revert melee damage and damage reduction factors

This commit is contained in:
[VB]AWOL
2013-11-11 07:34:12 -06:00
parent 332dc68919
commit 5b03d18ce2
4 changed files with 6 additions and 20 deletions

View File

@@ -11,10 +11,6 @@ _projectile = _this select 4;
if (local _zed) then {
if (_projectile isKindOf "Melee") then {
_damage = _damage * 0.024;
};
if (_damage > 1 and _projectile != "") then {
//Record deliberate critical damages
switch (_selection) do {