Epoch assets added by Paul Tomany

This commit is contained in:
[VB]AWOL
2013-08-23 11:07:32 -05:00
parent 7235e933d1
commit 5c1c1b2ea3
56 changed files with 483 additions and 0 deletions

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,86 @@
surfaceInfo="data\glass.bisurf";
ambient[]={0.62352943,0.62352943,0.62352943,0.91000003};
diffuse[]={0.62352943,0.62352943,0.62352943,0.91000003};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,0};
specular[]={0.23529412,0.23529412,0.23529412,0.75999999};
specularPower=87.599998;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.1,0.1,0.1,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="CA\buildings2\A_GENERALSTORE_01\Data\generalstore_glass_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnelGlass(1.7)";
uvSource="none";
};
class Stage7
{
texture="ca\data\env_land_co.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};

Binary file not shown.

Binary file not shown.

Binary file not shown.