Fix spawn marker count for non-cherno maps

This commit is contained in:
ebaydayz
2016-04-17 15:32:47 -04:00
parent a3cfdd4058
commit 59a4459809
10 changed files with 30 additions and 12 deletions

View File

@@ -17,6 +17,7 @@
"PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH};
{
if (toLower worldName != "chernarus") exitWith {};
private ["_building","_fckingcode"];
_fckingcode = {