Add concrete bunker

Models made by @Helion4
This commit is contained in:
AirwavesMan
2020-12-05 12:25:35 +01:00
parent 7c03612081
commit 5d02283af8
10 changed files with 248 additions and 23 deletions

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@@ -8,6 +8,8 @@ Industrial[] =
//Items
{Loot_MAGAZINE, 2, MortarBucket},
{Loot_MAGAZINE, 6, CinderBlocks},
{Loot_MAGAZINE, 3, CementBag},
{Loot_MAGAZINE, 2, ItemConcreteBlock},
{Loot_MAGAZINE, 3, ItemRSJ},
{Loot_MAGAZINE, 1, fuel_pump_kit},

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@@ -48,7 +48,7 @@ class metal_floor_half_kit: CA_Magazine
count = 1;
type = 256;
displayName = $STR_EPOCH_METALFLOORHALF;
descriptionShort = $STR_EPOCH_METALFLOORHALF
descriptionShort = $STR_EPOCH_METALFLOORHALF;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
@@ -622,6 +622,59 @@ class cinder_gate_kit_locked: CA_Magazine
};
};
class cinder_bunker_kit: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CINDERBUNKER;
descriptionShort = $STR_EPOCH_CINDERBUNKER_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "Concrete_Bunker_DZ";
};
class Crafting
{
text = $STR_EPOCH_PLAYER_239_1_2;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {};
output[] = {{"cinder_bunker_kit_locked",1}};
input[] = {{"cinder_bunker_kit",1},{"ItemComboLock",1}};
};
};
};
class cinder_bunker_kit_locked: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_CINDERBUNKERLOCKED;
descriptionShort = $STR_EPOCH_CINDERBUNKER_LOCKED_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions
{
class Build
{
text = $STR_ACTIONS_BUILD;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "Concrete_Bunker_Locked_DZ";
};
};
};
class metal_drawbridge_kit: CA_Magazine
{
scope = 2;
@@ -1445,7 +1498,6 @@ class ItemWoodGateFrame: CA_Magazine
};
};
class ItemWoodGate: CA_Magazine
{
scope = 2;
@@ -1581,6 +1633,4 @@ class door_locked_kit: CA_Magazine
create = "DoorLocked_DZ";
};
};
};
};

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@@ -12,31 +12,31 @@ class ItemStone: CA_Magazine
{
class Crafting
{
text = $STR_BLD_name_WoodenFence_1_foundation;
text = $STR_EPOCH_ACTION_CONCRETE_BLOCK;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemEtool"};
output[] = {{"ItemConcreteBlock",1}};
input[] = {{"ItemStone",6},{"CementBag",1}};
};
class Crafting1
{
text = $STR_BLD_name_WoodenFence_1_foundation;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"woodfence_foundation_kit",1}};
input[] = {{"ItemStone",8},{"MortarBucket",1},{"ItemPlank",1}};
};
class Crafting1
class Crafting2
{
text = $STR_BLD_name_MetalFence_1_foundation;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"metalfence_foundation_kit",1}};
input[] = {{"ItemStone",8},{"MortarBucket",1},{"ItemRSJ",1}};
};
class Crafting2
{
text = $STR_BLD_name_WoodenGate_Foundation;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"woodfence_gate_foundation_kit",1}};
input[] = {{"ItemLog",4}};
};
};
};
};
@@ -49,6 +49,19 @@ class ItemConcreteBlock: CA_Magazine
picture = "\z\addons\dayz_buildings\equip\concreteblock.paa";
model = "z\addons\dayz_buildings\models\concreteblock.p3d";
descriptionShort = $STR_BLD_desc_ItemConcreteBlock;//"Concrete Block"
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_ACTION_CONCRETE_BUNKER;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"cinder_bunker_kit",1}};
input[] = {{"full_cinder_wall_kit",3},{"ItemConcreteBlock",5},{"equip_metal_sheet",3},{"ItemScrews",1}};
};
};
};
class CinderBlocks: CA_Magazine
@@ -157,4 +170,17 @@ class CementBag: CA_Magazine
descriptionShort = $STR_ITEM_DESC_CEMENT_BAG;
picture = "\dayz_epoch_c\icons\equipment\ItemCementBag.paa";
model = "\z\addons\dayz_epoch_w\items\cement_bag.p3d";
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_ACTION_CONCRETE_BLOCK;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemEtool"};
output[] = {{"ItemConcreteBlock",1}};
input[] = {{"ItemStone",6},{"CementBag",1}};
};
};
};

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@@ -52,6 +52,15 @@ class ItemLog : CA_Magazine
requiretools[] = {"ItemToolbox","ItemHatchet","ItemCrowbar"};
output[] = {{"deer_stand_kit",1}};
input[] = {{"ItemLog",8},{"ItemPlank",2},{"equip_nails",2}};
};
class Crafting4
{
text = $STR_BLD_name_WoodenGate_Foundation;
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"woodfence_gate_foundation_kit",1}};
input[] = {{"ItemLog",6}};
};
};
};

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@@ -9,7 +9,8 @@ class Category_50 {
class bulk_PartGeneric {type = "trade_items";buy[] = {8,"ItemGoldBar"};sell[] = {8,"ItemGoldBar"};};
class PartPlywoodPack {type = "trade_items";buy[] = {2,"ItemSilverBar10oz"};sell[] = {1,"ItemSilverBar10oz"};};
class PartPlankPack {type = "trade_items";buy[] = {1,"ItemSilverBar10oz"};sell[] = {5,"ItemSilverBar"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {-1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class CementBag {type = "trade_items";buy[] = {4,"ItemGoldBar"};sell[] = {2,"ItemGoldBar"};};
class CinderBlocks {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class MortarBucket {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};
class ItemRSJ {type = "trade_items";buy[] = {1,"ItemGoldBar10oz"};sell[] = {5,"ItemGoldBar"};};

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@@ -9,7 +9,8 @@ class Category_50 {
class bulk_PartGeneric {type = "trade_items";buy[] = {800,"worth"};sell[] = {800,"worth"};};
class PartPlywoodPack {type = "trade_items";buy[] = {20,"worth"};sell[] = {10,"worth"};};
class PartPlankPack {type = "trade_items";buy[] = {10,"worth"};sell[] = {5,"worth"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {-1000,"worth"};sell[] = {500,"worth"};};
class ItemConcreteBlock {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
class CementBag {type = "trade_items";buy[] = {400,"worth"};sell[] = {200,"worth"};};
class CinderBlocks {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
class MortarBucket {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
class ItemRSJ {type = "trade_items";buy[] = {1000,"worth"};sell[] = {500,"worth"};};

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@@ -247,6 +247,113 @@ class CinderGarageOpenTopFrame_DZ: ModularItems {
};
};
class Concrete_Bunker_DZ: CinderWallDoor_DZ_Base {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\bunker\bunker_01.p3d";
offset[] = {0,4,0};
displayName = $STR_EPOCH_CINDERBUNKER;
upgradeBuilding[] = {"Concrete_Bunker_Locked_DZ",{},{{"ItemComboLock",1}}};
GhostPreview = "Concrete_Bunker_Preview_DZ";
class AnimationSources
{
class raise_all
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
class rollers
{
source = "user";
animPeriod = 1;
initPhase = 0;
};
};
class UserActions
{
class Open_Door
{
displayName = $STR_DN_OUT_O_DOOR;
onlyforplayer = true;
position = "Door_knopf";
radius = 3;
condition = "(this animationPhase ""raise_all"" < 0.5)";
statement = "this animate [""raise_all"", 1];this animate [""rollers"", 1];";
};
class Close_Door : Open_Door
{
displayName = $STR_DN_OUT_C_DOOR;
condition = "(this animationPhase ""raise_all"" >= 0.5)";
statement = "this animate [""raise_all"", 0];this animate [""rollers"", 0];";
};
};
};
class Concrete_Bunker_Locked_DZ: CinderWallDoorLocked_DZ_Base {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\bunker\bunker_01_locked.p3d";
offset[] = {0,4,0};
displayName = $STR_EPOCH_CINDERBUNKERLOCKED;
GhostPreview = "Concrete_Bunker_Preview_DZ";
downgradeBuilding[] = {"Concrete_Bunker_DZ",{{"ItemComboLock",1}}};
class AnimationSources
{
class raise_all
{
source = "user";
animPeriod = 4;
initPhase = 0;
};
class rollers
{
source = "user";
animPeriod = 1;
initPhase = 0;
};
class Open_latch
{
source = "user";
animPeriod = 1;
initPhase = 0;
};
};
class UserActions
{
class Open_Door
{
displayName = $STR_DN_OUT_O_DOOR;
onlyforplayer = true;
position = "Door_knopf";
radius = 3;
condition = "(this animationPhase ""raise_all"" == 0) and (this animationPhase ""Open_latch"" == 1)";
statement = "this animate [""raise_all"", 1];";
};
class Close_Door : Open_Door
{
displayName = $STR_DN_OUT_C_DOOR;
condition = "(this animationPhase ""raise_all"" == 1) and (this animationPhase ""Open_latch"" == 1)";
statement = "this animate [""raise_all"", 0];";
};
class Lock_Door : Open_Door
{
displayName = $STR_EPOCH_DOORS_LOCK;
condition = "(this animationPhase ""raise_all"" == 0) and (this animationPhase ""Open_latch"" == 1)";
statement = "PVDZE_handleSafeGear = [player,this,4];publicVariableServer ""PVDZE_handleSafeGear"";this animate [""Open_latch"", 0]";
};
class Unlock_Door : Open_Door
{
displayName = $STR_EPOCH_DOORS_UNLOCK;
condition = "(!keypadCancel and DZE_Lock_Door == (this getvariable['CharacterID','0'])) and (this animationPhase ""raise_all"" == 0) and (this animationPhase ""Open_latch"" == 0)";
statement = "this animate [""Open_latch"", 1]";
};
class Unlock_Door_Dialog : Open_Door
{
displayName = $STR_EPOCH_DOORS_UNLOCK;
condition = "!keypadCancel and DZE_Lock_Door != (this getvariable['CharacterID','0'])";
statement = "dayz_selectedDoor = this;DZE_topCombo = 0;DZE_midCombo = 0;DZE_botCombo = 0;if(DZE_doorManagement) then {createdialog ""DoorAccess"";} else {createdialog ""ComboLockUI"";};";
};
};
};
/* Model not finshed
class HeliNest_DZ: ModularItems {
scope = 2;

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@@ -203,4 +203,9 @@ class GlassFloor_Preview_DZ: DZE_Ghost_Previews {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\floors\glass_floor_ghost.p3d";
displayName = "Glass Floor Preview";
};
class Concrete_Bunker_Preview_DZ: DZE_Ghost_Previews {
scope = 2;
model = "\z\addons\dayz_epoch_v\base_building\cinder\bunker\bunker_01_ghost.p3d";
displayName = "Concrete Bunker Preview";
};