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Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together. Unused items got moved into a folder called Not used under items.
This commit is contained in:
60
SQF/dayz_code/Configs/CfgMagazines/Items/Ores.hpp
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60
SQF/dayz_code/Configs/CfgMagazines/Items/Ores.hpp
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class PartOre: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_ORE_NAME_IRON;
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model = "\z\addons\dayz_epoch\models\iron_ore.p3d";
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picture="\z\addons\dayz_epoch\pictures\equip_iron_ore_CA.paa";
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descriptionShort = $STR_ORE_NAME_IRON_DESC;
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weight = 1;
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class ItemActions {
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class Crafting {
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text = $STR_EPOCH_PLAYER_265;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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requiretools[] = {"ItemSledge"};
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output[] = {{"PartGeneric",1},{"ItemWaterbottleUnfilled",1}};
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input[] = {{"PartOre",4},{"ItemWaterbottle",1}};
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};
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};
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};
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class PartOreSilver: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_ORE_NAME_SILVER;
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model = "\z\addons\dayz_epoch\models\silver_ore.p3d";
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picture="\z\addons\dayz_epoch\pictures\equip_silver_ore_CA.paa";
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descriptionShort = $STR_ORE_DESC;
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weight = 1;
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class ItemActions {
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class Crafting {
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text = $STR_EPOCH_PLAYER_266;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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requiretools[] = {"ItemSledge"};
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output[] = {{"ItemSilverBar",1},{"ItemWaterbottleUnfilled",1}};
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input[] = {{"PartOreSilver",1},{"ItemWaterbottle",1}};
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};
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};
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};
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class PartOreGold: CA_Magazine {
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_ORE_NAME_GOLD;
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model = "\z\addons\dayz_epoch\models\gold_ore.p3d";
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picture="\z\addons\dayz_epoch\pictures\equip_gold_ore_CA.paa";
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descriptionShort = $STR_ORE_DESC;
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weight = 1;
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class ItemActions {
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class Crafting {
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text = $STR_EPOCH_PLAYER_267;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"fire"};
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requiretools[] = {"ItemSledge"};
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output[] = {{"ItemGoldBar",1},{"ItemWaterbottleUnfilled",1}};
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input[] = {{"PartOreGold",1},{"ItemWaterbottle",1}};
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};
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};
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};
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