diff --git a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp
index 0317d5896..227947950 100644
--- a/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp
+++ b/SQF/dayz_code/Configs/CfgExtra/snappoints.hpp
@@ -242,29 +242,38 @@ class SnapBuilding {
class Cinder_DZE: FloorsWallsStairs { //All cinder walls and doors
points[] = {
{0,0,0,"Pivot"},
- {-2.64, 0, 1.5,"Left"},
- {2.64, 0, 1.5,"Right"},
+ {-2.64, 0, 1.685,"Left"},
+ {2.64, 0, 1.685,"Right"},
{0, 0, 3.37042,"Top"}
};
radius = 10;
};
- class CinderWall_Preview_DZ: Cinder_DZE {};
+ class CinderWall_Preview_DZ: Cinder_DZE {
+ points[] = {
+ {0,0,0,"Pivot"},
+ {-2.64, 0, 0,"Left"},
+ {2.64, 0, 0,"Right"},
+ {0, 0, 1.685,"Top"},
+ {0,0,-1.685,"Bottom"}
+ };
+ };
class CinderWallDoorway_Preview_DZ: Cinder_DZE {};
class CinderWallSmallDoorway_Preview_DZ: Cinder_DZE {};
class CinderWallHalf_Preview_DZ: Cinder_DZE {
points[] = {
{0,0,0,"Pivot"},
- {-2.64, 0, 1.5,"Left"},
- {2.64, 0, 1.5,"Right"},
+ {-2.64, 0, 1.685,"Left"},
+ {2.64, 0, 1.685,"Right"},
{0, 0, 1.5,"Top"}
};
};
class CinderWall_DZ: Cinder_DZE {
points[] = {
{0,0,0,"Pivot"},
- {-2.84, 0, 3.2,"Left"},
- {2.84, 0, 3.2,"Right"},
- {0, 0, 3.2,"Top"}
+ {-2.64, 0, 1.685,"Left"},
+ {2.64, 0, 1.685,"Right"},
+ {0, 0, 3.37042,"Top"},
+ {0,0,-1.685,"Bottom"}
};
};
class CinderWallDoorway_DZ: Cinder_DZE {};
@@ -275,35 +284,34 @@ class SnapBuilding {
class CinderWallHalf_DZ: Cinder_DZE {
points[] = {
{0,0,0,"Pivot"},
- {-2.64, 0, 1.5,"Left"},
- {2.64, 0, 1.5,"Right"},
- {0, 0, 1.5,"Top"}
+ {-2.64, 0, 1.685,"Left"},
+ {2.64, 0, 1.685,"Right"},
+ {0, 0, 1.685,"Top"}
};
};
class CinderWallDoorSmall_DZ: Cinder_DZE {};
- class MetalFloor_Preview_DZ: FloorsWallsStairs { //fix for broken offsets in ghost
+ class MetalFloor_Preview_DZ: FloorsWallsStairs {
points[] = {
{0,0,0.011,"Pivot"},
- {0, -2.64, 0.009,"Back"},
- {0, 2.64, 0.009,"Front"},
- {-2.64, 0, 0.009,"Left"},
- {2.64, 0, 0.009,"Right"}
+ {0, -2.64, 0.025,"Back"},
+ {0, 2.64, 0.025,"Front"},
+ {-2.64, 0, 0.025,"Left"},
+ {2.64, 0, 0.025,"Right"}
};
radius = 12;
};
class MetalFloor_DZ: FloorsWallsStairs{
points[] = {
{0,0,0,"Pivot"},
- {0, -2.64, 0.15,"Back"},
- {0, 2.64, 0.15,"Front"},
- {-2.64, 0, 0.15,"Left"},
- {2.64, 0, 0.15,"Right"}
+ {0, -2.64, 0.025,"Back"},
+ {0, 2.64, 0.025,"Front"},
+ {-2.64, 0, 0.025,"Left"},
+ {2.64, 0, 0.025,"Right"}
};
radius = 12;
};
-
//Non essential Items that only snap to themselves, do whitelist inheritance if you want these to snap
class WoodCrate_DZ {
snapTo[] = {
diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
index 5ec2aee1b..9030eb330 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
@@ -885,7 +885,7 @@ class CinderBlocks: CA_Magazine
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem; r_action_count = r_action_count + 1;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
- output[] = {{"cinder_wall_kit",1}};
+ output[] = {{"half_cinder_wall_kit",1}};
input[] = {{"CinderBlocks",3},{"MortarBucket",1}};
};
class Crafting1
diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
index 6dd13f9e8..7277cc2d0 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/ModularBuilding.hpp
@@ -17,7 +17,7 @@ class metal_floor_kit: CA_Magazine {
};
};
-class cinder_wall_kit: CA_Magazine {
+class half_cinder_wall_kit: CA_Magazine {
scope = public;
count = 1;
type = 256;
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index 5958a04e6..d974351e1 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -11614,13 +11614,13 @@
Stavba zrušena.
- Canceled construction of %1 %2.
- Bau von %1 %2 abgebrochen.
- Отменено строительство %1 %2.
+ Canceled construction of %1, %2.
+ Bau von %1, %2 abgebrochen.
+ Отменено строительство %1, %2.
- Gestopt met het bouwen van %1 %2.
- La construction de %1 %2 est annulée.
- Stavba %1 %2 byla zrušena.
+ Gestopt met het bouwen van %1, %2.
+ La construction de %1, %2 est annulée.
+ Stavba %1, %2 byla zrušena.
Downgrade already in progress.