eat in vehicles

This commit is contained in:
[VB]AWOL
2013-10-11 09:39:43 -05:00
parent af7f323326
commit 5acea8a153

View File

@@ -4,7 +4,7 @@ call gear_ui_init;
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
if (_onLadder) exitWith {cutText [(localize "str_player_21") , "PLAIN DOWN"]};
if (vehicle player != player) exitWith {cutText ["\n\nYou may not eat while in a vehicle", "PLAIN DOWN"]};
//if (vehicle player != player) exitWith {cutText ["\n\nYou may not eat while in a vehicle", "PLAIN DOWN"]};
//Force players to wait 3 mins to eat again
//if (dayz_lastMeal < 180) exitWith {cutText ["You may not eat, you're already full", "PLAIN DOWN"]};
@@ -27,6 +27,14 @@ if (!_hasfooditem) exitWith {cutText [format[(localize "str_player_31"),_text,"c
player playActionNow "PutDown";
player removeMagazine _itemorignal;
_invehicle = false;
if (vehicle player != player) then {
_display = findDisplay 106;
_display closeDisplay 0;
_invehicle = true;
};
sleep 1;
_dis=6;
@@ -40,7 +48,7 @@ if (dayz_lastMeal < 3600) then {
};
};
if (_hasoutput) then{
if (_hasoutput and !_invehicle) then {
// Selecting output
_itemtodrop = food_output select (food_with_output find _itemorignal);