rebase melee hatchet to fix #814

This commit is contained in:
[VB]AWOL
2013-11-28 09:58:08 -06:00
parent f33f406c73
commit 5b21ceae00
9 changed files with 15 additions and 15 deletions

View File

@@ -44,7 +44,7 @@ if(_qty >= 1) then {
_isOk = [player,_config] call BIS_fnc_invAdd;
if (_isOk) then {
deleteVehicle _holder;
if (_classname in ["MeleeHatchet","MeleeCrowbar","MeleeMachete","MeleeFishingPole","MeleeSledge"]) then {
if (_classname in ["MeleeHatchet_DZE","MeleeCrowbar","MeleeMachete","MeleeFishingPole","MeleeSledge"]) then {
if (_type == "cfgWeapons") then {
_muzzles = getArray(configFile >> "cfgWeapons" >> _classname >> "muzzles");
//_wtype = ((weapons player) select 0);