mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-22 20:12:20 +03:00
@@ -1,6 +1,4 @@
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private ["_flash","_display","_ctrlBlood","_ctrlBleed","_bloodVal","_humanityName","_ctrlFood","_ctrlThirst","_thirstVal","_foodVal","_ctrlTemp","_tempVal","_combatVal","_array","_ctrlEar","_ctrlEye","_ctrlCombat","_ctrlFracture","_visualText","_visual","_audibleText","_audible","_blood","_thirstLvl","_foodLvl","_tempImg","_thirst","_food","_temp","_bloodLvl","_tempLvl","_color","_string","_humanity","_size","_friendlies","_id","_rID","_rfriendlies","_rfriendlyTo","_distance","_targetControl","_combattimeout","_timeleft"];
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private ["_flash","_display","_ctrlBlood","_ctrlBleed","_bloodVal","_humanityName","_ctrlFood","_ctrlThirst","_thirstVal","_foodVal","_ctrlTemp","_tempVal","_combatVal","_ctrlEar","_ctrlEye","_ctrlCombat","_ctrlFracture","_visualText","_visual","_audibleText","_audible","_blood","_thirstLvl","_foodLvl","_tempImg","_thirst","_food","_temp","_bloodLvl","_tempLvl","_color","_string","_humanity","_size","_friendlies","_id","_rID","_rfriendlies","_rfriendlyTo","_distance","_targetControl","_combattimeout","_timeleft"];
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_flash = {
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if (ctrlShown _this) then {
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@@ -16,11 +14,6 @@ _foodVal = 1 - (dayz_hunger / SleepFood);
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_thirstVal = 1 - (dayz_thirst / SleepWater);
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_tempVal = ((dayz_temperatur - dayz_temperaturmin)/(dayz_temperaturmax - dayz_temperaturmin)); // Normalise to [0,1]
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if (uiNamespace getVariable ["DZ_displayUI", 0] == 1) exitWith {
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_array = [_foodVal,_thirstVal];
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_array
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};
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_combatVal = 0;
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_combattimeout = player getVariable["combattimeout",0];
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if (_combattimeout > 0) then {
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@@ -33,7 +26,7 @@ _visual = (dayz_disVisual / 100);
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_bloodVal = r_player_blood / r_player_bloodTotal;
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_display = uiNamespace getVariable 'DAYZ_GUI_display';
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if (isNil "_display") exitWith { [_foodVal,_thirstVal] }; // not ready
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if (isNil "_display") exitWith {}; // not ready
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_ctrlBlood = _display displayCtrl 1300;
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_ctrlBleed = _display displayCtrl 1303;
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@@ -48,7 +41,10 @@ _ctrlFracture = _display displayCtrl 1203;
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_ctrlMuteBackground = _display displayCtrl 1904;
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_ctrlMuteIcon = _display displayCtrl 1204;
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if (!dayz_soundMuted) then {
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if (dayz_soundMuted) then {
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_ctrlMuteBackground ctrlShow true;
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_ctrlMuteIcon ctrlShow true;
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} else {
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_ctrlMuteBackground ctrlShow false;
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_ctrlMuteIcon ctrlShow false;
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};
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@@ -209,7 +205,4 @@ if (dayz_humanitytarget != _string) then {
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_targetControl = _display displayCtrl 1199;
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_targetControl ctrlSetStructuredText (parseText _string);
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dayz_humanitytarget = _string;
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};
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_array = [_foodVal,_thirstVal];
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_array
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};
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