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@@ -54,7 +54,7 @@ if (count _medical > 0) then {
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// player setVariable ["hit_legs",(_fractures select 0),true];
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// player setVariable ["hit_hands",(_fractures select 1),true];
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[player,"legs", (_fractures select 0)] call object_setHit;
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[player,"hands", (_fractures select 0)] call object_setHit;
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[player,"hands", (_fractures select 1)] call object_setHit;
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} else {
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//Reset Fractures
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player setVariable ["hit_legs",0,true];
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