diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_buyItems.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_buyItems.sqf
index a8791466d..b580365ae 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_buyItems.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_buyItems.sqf
@@ -1,7 +1,9 @@
-private ["_activatingPlayer","_bTotal","_backpack","_backpacksToBuy","_buyVehicle","_buyingType","_canBuy","_count","_dir","_enoughMoney","_hasPrimary","_helipad","_isKeyOK","_item2Add","_itemsToLog","_keySelected","_location","_moneyInfo","_wealth","_parentClasses","_part_out","_pistolMagsToBuy","_priceToBuy","_primaryToBuy","_regularMagsToBuy","_sidearmToBuy","_sign","_success","_tCost","_toolAmounts","_toolClasses","_toolsToBuy","_vehiclesToBuy","_weaponsToBuy","_keyNumber"];
+private ["_buyingArray","_activatingPlayer","_bTotal","_backpack","_backpacksToBuy","_buyVehicle","_buyingType","_canBuy","_count","_dir","_enoughMoney","_hasPrimary","_helipad","_isKeyOK","_item2Add","_itemsToLog","_keySelected","_location","_moneyInfo","_wealth","_parentClasses","_part_out","_pistolMagsToBuy","_priceToBuy","_primaryToBuy","_regularMagsToBuy","_sidearmToBuy","_sign","_success","_tCost","_toolAmounts","_toolClasses","_toolsToBuy","_vehiclesToBuy","_weaponsToBuy","_keyNumber","_vehName","_backpackName"];
if (count Z_BuyingArray < 1) exitWith { systemChat localize "STR_EPOCH_TRADE_BUY_NO_ITEMS"; };
+_buyingArray = Z_BuyingArray;
+Z_BuyingArray = [];
_pistolMagsToBuy = 0;
_regularMagsToBuy = 0;
_weaponsToBuy = 0;
@@ -52,7 +54,7 @@ if (Z_SingleCurrency) then {
_itemsToLog set [0, (_itemsToLog select 0) + [_x select 0]];
_itemsToLog set [1, (_itemsToLog select 1) + [_x select 9]];
_itemsToLog set [2, (_itemsToLog select 2) + [((_x select 9)*(_x select 2))]];
- } count Z_BuyingArray;
+ } count _buyingArray;
} else {
{
if (_x select 1 == "trade_weapons") then {
@@ -90,7 +92,7 @@ if (Z_SingleCurrency) then {
_itemsToLog set [0, (_itemsToLog select 0) + [_x select 0]];
_itemsToLog set [1, (_itemsToLog select 1) + [_x select 9]];
_itemsToLog set [2, (_itemsToLog select 2) + [((_x select 11)*(_x select 2)*(_x select 9))]];
- } count Z_BuyingArray;
+ } count _buyingArray;
};
_canBuy = [_weaponsToBuy,[_pistolMagsToBuy,_regularMagsToBuy],_backpacksToBuy,_toolsToBuy,_sidearmToBuy,_primaryToBuy,_vehiclesToBuy,_toolClasses,_toolAmounts] call Z_allowBuying;
@@ -178,11 +180,12 @@ if (_enoughMoney) then {
};
};
_bTotal = _bTotal + (_x select 9);
- } count Z_BuyingArray;
+ } count _buyingArray;
+ _backpackName = getText(configFile >> "CfgVehicles" >> typeOf _backpack >> "displayname");
if (_item2Add != "0") then {
- systemChat format[localize "STR_EPOCH_TRADE_BUY_VEH_IN_BACKPACK",(Z_BuyingArray select 0) select 3];
+ systemChat format[localize "STR_EPOCH_TRADE_BUY_VEH_IN_BACKPACK",(_buyingArray select 0) select 3,_backpackName];
} else {
- systemChat format[localize "STR_EPOCH_TRADE_BUY_IN_BACKPACK",_bTotal];
+ systemChat format[localize "STR_EPOCH_TRADE_BUY_IN_BACKPACK",_bTotal,_backpackName];
};
};
@@ -204,11 +207,12 @@ if (_enoughMoney) then {
};
};
_bTotal = _bTotal + (_x select 9);
- } count Z_BuyingArray;
+ } count _buyingArray;
+ _vehName = getText(configFile >> "CfgVehicles" >> typeOf DZE_myVehicle >> "displayname");
if (_item2Add != "0") then {
- systemChat format[localize "STR_EPOCH_TRADE_BUY_VEH_IN_VEHICLE",(Z_BuyingArray select 0) select 3,typeOf (DZE_myVehicle)];
+ systemChat format[localize "STR_EPOCH_TRADE_BUY_VEH_IN_VEHICLE",(_buyingArray select 0) select 3,_vehName];
} else {
- systemChat format[localize "STR_EPOCH_TRADE_BUY_IN_VEHICLE",_bTotal,typeOf DZE_myVehicle];
+ systemChat format[localize "STR_EPOCH_TRADE_BUY_IN_VEHICLE",_bTotal,_vehName];
};
};
@@ -243,9 +247,9 @@ if (_enoughMoney) then {
};
};
_bTotal = _bTotal + (_x select 9);
- } count Z_BuyingArray;
+ } count _buyingArray;
if (_item2Add != "0") then {
- systemChat format[localize "STR_EPOCH_TRADE_BUY_VEH_IN_GEAR",(Z_BuyingArray select 0) select 3];
+ systemChat format[localize "STR_EPOCH_TRADE_BUY_VEH_IN_GEAR",(_buyingArray select 0) select 3];
} else {
systemChat format[localize "STR_EPOCH_TRADE_BUY_IN_GEAR",_bTotal];
};
diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkCloseVehicle.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkCloseVehicle.sqf
index 3440f1552..5fa17abbf 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkCloseVehicle.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_checkCloseVehicle.sqf
@@ -1,4 +1,4 @@
-private ["_list","_result","_pos"];
+private ["_list","_result","_pos","_vehName"];
_result = false;
_pos = [player] call FNC_GetPos;
@@ -7,11 +7,12 @@ _list = _pos nearEntities [["Air","LandVehicle","Ship"],Z_VehicleDistance];
if (!isNull DZE_myVehicle && {local DZE_myVehicle} && {alive DZE_myVehicle} && {DZE_myVehicle in _list}) then {
_result = true;
if (_this) then { // Set trade title, don't set on menu start up since gear is selected initially.
- systemChat format[localize "STR_EPOCH_TRADE_SELECTED",typeOf DZE_myVehicle];
+ _vehName = getText(configFile >> "CfgVehicles" >> typeOf DZE_myVehicle >> "displayname");
+ systemChat format[localize "STR_EPOCH_TRADE_SELECTED",_vehName];
if (Z_Selling) then {
- [format[localize "STR_EPOCH_TRADE_SELLING_FROM", typeOf DZE_myVehicle]] call Z_fillTradeTitle;
+ [format[localize "STR_EPOCH_TRADE_SELLING_FROM",_vehName]] call Z_fillTradeTitle;
} else {
- [format[localize "STR_EPOCH_TRADE_BUYING_IN", typeOf DZE_myVehicle]] call Z_fillTradeTitle;
+ [format[localize "STR_EPOCH_TRADE_BUYING_IN",_vehName]] call Z_fillTradeTitle;
};
};
};
diff --git a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_sellItems.sqf b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_sellItems.sqf
index 76c77aed0..e7886717f 100644
--- a/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_sellItems.sqf
+++ b/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_sellItems.sqf
@@ -1,9 +1,11 @@
-private ["_sellVehicle","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_bag","_itemsToLog","_tCost","_tSold","_wealth"];
+private ["_sellArray","_sellVehicle","_outcome","_vehCheckArray","_vehArray","_weaponsArray","_itemsArray","_bpArray","_bpCheckArray","_weaponsCheckArray","_itemsCheckArray","_VehKey","_wA","_mA","_money","_itemData","_bag","_itemsToLog","_tCost","_tSold","_wealth","_backpackName","_vehName"];
if (count Z_SellArray < 1) exitWith { systemChat localize "STR_EPOCH_TRADE_SELL_NO_ITEMS"; };
if (Z_SellingFrom == 1 && (isNull DZE_myVehicle or !local DZE_myVehicle)) exitWith { systemChat localize "STR_EPOCH_PLAYER_245"; };
closeDialog 2;
+_sellArray = Z_SellArray;
+Z_SellArray = [];
_outcome = [];
_weaponsArray = [];
_itemsArray = [];
@@ -90,17 +92,19 @@ _sellVehicle = {
};
};
};
-} forEach Z_SellArray;
+} forEach _sellArray;
_tSold = _itemsArray + _weaponsArray + _bpArray + _vehArray;
if (Z_SellingFrom == 0) then {
_outcome = [unitBackpack player,_itemsArray,_weaponsArray, _vehArray] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
- systemChat format[localize "STR_EPOCH_TRADE_SELL_IN_BACKPACK",count _tSold];
+ _backpackName = getText(configFile >> "CfgVehicles" >> typeOf (unitBackpack player) >> "displayname");
+ systemChat format[localize "STR_EPOCH_TRADE_SELL_IN_BACKPACK",count _tSold,_backpackName];
};
if (Z_SellingFrom == 1) then {
_outcome = [DZE_myVehicle,_itemsArray,_weaponsArray,_vehArray] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
- systemChat format[localize "STR_EPOCH_TRADE_SELL_IN_VEHICLE",count _tSold,typeOf DZE_myVehicle];
+ _vehName = getText(configFile >> "CfgVehicles" >> typeOf DZE_myVehicle >> "displayname");
+ systemChat format[localize "STR_EPOCH_TRADE_SELL_IN_VEHICLE",count _tSold,_vehName];
};
_itemsToLog set [0,(_itemsArray + _weaponsArray + _bpArray + [typeOf DZE_myVehicle])];
@@ -150,7 +154,7 @@ if (Z_SellingFrom == 2) then {
};
};
};
- } forEach Z_SellArray;
+ } forEach _sellArray;
_outcome set [0,_mA];
_outcome set [1,_wA];
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index 6dadb5b8b..357587c0d 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -26541,9 +26541,9 @@
Вы не можете купить рюкзак в рюкзак.
- Purchased %1 items into your backpack
- Du hast %1 Gegenstände in deinen Rucksack gekauft.
- Куплено предметов в рюкзак: %1.
+ Purchased %1 items into your %2
+ Du hast %1 Gegenstände in deinen %2 gekauft.
+ Куплено предметов в %2: %1.
Purchased %1 items into %2
@@ -26556,9 +26556,9 @@
В ваше сняряжение куплено предметов: %1.
- You purchased a %1, the key has been added into your backpack.
- Du hast ein %1 gekauft, der Schlüssel wurde deinem Rucksack hinzugefügt.
- Вы купили %1, ключ добавлен в рюкзак.
+ You purchased a %1, the key has been added into your %2.
+ Du hast ein %1 gekauft, der Schlüssel wurde deinem %2 hinzugefügt.
+ Вы купили %1, ключ добавлен в %2.
You purchased a %1, the key has been added into your %2.
@@ -26571,12 +26571,12 @@
Вы купили %1, ключ добавлен на ваш пояс.
- Sold %1 items from your backpack
- Du hast %1 Gegenstände aus deinem Rucksack verkauft.
- Продано предметов из рюкзака: %1.
+ Sold %1 items from your %2.
+ Du hast %1 Gegenstände aus deinem %2 verkauft.
+ Продано предметов из %2: %1.
- Sold %1 items from %2
+ Sold %1 items from %2.
Du hast %1 Gegenstände aus deinem %2 verkauft.
Продано предметов из %2: %1.