should fix undefined variable errors

This commit is contained in:
icomrade
2016-05-03 15:09:13 -04:00
parent 7bcc9f305f
commit 5cde6cba69
2 changed files with 16 additions and 16 deletions

View File

@@ -18,7 +18,7 @@ item13[] = {"Parse_Login",2,250,-66.532227,557.409241,33.467773,607.409241,0.000
item14[] = {"Hive_Bad",4,218,125.000000,550.000000,225.000000,600.000000,10.000000,"Hive" \n "Bad"}; item14[] = {"Hive_Bad",4,218,125.000000,550.000000,225.000000,600.000000,10.000000,"Hive" \n "Bad"};
item15[] = {"ERROR__Wrong_HIVE",2,250,325.000000,550.000000,425.000000,600.000000,0.000000,"ERROR:" \n "Wrong HIVE" \n "Version"}; item15[] = {"ERROR__Wrong_HIVE",2,250,325.000000,550.000000,425.000000,600.000000,0.000000,"ERROR:" \n "Wrong HIVE" \n "Version"};
item16[] = {"Character_Setup",4,218,-175.000000,600.000000,-75.000000,650.000000,0.000000,"Character" \n "Setup"}; item16[] = {"Character_Setup",4,218,-175.000000,600.000000,-75.000000,650.000000,0.000000,"Character" \n "Setup"};
item17[] = {"Phase_One",2,4346,-75.000000,650.000000,25.000000,700.000000,0.000000,"Phase One"}; item17[] = {"Phase_One",2,250,-75.000000,650.000000,25.000000,700.000000,0.000000,"Phase One"};
item18[] = {"Response",4,218,-175.000000,700.000000,-75.000000,750.000000,0.000000,"Response"}; item18[] = {"Response",4,218,-175.000000,700.000000,-75.000000,750.000000,0.000000,"Response"};
item19[] = {"Phase_Two",2,250,-75.000000,750.000000,25.000000,800.000000,0.000000,"Phase Two"}; item19[] = {"Phase_Two",2,250,-75.000000,750.000000,25.000000,800.000000,0.000000,"Phase Two"};
item20[] = {"Dead_Player",4,218,125.000000,750.000000,225.000000,800.000000,0.000000,"Dead" \n "Player"}; item20[] = {"Dead_Player",4,218,125.000000,750.000000,225.000000,800.000000,0.000000,"Dead" \n "Player"};
@@ -108,7 +108,7 @@ item103[] = {"",7,210,-279.000000,371.000000,-271.000000,379.000000,0.000000,""}
item104[] = {"retry_Login",4,218,-250.000000,350.000000,-150.000000,400.000000,0.000000,"retry Login"}; item104[] = {"retry_Login",4,218,-250.000000,350.000000,-150.000000,400.000000,0.000000,"retry Login"};
item105[] = {"",7,210,-379.000031,471.000000,-371.000000,479.000000,0.000000,""}; item105[] = {"",7,210,-379.000031,471.000000,-371.000000,479.000000,0.000000,""};
item106[] = {"Finish_1",2,250,-75.000000,1500.000000,25.000000,1550.000000,0.000000,"Finish"}; item106[] = {"Finish_1",2,250,-75.000000,1500.000000,25.000000,1550.000000,0.000000,"Finish"};
item107[] = {"dayz_preloadFini",4,218,50.000000,1550.000000,150.000000,1600.000000,0.000000,"dayz_preloadFinished"}; item107[] = {"dayz_preloadFini",4,4314,50.000000,1550.000000,150.000000,1600.000000,0.000000,"dayz_preloadFinished"};
item108[] = {"New_INFECTED_Character",4,218,-271.606934,571.673645,-171.606934,621.673645,5.000000,"New" \n "INFECTED Character" \n "258"}; item108[] = {"New_INFECTED_Character",4,218,-271.606934,571.673645,-171.606934,621.673645,5.000000,"New" \n "INFECTED Character" \n "258"};
item109[] = {"Player_Zombie__S",2,250,-611.348511,641.870300,-521.348145,691.870300,0.000000,"Player Zombie" \n " Selection"}; item109[] = {"Player_Zombie__S",2,250,-611.348511,641.870300,-521.348145,691.870300,0.000000,"Player Zombie" \n " Selection"};
item110[] = {"",7,210,-955.744385,664.969482,-947.744385,672.969482,0.000000,""}; item110[] = {"",7,210,-955.744385,664.969482,-947.744385,672.969482,0.000000,""};
@@ -243,8 +243,8 @@ link127[] = {107,32};
link128[] = {108,109}; link128[] = {108,109};
link129[] = {109,110}; link129[] = {109,110};
link130[] = {110,64}; link130[] = {110,64};
globals[] = {0.000000,0,0,0,0,640,480,3,262,6316128,1,-416.145355,452.291077,1642.353271,662.678894,890,1004,1}; globals[] = {0.000000,0,0,0,0,640,480,3,262,6316128,1,-633.732300,669.877075,2180.669678,358.546051,890,1244,1};
window[] = {2,-1,-1,-1,-1,682,156,1176,156,3,908}; window[] = {2,-1,-1,-1,-1,786,260,1280,260,3,908};
*//*%FSM</HEAD>*/ *//*%FSM</HEAD>*/
class FSM class FSM
{ {
@@ -1963,7 +1963,7 @@ class FSM
priority = 0.000000; priority = 0.000000;
to="Finish"; to="Finish";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/; precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"dayz_preloadFinished"/*%FSM</CONDITION""">*/; condition=/*%FSM<CONDITION""">*/"!isNil 'dayz_preloadFinished' && {dayz_preloadFinished}"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/; action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
}; };
/*%FSM</LINK>*/ /*%FSM</LINK>*/

View File

@@ -27,7 +27,7 @@ player setVariable["friendlies",DZE_Friends,true];
//player addMagazine "Hatchet_swing"; //player addMagazine "Hatchet_swing";
//player addWeapon "MeleeHatchet"; //player addWeapon "MeleeHatchet";
waitUntil {!isNil "dayz_nutrition"};
while {1 == 1} do { while {1 == 1} do {
_start = diag_tickTime; _start = diag_tickTime;