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private array updates + fixes
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@@ -1,4 +1,4 @@
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private["_currentObjects","_newObjects","_checkObjects"];
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private ["_currentObjects","_newObjects","_checkObjects","_type","_qtyNow","_qtyBefore"];
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//_newObjects = [_previous,weapons player] call player_weaponCheck;
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_currentObjects = _this select 0;
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_checkObjects = _this select 1;
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@@ -33,4 +33,4 @@ _newObjects = [];
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};
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} forEach _checkObjects;
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_change
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_change;
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