1307,4 @@ if (true) then _vehicle_559 = _this; _this setDir -49.71423; _this setPos [7378.9063, 4290.5518]; -}; - }; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/hero.sqf b/TraderCitySources/13.Tavi/hero.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/hero.sqf rename to TraderCitySources/13.Tavi/hero.sqf index 3a7d00ad1..7d62f801e 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/hero.sqf +++ b/TraderCitySources/13.Tavi/hero.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_0 = objNull; if (true) then { @@ -458,7 +456,4 @@ if (true) then _this = createVehicle ["Land_Fire_barrel_burning", [15599.166, 16401.471, -0.0001411438], [], 0, "CAN_COLLIDE"]; _vehicle_140 = _this; _this setPos [15599.166, 16401.471, -0.0001411438]; -}; - - }; \ No newline at end of file diff --git a/TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.biedi b/TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.biedi rename to TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.sqf b/TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.sqf rename to TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/lyepestok.sqf b/TraderCitySources/13.Tavi/lyepestok.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/lyepestok.sqf rename to TraderCitySources/13.Tavi/lyepestok.sqf index d4989b45a..b98cadd55 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/lyepestok.sqf +++ b/TraderCitySources/13.Tavi/lyepestok.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_251 = objNull; if (true) then { @@ -1024,6 +1022,4 @@ if (true) then _vehicle_599 = _this; _this setDir -50.314583; _this setPos [11698.446, 15207.412, -7.6293945e-006]; -}; - }; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/miscvendors.sqf b/TraderCitySources/13.Tavi/miscvendors.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/miscvendors.sqf rename to TraderCitySources/13.Tavi/miscvendors.sqf index 8fcc07c9e..0036fdbaa 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/miscvendors.sqf +++ b/TraderCitySources/13.Tavi/miscvendors.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_2 = objNull; if (true) then { @@ -515,6 +513,4 @@ if (true) then _this = createVehicle ["HeliHCivil", [16555.35, 10197.322, 0], [], 0, "CAN_COLLIDE"]; _vehicle_421 = _this; _this setPos [16555.35, 10197.322, 0]; -}; - }; \ No newline at end of file diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/mission.sqf b/TraderCitySources/13.Tavi/mission.sqf similarity index 97% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/mission.sqf rename to TraderCitySources/13.Tavi/mission.sqf index 74c820f8a..f5bc0e5ba 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/mission.sqf +++ b/TraderCitySources/13.Tavi/mission.sqf @@ -1,23 +1,19 @@ -if (isServer) then { - - //Bandit Vendors - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\bandit.sqf"; - //Bilgrad City - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\bilgrad.sqf"; - //Branibor City - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\branibor.sqf"; - //Hero Vendors - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\hero.sqf"; - //Lyepenstok City - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\lyepestok.sqf"; - //Misc. Vendors - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\miscvendors.sqf"; - //Sabina City - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\sabina.sqf"; - //Wholesalers - call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\wholesalers.sqf"; - -}; +//Bandit Vendors +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\bandit.sqf"; +//Bilgrad City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\bilgrad.sqf"; +//Branibor City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\branibor.sqf"; +//Hero Vendors +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\hero.sqf"; +//Lyepenstok City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\lyepestok.sqf"; +//Misc. Vendors +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\miscvendors.sqf"; +//Sabina City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\sabina.sqf"; +//Wholesalers +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\wholesalers.sqf"; /*--------------------------------------------------------------------------- diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/sabina.sqf b/TraderCitySources/13.Tavi/sabina.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/sabina.sqf rename to TraderCitySources/13.Tavi/sabina.sqf index f8d53ec5a..bd3ccf736 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/sabina.sqf +++ b/TraderCitySources/13.Tavi/sabina.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_55 = objNull; if (true) then { @@ -997,6 +995,4 @@ if (true) then _vehicle_416 = _this; _this setDir 12.315737; _this setPos [15309.999, 9301.1924, -1.2397766e-005]; -}; - }; \ No newline at end of file diff --git a/TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.biedi b/TraderCitySources/13.Tavi/tradersabina.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.biedi rename to TraderCitySources/13.Tavi/tradersabina.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.sqf b/TraderCitySources/13.Tavi/tradersabina.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.sqf rename to TraderCitySources/13.Tavi/tradersabina.tavi/mission.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/wholesalers.sqf b/TraderCitySources/13.Tavi/wholesalers.sqf similarity index 99% rename from SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/wholesalers.sqf rename to TraderCitySources/13.Tavi/wholesalers.sqf index 54ba5fccb..7a6893732 100644 --- a/SQF/dayz_server/missions/DayZ_Epoch_13.Tavi/wholesalers.sqf +++ b/TraderCitySources/13.Tavi/wholesalers.sqf @@ -5,8 +5,6 @@ If modified && released give credits where due thank you ---------------------------------------------------------------------------*/ -if (isServer) then { - _vehicle_0 = objNull; if (true) then { @@ -893,7 +891,4 @@ if (true) then _vehicle_1070 = _this; _this setDir -88.30043; _this setPos [13437.399, 8636.4688, 0.40660095]; -}; - - }; \ No newline at end of file diff --git a/TraderCitySources/Namaslktradercities.Namalsk/mission.biedi b/TraderCitySources/15.Namalsk/mission.biedi similarity index 100% rename from TraderCitySources/Namaslktradercities.Namalsk/mission.biedi rename to TraderCitySources/15.Namalsk/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_15.namalsk/mission.sqf b/TraderCitySources/15.Namalsk/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_15.namalsk/mission.sqf rename to TraderCitySources/15.Namalsk/mission.sqf diff --git a/TraderCitySources/Namaslktradercities.Namalsk/mission.sqf b/TraderCitySources/15.Namalsk/mission_raw.sqf similarity index 100% rename from TraderCitySources/Namaslktradercities.Namalsk/mission.sqf rename to TraderCitySources/15.Namalsk/mission_raw.sqf diff --git a/TraderCitySources/panthera2tradercity.Panthera2/mission.biedi b/TraderCitySources/16.Panthera2/mission.biedi similarity index 100% rename from TraderCitySources/panthera2tradercity.Panthera2/mission.biedi rename to TraderCitySources/16.Panthera2/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_16.Panthera2/mission.sqf b/TraderCitySources/16.Panthera2/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_16.Panthera2/mission.sqf rename to TraderCitySources/16.Panthera2/mission.sqf diff --git a/TraderCitySources/chenarustradercity2.Chernarus/mission.biedi b/TraderCitySources/17.Chernarus/mission.biedi similarity index 100% rename from TraderCitySources/chenarustradercity2.Chernarus/mission.biedi rename to TraderCitySources/17.Chernarus/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_17.Chernarus/mission.sqf b/TraderCitySources/17.Chernarus/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_17.Chernarus/mission.sqf rename to TraderCitySources/17.Chernarus/mission.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqf b/TraderCitySources/19.FDF_Isle1_a/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_19.FDF_Isle1_a/mission.sqf rename to TraderCitySources/19.FDF_Isle1_a/mission.sqf diff --git a/TraderCitySources/utestradercity1.utes/mission.biedi b/TraderCitySources/2.Utes/mission.biedi similarity index 100% rename from TraderCitySources/utestradercity1.utes/mission.biedi rename to TraderCitySources/2.Utes/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_2.Utes/mission.sqf b/TraderCitySources/2.Utes/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_2.Utes/mission.sqf rename to TraderCitySources/2.Utes/mission.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_20.fapovo/mission.sqf b/TraderCitySources/20.Fapovo/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_20.fapovo/mission.sqf rename to TraderCitySources/20.Fapovo/mission.sqf diff --git a/TraderCitySources/cariboutradercitys.Caribou/mission.biedi b/TraderCitySources/21.Caribou/mission.biedi similarity index 100% rename from TraderCitySources/cariboutradercitys.Caribou/mission.biedi rename to TraderCitySources/21.Caribou/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_21.Caribou/mission.sqf b/TraderCitySources/21.Caribou/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_21.Caribou/mission.sqf rename to TraderCitySources/21.Caribou/mission.sqf diff --git a/TraderCitySources/Sahranitradercitys.Sara/mission.biedi b/TraderCitySources/22.SMD_Sahrani_A2/mission.biedi similarity index 100% rename from TraderCitySources/Sahranitradercitys.Sara/mission.biedi rename to TraderCitySources/22.SMD_Sahrani_A2/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf b/TraderCitySources/22.SMD_Sahrani_A2/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_22.smd_sahrani_A2/mission.sqf rename to TraderCitySources/22.SMD_Sahrani_A2/mission.sqf diff --git a/TraderCitySources/NAPFtradercities.Napf/mission.biedi b/TraderCitySources/24.Napf/mission.biedi similarity index 100% rename from TraderCitySources/NAPFtradercities.Napf/mission.biedi rename to TraderCitySources/24.Napf/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_24.Napf/mission.sqf b/TraderCitySources/24.Napf/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_24.Napf/mission.sqf rename to TraderCitySources/24.Napf/mission.sqf diff --git a/TraderCitySources/Sauerlandtradercities.Sauerland/mission.biedi b/TraderCitySources/25.Sauerland/mission.biedi similarity index 100% rename from TraderCitySources/Sauerlandtradercities.Sauerland/mission.biedi rename to TraderCitySources/25.Sauerland/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_25.sauerland/mission.sqf b/TraderCitySources/25.Sauerland/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_25.sauerland/mission.sqf rename to TraderCitySources/25.Sauerland/mission.sqf diff --git a/TraderCitySources/tradercity.Shapur_BAF/mission.biedi b/TraderCitySources/3.Shapur_BAF/mission.biedi similarity index 100% rename from TraderCitySources/tradercity.Shapur_BAF/mission.biedi rename to TraderCitySources/3.Shapur_BAF/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_3.Shapur_BAF/mission.sqf b/TraderCitySources/3.Shapur_BAF/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_3.Shapur_BAF/mission.sqf rename to TraderCitySources/3.Shapur_BAF/mission.sqf diff --git a/TraderCitySources/tradercityzargabad.Zargabad/mission.biedi b/TraderCitySources/4.Zargabad/mission.biedi similarity index 100% rename from TraderCitySources/tradercityzargabad.Zargabad/mission.biedi rename to TraderCitySources/4.Zargabad/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_4.Zargabad/mission.sqf b/TraderCitySources/4.Zargabad/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_4.Zargabad/mission.sqf rename to TraderCitySources/4.Zargabad/mission.sqf diff --git a/TraderCitySources/dingortradercitys.Dingor/mission.biedi b/TraderCitySources/6.Dingor/mission.biedi similarity index 100% rename from TraderCitySources/dingortradercitys.Dingor/mission.biedi rename to TraderCitySources/6.Dingor/mission.biedi diff --git a/TraderCitySources/Lingortradercitys.Lingor/mission.biedi b/TraderCitySources/7.Lingor/mission.biedi similarity index 100% rename from TraderCitySources/Lingortradercitys.Lingor/mission.biedi rename to TraderCitySources/7.Lingor/mission.biedi diff --git a/SQF/dayz_server/missions/DayZ_Epoch_7.Lingor/mission.sqf b/TraderCitySources/7.Lingor/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_7.Lingor/mission.sqf rename to TraderCitySources/7.Lingor/mission.sqf diff --git a/SQF/dayz_server/missions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqf b/TraderCitySources/8.ProvingGrounds_PMC/mission.sqf similarity index 100% rename from SQF/dayz_server/missions/DayZ_Epoch_8.ProvingGrounds_PMC/mission.sqf rename to TraderCitySources/8.ProvingGrounds_PMC/mission.sqf