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Update scripts.txt exceptions
- Removed some unneeded exceptions - Moved tree chop PVEH to server compile only so client does not need setdamage exception - Replaced "showCommandingMenu" filter with stricter "menu" filter - Renamed two files with no changes for easier filtering of "menu" Vanilla commits:1d639b557b3a292425375cdf249ea9
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@@ -611,9 +611,9 @@ if (!isDedicated) then {
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dayz_originalPlayer = player;
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// database trader menu
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if (!DZE_ConfigTrader) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_traderMenuHive.sqf";};
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if (!DZE_ConfigTrader) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_hiveTrading.sqf";};
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// recent murders menu
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_murderMenu.sqf";
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call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_murderBoard.sqf";
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};
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//Both
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