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Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together. Unused items got moved into a folder called Not used under items.
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57
SQF/dayz_code/Configs/CfgMagazines/Items/Paints.hpp
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57
SQF/dayz_code/Configs/CfgMagazines/Items/Paints.hpp
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class equip_paint : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_paint;
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descriptionShort = $STR_ITEM_DESC_equip_paint;
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picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_paint.paa";
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type = 256;
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};
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class equip_paint_generic : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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picture = "\dayz_epoch_c\icons\equipment\equip_paint_generic.paa";
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displayName = $STR_DZE_EQUIP_PAINT_GENERIC_NAME;
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descriptionShort = $STR_DZE_EQUIP_PAINT_GENERIC_DESC;
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};
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class equip_paint_black : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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picture = "\dayz_epoch_c\icons\equipment\equip_paint_black.paa";
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displayName = $STR_DZE_EQUIP_PAINT_BLACK_NAME;
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descriptionShort = $STR_DZE_EQUIP_PAINT_BLACK_DESC;
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};
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class equip_paint_white : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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picture = "\dayz_epoch_c\icons\equipment\equip_paint_white.paa";
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displayName = $STR_DZE_EQUIP_PAINT_WHITE_NAME;
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descriptionShort = $STR_DZE_EQUIP_PAINT_WHITE_DESC;
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};
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class equip_paint_blue : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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picture = "\dayz_epoch_c\icons\equipment\equip_paint_blue.paa";
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displayName = $STR_DZE_EQUIP_PAINT_BLUE_NAME;
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descriptionShort = $STR_DZE_EQUIP_PAINT_BLUE_DESC;
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};
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class equip_paint_green : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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picture = "\dayz_epoch_c\icons\equipment\equip_paint_green.paa";
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displayName = $STR_DZE_EQUIP_PAINT_GREEN_NAME;
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descriptionShort = $STR_DZE_EQUIP_PAINT_GREEN_DESC;
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};
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class equip_paint_red : CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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picture = "\dayz_epoch_c\icons\equipment\equip_paint_red.paa";
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displayName = $STR_DZE_EQUIP_PAINT_RED_NAME;
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descriptionShort = $STR_DZE_EQUIP_PAINT_RED_DESC;
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};
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