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Add changeable DZE_debrisRefundParts array to configVariables
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@@ -271,7 +271,7 @@ if (_proceed && _success) then {
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if (_isWreck) exitWith {
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// Find one random part to refund
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local _refundpart = ["PartEngine","PartGeneric","PartFueltank","PartWheel","PartGlass","ItemJerrycan"] call BIS_fnc_selectRandom;
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local _refundpart = DZE_debrisRefundParts call BIS_fnc_selectRandom;
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_selectedRemoveOutput = [[_refundpart, 1]];
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};
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