Remove some glitched map objects

Vanilla commits:

f1b7ffe327

08a883c288

368dd0e8d5

b0f60765d9

4ae5006f8b
This commit is contained in:
ebayShopper
2017-12-04 12:47:15 -05:00
parent ea2367a30b
commit 5ca381e95a
30 changed files with 149 additions and 160 deletions

View File

@@ -2222,7 +2222,6 @@ class Zelenogorsk {
class Object24 { type = "SKODAWreck"; position[] = {2761.44, 5442.06, 0}; direction = 196; onFire = 0; };
class Object25 { type = "Fort_Barricade"; position[] = {2215.06, 5154.03, 0}; direction = 129; onFire = 0; };
class Object26 { type = "Rubbish1"; position[] = {2831.18, 5463.18, 0}; direction = 204; onFire = 0; };
class Object27 { type = "datsun01Wreck"; position[] = {2214.82, 5153.37, 0}; direction = 122; onFire = 0; };
class Object28 { type = "Fort_Barricade"; position[] = {2722.08, 5128.01, 0}; direction = 112; onFire = 0; };
class Object29 { type = "datsun02Wreck"; position[] = {2731.03, 5062.87, 0}; direction = 110; onFire = 0; };
class Object30 { type = "Land_Misc_Rubble_EP1"; position[] = {3202.4, 5156.94, 0}; direction = 300; onFire = 0; };
@@ -2234,7 +2233,6 @@ class Zelenogorsk {
class Object36 { type = "Rubbish5"; position[] = {2759.29, 5326.47, 0}; direction = 19; onFire = 0; };
class Object37 { type = "SKODAWreck"; position[] = {2626.12, 5118.43, 0}; direction = 140; onFire = 0; };
class Object38 { type = "Rubbish3"; position[] = {2646.66, 5926.84, 0}; direction = 327; onFire = 0; };
class Object39 { type = "RoadBarrier_long"; position[] = {2236.18, 5146.44, 0}; direction = 275; onFire = 0; };
class Object40 { type = "Fort_Barricade"; position[] = {2874.81, 5256.3, 0}; direction = 105; onFire = 0; };
class Object41 { type = "datsun02Wreck"; position[] = {2991.58, 5561.9, 0}; direction = 34; onFire = 0; };
class Object42 { type = "Land_Misc_Garb_Heap_EP1"; position[] = {2257.37, 5151.29, 0}; direction = 21; onFire = 0; };
@@ -2244,7 +2242,6 @@ class Zelenogorsk {
class Object46 { type = "Land_Misc_Rubble_EP1"; position[] = {2661.45, 5575.91, 0}; direction = 8; onFire = 0; };
class Object47 { type = "datsun02Wreck"; position[] = {2589.71, 4850.21, 0}; direction = 165; onFire = 0; };
class Object48 { type = "Rubbish3"; position[] = {3129.71, 5196.39, 0}; direction = 283; onFire = 0; };
class Object49 { type = "Fort_Barricade"; position[] = {2224.11, 5152.66, 0}; direction = 122; onFire = 0; };
class Object50 { type = "RoadBarrier_long"; position[] = {3407.76, 4908.85, 0}; direction = 227; onFire = 0; };
class Object51 { type = "Rubbish1"; position[] = {2731.81, 5353.15, 0}; direction = 336; onFire = 0; };
class Object52 { type = "Fort_Barricade"; position[] = {2262.95, 5374.37, 0}; direction = 178; onFire = 0; };
@@ -2257,11 +2254,9 @@ class Zelenogorsk {
class Object59 { type = "Rubbish3"; position[] = {2266.61, 5161.07, 0}; direction = 36; onFire = 0; };
class Object60 { type = "HMMWVWreck"; position[] = {2812.47, 5270.69, 0}; direction = 97; onFire = 0; };
class Object61 { type = "Fort_Barricade"; position[] = {2753.43, 5325.69, 0}; direction = 279; onFire = 0; };
class Object62 { type = "SKODAWreck"; position[] = {2234.22, 5141.31, 0}; direction = 288; onFire = 0; };
class Object63 { type = "Rubbish5"; position[] = {2625.31, 5070.09, 0}; direction = 242; onFire = 0; };
class Object64 { type = "datsun01Wreck"; position[] = {3397.79, 4906.4, 0}; direction = 308; onFire = 0; };
class Object65 { type = "Land_Misc_Rubble_EP1"; position[] = {2820.04, 5243.38, 0}; direction = 4; onFire = 0; };
class Object66 { type = "hiluxWreck"; position[] = {2225.07, 5151.34, 0}; direction = 113; onFire = 0; };
class Object67 { type = "Land_Misc_Garb_Heap_EP1"; position[] = {2724.28, 5192.38, 0}; direction = 18; onFire = 0; };
class Object68 { type = "Land_CncBlock_D"; position[] = {2820.7, 5453.61, 0}; direction = 39; onFire = 0; };
class Object69 { type = "Rubbish4"; position[] = {3370.46, 4931.3, 0}; direction = 305; onFire = 0; };
@@ -2270,7 +2265,6 @@ class Zelenogorsk {
class Object72 { type = "Rubbish1"; position[] = {3551.27, 5070.84, 0}; direction = 26; onFire = 0; };
class Object73 { type = "UralWreck"; position[] = {2730.68, 5202.66, 0}; direction = 18; onFire = 0; };
class Object74 { type = "Land_Misc_Garb_Heap_EP1"; position[] = {2813.97, 5230.95, 0}; direction = 179; onFire = 0; };
class Object75 { type = "Fort_Barricade"; position[] = {2244.23, 5144.63, 0}; direction = 209; onFire = 0; };
class Object76 { type = "RoadBarrier_long"; position[] = {2706.65, 5277.55, 0}; direction = 291; onFire = 0; };
class Object77 { type = "UAZWreck"; position[] = {2531.19, 6250.84, 0}; direction = 354; onFire = 0.833768; };
class Object78 { type = "hiluxWreck"; position[] = {2716.33, 5463.63, 0}; direction = 23; onFire = 0; };