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https://github.com/EpochModTeam/DayZ-Epoch.git
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Rename plot pole from "30m_plot_kit" to "plot_pole_kit"
Sanity change since the plot pole is not fixed at 30 meters and is configurable.
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@@ -288,7 +288,7 @@ class ItemPlotDeed: CA_Magazine {
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"30m_plot_kit",1}};
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output[] = {{"plot_pole_kit",1}};
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input[] = {{"ItemPlotDeed",1},{"ItemGoldBar10oz",2}};
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};
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};
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@@ -407,4 +407,4 @@ class ItemBloodbag: CA_Magazine
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script = "spawn player_useMeds;";
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};
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};
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};
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};
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@@ -375,7 +375,7 @@ class wood_ramp_kit: CA_Magazine
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};
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};
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};
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class 30m_plot_kit: CA_Magazine
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class plot_pole_kit: CA_Magazine
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{
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scope = public;
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count = 1;
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@@ -99,7 +99,7 @@ class Category_678 {
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buy[] = {2,"ItemGoldBar"};
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sell[] = {1,"ItemGoldBar"};
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};
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class 30m_plot_kit {
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class plot_pole_kit {
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type = "trade_items";
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buy[] = {6,"ItemGoldBar10oz"};
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sell[] = {6,"ItemGoldBar10oz"};
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@@ -458,9 +458,9 @@ class Plastic_Pole_EP1_DZ: Sign_1L_Noentry_EP1
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scope = public;
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offset[] = {0,2.5,0.3};
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displayName = "30m Plot Pole";
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displayName = $STR_EPOCH_PLAYER_246;
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vehicleClass = "Fortifications";
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removeoutput[] = {{"30m_plot_kit",1}};
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removeoutput[] = {{"plot_pole_kit",1}};
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requireplot = 0;
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nounderground = 0;
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};
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