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Remove unused player_chopWood
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@@ -12,13 +12,7 @@ class MeleeHatchet : MeleeWeapon
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droppeditem = "ItemHatchet";
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class ItemActions
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{
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/* class Use
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{
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text = $STR_ACTIONS_CHOPWOOD;
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script = "spawn player_chopWood;";
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}; */ //removed in favor of actually needing to use the hatchet as a weapon
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{
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class Toolbelt
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{
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text = $STR_ACTIONS_2TB;
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