rebase melee hatchet to fix #814

This commit is contained in:
[VB]AWOL
2013-11-28 09:58:08 -06:00
parent f33f406c73
commit 5b21ceae00
9 changed files with 15 additions and 15 deletions

View File

@@ -8,7 +8,7 @@ private ["_isOk","_objName","_finished","_proceed","_counter","_itemOut","_count
if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_53") , "PLAIN DOWN"]; };
DZE_ActionInProgress = true;
if((currentWeapon player) != "MeleeHatchet") exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_54"), "PLAIN DOWN"]; };
if((currentWeapon player) != "MeleeHatchet_DZE") exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_54"), "PLAIN DOWN"]; };
// allowed trees list move this later
_trees = DZE_trees;