Zargabad 1.1

This commit is contained in:
vbawol
2013-06-29 12:44:13 -05:00
parent f22e6d6e60
commit 60f6703d1a
2 changed files with 46 additions and 31 deletions

View File

@@ -503,7 +503,7 @@ if (true) then
_this setDir 93.120316;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_10 = objNull;
@@ -514,7 +514,7 @@ if (true) then
_this setDir 59.318363;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_11 = objNull;
@@ -525,7 +525,7 @@ if (true) then
_this setDir 129.56522;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_134 = objNull;
@@ -620,12 +620,12 @@ if (true) then
_unit_13 = objNull;
if (true) then
{
_this = _group_3 createUnit ["CIV_EuroMan02_EP1", [3578.4753, 6845.9429], [], 0, "CAN_COLLIDE"];
_this = _group_3 createUnit ["CIV_EuroMan02_EP1", [3577.5337, 6843.0664], [], 0, "CAN_COLLIDE"];
_unit_13 = _this;
_this setDir 109.87543;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_14 = objNull;
@@ -636,7 +636,7 @@ if (true) then
_this setDir 122.72586;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_154 = objNull;
@@ -717,7 +717,7 @@ if (true) then
_this setDir 145.13918;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_unit_21 = objNull;
@@ -728,7 +728,7 @@ if (true) then
_this setDir 186.02428;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_163 = objNull;
@@ -748,7 +748,7 @@ if (true) then
_this setDir 142.1062;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_164 = objNull;
@@ -777,7 +777,7 @@ if (true) then
_this setDir 65.476814;
_this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_this = createCenter resistance;
@@ -788,12 +788,12 @@ _group_4 = createGroup _center_2;
_unit_86 = objNull;
if (true) then
{
_this = _group_4 createUnit ["Tanny_PMC", [3567.957, 6820.3179, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_this = _group_4 createUnit ["Tanny_PMC", [3569.9138, 6818.8462, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_86 = _this;
_this setDir 36.478336;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_166 = objNull;
@@ -833,10 +833,10 @@ if (true) then
_vehicle_176 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNetB_NATO_EP1", [3571.115, 6822.5293, -0.63208807], [], 0, "CAN_COLLIDE"];
_this = createVehicle ["Land_CamoNetB_NATO_EP1", [3571.5244, 6822.5771, -0.63208807], [], 0, "CAN_COLLIDE"];
_vehicle_176 = _this;
_this setDir -81.400887;
_this setPos [3571.115, 6822.5293, -0.63208807];
_this setPos [3571.5244, 6822.5771, -0.63208807];
};
_vehicle_177 = objNull;
@@ -856,7 +856,7 @@ if (true) then
_this setDir 42.312424;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_178 = objNull;
@@ -885,4 +885,13 @@ if (true) then
_this setPos [4723.3442, 833.23621];
};
_unit_95 = objNull;
if (true) then
{
_this = _group_3 createUnit ["TK_CIV_Takistani04_EP1", [4722.1758, 825.21582, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_95 = _this;
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
processInitCommands;

View File

@@ -1,69 +1,75 @@
// DayZ Epoch TRADERS for 4
serverTraders = ["TK_CIV_Woman02_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani02_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","Dr_Hladik_EP1","CIV_EuroWoman01_EP1","Worker1","Tanny_PMC","Profiteer4"];
serverTraders = ["TK_CIV_Woman02_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani02_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","Dr_Hladik_EP1","CIV_EuroWoman01_EP1","Worker1","Tanny_PMC","Profiteer4","TK_CIV_Takistani04_EP1"];
// START PER TRADER CONFIG
// Farhah's General Supplies
menu_TK_CIV_Woman02_EP1 = [
[["Food/Drinks",195],["Backpacks",196],["Toolbelt Items",197],["Clothes",198]],
[],
[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"neutral"
];
// Akwhell's Vehicles
menu_TK_CIV_Takistani05_EP1 = [
[["Cars",199],["Trucks Unarmed",200],["Trucks Armed",201],["Military Unarmed",202],["UAZ",203],["Helicopters Unarmed",204]],
[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
[],
"neutral"
];
// Amjad's Ammunition
menu_TK_CIV_Takistani03_EP1 = [
[["Pistol Ammo",205],["Rifle Ammo",206],["Heavy Ammo",207],["Sniper Ammo",208]],
[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
[],
"neutral"
];
// Hassan's Weapons
menu_TK_CIV_Takistani02_EP1 = [
[["Pistols",209],["Rifles",210],["Heavy Machine Guns",211],["Sniper Rifles",212]],
[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
[],
"neutral"
];
// Dan's Parts
menu_CIV_EuroMan01_EP1 = [
[["Vehicle Parts",213],["Building Supplies",214],["Explosives",215]],
[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
[],
"friendly"
];
// Darren's Auto
menu_CIV_EuroMan02_EP1 = [
[["Armored Vehicles",216],["SUV",217],["ATV/Motorcycles ",218],["Bus/Van/Bikes",219],["Armed Choppers",220]],
[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
[],
"friendly"
];
// Dr. House
menu_Dr_Hladik_EP1 = [
[["Medical Supplies",221],["Chemlights/Flares",222],["Smoke Grenades",223]],
[],
[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
"friendly"
];
// Heather's General Supplies
menu_CIV_EuroWoman01_EP1 = [
[["Food/Drinks",224],["Backpacks",225],["Toolbelt Items",226],["Clothes",227]],
[],
[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
"friendly"
];
// Greg's Ammunition
menu_Worker1 = [
[["Pistol Ammo",228],["Rifle Ammo",229],["Heavy Ammo",230],["Sniper Ammo",231]],
[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
[],
"friendly"
];
// Joe's Weapons
menu_Tanny_PMC = [
[["Pistols",232],["Rifles",233],["Heavy Machine Guns",234],["Sniper Rifles",235]],
[["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
[],
"friendly"
];
// Steven's Hero Shop
menu_Profiteer4 = [
[["Clothes",236],["Weapons",237],["Vehicles",238]],
[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
[],
"friendly"
"hero"
];
// Bandit Trader
menu_TK_CIV_Takistani04_EP1 = [
[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
[],
"hostile"
];