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rebase melee hatchet to fix #814
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@@ -15,7 +15,7 @@ for "_i" from 1 to _meleeNum do {
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};
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player removeWeapon _item;
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if (_item == "MeleeHatchet") then {_item = "ItemHatchet_DZE";};
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if (_item == "MeleeHatchet_DZE") then {_item = "ItemHatchet_DZE";};
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if (_item == "MeleeCrowbar") then {_item = "MeleeCrowbar";};
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if (_item == "MeleeMachete") then {_item = "ItemMachete";};
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