Fix spawn marker count for non-cherno maps

This commit is contained in:
ebaydayz
2016-04-17 15:32:47 -04:00
parent a3cfdd4058
commit 59a4459809
10 changed files with 30 additions and 12 deletions

View File

@@ -64,10 +64,10 @@ if (!_finished) exitWith {
if (_finished) then {
_canAfford = false;
_qty = 0;
if(_bos == 1) then {
//sell
_qty = 0;
_bag = unitBackpack player;
_class = typeOf _bag;
if(_class == _part_in) then {

View File

@@ -20,7 +20,7 @@ _metals_conversion = [
} count _metals_conversion;
_cancel = player addAction ["Cancel", "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false, "",""];
_cancel = player addAction ["Cancel", "\z\addons\dayz_code\actions\trade_cancel.sqf",["na"], 0, true, false];
s_player_parts set [count s_player_parts,_cancel];
DZE_ActionInProgress = false;