private array updates + fixes

This commit is contained in:
vbawol
2013-05-26 12:23:31 -05:00
parent 04393b3383
commit 59905c1d18
123 changed files with 268 additions and 260 deletions

View File

@@ -1,6 +1,6 @@
private["_type","_isAir","_inVehicle","_dateNow","_maxZombies","_maxWildZombies","_age","_nearbyBuildings","_radius","_locationstypes","_nearestCity","_position","_nearbytype"];
private ["_type","_isAir","_inVehicle","_dateNow","_maxZombies","_maxWildZombies","_age","_radius","_position","_markerstr","_markerstr1","_markerstr2","_markerstr3","_nearByObj","_handle","_looted","_cleared","_zombied","_config","_canLoot","_dis","_players","_spawnZombies","_nearby","_nearbyCount"];
_type = _this select 0;
_Keepspawning = _this select 1;
//_Keepspawning = _this select 1;
_isAir = vehicle player iskindof "Air";
_inVehicle = (vehicle player != player);
_dateNow = (DateToNumber date);
@@ -8,7 +8,7 @@ _maxZombies = dayz_maxLocalZombies;
_maxWildZombies = 3;
_age = -1;
_nearbyBuildings = [];
//_nearbyBuildings = [];
_radius = 200;
_position = getPosATL player;