diff --git a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp index 0317d5896..227947950 100644 --- a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp +++ b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp @@ -242,29 +242,38 @@ class SnapBuilding { class Cinder_DZE: FloorsWallsStairs { //All cinder walls and doors points[] = { {0,0,0,"Pivot"}, - {-2.64, 0, 1.5,"Left"}, - {2.64, 0, 1.5,"Right"}, + {-2.64, 0, 1.685,"Left"}, + {2.64, 0, 1.685,"Right"}, {0, 0, 3.37042,"Top"} }; radius = 10; }; - class CinderWall_Preview_DZ: Cinder_DZE {}; + class CinderWall_Preview_DZ: Cinder_DZE { + points[] = { + {0,0,0,"Pivot"}, + {-2.64, 0, 0,"Left"}, + {2.64, 0, 0,"Right"}, + {0, 0, 1.685,"Top"}, + {0,0,-1.685,"Bottom"} + }; + }; class CinderWallDoorway_Preview_DZ: Cinder_DZE {}; class CinderWallSmallDoorway_Preview_DZ: Cinder_DZE {}; class CinderWallHalf_Preview_DZ: Cinder_DZE { points[] = { {0,0,0,"Pivot"}, - {-2.64, 0, 1.5,"Left"}, - {2.64, 0, 1.5,"Right"}, + {-2.64, 0, 1.685,"Left"}, + {2.64, 0, 1.685,"Right"}, {0, 0, 1.5,"Top"} }; }; class CinderWall_DZ: Cinder_DZE { points[] = { {0,0,0,"Pivot"}, - {-2.84, 0, 3.2,"Left"}, - {2.84, 0, 3.2,"Right"}, - {0, 0, 3.2,"Top"} + {-2.64, 0, 1.685,"Left"}, + {2.64, 0, 1.685,"Right"}, + {0, 0, 3.37042,"Top"}, + {0,0,-1.685,"Bottom"} }; }; class CinderWallDoorway_DZ: Cinder_DZE {}; @@ -275,35 +284,34 @@ class SnapBuilding { class CinderWallHalf_DZ: Cinder_DZE { points[] = { {0,0,0,"Pivot"}, - {-2.64, 0, 1.5,"Left"}, - {2.64, 0, 1.5,"Right"}, - {0, 0, 1.5,"Top"} + {-2.64, 0, 1.685,"Left"}, + {2.64, 0, 1.685,"Right"}, + {0, 0, 1.685,"Top"} }; }; class CinderWallDoorSmall_DZ: Cinder_DZE {}; - class MetalFloor_Preview_DZ: FloorsWallsStairs { //fix for broken offsets in ghost + class MetalFloor_Preview_DZ: FloorsWallsStairs { points[] = { {0,0,0.011,"Pivot"}, - {0, -2.64, 0.009,"Back"}, - {0, 2.64, 0.009,"Front"}, - {-2.64, 0, 0.009,"Left"}, - {2.64, 0, 0.009,"Right"} + {0, -2.64, 0.025,"Back"}, + {0, 2.64, 0.025,"Front"}, + {-2.64, 0, 0.025,"Left"}, + {2.64, 0, 0.025,"Right"} }; radius = 12; }; class MetalFloor_DZ: FloorsWallsStairs{ points[] = { {0,0,0,"Pivot"}, - {0, -2.64, 0.15,"Back"}, - {0, 2.64, 0.15,"Front"}, - {-2.64, 0, 0.15,"Left"}, - {2.64, 0, 0.15,"Right"} + {0, -2.64, 0.025,"Back"}, + {0, 2.64, 0.025,"Front"}, + {-2.64, 0, 0.025,"Left"}, + {2.64, 0, 0.025,"Right"} }; radius = 12; }; - //Non essential Items that only snap to themselves, do whitelist inheritance if you want these to snap class WoodCrate_DZ { snapTo[] = { diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp index 5ec2aee1b..9030eb330 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp @@ -885,7 +885,7 @@ class CinderBlocks: CA_Magazine script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox"}; - output[] = {{"cinder_wall_kit",1}}; + output[] = {{"half_cinder_wall_kit",1}}; input[] = {{"CinderBlocks",3},{"MortarBucket",1}}; }; class Crafting1 diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp index 6dd13f9e8..7277cc2d0 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp @@ -17,7 +17,7 @@ class metal_floor_kit: CA_Magazine { }; }; -class cinder_wall_kit: CA_Magazine { +class half_cinder_wall_kit: CA_Magazine { scope = public; count = 1; type = 256; diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index 5958a04e6..d974351e1 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -11614,13 +11614,13 @@ Stavba zrušena. - Canceled construction of %1 %2. - Bau von %1 %2 abgebrochen. - Отменено строительство %1 %2. + Canceled construction of %1, %2. + Bau von %1, %2 abgebrochen. + Отменено строительство %1, %2. - Gestopt met het bouwen van %1 %2. - La construction de %1 %2 est annulée. - Stavba %1 %2 byla zrušena. + Gestopt met het bouwen van %1, %2. + La construction de %1, %2 est annulée. + Stavba %1, %2 byla zrušena. Downgrade already in progress.