mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-19 18:06:32 +03:00
private array updates + fixes
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@@ -1,6 +1,6 @@
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private["_type","_isAir","_inVehicle","_dateNow","_maxZombies","_maxWildZombies","_age","_nearbyBuildings","_radius","_locationstypes","_nearestCity","_position","_nearbytype"];
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private ["_type","_isAir","_inVehicle","_dateNow","_maxZombies","_maxWildZombies","_age","_radius","_position","_markerstr","_markerstr1","_markerstr2","_markerstr3","_nearByObj","_handle","_looted","_cleared","_zombied","_config","_canLoot","_dis","_players","_spawnZombies","_nearby","_nearbyCount"];
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_type = _this select 0;
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_Keepspawning = _this select 1;
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//_Keepspawning = _this select 1;
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_isAir = vehicle player iskindof "Air";
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_inVehicle = (vehicle player != player);
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_dateNow = (DateToNumber date);
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@@ -8,7 +8,7 @@ _maxZombies = dayz_maxLocalZombies;
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_maxWildZombies = 3;
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_age = -1;
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_nearbyBuildings = [];
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//_nearbyBuildings = [];
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_radius = 200;
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_position = getPosATL player;
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