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https://github.com/EpochModTeam/DayZ-Epoch.git
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Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together. Unused items got moved into a folder called Not used under items.
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class equip_fuse : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_fuse;
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descriptionShort = $STR_ITEM_DESC_equip_fuse;
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picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_fuse.paa";
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type = 256;
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};
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class equip_part_camo : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_part_camo;
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descriptionShort = $STR_ITEM_DESC_equip_part_camo;
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picture = "\z\addons\dayz_communityassets\textures\equip_part_camo.paa";
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type = 256;
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};
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class equip_part_silencer : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_part_silencer;
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descriptionShort = $STR_ITEM_DESC_equip_part_silencer;
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picture = "\z\addons\dayz_communityassets\textures\equip_silencer_ca.paa";
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type = 256;
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};
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class equip_part_sniper_scope : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ATTACHMENT_NAME_Sniper_Scope;
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descriptionShort = $STR_ATTACHMENT_DESC_Sniper_Scope;
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picture = "\z\addons\dayz_communityassets\textures\equip_scope_ca.paa";
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type = 256;
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};
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class equip_pipecap : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_pipecap;
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descriptionShort = $STR_ITEM_DESC_equip_pipecap;
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picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_pipecap.paa";
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type = 256;
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};
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class equip_rubber_tube : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_rubber_tube;
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descriptionShort = $STR_ITEM_DESC_equip_rubber_tube;
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picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_rubber_tube.paa";
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type = 256;
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};
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