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Pullrequest/door management (#1694)
* Added doorManagement * Rename FNC_check_owner --> FNC_check_owner_friends * Fixed typo * Fixed bug in FNC_check_owner_friends which allowed every user to manage every plot and door. * Removed unused DZE_doorManagementHarderPenalty from configVariables.sqf * Now checking if _playerUID is in _friendlies for both cases. * DZE_plotforLife should be DZE_permanentPlot * Fixed case where DZE_permanentPlot is false. * Forgot to add STR_EPOCH_CANCEL * Changed translations to suggested string by ebaydayz. * Renamed EyeScanner to DoorAccess. * Reworked access rights for door management. * DZE_doorManagementMustBeClose = true; //Players must be within 10m of door to be added as a door friend. * Fixed copy-paste error. * Replace count with if * Remove redundant test. * Also replaced count in door management admins check. * Change plotManagement and doorManagement to be consistent to DayZ_UseSteamID (get UID from FNC_GetPlayerUID). * Use _playerUID and _characterID more consistent. * Added german translation to STR_EPOCH_PLOTMANAGEMENT_ADDFRIEND_ALREADYONTHELIST.
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@@ -15955,10 +15955,12 @@
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<Key ID="STR_EPOCH_PLOTMANAGEMENT_ADDFRIEND_ALREADYONTHELIST">
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<English>Already on the list</English>
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<Russian>Уже в списке друзей</Russian>
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<German>Schon auf der Liste</German>
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</Key>
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<Key ID="STR_EPOCH_PLOTMANAGEMENT_ADDFRIEND_FRIENDLIMIT">
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<English>Only %1 friends allowed</English>
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<Russian>Можно добавить друзей: %1</Russian>
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<German>Nur %1 Freunde erlaubt</German>
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</Key>
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<Key ID="STR_EPOCH_TRADER">
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<English>Trader</English>
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@@ -17584,6 +17586,7 @@
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</Key>
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<Key ID="STR_EPOCH_HUMANS_NEARBY">
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<English>Humans Nearby</English>
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<German>Spieler in der Nähe</German>
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</Key>
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<Key ID="STR_EPOCH_PLOT_FRIENDS">
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<English>Plot Friends</English>
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@@ -17600,5 +17603,75 @@
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<Key ID="STR_EPOCH_BUILD_FAIL_TOO_FAR">
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<English>Object is placed too far away from where you started building (within %1 meters)</English>
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</Key>
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<Key ID="STR_EPOCH_ACTIONS_MANAGEDOOR">
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<English>Manage Door</English>
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<German>Tür verwalten</German>
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</Key>
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<Key ID="STR_EPOCH_DOORACCESS_TITLE">
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<English>Door Access Terminal</English>
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<German>Zutrittssystem</German>
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</Key>
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<Key ID="STR_EPOCH_DOORACCESS_SCAN">
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<English>Eye Scan</English>
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<German>Auge scannnen</German>
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</Key>
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<Key ID="STR_EPOCH_DOORACCESS_MANUAL">
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<English>Manual Code</English>
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<German>PIN manuell eingeben</German>
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</Key>
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<Key ID="STR_EPOCH_DOORACCESS_SUCCESS">
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<English>Eye Scan SUCCESS</English>
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<German>Iris-Scan ERFOLGREICH</German>
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</Key>
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<Key ID="STR_EPOCH_DOORACCESS_FAILURE">
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<English>Eye Scan FAILED</English>
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<German>Iris-Scan FEHLGESCHLAGEN</German>
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</Key>
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<Key ID="STR_EPOCH_DOORACCESS_NOMANUAL">
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<English>We do not allow manual codes.</English>
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<German>Die manuelle Eingabe ist nicht erlaubt.</German>
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</Key>
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<Key ID="STR_EPOCH_DOORMANAGEMENT_TITLE">
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<English>Door Management</English>
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<German>Tür-Management</German>
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</Key>
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<Key ID="STR_EPOCH_DOORMANAGEMENT_FRIENDS">
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<English>Door Friends</English>
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<German>Tür-Freunde</German>
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</Key>
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<Key ID="STR_EPOCH_DOORMANAGEMENT_NORIGHTS">
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<English>You do not have the rights to manage.</English>
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<German>Du darfst diese Tür nicht verwalten.</German>
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</Key>
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<Key ID="STR_EPOCH_DOORS_OPEN">
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<English>Open Door</English>
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<German>Tür öffnen</German>
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</Key>
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<Key ID="STR_EPOCH_DOORS_CLOSE">
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<English>Close Door</English>
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<German>Tür schliessen</German>
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</Key>
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<Key ID="STR_EPOCH_DOORS_UNLOCK">
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<English>Unlock Door</English>
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<German>Tür aufschliessen</German>
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</Key>
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<Key ID="STR_EPOCH_DOORS_LOCK">
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<English>Lock Door</English>
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<German>Tür abschliessen</German>
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</Key>
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<Key ID="STR_EPOCH_CANCEL">
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<English>Cancel</English>
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<French>Annuler</French>
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<Spanish>Cancelar</Spanish>
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<Italian>Annulla</Italian>
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<Hungarian>Mégse</Hungarian>
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<Polish>Anuluj</Polish>
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<Russian>Отмена</Russian>
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<German>Abbrechen</German>
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<Czech>Zrušit</Czech>
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</Key>
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</Package>
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</Project>
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