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Merge pull request #942 from dayz10k/master
#939 duplicate trader class lingor
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@@ -221,7 +221,7 @@ if (true) then
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_unit_20 = objNull;
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_unit_20 = objNull;
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if (true) then
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if (true) then
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{
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{
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_this = createAgent ["Worker2", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
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_this = createAgent ["TKCIV_Worker01_EP1", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
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_unit_20 = _this;
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_unit_20 = _this;
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_this setDir 138.41472;
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_this setDir 138.41472;
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
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