Rearrange CfgMagazines

This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
This commit is contained in:
A Man
2020-04-23 13:49:52 +02:00
parent b52325c9d7
commit 5e2654247f
112 changed files with 3115 additions and 3144 deletions

View File

@@ -0,0 +1,23 @@
class ItemComboLock: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_COMBINATIONLOCK;
weight = 0.5;
model = "\z\addons\dayz_epoch\models\combo_lock_mag.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_combolock_ca.paa";
descriptionShort = $STR_EPOCH_COMBINATIONLOCK_DESC;
};
class ItemPadlock: CA_Magazine //Vanilla lock, left in config for potential admin use, but all scripts changed to use Epoch ItemComboLock
{
scope = public;
count = 1;
type = 256;
displayName = $STR_BLD_name_ItemPadlock;//"Padlock"
picture = "\z\addons\dayz_buildings\equip\padlock.paa";
model = "z\addons\dayz_buildings\models\padlock.p3d";
descriptionShort = $STR_BLD_desc_ItemPadlock;//"Padlock - Used for securing Workshop's and Houses."
};