From 5e32516fa39099b5dbe121e3c72ace3cc20e1885 Mon Sep 17 00:00:00 2001 From: vbawol Date: Wed, 26 Jun 2013 09:35:30 -0500 Subject: [PATCH] delete orb if player is in vehicle --- SQF/dayz_code/compile/player_friendliesCheck.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_code/compile/player_friendliesCheck.sqf b/SQF/dayz_code/compile/player_friendliesCheck.sqf index e71aaf5af..a8b153256 100644 --- a/SQF/dayz_code/compile/player_friendliesCheck.sqf +++ b/SQF/dayz_code/compile/player_friendliesCheck.sqf @@ -44,7 +44,7 @@ _newTagList = []; // friendly player disconnected - if (!(isPlayer _player)) then { + if (!(isPlayer _player) or ((vehicle _player != _player))) then { deleteVehicle _tag; } else {