Add concrete bunker

Models made by @Helion4
This commit is contained in:
AirwavesMan
2020-12-05 12:25:35 +01:00
parent 7c03612081
commit 5d02283af8
10 changed files with 248 additions and 23 deletions

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@@ -8,6 +8,8 @@ Industrial[] =
//Items
{Loot_MAGAZINE, 2, MortarBucket},
{Loot_MAGAZINE, 6, CinderBlocks},
{Loot_MAGAZINE, 3, CementBag},
{Loot_MAGAZINE, 2, ItemConcreteBlock},
{Loot_MAGAZINE, 3, ItemRSJ},
{Loot_MAGAZINE, 1, fuel_pump_kit},

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@@ -48,7 +48,7 @@ class metal_floor_half_kit: CA_Magazine
count = 1;
type = 256;
displayName = $STR_EPOCH_METALFLOORHALF;
descriptionShort = $STR_EPOCH_METALFLOORHALF
descriptionShort = $STR_EPOCH_METALFLOORHALF;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
@@ -622,6 +622,59 @@ class cinder_gate_kit_locked: CA_Magazine
};
};
class cinder_bunker_kit: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CINDERBUNKER;
descriptionShort = $STR_EPOCH_CINDERBUNKER_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "Concrete_Bunker_DZ";
};
class Crafting
{
text = $STR_EPOCH_PLAYER_239_1_2;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {};
output[] = {{"cinder_bunker_kit_locked",1}};
input[] = {{"cinder_bunker_kit",1},{"ItemComboLock",1}};
};
};
};
class cinder_bunker_kit_locked: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CINDERBUNKERLOCKED;
descriptionShort = $STR_EPOCH_CINDERBUNKER_LOCKED_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "Concrete_Bunker_Locked_DZ";
};
};
};
class metal_drawbridge_kit: CA_Magazine
{
scope = 2;
@@ -1445,7 +1498,6 @@ class ItemWoodGateFrame: CA_Magazine
};
};
class ItemWoodGate: CA_Magazine
{
scope = 2;
@@ -1582,5 +1634,3 @@ class door_locked_kit: CA_Magazine
};
};
};

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@@ -12,31 +12,31 @@ class ItemStone: CA_Magazine
{
class Crafting
{
text = $STR_BLD_name_WoodenFence_1_foundation;
text = $STR_EPOCH_ACTION_CONCRETE_BLOCK;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemEtool"};
output[] = {{"ItemConcreteBlock",1}};
input[] = {{"ItemStone",6},{"CementBag",1}};
};
class Crafting1
{
text = $STR_BLD_name_WoodenFence_1_foundation;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"woodfence_foundation_kit",1}};
input[] = {{"ItemStone",8},{"MortarBucket",1},{"ItemPlank",1}};
};
class Crafting1
class Crafting2
{
text = $STR_BLD_name_MetalFence_1_foundation;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"metalfence_foundation_kit",1}};
input[] = {{"ItemStone",8},{"MortarBucket",1},{"ItemRSJ",1}};
};
class Crafting2
{
text = $STR_BLD_name_WoodenGate_Foundation;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"woodfence_gate_foundation_kit",1}};
input[] = {{"ItemLog",4}};
};
};
};
@@ -49,6 +49,19 @@ class ItemConcreteBlock: CA_Magazine
picture = "\z\addons\dayz_buildings\equip\concreteblock.paa";
model = "z\addons\dayz_buildings\models\concreteblock.p3d";
descriptionShort = $STR_BLD_desc_ItemConcreteBlock;//"Concrete Block"
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_ACTION_CONCRETE_BUNKER;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"cinder_bunker_kit",1}};
input[] = {{"full_cinder_wall_kit",3},{"ItemConcreteBlock",5},{"equip_metal_sheet",3},{"ItemScrews",1}};
};
};
};
class CinderBlocks: CA_Magazine
@@ -157,4 +170,17 @@ class CementBag: CA_Magazine
descriptionShort = $STR_ITEM_DESC_CEMENT_BAG;
picture = "\dayz_epoch_c\icons\equipment\ItemCementBag.paa";
model = "\z\addons\dayz_epoch_w\items\cement_bag.p3d";
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_ACTION_CONCRETE_BLOCK;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemEtool"};
output[] = {{"ItemConcreteBlock",1}};
input[] = {{"ItemStone",6},{"CementBag",1}};
};
};
};

View File

@@ -53,6 +53,15 @@ class ItemLog : CA_Magazine
output[] = {{"deer_stand_kit",1}};
input[] = {{"ItemLog",8},{"ItemPlank",2},{"equip_nails",2}};
};
class Crafting4
{
text = $STR_BLD_name_WoodenGate_Foundation;
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"woodfence_gate_foundation_kit",1}};
input[] = {{"ItemLog",6}};
};
};
};

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@@ -9,7 +9,8 @@ class Category_50 {
class bulk_PartGeneric {type = "trade_items";buy[] = {8,"ItemGoldBar"};sell[] = {8,"ItemGoldBar"};};
class PartPlywoodPack {type = "trade_items";buy[] = {2,"ItemSilverBar10oz"};sell[] = {1,"ItemSilverBar10oz"};};
class PartPlankPack {type = "trade_items";buy[] = {1,"ItemSilverBar10oz"};sell[] = {5,"ItemSilverBar"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class CementBag {type = "trade_items";buy[] = {4,"ItemGoldBar"};sell[] = {2,"ItemGoldBar"};};
class CinderBlocks {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class MortarBucket {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class ItemRSJ {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};

View File

@@ -9,7 +9,8 @@ class Category_50 {
class bulk_PartGeneric {type = "trade_items";buy[] = {800,"worth"};sell[] = {800,"worth"};};
class PartPlywoodPack {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
class PartPlankPack {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {-1000,"worth"};sell[] = {500,"worth"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
class CementBag {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
class CinderBlocks {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
class MortarBucket {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
class ItemRSJ {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};

View File

@@ -247,6 +247,113 @@ class CinderGarageOpenTopFrame_DZ: ModularItems {
};
};
class Concrete_Bunker_DZ: CinderWallDoor_DZ_Base {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\bunker\bunker_01.p3d";
offset[] = {0,4,0};
displayName = $STR_EPOCH_CINDERBUNKER;
upgradeBuilding[] = {"Concrete_Bunker_Locked_DZ",{},{{"ItemComboLock",1}}};
GhostPreview = "Concrete_Bunker_Preview_DZ";
class AnimationSources
{
class raise_all
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
class rollers
{
source = "user";
animPeriod = 1;
initPhase = 0;
};
};
class UserActions
{
class Open_Door
{
displayName = $STR_DN_OUT_O_DOOR;
onlyforplayer = true;
position = "Door_knopf";
radius = 3;
condition = "(this animationPhase ""raise_all"" < 0.5)";
statement = "this animate [""raise_all"", 1];this animate [""rollers"", 1];";
};
class Close_Door : Open_Door
{
displayName = $STR_DN_OUT_C_DOOR;
condition = "(this animationPhase ""raise_all"" >= 0.5)";
statement = "this animate [""raise_all"", 0];this animate [""rollers"", 0];";
};
};
};
class Concrete_Bunker_Locked_DZ: CinderWallDoorLocked_DZ_Base {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\bunker\bunker_01_locked.p3d";
offset[] = {0,4,0};
displayName = $STR_EPOCH_CINDERBUNKERLOCKED;
GhostPreview = "Concrete_Bunker_Preview_DZ";
downgradeBuilding[] = {"Concrete_Bunker_DZ",{{"ItemComboLock",1}}};
class AnimationSources
{
class raise_all
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
class rollers
{
source = "user";
animPeriod = 1;
initPhase = 0;
};
class Open_latch
{
source = "user";
animPeriod = 1;
initPhase = 0;
};
};
class UserActions
{
class Open_Door
{
displayName = $STR_DN_OUT_O_DOOR;
onlyforplayer = true;
position = "Door_knopf";
radius = 3;
condition = "(this animationPhase ""raise_all"" == 0) and (this animationPhase ""Open_latch"" == 1)";
statement = "this animate [""raise_all"", 1];";
};
class Close_Door : Open_Door
{
displayName = $STR_DN_OUT_C_DOOR;
condition = "(this animationPhase ""raise_all"" == 1) and (this animationPhase ""Open_latch"" == 1)";
statement = "this animate [""raise_all"", 0];";
};
class Lock_Door : Open_Door
{
displayName = $STR_EPOCH_DOORS_LOCK;
condition = "(this animationPhase ""raise_all"" == 0) and (this animationPhase ""Open_latch"" == 1)";
statement = "PVDZE_handleSafeGear = [player,this,4];publicVariableServer ""PVDZE_handleSafeGear"";this animate [""Open_latch"", 0]";
};
class Unlock_Door : Open_Door
{
displayName = $STR_EPOCH_DOORS_UNLOCK;
condition = "(!keypadCancel and DZE_Lock_Door == (this getvariable['CharacterID','0'])) and (this animationPhase ""raise_all"" == 0) and (this animationPhase ""Open_latch"" == 0)";
statement = "this animate [""Open_latch"", 1]";
};
class Unlock_Door_Dialog : Open_Door
{
displayName = $STR_EPOCH_DOORS_UNLOCK;
condition = "!keypadCancel and DZE_Lock_Door != (this getvariable['CharacterID','0'])";
statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};";
};
};
};
/* Model not finshed
class HeliNest_DZ: ModularItems {
scope = 2;

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@@ -204,3 +204,8 @@ class GlassFloor_Preview_DZ: DZE_Ghost_Previews {
model = "\z\addons\dayz_epoch_v\base_building\floors\glass_floor_ghost.p3d";
displayName = "Glass Floor Preview";
};
class Concrete_Bunker_Preview_DZ: DZE_Ghost_Previews {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\bunker\bunker_01_ghost.p3d";
displayName = "Concrete Bunker Preview";
};

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@@ -1,7 +1,7 @@
/**************Variables Compiled on Both Client and Server**************/
Dayz_plants = ["Dayz_Plant1","Dayz_Plant2","Dayz_Plant3"];
DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ","GlassFloor_DZ"];
DayZ_SafeObjects = ["Base_Fire_DZ","Land_Fire_DZ","TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","BearTrap_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","CamoNet_DZ","Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare","TentStorageDomed","VaultStorageLocked","VaultStorage2Locked","BagFenceRound_DZ","TrapBear","Fort_RazorWire","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","Plastic_Pole_EP1_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","WinterCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","WinterLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","GunRack2_DZ","FireBarrel_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","WoodenFence_7_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ","GlassFloor_DZ","Concrete_Bunker_DZ","Concrete_Bunker_Locked_DZ"];
DayZ_GearedObjects = ["Car","Helicopter","Motorcycle","Ship","TentStorage_base","StashSmall_base","StashMedium_base","Plane","Tank","VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2","TentStorage","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","Scaffolding_DZ","Generator_DZ"];
dayz_typedBags = ["emptyBloodBag","bloodTester","bloodBagANEG","bloodBagAPOS","bloodBagBNEG","bloodBagBPOS","bloodBagABNEG","bloodBagABPOS","bloodBagONEG","bloodBagOPOS","wholeBloodBagANEG","wholeBloodBagAPOS","wholeBloodBagBNEG","wholeBloodBagBPOS","wholeBloodBagABNEG","wholeBloodBagABPOS","wholeBloodBagONEG","wholeBloodBagOPOS"];
dayz_plant = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"];
@@ -18,7 +18,7 @@ AllPlayers = ["Survivor_DZ","Survivor1_DZ","SurvivorW2_DZ","Survivor2_DZ","Snipe
// Epoch Additions
dayz_activeInvites = [];
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","Land_DZE_WoodGateLocked","CinderGateLocked_DZ","Metal_DrawbridgeLocked_DZ","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopLocked_DZ","DoorLocked_DZ","CinderWallWindowLocked_DZ","CinderDoorHatchLocked_DZ"];
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","Land_DZE_WoodGateLocked","CinderGateLocked_DZ","Metal_DrawbridgeLocked_DZ","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopLocked_DZ","DoorLocked_DZ","CinderWallWindowLocked_DZ","CinderDoorHatchLocked_DZ","Concrete_Bunker_Locked_DZ"];
DZE_isWreckBuilding = ["Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"];
DZE_LockedStorage = ["VaultStorageLocked","VaultStorage2Locked","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorageWinterLocked","LockboxStorageWinter2Locked"];
DZE_UnLockedStorage = ["VaultStorage","VaultStorage2","LockboxStorage","LockboxStorage2","LockboxStorageWinter","LockboxStorageWinter2"];
@@ -289,7 +289,7 @@ if (!isDedicated) then {
DZE_tradeObject = DZE_tradeVehicle + ["trade_backpacks"];
DZE_Workshops = ["Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","WorkBench_DZ","WorkBench"];
dayz_treeTypes = ["","MAP_t_picea1s","MAP_t_picea2s","MAP_t_picea3f","MAP_t_pinusN2s","MAP_t_pinusS2f","MAP_t_populus3s","MAP_t_betula2s","MAP_t_fagus2s","MAP_t_fagus2W","MAP_t_malus1s"];
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ","GlassFloor_DZ"];
DayZ_DropDrageeObjects = ["TentStorage","TentStorage0","TentStorage1","TentStorage2","TentStorage3","TentStorage4","Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","DomeTentStorage","DomeTentStorage0","DomeTentStorage1","DomeTentStorage2","DomeTentStorage3","DomeTentStorage4","TentStorageDomed","VaultStorageLocked","BagFenceRound_DZ","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","StorageShed_DZ","StorageShed2_DZ","StickFence_DZ","SandNest_DZ","MetalPanel_DZ","WorkBench_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","DesertTentStorage","DesertTentStorage0","DesertTentStorage1","DesertTentStorage2","DesertTentStorage3","DesertTentStorage4","WoodFloorHalf_DZ","WoodFloor_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","MetalFloor_DZ","WoodRamp_DZ","WoodenFence_1_foundation_DZ","WoodenFence_1_frame_DZ","WoodenFence_quaterpanel_DZ","WoodenFence_halfpanel_DZ","WoodenFence_thirdpanel_DZ","WoodenFence_1_DZ","WoodenFence_2_DZ","WoodenFence_3_DZ","WoodenFence_4_DZ","WoodenFence_5_DZ","WoodenFence_6_DZ","MetalFence_1_foundation_DZ","MetalFence_1_frame_DZ","MetalFence_halfpanel_DZ","MetalFence_thirdpanel_DZ","MetalFence_1_DZ","MetalFence_2_DZ","MetalFence_3_DZ","MetalFence_4_DZ","MetalFence_5_DZ","MetalFence_6_DZ","MetalFence_7_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","WoodGateFrame_DZ","Land_DZE_WoodGate","Land_DZE_WoodGateLocked","CinderGateFrame_DZ","CinderGate_DZ","CinderGateLocked_DZ","Metal_Drawbridge_DZ","Metal_DrawbridgeLocked_DZ","WoodTriangleWall_DZ","WoodHandrail_DZ","WoodFloorStairs_DZ","WoodPillar_DZ","Land_DZE_WoodOpenTopGarageDoor","Land_DZE_WoodOpenTopGarageLocked","CinderGarageOpenTopFrame_DZ","CinderGarageOpenTop_DZ","CinderGarageOpenTopLocked_DZ","DoorFrame_DZ","Door_DZ","DoorLocked_DZ","CinderWallWindow_DZ","CinderWallWindowLocked_DZ","CinderDoorHatch_DZ","CinderDoorHatchLocked_DZ","MetalPillar_DZ","MetalFloor_Half_DZ","MetalFloor_Quarter_DZ","GlassFloor_DZ","Concrete_Bunker_DZ","Concrete_Bunker_Locked_DZ"];
Dayz_fishingItems = ["MeleeFishingPole"];
snapGizmos = []; // may not need this
snapGizmosNearby = []; // may not need this

View File

@@ -26897,6 +26897,22 @@
<English>Cinder block door with a combination lock.</English>
<German>Eine Betontür mit einem Zahlenschloss.</German>
</Key>
<Key ID="STR_EPOCH_CINDERBUNKER">
<English>Concrete Bunker</English>
<German>Betonbunker</German>
</Key>
<Key ID="STR_EPOCH_CINDERBUNKER_DESC">
<English>A concrete bunker with metal door that can be locked with a combination lock.</English>
<German>Ein Betonbunker, welcher mit einem Zahlenschloss verschlossen werden kann.</German>
</Key>
<Key ID="STR_EPOCH_CINDERBUNKERLOCKED">
<English>Concrete Bunker (locked)</English>
<German>Betonbunker (verschlossen)</German>
</Key>
<Key ID="STR_EPOCH_CINDERBUNKER_LOCKED_DESC">
<English>Concrete bunker with a combination lock.</English>
<German>Ein Betonbunker mit einem Zahlenschloss.</German>
</Key>
<Key ID="STR_EPOCH_BLOCKDOOR_HATCH">
<English>Cinder Door w/ Hatch</English>
<German>Betontür mit Luke</German>
@@ -31117,6 +31133,14 @@
<English>Craft Glass Floor</English>
<German>Glasboden herstellen</German>
</Key>
<Key ID="STR_EPOCH_ACTION_CONCRETE_BLOCK">
<English>Craft Concrete Block</English>
<German>Betonblock herstellen</German>
</Key>
<Key ID="STR_EPOCH_ACTION_CONCRETE_BUNKER">
<English>Craft Concrete Bunker</English>
<German>Betonbunker herstellen</German>
</Key>
<Key ID="STR_EPOCH_ACTION_CINDERWALL_WINDOW">
<English>Craft Wall w/ window</English>
<German>Wand mit Fenster herstellen</German>